use of net.minecraft.server.v1_16_R3.IBlockData in project dynmap by webbukkit.
the class BukkitVersionHelperSpigot116_3 method getBlockNames.
/**
* Get block short name list
*/
@Override
public String[] getBlockNames() {
int cnt = Block.REGISTRY_ID.a();
String[] names = new String[cnt];
for (int i = 0; i < cnt; i++) {
IBlockData bd = Block.getByCombinedId(i);
names[i] = IRegistry.BLOCK.getKey(bd.getBlock()).toString();
Log.info(i + ": blk=" + names[i] + ", bd=" + bd.toString());
}
return names;
}
use of net.minecraft.server.v1_16_R3.IBlockData in project dynmap by webbukkit.
the class BukkitVersionHelperSpigot116_3 method initializeBlockStates.
/**
* Initialize block states (org.dynmap.blockstate.DynmapBlockState)
*/
@Override
public void initializeBlockStates() {
dataToState = new IdentityHashMap<IBlockData, DynmapBlockState>();
HashMap<String, DynmapBlockState> lastBlockState = new HashMap<String, DynmapBlockState>();
int cnt = Block.REGISTRY_ID.a();
DynmapBlockState.Builder bld = new DynmapBlockState.Builder();
// Loop through block data states
for (int i = 0; i < cnt; i++) {
IBlockData bd = Block.getByCombinedId(i);
Block b = bd.getBlock();
String bname = IRegistry.BLOCK.getKey(bd.getBlock()).toString();
// See if we have seen this one
DynmapBlockState lastbs = lastBlockState.get(bname);
int idx = 0;
if (lastbs != null) {
// Yes
// Get number of states so far, since this is next
idx = lastbs.getStateCount();
}
// Build state name
String sb = "";
String fname = bd.toString();
int off1 = fname.indexOf('[');
if (off1 >= 0) {
int off2 = fname.indexOf(']');
sb = fname.substring(off1 + 1, off2);
}
Material mat = bd.getMaterial();
// getLightBlock
int lightAtten = b.f(bd, BlockAccessAir.INSTANCE, BlockPosition.ZERO);
// Log.info("statename=" + bname + "[" + sb + "], lightAtten=" + lightAtten);
// Fill in base attributes
bld.setBaseState(lastbs).setStateIndex(idx).setBlockName(bname).setStateName(sb).setMaterial(mat.toString()).setAttenuatesLight(lightAtten);
if (mat.isSolid()) {
bld.setSolid();
}
if (mat == Material.AIR) {
bld.setAir();
}
if ((bd.getBlock() instanceof BlockRotatable) && (bd.getMaterial() == Material.WOOD)) {
bld.setLog();
}
if (mat == Material.LEAVES) {
bld.setLeaves();
}
if ((!bd.getFluid().isEmpty()) && ((bd.getBlock() instanceof BlockFluids) == false)) {
// Test if fluid type for block is not empty
bld.setWaterlogged();
}
// Build state
DynmapBlockState dbs = bld.build();
dataToState.put(bd, dbs);
lastBlockState.put(bname, (lastbs == null) ? dbs : lastbs);
Log.verboseinfo("blk=" + bname + ", idx=" + idx + ", state=" + sb + ", waterlogged=" + dbs.isWaterlogged());
}
}
use of net.minecraft.server.v1_16_R3.IBlockData in project dynmap by webbukkit.
the class BukkitVersionHelperSpigot116 method getBlockNames.
/**
* Get block short name list
*/
@Override
public String[] getBlockNames() {
int cnt = Block.REGISTRY_ID.a();
String[] names = new String[cnt];
for (int i = 0; i < cnt; i++) {
IBlockData bd = Block.getByCombinedId(i);
names[i] = IRegistry.BLOCK.getKey(bd.getBlock()).toString();
Log.info(i + ": blk=" + names[i] + ", bd=" + bd.toString());
}
return names;
}
use of net.minecraft.server.v1_16_R3.IBlockData in project THP-Engine by TheHollowPlanetMC.
the class PacketManager method createMultiBlockChangePacket.
