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Example 46 with Packet

use of net.minecraft.server.v1_16_R3.Packet in project DragonsOnline by UniverseCraft.

the class PlayerNPC116R3 method rotateHead.

public void rotateHead(float pitch, float yaw) {
    PacketPlayOutEntity.PacketPlayOutEntityLook packet = new PacketPlayOutEntity.PacketPlayOutEntityLook(handle.getId(), getPacketRotation(yaw), getPacketRotation(pitch), true);
    PacketPlayOutEntityHeadRotation packet_1 = new PacketPlayOutEntityHeadRotation();
    this.setField(packet_1, "a", handle.getId());
    this.setField(packet_1, "b", getPacketRotation(yaw));
    this.sendPacket(packet);
    this.sendPacket(packet_1);
}
Also used : PacketPlayOutEntityLook(net.minecraft.server.v1_16_R3.PacketPlayOutEntity.PacketPlayOutEntityLook) PacketPlayOutEntity(net.minecraft.server.v1_16_R3.PacketPlayOutEntity) PacketPlayOutEntityHeadRotation(net.minecraft.server.v1_16_R3.PacketPlayOutEntityHeadRotation) PacketPlayOutEntityLook(net.minecraft.server.v1_16_R3.PacketPlayOutEntity.PacketPlayOutEntityLook)

Example 47 with Packet

use of net.minecraft.server.v1_16_R3.Packet in project DragonsOnline by UniverseCraft.

the class PlayerNPC116R3 method setStatus.

public void setStatus(byte status) {
    PacketPlayOutEntityStatus packet = new PacketPlayOutEntityStatus();
    this.setField(packet, "a", handle.getId());
    this.setField(packet, "b", status);
    this.sendPacket(packet);
}
Also used : PacketPlayOutEntityStatus(net.minecraft.server.v1_16_R3.PacketPlayOutEntityStatus)

Example 48 with Packet

use of net.minecraft.server.v1_16_R3.Packet in project DragonsOnline by UniverseCraft.

the class PlayerNPC116R3 method playAnimation.

public void playAnimation(byte animation) {
    PacketPlayOutAnimation packet = new PacketPlayOutAnimation();
    this.setField(packet, "a", handle.getId());
    this.setField(packet, "b", animation);
    this.sendPacket(packet);
}
Also used : PacketPlayOutAnimation(net.minecraft.server.v1_16_R3.PacketPlayOutAnimation)

Example 49 with Packet

use of net.minecraft.server.v1_16_R3.Packet in project DragonsOnline by UniverseCraft.

the class PlayerNPC116R3 method teleport.

public void teleport(Location location, boolean onGround) {
    PacketPlayOutEntityTeleport packet = new PacketPlayOutEntityTeleport();
    this.setField(packet, "a", handle.getId());
    this.setField(packet, "b", location.getX());
    this.setField(packet, "c", location.getY());
    this.setField(packet, "d", location.getZ());
    this.setField(packet, "e", getPacketRotation(location.getYaw()));
    this.setField(packet, "f", getPacketRotation(location.getPitch()));
    this.setField(packet, "g", onGround);
    this.sendPacket(packet);
    this.rotateHead(location.getPitch(), location.getYaw());
    this.location = location;
}
Also used : PacketPlayOutEntityTeleport(net.minecraft.server.v1_16_R3.PacketPlayOutEntityTeleport)

Example 50 with Packet

use of net.minecraft.server.v1_16_R3.Packet in project DragonsOnline by UniverseCraft.

the class PlayerNPC116R3 method updateLocationFor.

public void updateLocationFor(Player player, float pitch, float yaw) {
    if (!lastSeenLocation.containsKey(player)) {
        spawnFor(player);
        return;
    }
    // resync
    location = getEntity().getLocation();
    location.setYaw(originalYaw);
    byte byaw = getPacketRotation(yaw);
    byte bpitch = getPacketRotation(pitch);
    Vector move = getEntity().getLocation().subtract(lastSeenLocation.get(player)).toVector();
    // since error in the dx/dy/dz's can accumulate or get desynced with the client.
    if (move.lengthSquared() > 63.996 || System.currentTimeMillis() - lastForceRefresh.getOrDefault(player, 0L) > FORCE_REFRESH_LOCATION_INTERVAL_MS) {
        PacketPlayOutEntityTeleport tp = new PacketPlayOutEntityTeleport();
        setField(tp, "a", getEntityId());
        setField(tp, "b", location.getX());
        setField(tp, "c", location.getY());
        setField(tp, "d", location.getZ());
        setField(tp, "e", byaw);
        setField(tp, "f", bpitch);
        setField(tp, "g", handle.isOnGround());
        sync(() -> sendPacket(tp, player));
        lastForceRefresh.put(player, System.currentTimeMillis());
    } else // But usually we can just send dx/dy/dz, resulting in smoother movement
    // and smaller packets
    {
        int dx = (int) move.getX() * 4096;
        int dy = (int) move.getY() * 4096;
        int dz = (int) move.getZ() * 4096;
        boolean onGround = handle.isOnGround();
        PacketPlayOutRelEntityMoveLook packet = new PacketPlayOutRelEntityMoveLook(getEntityId(), (short) dx, (short) dy, (short) dz, byaw, bpitch, onGround);
        sendPacket(packet, player);
    }
    sync(() -> sendPacket(new PacketPlayOutEntityHeadRotation(handle, byaw), player));
    lastSeenLocation.put(player, location);
}
Also used : PacketPlayOutEntityHeadRotation(net.minecraft.server.v1_16_R3.PacketPlayOutEntityHeadRotation) PacketPlayOutRelEntityMoveLook(net.minecraft.server.v1_16_R3.PacketPlayOutEntity.PacketPlayOutRelEntityMoveLook) PacketPlayOutEntityTeleport(net.minecraft.server.v1_16_R3.PacketPlayOutEntityTeleport) Vector(org.bukkit.util.Vector)

Aggregations

GameProfile (com.mojang.authlib.GameProfile)10 Location (org.bukkit.Location)9 Player (org.bukkit.entity.Player)9 ArrayList (java.util.ArrayList)8 CraftPlayer (org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer)8 ParallelWorld (thpmc.engine.api.world.parallel.ParallelWorld)5 Packet (com.yahoo.fs4.Packet)4 List (java.util.List)4 EntityPlayer (net.minecraft.server.v1_16_R3.EntityPlayer)4 PacketPlayOutPlayerInfo (net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo)4 ParallelUniverse (thpmc.engine.api.world.parallel.ParallelUniverse)4 BasicPacket (com.yahoo.fs4.BasicPacket)3 ChannelTimeoutException (com.yahoo.fs4.ChannelTimeoutException)3 QueryPacket (com.yahoo.fs4.QueryPacket)3 Packet (ejip123.Packet)3 PacketPlayOutEntityLook (net.minecraft.server.v1_16_R3.PacketPlayOutEntity.PacketPlayOutEntityLook)3 CraftBlockData (org.bukkit.craftbukkit.v1_16_R3.block.data.CraftBlockData)3 SectionTypeArray (thpmc.engine.util.SectionTypeArray)3 Pair (com.mojang.datafixers.util.Pair)2 GetDocSumsPacket (com.yahoo.fs4.GetDocSumsPacket)2