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Example 1 with FireworkRocketEntity

use of net.minecraft.world.entity.projectile.FireworkRocketEntity in project SpongeCommon by SpongePowered.

the class EntityActivationRange method checkIfActive.

/**
 * Checks if the entity is active for this tick.
 *
 * @param entity The entity to check for activity
 * @return Whether the given entity should be active
 */
public static boolean checkIfActive(final Entity entity) {
    // Never safe to skip fireworks or entities not yet added to chunk
    if (entity instanceof Player || entity.level.isClientSide() || !entity.inChunk || entity instanceof FireworkRocketEntity) {
        return true;
    }
    final LevelChunkBridge activeChunk = ((ActiveChunkReferantBridge) entity).bridge$getActiveChunk();
    if (activeChunk == null) {
        // Should never happen but just in case for mods, always tick
        return true;
    }
    if (!activeChunk.bridge$isActive()) {
        return false;
    }
    // If in forced chunk or is player
    if (activeChunk.bridge$isPersistedChunk() || ((PlatformEntityBridge) entity).bridge$isFakePlayer() && entity instanceof ServerPlayer) {
        return true;
    }
    final long currentTick = SpongeCommon.server().getTickCount();
    final ActivationCapabilityBridge spongeEntity = (ActivationCapabilityBridge) entity;
    boolean isActive = spongeEntity.activation$getActivatedTick() >= currentTick || spongeEntity.activation$getDefaultActivationState();
    // Should this entity tick?
    if (!isActive) {
        if ((currentTick - spongeEntity.activation$getActivatedTick() - 1) % 20 == 0) {
            // Check immunities every 20 ticks.
            if (EntityActivationRange.checkEntityImmunities(entity)) {
                // Triggered some sort of immunity, give 20 full ticks before we check again.
                spongeEntity.activation$setActivatedTick(currentTick + 20);
            }
            isActive = true;
        }
    // Add a little performance juice to active entities. Skip 1/4 if not immune.
    } else if (!spongeEntity.activation$getDefaultActivationState() && entity.tickCount % 4 == 0 && !EntityActivationRange.checkEntityImmunities(entity)) {
        isActive = false;
    }
    if (isActive && !activeChunk.bridge$areNeighborsLoaded()) {
        isActive = false;
    }
    return isActive;
}
Also used : Player(net.minecraft.world.entity.player.Player) ServerPlayer(net.minecraft.server.level.ServerPlayer) ActivationCapabilityBridge(org.spongepowered.common.bridge.activation.ActivationCapabilityBridge) ServerPlayer(net.minecraft.server.level.ServerPlayer) FireworkRocketEntity(net.minecraft.world.entity.projectile.FireworkRocketEntity) LevelChunkBridge(org.spongepowered.common.bridge.world.level.chunk.LevelChunkBridge) PlatformEntityBridge(org.spongepowered.common.bridge.world.entity.PlatformEntityBridge) ActiveChunkReferantBridge(org.spongepowered.common.bridge.world.level.chunk.ActiveChunkReferantBridge)

Example 2 with FireworkRocketEntity

use of net.minecraft.world.entity.projectile.FireworkRocketEntity in project SpongeCommon by SpongePowered.

the class EntityActivationRange method initializeEntityActivationState.

