use of objects.SaveGame in project ultimate-java by pantinor.
the class ScreenTest method create.
@Override
public void create() {
Skin skin = new Skin(Gdx.files.internal("assets/skin/uiskin.json"));
SaveGame sg = new SaveGame();
try {
sg.read(Constants.PARTY_SAV_BASE_FILENAME);
} catch (Exception e) {
e.printStackTrace();
}
Party party = new Party(sg);
party.getMember(0).getPlayer().mp = 999;
for (Constants.Spell sp : Constants.Spell.values()) {
party.getSaveGame().mixtures[sp.ordinal()] = 99;
}
sg.reagents = new int[] { 90, 93, 94, 90, 90, 90, 90, 90 };
// setScreen(new MixtureScreen(null, null, skin, party));
setScreen(new BookScreen(null, null, skin));
}
use of objects.SaveGame in project ultimate-java by pantinor.
the class TestJaxb method testReadSaveGame.
// @Test
public void testReadSaveGame() throws Exception {
InputStream is = new FileInputStream(Constants.PARTY_SAV_BASE_FILENAME);
LittleEndianDataInputStream dis = new LittleEndianDataInputStream(is);
SaveGame sg = new SaveGame();
sg.read(dis);
// SaveGame.SaveGamePlayerRecord avatar = sg.new SaveGamePlayerRecord();
// avatar.name = "paul";
// avatar.hp = 199;
//
// sg.food = 30000;
// sg.gold = 200;
// sg.reagents[Reagent.GINSENG.ordinal()] = 3;
// sg.reagents[Reagent.GARLIC.ordinal()] = 4;
// sg.reagents[Reagent.NIGHTSHADE.ordinal()] = 9;
// sg.reagents[Reagent.MANDRAKE.ordinal()] = 6;
// sg.torches = 2;
//
// sg.players[0] = avatar;
//
// sg.write(Constants.PARTY_SAV_BASE_FILENAME);
Party p = new Party(sg);
// for (int i=0;i<8;i++)
// System.err.println(Virtue.get(i) + " " + sg.karma[i]);
// System.err.println("---------------");
p.adjustKarma(KarmaAction.ATTACKED_GOOD);
// System.err.println(Virtue.get(i) + " " + sg.karma[i]);
for (int i = 0; i < 8; i++) {
Virtue v = Constants.Virtue.get(i);
String st = ((sg.stones & (1 << i)) > 0 ? "+STONE" : "");
String ru = ((sg.runes & (1 << i)) > 0 ? "+RUNE" : "");
// System.err.println(v + " " + st + " " + ru);
}
System.err.println("---------------");
sg.runes |= Virtue.HUMILITY.getLoc();
for (int i = 0; i < 8; i++) {
Virtue v = Constants.Virtue.get(i);
String st = ((sg.stones & (1 << i)) > 0 ? "+STONE" : "");
String ru = ((sg.runes & (1 << i)) > 0 ? "+RUNE" : "");
// System.err.println(v + " " + st + " " + ru);
}
sg.items |= Item.BELL.getLoc();
for (Item item : Constants.Item.values()) {
// System.err.println((sg.items & (1 << item.ordinal())) > 0 ? item.getDesc() : "") ;
}
sg.items |= Item.PARCH.getLoc();
for (Item item : Constants.Item.values()) {
System.err.println((sg.items & item.getLoc()) > 0 ? item.getDesc() : "");
}
sg.lastrage = 1;
sg.write("test.sav");
}
use of objects.SaveGame in project ultimate-java by pantinor.
the class TestMain method create.
