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Example 1 with ChunkSection

use of net.minecraft.server.v1_8_R2.ChunkSection in project askyblock by tastybento.

the class NMSHandler method setBlockSuperFast.

@SuppressWarnings("deprecation")
@Override
public void setBlockSuperFast(Block b, int blockId, byte data, boolean applyPhysics) {
    net.minecraft.server.v1_7_R3.World w = ((CraftWorld) b.getWorld()).getHandle();
    net.minecraft.server.v1_7_R3.Chunk chunk = w.getChunkAt(b.getX() >> 4, b.getZ() >> 4);
    try {
        Field f = chunk.getClass().getDeclaredField("sections");
        f.setAccessible(true);
        ChunkSection[] sections = (ChunkSection[]) f.get(chunk);
        ChunkSection chunksection = sections[b.getY() >> 4];
        if (chunksection == null) {
            chunksection = sections[b.getY() >> 4] = new ChunkSection(b.getY() >> 4 << 4, !chunk.world.worldProvider.f);
        }
        net.minecraft.server.v1_7_R3.Block mb = net.minecraft.server.v1_7_R3.Block.e(blockId);
        chunksection.setTypeId(b.getX() & 15, b.getY() & 15, b.getZ() & 15, mb);
        chunksection.setData(b.getX() & 15, b.getY() & 15, b.getZ() & 15, data);
        if (applyPhysics) {
            w.update(b.getX(), b.getY(), b.getZ(), mb);
        }
    } catch (Exception e) {
        // Bukkit.getLogger().info("Error");
        b.setTypeIdAndData(blockId, data, applyPhysics);
    }
}
Also used : Field(java.lang.reflect.Field) CraftWorld(org.bukkit.craftbukkit.v1_7_R3.CraftWorld) ChunkSection(net.minecraft.server.v1_7_R3.ChunkSection)

Example 2 with ChunkSection

use of net.minecraft.server.v1_8_R2.ChunkSection in project TheAPI by TheDevTec.

the class v1_10_R1 method setBlock.

@Override
public void setBlock(Object chunk, int x, int y, int z, Object IblockData, int data) {
    net.minecraft.server.v1_10_R1.Chunk c = (net.minecraft.server.v1_10_R1.Chunk) chunk;
    ChunkSection sc = c.getSections()[y >> 4];
    if (sc == null) {
        c.getSections()[y >> 4] = sc = new ChunkSection(y >> 4 << 4, true);
    }
    BlockPosition pos = new BlockPosition(x, y, z);
    // REMOVE TILE ENTITY
    c.tileEntities.remove(pos);
    sc.getBlocks().setBlock(x & 15, y & 15, z & 15, (IBlockData) IblockData);
    // ADD TILE ENTITY
    if (IblockData instanceof ITileEntity) {
        TileEntity ent = ((ITileEntity) IblockData).a(c.world, 0);
        c.tileEntities.put(pos, ent);
        Object packet = ent.getUpdatePacket();
        Bukkit.getOnlinePlayers().forEach(player -> BukkitLoader.getPacketHandler().send(player, packet));
    }
}
Also used : ITileEntity(net.minecraft.server.v1_10_R1.ITileEntity) TileEntity(net.minecraft.server.v1_10_R1.TileEntity) ITileEntity(net.minecraft.server.v1_10_R1.ITileEntity) BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) Chunk(org.bukkit.Chunk) CraftChunk(org.bukkit.craftbukkit.v1_10_R1.CraftChunk) ChunkSection(net.minecraft.server.v1_10_R1.ChunkSection)

Example 3 with ChunkSection

use of net.minecraft.server.v1_8_R2.ChunkSection in project TheAPI by TheDevTec.

the class v1_13_R1 method setBlock.

@Override
public void setBlock(Object chunk, int x, int y, int z, Object IblockData, int data) {
    net.minecraft.server.v1_13_R1.Chunk c = (net.minecraft.server.v1_13_R1.Chunk) chunk;
    ChunkSection sc = c.getSections()[y >> 4];
    if (sc == null) {
        c.getSections()[y >> 4] = sc = new ChunkSection(y >> 4 << 4, true);
    }
    BlockPosition pos = new BlockPosition(x, y, z);
    // REMOVE TILE ENTITY
    c.tileEntities.remove(pos);
    try {
        DataBits bits = (DataBits) dataBits.get(sc.getBlocks());
        @SuppressWarnings("unchecked") DataPalette<IBlockData> pallete = (DataPalette<IBlockData>) dataPallete.get(sc.getBlocks());
        bits.a(b(x & 15, y & 15, z & 15), pallete.a((IBlockData) IblockData));
    } catch (Exception er) {
    }
    // ADD TILE ENTITY
    if (IblockData instanceof ITileEntity) {
        TileEntity ent = ((ITileEntity) IblockData).a(c);
        c.tileEntities.put(pos, ent);
        Object packet = ent.getUpdatePacket();
        Bukkit.getOnlinePlayers().forEach(player -> BukkitLoader.getPacketHandler().send(player, packet));
    }
}
Also used : ITileEntity(net.minecraft.server.v1_13_R1.ITileEntity) DataBits(net.minecraft.server.v1_13_R1.DataBits) BlockPosition(net.minecraft.server.v1_13_R1.BlockPosition) Chunk(org.bukkit.Chunk) CraftChunk(org.bukkit.craftbukkit.v1_13_R1.CraftChunk) DataPalette(net.minecraft.server.v1_13_R1.DataPalette) TileEntity(net.minecraft.server.v1_13_R1.TileEntity) ITileEntity(net.minecraft.server.v1_13_R1.ITileEntity) IBlockData(net.minecraft.server.v1_13_R1.IBlockData) ChunkSection(net.minecraft.server.v1_13_R1.ChunkSection)

Example 4 with ChunkSection

use of net.minecraft.server.v1_8_R2.ChunkSection in project TheAPI by TheDevTec.

the class v1_13_R2 method setBlock.