/**
 * Initialize entity activation state.
 *
 * @param entity Entity to check
 */
public static void initializeEntityActivationState(final Entity entity) {
    final ActivationCapabilityBridge spongeEntity = (ActivationCapabilityBridge) entity;
    if (entity.level.isClientSide()) {
        return;
    }
    // types that should always be active
    if (entity instanceof Player && !((PlatformEntityBridge) entity).bridge$isFakePlayer() || entity instanceof ThrowableProjectile || entity instanceof EnderDragon || entity instanceof EnderDragonPart || entity instanceof WitherBoss || entity instanceof AbstractHurtingProjectile || entity instanceof LightningBolt || entity instanceof PrimedTnt || entity instanceof Painting || entity instanceof EndCrystal || entity instanceof FireworkRocketEntity || // Always tick falling blocks
    entity instanceof FallingBlockEntity) {
        return;
    }
    final InheritableConfigHandle<WorldConfig> configAdapter = SpongeGameConfigs.getForWorld(entity.level);
    final EntityActivationRangeCategory config = configAdapter.get().entityActivationRange;
    final EntityTypeBridge type = (EntityTypeBridge) entity.getType();
    final ResourceLocation key = EntityType.getKey(entity.getType());
    final byte activationType = spongeEntity.activation$getActivationType();
    final String activationTypeName = EntityActivationRange.activationTypeMappings.getOrDefault(activationType, "misc");
    if (!type.bridge$isActivationRangeInitialized()) {
        EntityActivationRange.addEntityToConfig(config.autoPopulate, key, activationType, activationTypeName);
        type.bridge$setActivationRangeInitialized(true);
    }
    final EntityActivationRangeCategory.ModSubCategory entityMod = config.mods.get(key.getNamespace());
    final int defaultActivationRange = config.globalRanges.get(activationTypeName);
    if (entityMod == null) {
        // use default activation range
        spongeEntity.activation$setActivationRange(defaultActivationRange);
        if (defaultActivationRange > 0) {
            spongeEntity.activation$setDefaultActivationState(false);
        }
    } else {
        if (!entityMod.enabled) {
            spongeEntity.activation$setDefaultActivationState(true);
            return;
        }
        final Integer defaultModActivationRange = entityMod.defaultRanges.get(activationTypeName);
        final Integer entityActivationRange = entityMod.entities.get(key.getPath());
        if (defaultModActivationRange != null && entityActivationRange == null) {
            spongeEntity.activation$setActivationRange(defaultModActivationRange);
            if (defaultModActivationRange > 0) {
                spongeEntity.activation$setDefaultActivationState(false);
            }
        } else if (entityActivationRange != null) {
            spongeEntity.activation$setActivationRange(entityActivationRange);
            if (entityActivationRange > 0) {
                spongeEntity.activation$setDefaultActivationState(false);
            }
        }
    }
}
Also used : PrimedTnt(net.minecraft.world.entity.item.PrimedTnt) FallingBlockEntity(net.minecraft.world.entity.item.FallingBlockEntity) Player(net.minecraft.world.entity.player.Player) ServerPlayer(net.minecraft.server.level.ServerPlayer) WorldConfig(org.spongepowered.common.config.inheritable.WorldConfig) EntityTypeBridge(org.spongepowered.common.bridge.world.entity.EntityTypeBridge) EndCrystal(net.minecraft.world.entity.boss.enderdragon.EndCrystal) FireworkRocketEntity(net.minecraft.world.entity.projectile.FireworkRocketEntity) Painting(net.minecraft.world.entity.decoration.Painting) LightningBolt(net.minecraft.world.entity.LightningBolt) EnderDragon(net.minecraft.world.entity.boss.enderdragon.EnderDragon) ActivationCapabilityBridge(org.spongepowered.common.bridge.activation.ActivationCapabilityBridge) WitherBoss(net.minecraft.world.entity.boss.wither.WitherBoss) EnderDragonPart(net.minecraft.world.entity.boss.EnderDragonPart) AbstractHurtingProjectile(net.minecraft.world.entity.projectile.AbstractHurtingProjectile) ResourceLocation(net.minecraft.resources.ResourceLocation) ThrowableProjectile(net.minecraft.world.entity.projectile.ThrowableProjectile) EntityActivationRangeCategory(org.spongepowered.common.config.inheritable.EntityActivationRangeCategory)

Aggregations

ServerPlayer (net.minecraft.server.level.ServerPlayer)2 Player (net.minecraft.world.entity.player.Player)2 FireworkRocketEntity (net.minecraft.world.entity.projectile.FireworkRocketEntity)2 ActivationCapabilityBridge (org.spongepowered.common.bridge.activation.ActivationCapabilityBridge)2 ResourceLocation (net.minecraft.resources.ResourceLocation)1 LightningBolt (net.minecraft.world.entity.LightningBolt)1 EnderDragonPart (net.minecraft.world.entity.boss.EnderDragonPart)1 EndCrystal (net.minecraft.world.entity.boss.enderdragon.EndCrystal)1 EnderDragon (net.minecraft.world.entity.boss.enderdragon.EnderDragon)1 WitherBoss (net.minecraft.world.entity.boss.wither.WitherBoss)1 Painting (net.minecraft.world.entity.decoration.Painting)1 FallingBlockEntity (net.minecraft.world.entity.item.FallingBlockEntity)1 PrimedTnt (net.minecraft.world.entity.item.PrimedTnt)1 AbstractHurtingProjectile (net.minecraft.world.entity.projectile.AbstractHurtingProjectile)1 ThrowableProjectile (net.minecraft.world.entity.projectile.ThrowableProjectile)1 EntityTypeBridge (org.spongepowered.common.bridge.world.entity.EntityTypeBridge)1 PlatformEntityBridge (org.spongepowered.common.bridge.world.entity.PlatformEntityBridge)1 ActiveChunkReferantBridge (org.spongepowered.common.bridge.world.level.chunk.ActiveChunkReferantBridge)1 LevelChunkBridge (org.spongepowered.common.bridge.world.level.chunk.LevelChunkBridge)1 EntityActivationRangeCategory (org.spongepowered.common.config.inheritable.EntityActivationRangeCategory)1