use of net.minecraft.server.v1_8_R3.Block in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3) {
PathType localPathType1 = getPathTypeBase(paramIBlockAccess, paramInt1, paramInt2, paramInt3);
if ((localPathType1 == PathType.OPEN) && (paramInt2 >= 1)) {
PathType localPathType2 = localPathType1;
while (localPathType2 == PathType.OPEN && (--paramInt2 >= 1)) {
localPathType2 = getPathTypeBase(paramIBlockAccess, paramInt1, paramInt2, paramInt3);
}
localPathType1 = (localPathType2 == PathType.WALKABLE) || (localPathType2 == PathType.OPEN) || (localPathType2 == PathType.WATER) || (localPathType2 == PathType.LAVA) ? PathType.OPEN : PathType.WALKABLE;
}
if (localPathType1 == PathType.WALKABLE) {
for (int i = paramInt1 - 1; i <= paramInt1 + 1; i++) {
for (int k = paramInt3 - 1; k <= paramInt3 + 1; k++) {
if ((i != paramInt1) || (k != paramInt3)) {
Block localBlock2 = paramIBlockAccess.getType(new BlockPosition(i, paramInt2, k)).getBlock();
if (localBlock2 == Blocks.CACTUS) {
localPathType1 = PathType.DANGER_CACTUS;
} else if (localBlock2 == Blocks.FIRE) {
localPathType1 = PathType.DANGER_FIRE;
}
}
}
}
}
return localPathType1;
}
use of net.minecraft.server.v1_8_R3.Block in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method b.
@Override
public PathPoint b() {
int i;
BlockPosition localObject1;
if ((e()) && (this.b.isInWater())) {
i = (int) this.b.getBoundingBox().b;
localObject1 = new BlockPosition.MutableBlockPosition(MathHelper.floor(this.b.locX), i, MathHelper.floor(this.b.locZ));
Block localObject2 = this.a.getType(localObject1).getBlock();
while ((localObject2 == Blocks.FLOWING_WATER) || (localObject2 == Blocks.WATER)) {
i++;
((MutableBlockPosition) localObject1).c(MathHelper.floor(this.b.locX), i, MathHelper.floor(this.b.locZ));
localObject2 = this.a.getType(localObject1).getBlock();
}
} else if (!this.b.onGround) {
localObject1 = new BlockPosition(this.b);
while (((this.a.getType(localObject1).getMaterial() == Material.AIR) || (this.a.getType(localObject1).getBlock().b(this.a, localObject1))) && (localObject1.getY() > 0)) {
localObject1 = localObject1.down();
}
i = localObject1.up().getY();
} else {
i = MathHelper.floor(this.b.getBoundingBox().b + 0.5D);
}
localObject1 = new BlockPosition(this.b);
Object localObject2 = a(this.b, localObject1.getX(), i, localObject1.getZ());
if (this.b.a((PathType) localObject2) < 0.0F) {
HashSet<BlockPosition> localHashSet = new HashSet<BlockPosition>();
localHashSet.add(new BlockPosition(this.b.getBoundingBox().a, i, this.b.getBoundingBox().c));
localHashSet.add(new BlockPosition(this.b.getBoundingBox().a, i, this.b.getBoundingBox().f));
localHashSet.add(new BlockPosition(this.b.getBoundingBox().d, i, this.b.getBoundingBox().c));
localHashSet.add(new BlockPosition(this.b.getBoundingBox().d, i, this.b.getBoundingBox().f));
for (BlockPosition localBlockPosition : localHashSet) {
PathType localPathType = a(this.b, localBlockPosition);
if (this.b.a(localPathType) >= 0.0F) {
return a(localBlockPosition.getX(), localBlockPosition.getY(), localBlockPosition.getZ());
}
}
}
return a(localObject1.getX(), i, localObject1.getZ());
}
use of net.minecraft.server.v1_8_R3.Block in project Citizens2 by CitizensDev.
the class FallingBlockController method createEntity.