@Override
public void setBlock(Object chunk, int x, int y, int z, Object IblockData, int data) {
    net.minecraft.server.v1_13_R2.Chunk c = (net.minecraft.server.v1_13_R2.Chunk) chunk;
    ChunkSection sc = c.getSections()[y >> 4];
    if (sc == null) {
        c.getSections()[y >> 4] = sc = new ChunkSection(y >> 4 << 4, true);
    }
    BlockPosition pos = new BlockPosition(x, y, z);
    // REMOVE TILE ENTITY
    c.tileEntities.remove(pos);
    try {
        DataBits bits = (DataBits) dataBits.get(sc.getBlocks());
        @SuppressWarnings("unchecked") DataPalette<IBlockData> pallete = (DataPalette<IBlockData>) dataPallete.get(sc.getBlocks());
        bits.a(b(x & 15, y & 15, z & 15), pallete.a((IBlockData) IblockData));
    } catch (Exception er) {
    }
    // ADD TILE ENTITY
    if (IblockData instanceof ITileEntity) {
        TileEntity ent = ((ITileEntity) IblockData).a(c);
        c.tileEntities.put(pos, ent);
        Object packet = ent.getUpdatePacket();
        Bukkit.getOnlinePlayers().forEach(player -> BukkitLoader.getPacketHandler().send(player, packet));
    }
}
Also used : ITileEntity(net.minecraft.server.v1_13_R2.ITileEntity) DataBits(net.minecraft.server.v1_13_R2.DataBits) BlockPosition(net.minecraft.server.v1_13_R2.BlockPosition) CraftChunk(org.bukkit.craftbukkit.v1_13_R2.CraftChunk) Chunk(org.bukkit.Chunk) DataPalette(net.minecraft.server.v1_13_R2.DataPalette) ITileEntity(net.minecraft.server.v1_13_R2.ITileEntity) TileEntity(net.minecraft.server.v1_13_R2.TileEntity) IBlockData(net.minecraft.server.v1_13_R2.IBlockData) ChunkSection(net.minecraft.server.v1_13_R2.ChunkSection)

Example 5 with ChunkSection

use of net.minecraft.server.v1_8_R2.ChunkSection in project TheAPI by TheDevTec.

the class v1_11_R1 method getBlock.

@Override
public Object getBlock(Object chunk, int x, int y, int z) {
    net.minecraft.server.v1_11_R1.Chunk c = (net.minecraft.server.v1_11_R1.Chunk) chunk;
    ChunkSection sc = c.getSections()[y >> 4];
    if (sc == null)
        return Blocks.AIR.getBlockData();
    return sc.getBlocks().a(x & 15, y & 15, z & 15);
}
Also used : Chunk(org.bukkit.Chunk) CraftChunk(org.bukkit.craftbukkit.v1_11_R1.CraftChunk) ChunkSection(net.minecraft.server.v1_11_R1.ChunkSection)

Aggregations

Chunk (org.bukkit.Chunk)31 ChunkSection (net.minecraft.server.v1_7_R4.ChunkSection)5 Field (java.lang.reflect.Field)4 ChunkSection (net.minecraft.server.v1_12_R1.ChunkSection)3 ChunkSection (net.minecraft.server.v1_14_R1.ChunkSection)3 ChunkSection (net.minecraft.server.v1_16_R3.ChunkSection)3 ChunkSection (net.minecraft.server.v1_10_R1.ChunkSection)2 ChunkSection (net.minecraft.server.v1_11_R1.ChunkSection)2 ChunkSection (net.minecraft.server.v1_13_R1.ChunkSection)2 ChunkSection (net.minecraft.server.v1_13_R2.ChunkSection)2 ChunkSection (net.minecraft.server.v1_15_R1.ChunkSection)2 ChunkSection (net.minecraft.server.v1_16_R1.ChunkSection)2 ChunkSection (net.minecraft.server.v1_16_R2.ChunkSection)2 ChunkSection (net.minecraft.server.v1_7_R3.ChunkSection)2 ChunkSection (net.minecraft.server.v1_8_R1.ChunkSection)2 CraftChunk (org.bukkit.craftbukkit.v1_11_R1.CraftChunk)2 CraftChunk (org.bukkit.craftbukkit.v1_12_R1.CraftChunk)2 CraftChunk (org.bukkit.craftbukkit.v1_16_R1.CraftChunk)2 CraftChunk (org.bukkit.craftbukkit.v1_7_R4.CraftChunk)2 CraftWorld (org.bukkit.craftbukkit.v1_7_R4.CraftWorld)2