use of net.minecraft.server.v1_9_R1.PacketPlayOutBlockChange in project TheAPI by TheDevTec.
the class v1_13_R1 method packetBlockChange.
@Override
public Object packetBlockChange(World world, Position position) {
PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange();
packet.block = (IBlockData) position.getIBlockData();
try {
pos.set(packet, position.getBlockPosition());
} catch (Exception e) {
}
return packet;
}
use of net.minecraft.server.v1_9_R1.PacketPlayOutBlockChange in project TheAPI by TheDevTec.
the class v1_8_R3 method packetBlockChange.
@Override
public Object packetBlockChange(World world, int x, int y, int z) {
PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange();
packet.block = (IBlockData) getBlock(getChunk(world, x >> 4, z >> 4), x, y, z);
try {
pos.set(packet, new BlockPosition(x, y, z));
} catch (Exception e) {
}
return packet;
}
use of net.minecraft.server.v1_9_R1.PacketPlayOutBlockChange in project TheAPI by TheDevTec.
the class v1_8_R2 method packetBlockChange.
@Override
public Object packetBlockChange(World world, int x, int y, int z) {
PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange();
packet.block = (IBlockData) getBlock(getChunk(world, x >> 4, z >> 4), x, y, z);
try {
pos.set(packet, new BlockPosition(x, y, z));
} catch (Exception e) {
}
return packet;
}
use of net.minecraft.server.v1_9_R1.PacketPlayOutBlockChange in project TheAPI by TheDevTec.
the class v1_8_R3 method packetBlockChange.
@Override
public Object packetBlockChange(World world, Position position) {
PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange();
packet.block = (IBlockData) position.getIBlockData();
try {
pos.set(packet, position.getBlockPosition());
} catch (Exception e) {
}
return packet;
}
use of net.minecraft.server.v1_9_R1.PacketPlayOutBlockChange in project TheAPI by TheDevTec.
the class v1_7_R4 method packetBlockChange.
@Override
public Object packetBlockChange(World world, int x, int y, int z) {
PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange();
Object chunk = getChunk(world, x >> 4, z >> 4);
packet.data = getData(chunk, x, y, z);
packet.block = (Block) getBlock(chunk, x, y, z);
try {
posX.set(packet, x);
posY.set(packet, y);
posZ.set(packet, z);
} catch (Exception e) {
}
return packet;
}
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