use of org.bukkit.configuration.ConfigurationSection in project MagicPlugin by elBukkit.
the class Wand method randomize.
protected void randomize() {
if (template != null && template.length() > 0) {
ConfigurationSection wandConfig = controller.getWandTemplateConfiguration(template);
if (wandConfig != null && wandConfig.contains("icon")) {
String iconKey = wandConfig.getString("icon");
if (iconKey.contains(",")) {
Random r = new Random();
String[] keys = StringUtils.split(iconKey, ',');
iconKey = keys[r.nextInt(keys.length)];
}
setIcon(ConfigurationUtils.toMaterialAndData(iconKey));
updateIcon();
playEffects("randomize");
}
}
}
use of org.bukkit.configuration.ConfigurationSection in project MagicPlugin by elBukkit.
the class Wand method addPropertyLore.
protected void addPropertyLore(List<String> lore, boolean isSingleSpell) {
if (usesMana() && effectiveManaMax > 0) {
int manaMax = getManaMax();
if (effectiveManaMax != manaMax) {
String fullMessage = getLevelString("mana_amount_boosted", manaMax, controller.getMaxMana());
ConfigurationUtils.addIfNotEmpty(fullMessage.replace("$mana", Integer.toString(effectiveManaMax)), lore);
} else {
ConfigurationUtils.addIfNotEmpty(getLevelString("mana_amount", manaMax, controller.getMaxMana()), lore);
}
int manaRegeneration = getManaRegeneration();
if (manaRegeneration > 0 && effectiveManaRegeneration > 0) {
if (effectiveManaRegeneration != manaRegeneration) {
String fullMessage = getLevelString("mana_regeneration_boosted", manaRegeneration, controller.getMaxManaRegeneration());
ConfigurationUtils.addIfNotEmpty(fullMessage.replace("$mana", Integer.toString(effectiveManaRegeneration)), lore);
} else {
ConfigurationUtils.addIfNotEmpty(getLevelString("mana_regeneration", manaRegeneration, controller.getMaxManaRegeneration()), lore);
}
}
if (manaPerDamage > 0) {
ConfigurationUtils.addIfNotEmpty(getLevelString("mana_per_damage", manaPerDamage, controller.getMaxManaRegeneration()), lore);
}
}
if (superPowered) {
ConfigurationUtils.addIfNotEmpty(getMessage("super_powered"), lore);
}
if (blockReflectChance > 0) {
ConfigurationUtils.addIfNotEmpty(getLevelString("reflect_chance", blockReflectChance), lore);
} else if (blockChance != 0) {
ConfigurationUtils.addIfNotEmpty(getLevelString("block_chance", blockChance), lore);
}
float manaMaxBoost = getManaMaxBoost();
if (manaMaxBoost != 0) {
ConfigurationUtils.addIfNotEmpty(getPropertyString("mana_boost", manaMaxBoost), lore);
}
float manaRegenerationBoost = getManaRegenerationBoost();
if (manaRegenerationBoost != 0) {
ConfigurationUtils.addIfNotEmpty(getPropertyString("mana_regeneration_boost", manaRegenerationBoost), lore);
}
if (castSpell != null) {
SpellTemplate spell = controller.getSpellTemplate(castSpell);
if (spell != null) {
ConfigurationUtils.addIfNotEmpty(getMessage("spell_aura").replace("$spell", spell.getName()), lore);
}
}
for (Map.Entry<PotionEffectType, Integer> effect : potionEffects.entrySet()) {
ConfigurationUtils.addIfNotEmpty(describePotionEffect(effect.getKey(), effect.getValue()), lore);
}
// In this case we should show it as such in the lore.
