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Example 41 with Packet

use of net.minecraft.server.v1_16_R3.Packet in project FunnyGuilds by FunnyGuilds.

the class V1_15R1PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromStringOrNull(header, true);
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
            headerFooterPacket.header = headerComponent;
            headerFooterPacket.footer = footerComponent;
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_15_R1.Packet) IChatBaseComponent(net.minecraft.server.v1_15_R1.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_15_R1.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo)

Example 42 with Packet

use of net.minecraft.server.v1_16_R3.Packet in project FunnyGuilds by FunnyGuilds.

the class V1_11R1PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromString(text, false)[0];
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromString(header, true)[0];
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromString(footer, true)[0];
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter(headerComponent);
            FOOTER_ACCESSOR.set(headerFooterPacket, footerComponent);
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_11_R1.Packet) IChatBaseComponent(net.minecraft.server.v1_11_R1.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_11_R1.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo)

Example 43 with Packet

use of net.minecraft.server.v1_16_R3.Packet in project FunnyGuilds by FunnyGuilds.

the class V1_10R1PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromString(text, false)[0];
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromString(header, true)[0];
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromString(footer, true)[0];
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter(headerComponent);
            FOOTER_ACCESSOR.set(headerFooterPacket, footerComponent);
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_10_R1.Packet) IChatBaseComponent(net.minecraft.server.v1_10_R1.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_10_R1.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo)

Example 44 with Packet

use of net.minecraft.server.v1_16_R3.Packet in project CokesAddon by Cokes86.

the class v1_16_R3 method injectPlayer.

public void injectPlayer(Player player) {
    CraftPlayer player1 = (CraftPlayer) player;
    if (!player.isValid())
        return;
    if (channelHandlers.containsKey(player.getUniqueId())) {
        final Pair<CraftPlayer, ChannelOutboundHandlerAdapter> pair = channelHandlers.get(player.getUniqueId());
        if (!pair.getLeft().isValid()) {
            try {
                pair.getLeft().getHandle().playerConnection.networkManager.channel.pipeline().remove(pair.getRight());
            } catch (NoSuchElementException ignored) {
            }
        } else
            return;
    }
    final ChannelOutboundHandlerAdapter handler = new ChannelOutboundHandlerAdapter() {

        @Override
        public void write(ChannelHandlerContext ctx, Object packet, ChannelPromise promise) throws Exception {
            if (packet instanceof PacketPlayOutEntityEquipment) {
                if ((int) ReflectionUtil.FieldUtil.getValue(packet, "a") == getPlayer().getEntityId()) {
                    ReflectionUtil.FieldUtil.setValue(packet, "c", ItemStack.a);
                }
            } else if (packet instanceof PacketPlayOutEntityMetadata) {
                if ((int) ReflectionUtil.FieldUtil.getValue(packet, "a") == getPlayer().getEntityId()) {
                    List<Item<?>> items = ReflectionUtil.FieldUtil.getValue(packet, "b");
                    if (items.size() != 0) {
                        Item<?> item = items.get(0);
                        if (BYTE_DATA_WATCHER_OBJECT.equals(item.a())) {
                            Item<Byte> byteItem = (Item<Byte>) item;
                            byteItem.a((byte) (byteItem.b() | 1 << 5));
                            ((CraftPlayer) getPlayer()).getHandle().setInvisible(true);
                        }
                    }
                }
            }
            super.write(ctx, packet, promise);
        }
    };
    channelHandlers.put(player.getUniqueId(), Pair.of(player1, handler));
    player1.getHandle().playerConnection.networkManager.channel.pipeline().addBefore("packet_handler", hashCode() + ":" + player.getName(), handler);
}
Also used : Item(net.minecraft.server.v1_16_R3.DataWatcher.Item) ChannelOutboundHandlerAdapter(io.netty.channel.ChannelOutboundHandlerAdapter) CraftPlayer(org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer) ChannelHandlerContext(io.netty.channel.ChannelHandlerContext) ChannelPromise(io.netty.channel.ChannelPromise)

Example 45 with Packet

use of net.minecraft.server.v1_16_R3.Packet in project DragonsOnline by UniverseCraft.

the class PlayerNPC116R3 method setEquipment.

public void setEquipment(EquipmentSlot slot, org.bukkit.inventory.ItemStack item) {
    PacketPlayOutEntityEquipment packet = new PacketPlayOutEntityEquipment();
    this.setField(packet, "a", handle.getId());
    this.setField(packet, "b", CraftEquipmentSlot.getNMS(slot));
    this.setField(packet, "c", CraftItemStack.asNMSCopy(item));
    this.sendPacket(packet);
}
Also used : PacketPlayOutEntityEquipment(net.minecraft.server.v1_16_R3.PacketPlayOutEntityEquipment)

Aggregations

GameProfile (com.mojang.authlib.GameProfile)10 Location (org.bukkit.Location)9 Player (org.bukkit.entity.Player)9 ArrayList (java.util.ArrayList)8 CraftPlayer (org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer)8 ParallelWorld (thpmc.engine.api.world.parallel.ParallelWorld)5 Packet (com.yahoo.fs4.Packet)4 List (java.util.List)4 EntityPlayer (net.minecraft.server.v1_16_R3.EntityPlayer)4 PacketPlayOutPlayerInfo (net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo)4 ParallelUniverse (thpmc.engine.api.world.parallel.ParallelUniverse)4 BasicPacket (com.yahoo.fs4.BasicPacket)3 ChannelTimeoutException (com.yahoo.fs4.ChannelTimeoutException)3 QueryPacket (com.yahoo.fs4.QueryPacket)3 Packet (ejip123.Packet)3 PacketPlayOutEntityLook (net.minecraft.server.v1_16_R3.PacketPlayOutEntity.PacketPlayOutEntityLook)3 CraftBlockData (org.bukkit.craftbukkit.v1_16_R3.block.data.CraftBlockData)3 SectionTypeArray (thpmc.engine.util.SectionTypeArray)3 Pair (com.mojang.datafixers.util.Pair)2 GetDocSumsPacket (com.yahoo.fs4.GetDocSumsPacket)2