public static Set<Object> createMultiBlockChangePacket(ParallelWorld parallelWorld, Set<BlockPosition3i> blocks) {
Map<BlockPosition3i, Set<BlockPosition3i>> chunkMap = new HashMap<>();
for (BlockPosition3i bp : blocks) {
chunkMap.computeIfAbsent(new BlockPosition3i(bp.getX() >> 4, bp.getY() >> 4, bp.getZ() >> 4), cp -> new HashSet<>()).add(bp);
}
Set<Object> packets = new HashSet<>();
for (Map.Entry<BlockPosition3i, Set<BlockPosition3i>> entry : chunkMap.entrySet()) {
BlockPosition3i sectionPosition = entry.getKey();
Set<BlockPosition3i> bps = entry.getValue();
ParallelChunk parallelChunk = parallelWorld.getChunk(sectionPosition.getX(), sectionPosition.getZ());
if (parallelChunk == null)
continue;
SectionTypeArray sectionTypeArray = parallelChunk.getSectionTypeArray(sectionPosition.getY());
if (sectionTypeArray == null)
continue;
List<Short> coordList = new ArrayList<>();
List<IBlockData> dataList = new ArrayList<>();
for (BlockPosition3i bp : bps) {
IBlockData iBlockData = (IBlockData) sectionTypeArray.getType(bp.getX() & 0xF, bp.getY() & 0xF, bp.getZ() & 0xF);
if (iBlockData == null)
continue;
coordList.add((short) ((bp.getX() & 0xF) << 8 | (bp.getZ() & 0xF) << 4 | bp.getY() & 0xF));
dataList.add(iBlockData);
}
short[] coordArray = new short[coordList.size()];
IBlockData[] dataArray = new IBlockData[dataList.size()];
for (int i = 0; i < coordList.size(); i++) {
coordArray[i] = coordList.get(i);
dataArray[i] = dataList.get(i);
}
try {
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange();
MultiBlockChangePacketHandler.a.set(packet, SectionPosition.a(sectionPosition.getX(), sectionPosition.getY(), sectionPosition.getZ()));
MultiBlockChangePacketHandler.b.set(packet, coordArray);
MultiBlockChangePacketHandler.c.set(packet, dataArray);
MultiBlockChangePacketHandler.d.setBoolean(packet, true);
packets.add(packet);
} catch (Exception e) {
e.printStackTrace();
}
}
return packets;
}
use of net.minecraft.server.v1_16_R3.IBlockData in project THP-Engine by TheHollowPlanetMC.
the class PacketManager method sendClearChunkMultiBlockChangePacketAtPrimaryThread.
public static void sendClearChunkMultiBlockChangePacketAtPrimaryThread(Player player, ParallelChunk parallelChunk, NMSHandler nmsHandler) {
if (!Bukkit.isPrimaryThread())
throw new IllegalStateException("DO NOT CALL FROM ASYNC THREAD!");
org.bukkit.World world = Bukkit.getWorld(parallelChunk.getWorld().getName());
if (world == null)
return;
if (player.getWorld() != world)
return;
org.bukkit.Chunk chunk = world.getChunkAt(parallelChunk.getChunkX(), parallelChunk.getChunkZ());
net.minecraft.server.v1_16_R3.Chunk nmsChunk = ((CraftChunk) chunk).getHandle();
for (int sectionIndex = 0; sectionIndex < 16; sectionIndex++) {
SectionTypeArray sectionTypeArray = parallelChunk.getSectionTypeArray(sectionIndex);
if (sectionTypeArray == null)
continue;
ChunkSection chunkSection = nmsChunk.getSections()[sectionIndex];
if (chunkSection == null)
continue;
List<Short> coordList = new ArrayList<>();
List<IBlockData> dataList = new ArrayList<>();
boolean notEmpty = sectionTypeArray.threadsafeIteration((x, y, z, iBlockData) -> {
coordList.add((short) (x << 8 | z << 4 | y));
IBlockData chunkData = chunkSection.getType(x, y, z);
if (chunkData == null)
chunkData = ((CraftBlockData) org.bukkit.Material.AIR.createBlockData()).getState();
dataList.add(chunkData);
});
if (!notEmpty)
continue;
short[] coordArray = new short[coordList.size()];
IBlockData[] dataArray = new IBlockData[dataList.size()];
for (int i = 0; i < coordList.size(); i++) {
coordArray[i] = coordList.get(i);
dataArray[i] = dataList.get(i);
}
try {
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange();
MultiBlockChangePacketHandler.a.set(packet, SectionPosition.a(parallelChunk.getChunkX(), sectionIndex, parallelChunk.getChunkZ()));
MultiBlockChangePacketHandler.b.set(packet, coordArray);
MultiBlockChangePacketHandler.c.set(packet, dataArray);
MultiBlockChangePacketHandler.d.setBoolean(packet, true);
nmsHandler.sendPacket(player, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
}
Aggregations