if (passive)
isSingleSpell = false;
if (consumeReduction != 0 && !isSingleSpell)
ConfigurationUtils.addIfNotEmpty(getPropertyString("consume_reduction", consumeReduction), lore);
if (costReduction != 0 && !isSingleSpell)
ConfigurationUtils.addIfNotEmpty(getPropertyString("cost_reduction", costReduction), lore);
if (cooldownReduction != 0 && !isSingleSpell)
ConfigurationUtils.addIfNotEmpty(getPropertyString("cooldown_reduction", cooldownReduction), lore);
if (power > 0)
ConfigurationUtils.addIfNotEmpty(getLevelString("power", power), lore);
if (superProtected) {
ConfigurationUtils.addIfNotEmpty(getMessage("super_protected"), lore);
} else if (protection != null) {
for (Map.Entry<String, Double> entry : protection.entrySet()) {
String protectionType = entry.getKey();
double amount = entry.getValue();
addDamageTypeLore("protection", protectionType, amount, lore);
}
}
ConfigurationSection weaknessConfig = getConfigurationSection("weakness");
if (weaknessConfig != null) {
Set<String> keys = weaknessConfig.getKeys(false);
for (String key : keys) {
addDamageTypeLore("weakness", key, weaknessConfig.getDouble(key), lore);
}
}
ConfigurationSection strengthConfig = getConfigurationSection("strength");
if (strengthConfig != null) {
Set<String> keys = strengthConfig.getKeys(false);
for (String key : keys) {
addDamageTypeLore("strength", key, strengthConfig.getDouble(key), lore);
}
}
if (spMultiplier > 1) {
ConfigurationUtils.addIfNotEmpty(getPropertyString("sp_multiplier", spMultiplier - 1), lore);
}
ConfigurationSection attributes = getConfigurationSection("attributes");
if (attributes != null) {
// Don't bother with the lore at all if the template has been blanked out
String template = getMessage("attributes");
if (!template.isEmpty()) {
Set<String> keys = attributes.getKeys(false);
for (String key : keys) {
String label = controller.getMessages().get("attributes." + key + ".name", key);
// We are only display attributes as integers for now
int value = attributes.getInt(key);
if (value == 0)
continue;
float max = 1;
MagicAttribute attribute = controller.getAttribute(key);
if (attribute != null) {
Double maxValue = attribute.getMax();
if (maxValue != null) {
max = (float) (double) maxValue;
}
}
label = getPropertyString("attributes", value, max).replace("$attribute", label);
lore.add(label);
}
}
}
}
use of org.bukkit.configuration.ConfigurationSection in project MagicPlugin by elBukkit.
the class Wand method createSpellItem.
@Nullable
public static ItemStack createSpellItem(SpellTemplate spell, String args, MagicController controller, com.elmakers.mine.bukkit.api.magic.Mage mage, Wand wand, boolean isItem) {
if (spell == null)
return null;
String iconURL = spell.getIconURL();
ItemStack itemStack = null;
if (iconURL != null && (controller.isUrlIconsEnabled() || spell.getIcon() == null || !spell.getIcon().isValid() || spell.getIcon().getMaterial() == Material.AIR)) {
itemStack = InventoryUtils.getURLSkull(iconURL);
}
if (itemStack == null) {
ItemStack originalItemStack = null;
com.elmakers.mine.bukkit.api.block.MaterialAndData icon = spell.getIcon();
if (icon == null) {
controller.getPlugin().getLogger().warning("Unable to create spell icon for " + spell.getName() + ", missing material");
return null;
}
try {
originalItemStack = new ItemStack(icon.getMaterial(), 1, icon.getData());
itemStack = InventoryUtils.makeReal(originalItemStack);
} catch (Exception ex) {
itemStack = null;
}
if (itemStack == null) {
if (icon.getMaterial() != Material.AIR) {
String iconName = icon.getName();
controller.getPlugin().getLogger().warning("Unable to create spell icon for " + spell.getKey() + " with material " + iconName);
}
return originalItemStack;
}
}
InventoryUtils.makeUnbreakable(itemStack);
InventoryUtils.hideFlags(itemStack, (byte) 63);
updateSpellItem(controller.getMessages(), itemStack, spell, args, mage, wand, wand == null ? null : wand.activeBrush, isItem);
if (wand != null && wand.getMode() == WandMode.SKILLS && !isItem) {
String mageClassKey = wand.getMageClassKey();
ConfigurationSection skillsConfig = wand.getConfigurationSection("skills");
InventoryUtils.configureSkillItem(itemStack, mageClassKey, skillsConfig);
}
return itemStack;
}
use of org.bukkit.configuration.ConfigurationSection in project MagicPlugin by elBukkit.
