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Example 16 with BlockVector

use of org.bukkit.util.BlockVector in project Glowstone by GlowstoneMC.

the class Explosion method playOutExplosion.

private void playOutExplosion(GlowPlayer player, Iterable<BlockVector> blocks) {
    Collection<Record> records = new ArrayList<>();
    for (BlockVector block : blocks) {
        byte x = (byte) (block.getBlockX() - location.getBlockX());
        byte y = (byte) (block.getBlockY() - location.getBlockY());
        byte z = (byte) (block.getBlockZ() - location.getBlockZ());
        records.add(new Record(x, y, z));
    }
    Vector velocity = player.getVelocity();
    ExplosionMessage message = new ExplosionMessage((float) location.getX(), (float) location.getY(), (float) location.getZ(), power, (float) velocity.getX(), (float) velocity.getY(), (float) velocity.getZ(), records);
    player.getSession().send(message);
}
Also used : Record(net.glowstone.net.message.play.game.ExplosionMessage.Record) BlockVector(org.bukkit.util.BlockVector) BlockVector(org.bukkit.util.BlockVector) Vector(org.bukkit.util.Vector) ExplosionMessage(net.glowstone.net.message.play.game.ExplosionMessage)

Example 17 with BlockVector

use of org.bukkit.util.BlockVector in project Glowstone by GlowstoneMC.

the class Explosion method calculateRay.

private void calculateRay(int ox, int oy, int oz, Collection<BlockVector> result) {
    double x = ox / 7.5 - 1;
    double y = oy / 7.5 - 1;
    double z = oz / 7.5 - 1;
    Vector direction = new Vector(x, y, z);
    direction.normalize();
    // 0.3 blocks away with each step
    direction.multiply(0.3f);
    Location current = location.clone();
    float currentPower = calculateStartPower();
    while (currentPower > 0) {
        GlowBlock block = world.getBlockAt(current);
        if (block.getType() != Material.AIR) {
            double blastDurability = getBlastDurability(block) / 5d;
            blastDurability += 0.3F;
            blastDurability *= 0.3F;
            currentPower -= blastDurability;
            if (currentPower > 0) {
                result.add(new BlockVector(block.getX(), block.getY(), block.getZ()));
            }
        }
        current.add(direction);
        currentPower -= 0.225f;
    }
}
Also used : GlowBlock(net.glowstone.block.GlowBlock) BlockVector(org.bukkit.util.BlockVector) BlockVector(org.bukkit.util.BlockVector) Vector(org.bukkit.util.Vector) Location(org.bukkit.Location)

Example 18 with BlockVector

use of org.bukkit.util.BlockVector in project acidisland by tastybento.

the class Schematic method prePasteSchematic.