@Override
protected Entity createEntity(Location at, NPC npc) {
WorldServer ws = ((CraftWorld) at.getWorld()).getHandle();
Block id = Blocks.STONE;
int data = npc.data().get(NPC.ITEM_DATA_METADATA, npc.data().get("falling-block-data", 0));
if (npc.data().has("falling-block-id") || npc.data().has(NPC.ITEM_ID_METADATA)) {
id = CraftMagicNumbers.getBlock(Material.getMaterial(npc.data().<String>get(NPC.ITEM_ID_METADATA, npc.data().<String>get("falling-block-id"))));
}
final EntityFallingBlockNPC handle = new EntityFallingBlockNPC(ws, npc, at.getX(), at.getY(), at.getZ(), id.fromLegacyData(data));
return handle.getBukkitEntity();
}
use of net.minecraft.server.v1_8_R3.Block in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method run.
@Override
public BehaviorStatus run() {
if (entity.dead) {
return BehaviorStatus.FAILURE;
}
if (!isDigging) {
return BehaviorStatus.SUCCESS;
}
// CraftBukkit
currentTick = (int) (System.currentTimeMillis() / 50);
if (configuration.radiusSquared() > 0 && distanceSquared() >= configuration.radiusSquared()) {
startDigTick = currentTick;
if (entity instanceof NPCHolder) {
NPC npc = ((NPCHolder) entity).getNPC();
if (npc != null && !npc.getNavigator().isNavigating()) {
npc.getNavigator().setTarget(entity.world.getWorld().getBlockAt(x, y, z).getLocation().add(0, 1, 0));
}
}
return BehaviorStatus.RUNNING;
}
Util.faceLocation(entity.getBukkitEntity(), location);
if (entity instanceof EntityPlayer) {
PlayerAnimation.ARM_SWING.play((Player) entity.getBukkitEntity());
}
IBlockData block = entity.world.getType(new BlockPosition(x, y, z));
if (block == null || block == Blocks.AIR) {
return BehaviorStatus.SUCCESS;
} else {
int tickDifference = currentTick - startDigTick;
float damage = getStrength(block.getBlock()) * (tickDifference + 1) * configuration.blockStrengthModifier();
if (damage >= 1F) {
entity.world.getWorld().getBlockAt(x, y, z).breakNaturally(CraftItemStack.asCraftMirror(getCurrentItem()));
return BehaviorStatus.SUCCESS;
}
int modifiedDamage = (int) (damage * 10.0F);
if (modifiedDamage != currentDamage) {
setBlockDamage(modifiedDamage);
currentDamage = modifiedDamage;
}
}
return BehaviorStatus.RUNNING;
}
use of net.minecraft.server.v1_8_R3.Block in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method strengthMod.
private float strengthMod(Block block) {
ItemStack itemstack = getCurrentItem();
float f = itemstack.a(block);
if (entity instanceof EntityLiving) {
EntityLiving handle = (EntityLiving) entity;
if (f > 1.0F) {
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
if (i > 0) {
f += i * i + 1;
}
}
if (handle.hasEffect(MobEffectList.FASTER_DIG)) {
f *= (1.0F + (handle.getEffect(MobEffectList.FASTER_DIG).getAmplifier() + 1) * 0.2F);
}
if (handle.hasEffect(MobEffectList.SLOWER_DIG)) {
float f1 = 1.0F;
switch(handle.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) {
case 0:
f1 = 0.3F;
break;
case 1:
f1 = 0.09F;
break;
case 2:
f1 = 0.0027F;
break;
case 3:
default:
f1 = 8.1E-4F;
}
f *= f1;
}
if ((handle.a(Material.WATER)) && (!EnchantmentManager.j(handle))) {
f /= 5.0F;
}
}
if (!entity.onGround) {
f /= 5.0F;
}
return f;
}
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