use of net.minecraft.server.v1_8_R2.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method setHeadYaw.
@Override
public void setHeadYaw(org.bukkit.entity.Entity entity, float yaw) {
if (!(entity instanceof LivingEntity))
return;
EntityLiving handle = (EntityLiving) getHandle(entity);
yaw = Util.clampYaw(yaw);
handle.aJ = yaw;
if (!(handle instanceof EntityHuman))
handle.aI = yaw;
handle.aK = yaw;
}
use of net.minecraft.server.v1_8_R2.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method openHorseScreen.
@Override
public void openHorseScreen(Tameable horse, Player equipper) {
EntityLiving handle = NMSImpl.getHandle((LivingEntity) horse);
EntityLiving equipperHandle = NMSImpl.getHandle(equipper);
if (handle == null || equipperHandle == null)
return;
boolean wasTamed = horse.isTamed();
horse.setTamed(true);
((EntityHorse) handle).g((EntityHuman) equipperHandle);
horse.setTamed(wasTamed);
}
use of net.minecraft.server.v1_8_R2.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method setHeadYaw.
@Override
public void setHeadYaw(org.bukkit.entity.Entity entity, float yaw) {
if (!(entity instanceof LivingEntity))
return;
EntityLiving handle = (EntityLiving) getHandle(entity);
yaw = Util.clampYaw(yaw);
handle.aO = yaw;
if (!(handle instanceof EntityHuman)) {
handle.aN = yaw;
}
handle.aP = yaw;
}
use of net.minecraft.server.v1_8_R2.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method openHorseScreen.
@Override
public void openHorseScreen(Tameable horse, Player equipper) {
EntityLiving handle = NMSImpl.getHandle((LivingEntity) horse);
EntityLiving equipperHandle = NMSImpl.getHandle(equipper);
if (handle == null || equipperHandle == null)
return;
boolean wasTamed = horse.isTamed();
horse.setTamed(true);
((EntityHorseAbstract) handle).c((EntityHuman) equipperHandle);
horse.setTamed(wasTamed);
}
use of net.minecraft.server.v1_8_R2.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity from, org.bukkit.entity.Entity to) {
Entity handle = NMSImpl.getHandle(from), target = NMSImpl.getHandle(to);
BAD_CONTROLLER_LOOK.add(EntityType.SHULKER);
if (BAD_CONTROLLER_LOOK.contains(handle.getBukkitEntity().getType())) {
if (to instanceof LivingEntity) {
look(from, ((LivingEntity) to).getEyeLocation(), false, true);
} else {
look(from, to.getLocation(), false, true);
}
} else if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).getControllerLook().a(target, ((EntityInsentient) handle).O(), ((EntityInsentient) handle).N());
while (((EntityLiving) handle).aP >= 180F) {
((EntityLiving) handle).aP -= 360F;
}
while (((EntityLiving) handle).aP < -180F) {
((EntityLiving) handle).aP += 360F;
}
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setTargetLook(target, 10F, 40F);
}
}
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