use of net.minecraft.server.v1_8_R3.Slot in project MyPet by xXKeyleXx.
the class IconMenuInventory method open.
@Override
public void open(IconMenu menu, HumanEntity player) {
size = menu.getSize();
minecraftInventory = new CustomInventory(size, menu.getTitle());
for (int slot = 0; slot < size; slot++) {
IconMenuItem menuItem = menu.getOption(slot);
if (menuItem != null) {
ItemStack item = createItemStack(menuItem);
minecraftInventory.setItem(slot, item);
}
}
player.openInventory(minecraftInventory.getBukkitInventory());
}
use of net.minecraft.server.v1_8_R3.Slot in project X-Road by nordic-institute.
the class HardwareModuleWorker method createToken.
private TokenType createToken(Slot[] slots, int slotIndex) throws Exception {
Slot slot = slots[slotIndex];
iaik.pkcs.pkcs11.Token pkcs11Token = slot.getToken();
iaik.pkcs.pkcs11.TokenInfo tokenInfo = pkcs11Token.getTokenInfo();
return new HardwareTokenType(module.getType(), module.getTokenIdFormat(), pkcs11Token, module.isForceReadOnly() || tokenInfo.isWriteProtected(), slotIndex, tokenInfo.getSerialNumber().trim(), // PKCS11 gives us only 32 bytes.
tokenInfo.getLabel().trim(), module.isPinVerificationPerSigning(), module.isBatchSigningEnabled(), module.getSignMechanismName(), module.getPrivKeyAttributes(), module.getPubKeyAttributes());
}
use of net.minecraft.server.v1_8_R3.Slot in project WildChests by BG-Software-LLC.
the class NMSAdapter_v1_8_R3 method deserialize.
private InventoryHolder deserialize(NBTTagCompound tagCompound) {
InventoryHolder inventory = new InventoryHolder(tagCompound.getInt("Size"), "Chest");
NBTTagList itemsList = tagCompound.getList("Items", 10);
for (int i = 0; i < itemsList.size(); i++) {
NBTTagCompound nbtTagCompound = itemsList.get(i);
inventory.setItem(nbtTagCompound.getByte("Slot"), CraftItemStack.asBukkitCopy(ItemStack.createStack(nbtTagCompound)));
}
return inventory;
}
use of net.minecraft.server.v1_8_R3.Slot in project PublicCrafters by BananaPuncher714.
the class CustomContainerWorkbench method shiftClick.
// Overrides 1.12.2
public ItemStack shiftClick(EntityHuman entityhuman, int i) {
ItemStack itemstack = ItemStack.a;
Slot slot = (Slot) theseSlots.get(i);
if ((slot != null) && (slot.hasItem())) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.cloneItemStack();
if (i == 0) {
itemstack1.getItem().b(itemstack1, world, entityhuman);
if (!a(itemstack1, 10, 46, true)) {
return ItemStack.a;
}
slot.a(itemstack1, itemstack);
} else if ((i >= 10) && (i < 37)) {
if (!a(itemstack1, 37, 46, false)) {
return ItemStack.a;
}
} else if ((i >= 37) && (i < 46)) {
if (!a(itemstack1, 10, 37, false)) {
return ItemStack.a;
}
} else if (!a(itemstack1, 10, 46, false)) {
return ItemStack.a;
}
if (itemstack1.isEmpty()) {
slot.set(ItemStack.a);
} else {
slot.f();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.a;
}
ItemStack itemstack2 = slot.a(entityhuman, itemstack1);
if (i == 0) {
entityhuman.drop(itemstack2, false);
}
}
return itemstack;
}
use of net.minecraft.server.v1_8_R3.Slot in project PublicCrafters by BananaPuncher714.
the class CustomContainerWorkbench method shiftClick.
// Overrides 1.12.2
public ItemStack shiftClick(EntityHuman entityhuman, int i) {
ItemStack itemstack = ItemStack.a;
Slot slot = (Slot) theseSlots.get(i);
if ((slot != null) && (slot.hasItem())) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.cloneItemStack();
if (i == 0) {
itemstack1.getItem().b(itemstack1, world, entityhuman);
if (!a(itemstack1, 10, 46, true)) {
return ItemStack.a;
}
slot.a(itemstack1, itemstack);
} else if ((i >= 10) && (i < 37)) {
if (!a(itemstack1, 37, 46, false)) {
return ItemStack.a;
}
} else if ((i >= 37) && (i < 46)) {
if (!a(itemstack1, 10, 37, false)) {
return ItemStack.a;
}
} else if (!a(itemstack1, 10, 46, false)) {
return ItemStack.a;
}
if (itemstack1.isEmpty()) {
slot.set(ItemStack.a);
} else {
slot.f();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.a;
}
ItemStack itemstack2 = slot.a(entityhuman, itemstack1);
if (i == 0) {
entityhuman.drop(itemstack2, false);
}
}
return itemstack;
}
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