the class WandLevel method randomizeWand.
public boolean randomizeWand(Mage mage, Wand wand, boolean additive, boolean hasUpgrade, boolean addSpells) {
// Add random spells to the wand
Mage activeMage = wand.getActiveMage();
if (mage == null) {
mage = activeMage;
}
wand.setActiveMage(mage);
boolean addedSpells = false;
Deque<WeightedPair<String>> remainingSpells = getRemainingSpells(wand);
if (addSpells) {
if (remainingSpells.size() > 0) {
Integer spellCount = RandomUtils.weightedRandom(spellCountProbability);
for (int i = 0; spellCount != null && i < spellCount; i++) {
String spellKey = RandomUtils.weightedRandom(remainingSpells);
boolean added = wand.addSpell(spellKey);
mage.sendDebugMessage("Trying to add spell: " + spellKey + " ? " + added);
if (added) {
addedSpells = true;
}
}
}
}
// Look through all spells for the max mana casting cost
// Also look for any material-using spells
boolean needsMaterials = false;
int maxManaCost = 0;
Set<String> spells = wand.getSpells();
for (String spellName : spells) {
SpellTemplate spell = wand.getController().getSpellTemplate(spellName);
if (spell != null) {
needsMaterials = needsMaterials || spell.usesBrush();
Collection<CastingCost> costs = spell.getCosts();
if (costs != null) {
for (CastingCost cost : costs) {
maxManaCost = Math.max(maxManaCost, cost.getMana());
}
}
}
}
// Add random materials
boolean addedMaterials = false;
Deque<WeightedPair<String>> remainingMaterials = getRemainingMaterials(wand);
if (needsMaterials && remainingMaterials.size() > 0) {
int currentMaterialCount = wand.getBrushes().size();
Integer materialCount = RandomUtils.weightedRandom(materialCountProbability);
// Make sure the wand has at least one material.
if (materialCount == null) {
materialCount = 0;
}
if (currentMaterialCount == 0) {
materialCount = Math.max(1, materialCount);
}
int retries = 100;
for (int i = 0; i < materialCount; i++) {
String materialKey = RandomUtils.weightedRandom(remainingMaterials);
materialKey = materialKey.replace("|", ":");
if (!wand.addBrush(materialKey)) {
// Try again up to a certain number if we picked one the wand already had.
if (retries-- > 0)
i--;
} else {
addedMaterials = true;
}
}
}
// Let them upgrade if they aren't getting any new spells or brushes
if (hasUpgrade && addSpells && !(addedMaterials && needsMaterials) && !addedSpells && ((getSpellCount() > 0 && spellProbability.size() > 0) || (getMaterialCount() > 0 && materialProbability.size() > 0))) {
if (mage != null && mage.getDebugLevel() > 0) {
mage.sendDebugMessage("Has upgrade: " + hasUpgrade);
mage.sendDebugMessage("Added spells: " + addedSpells + ", should: " + addSpells);
mage.sendDebugMessage("Spells per enchant: " + getSpellCount());
mage.sendDebugMessage("Spells in list: " + spellProbability.size());
mage.sendDebugMessage("Added brushes: " + addedMaterials + ", needed: " + needsMaterials);
}
wand.setActiveMage(activeMage);
return false;
}
// Add random wand properties
boolean addedProperties = false;
Integer propertyCount = propertyCountProbability.size() == 0 ? Integer.valueOf(0) : RandomUtils.weightedRandom(propertyCountProbability);
ConfigurationSection wandProperties = new MemoryConfiguration();
List<String> propertyKeys = new ArrayList<>(propertiesProbability.keySet());
List<String> propertiesAvailable = new ArrayList<>();
for (String propertyKey : propertyKeys) {
double currentValue = wand.getDouble(propertyKey);