@Override
public void create() {
try {
Ultima4 ult = new Ultima4();
ult.create();
Context context = new Context();
SaveGame sg = new SaveGame();
try {
sg.read(Constants.PARTY_SAV_BASE_FILENAME);
} catch (Exception e) {
e.printStackTrace();
}
Party party = new Party(sg);
context.setParty(party);
context.setCurrentMap(Maps.WORLD.getMap());
sg.players[0].hpMax = 700;
party.join(NpcDefaults.Geoffrey.name());
sg.items |= Constants.Item.MASK_MINAX.getLoc();
sg.items |= Constants.Item.RAGE_GOD.getLoc();
sg.players[0].weapon = WeaponType.SLING;
TiledMap tmap = new UltimaTiledMapLoader(Maps.BRUSH_CON, Ultima4.standardAtlas, Maps.BRUSH_CON.getMap().getWidth(), Maps.BRUSH_CON.getMap().getHeight(), 32, 32).load();
CombatScreen sc = new CombatScreen(null, context, Maps.WORLD, Maps.BRUSH_CON.getMap(), tmap, CreatureType.troll, Ultima4.creatures, Ultima4.standardAtlas);
setScreen(sc);
// atlas = a1;
// tr = Utils.peerGem(Maps.LYCAEUM, a1);
batch2 = new SpriteBatch();
TextureAtlas atlas = new TextureAtlas(Gdx.files.internal("sprites-atlas.txt"));
a1 = new Animation(0.45f, atlas.findRegions("shallows"));
TextureRegion[] frames = a1.getKeyFrames();
a2 = new Animation(0.45f, atlas.findRegions("water"));
// a3 = new Animation(0.45f, atlas.findRegions("sea"));
} catch (Exception e) {
e.printStackTrace();
}
}
use of objects.SaveGame in project ultimate-java by pantinor.
the class VendorTest method testReagentVendor.
// @Test
public void testReagentVendor() throws Exception {
File file = new File("assets/xml/vendor.xml");
JAXBContext jaxbContext = JAXBContext.newInstance(VendorClassSet.class);
Unmarshaller jaxbUnmarshaller = jaxbContext.createUnmarshaller();
VendorClassSet vcs = (VendorClassSet) jaxbUnmarshaller.unmarshal(file);
vcs.init();
SaveGame sg = new SaveGame();
SaveGame.SaveGamePlayerRecord rec = sg.new SaveGamePlayerRecord();
rec.name = "avatar";
rec.hp = 200;
Party party = new Party(sg);
Context context = new Context();
context.setParty(party);
party.addMember(rec);
sg.gold = 500;
BaseVendor v = new ReagentService(vcs.getVendor(InventoryType.REAGENT, Maps.PAWS), context);
while (true) {
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
if (!v.nextDialog()) {
break;
}
String input = br.readLine();
if (input != null && input.equals("bye")) {
break;
}
v.setResponse(input);
}
System.err.println("sg gold = " + sg.gold);
}
use of objects.SaveGame in project ultimate-java by pantinor.
the class VendorTest method testWeaponVendor.
// @Test
public void testWeaponVendor() throws Exception {
File file = new File("target/classes/xml/vendor.xml");
JAXBContext jaxbContext = JAXBContext.newInstance(VendorClassSet.class);
Unmarshaller jaxbUnmarshaller = jaxbContext.createUnmarshaller();
VendorClassSet vcs = (VendorClassSet) jaxbUnmarshaller.unmarshal(file);
vcs.init();
SaveGame sg = new SaveGame();
SaveGame.SaveGamePlayerRecord rec = sg.new SaveGamePlayerRecord();
rec.name = "avatar";
rec.hp = 200;
Party party = new Party(sg);
Context context = new Context();
context.setParty(party);
party.addMember(rec);
sg.gold = 25;
sg.food = 200;
party.getSaveGame().weapons[WeaponType.SLING.ordinal()] = 5;
party.getSaveGame().weapons[WeaponType.MAGICAXE.ordinal()] = 5;
BaseVendor v = new WeaponVendor(vcs.getVendor(InventoryType.WEAPON, Maps.BRITAIN), context);
while (true) {
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
if (!v.nextDialog()) {
break;
}
String input = br.readLine();
if (input != null && input.equals("bye")) {
break;
}
v.setResponse(input);
}
System.err.println("sg gold = " + sg.gold);
for (WeaponType wt : WeaponType.values()) {
System.err.println(wt.toString() + " count=" + sg.weapons[wt.ordinal()]);
}
}
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