double maxValue = path.getMaxProperty(propertyKey);
if (currentValue < maxValue) {
propertiesAvailable.add(propertyKey);
}
}
// Make sure we give them *something* if something is available
if (propertiesAvailable.size() > 0 && !addedMaterials && !addedSpells && propertyCount == 0) {
propertyCount = 1;
}
while (propertyCount != null && propertyCount-- > 0 && propertiesAvailable.size() > 0) {
int randomPropertyIndex = (int) (Math.random() * propertiesAvailable.size());
String randomProperty = propertiesAvailable.get(randomPropertyIndex);
Deque<WeightedPair<Float>> probabilities = propertiesProbability.get(randomProperty);
double current = wand.getDouble(randomProperty);
double maxValue = path.getMaxProperty(randomProperty);
if (probabilities.size() > 0 && current < maxValue) {
addedProperties = true;
current = Math.min(maxValue, current + RandomUtils.weightedRandom(probabilities));
wandProperties.set(randomProperty, current);
}
}
if (wand.isCostFree()) {
// Cost-Free wands don't need mana.
wandProperties.set("mana_regeneration", 0);
wandProperties.set("mana_max", 0);
wandProperties.set("mana", 0);
} else {
int manaRegeneration = wand.getManaRegeneration();
if (manaRegenerationProbability.size() > 0 && manaRegeneration < path.getMaxManaRegeneration()) {
addedProperties = true;
manaRegeneration = Math.min(path.getMaxManaRegeneration(), manaRegeneration + RandomUtils.weightedRandom(manaRegenerationProbability));
wandProperties.set("mana_regeneration", manaRegeneration);
}
int manaMax = wand.getManaMax();
if (manaMaxProbability.size() > 0 && manaMax < path.getMaxMaxMana()) {
manaMax = Math.min(path.getMaxMaxMana(), manaMax + RandomUtils.weightedRandom(manaMaxProbability));
if (path.getMatchSpellMana()) {
// Make sure the wand has at least enough mana to cast the highest costing spell it has.
manaMax = Math.max(maxManaCost, manaMax);
}
wandProperties.set("mana_max", manaMax);
addedProperties = true;
}
// Refill the wand's mana, why not
wandProperties.set("mana", manaMax);
}
// Add or set uses to the wand
if (additive) {
// Only add uses to a wand if it already has some.
int wandUses = wand.getRemainingUses();
if (wandUses > 0 && wandUses < path.getMaxUses() && addUseProbability.size() > 0) {
wandProperties.set("uses", Math.min(path.getMaxUses(), wandUses + RandomUtils.weightedRandom(addUseProbability)));
addedProperties = true;
}
} else if (useProbability.size() > 0) {
wandProperties.set("uses", Math.min(path.getMaxUses(), RandomUtils.weightedRandom(useProbability)));
}
// Set properties.
wand.upgrade(wandProperties);
wand.setActiveMage(activeMage);
return addedMaterials || addedSpells || addedProperties;
}
use of org.bukkit.configuration.ConfigurationSection in project MagicPlugin by elBukkit.
the class WandProperties method getEffectiveConfiguration.
public ConfigurationSection getEffectiveConfiguration() {
ConfigurationSection effectiveConfiguration = ConfigurationUtils.cloneConfiguration(getConfiguration());
if (wandTemplate != null) {
ConfigurationSection parentConfiguration = wandTemplate.getConfiguration();
ConfigurationUtils.overlayConfigurations(effectiveConfiguration, parentConfiguration);
}
if (mageClass != null) {
ConfigurationSection classConfiguration = mageClass.getConfiguration();
ConfigurationUtils.overlayConfigurations(effectiveConfiguration, classConfiguration);
}
return effectiveConfiguration;
}
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