/**
 * This method prepares to pastes a schematic.
 * @param blocks
 * @param data
 */
@SuppressWarnings("deprecation")
public void prePasteSchematic(short[] blocks, byte[] data) {
    // plugin.getLogger().info("DEBUG: prepaste ");
    islandBlocks = new ArrayList<IslandBlock>();
    Map<BlockVector, Map<String, Tag>> tileEntitiesMap = this.getTileEntitiesMap();
    // int count = 0;
    for (int x = 0; x < width; ++x) {
        for (int y = 0; y < height; ++y) {
            for (int z = 0; z < length; ++z) {
                int index = y * width * length + z * width + x;
                // Only bother if this block is above ground zero and
                // only bother with air if it is below sea level
                // TODO: need to check max world height too?
                int h = Settings.islandHeight + y - bedrock.getBlockY();
                if (h >= 0 && h < 255 && (blocks[index] != 0 || h < Settings.seaHeight)) {
                    // Only bother if the schematic blocks are within the range that y can be
                    // plugin.getLogger().info("DEBUG: height " + (count++) + ":" +h);
                    IslandBlock block = new IslandBlock(x, y, z);
                    if (!attachable.contains((int) blocks[index]) || blocks[index] == 179) {
                        if (Bukkit.getServer().getVersion().contains("(MC: 1.7") && blocks[index] == 179) {
                            // Red sandstone - use red sand instead
                            block.setBlock(12, (byte) 1);
                        } else {
                            block.setBlock(blocks[index], data[index]);
                        }
                        // Tile Entities
                        if (tileEntitiesMap.containsKey(new BlockVector(x, y, z))) {
                            // plugin.getLogger().info("DEBUG: tile entity = " + Material.getMaterial(block.getTypeId()).name());
                            if (plugin.isOnePointEight()) {
                                if (block.getTypeId() == Material.STANDING_BANNER.getId()) {
                                    block.setBanner(tileEntitiesMap.get(new BlockVector(x, y, z)));
                                } else if (block.getTypeId() == Material.SKULL.getId()) {
                                    block.setSkull(tileEntitiesMap.get(new BlockVector(x, y, z)), block.getData());
                                } else if (block.getTypeId() == Material.FLOWER_POT.getId()) {
                                    block.setFlowerPot(tileEntitiesMap.get(new BlockVector(x, y, z)));
                                }
                            }
                            // Monster spawner blocks
                            if (block.getTypeId() == Material.MOB_SPAWNER.getId()) {
                                block.setSpawnerType(tileEntitiesMap.get(new BlockVector(x, y, z)));
                            } else if ((block.getTypeId() == Material.SIGN_POST.getId())) {
                                block.setSign(tileEntitiesMap.get(new BlockVector(x, y, z)));
                            } else if (block.getTypeId() == Material.CHEST.getId() || block.getTypeId() == Material.TRAPPED_CHEST.getId() || block.getTypeId() == Material.FURNACE.getId() || block.getTypeId() == Material.BURNING_FURNACE.getId() || block.getTypeId() == Material.DISPENSER.getId() || block.getTypeId() == Material.HOPPER.getId() || block.getTypeId() == Material.DROPPER.getId() || block.getTypeId() == Material.STORAGE_MINECART.getId() || block.getTypeId() == Material.HOPPER_MINECART.getId() || block.getTypeId() == Material.POWERED_MINECART.getId() || Material.getMaterial(block.getTypeId()).name().contains("SHULKER_BOX")) {
                                // plugin.getLogger().info("DEBUG: Block is inventory holder, id = " + Material.getMaterial(block.getTypeId()));
                                block.setChest(nms, tileEntitiesMap.get(new BlockVector(x, y, z)));
                            }
                        }
                        islandBlocks.add(block);
                    }
                }
            }
        }
    }
    for (int x = 0; x < width; ++x) {
        for (int y = 0; y < height; ++y) {
            for (int z = 0; z < length; ++z) {
                int h = Settings.islandHeight + y - bedrock.getBlockY();
                if (h >= 0 && h < 255) {
                    int index = y * width * length + z * width + x;
                    IslandBlock block = new IslandBlock(x, y, z);
                    if (attachable.contains((int) blocks[index])) {
                        block.setBlock(blocks[index], data[index]);
                        // Tile Entities
                        if (tileEntitiesMap.containsKey(new BlockVector(x, y, z))) {
                            if (plugin.isOnePointEight()) {
                                if (block.getTypeId() == Material.WALL_BANNER.getId()) {
                                    block.setBanner(tileEntitiesMap.get(new BlockVector(x, y, z)));
                                }
                            }
                            // Wall Sign
                            if (block.getTypeId() == Material.WALL_SIGN.getId()) {
                                block.setSign(tileEntitiesMap.get(new BlockVector(x, y, z)));
                            }
                        }
                        islandBlocks.add(block);
                    }
                }
            }
        }
    }
// plugin.getLogger().info("DEBUG: islandBlocks size = " + islandBlocks.size());
}
Also used : BlockVector(org.bukkit.util.BlockVector) Map(java.util.Map) HashMap(java.util.HashMap)

Example 19 with BlockVector

use of org.bukkit.util.BlockVector in project acidisland by tastybento.

the class Schematic method pasteSchematic.

/*
     * This function pastes using World Edit - problem is that because it reads a file, it's slow.
    @SuppressWarnings("deprecation")
     */
/*
     * 
    public void pasteSchematic(final Location loc, final Player player, boolean teleport)  {
	plugin.getLogger().info("WE Pasting");
	com.sk89q.worldedit.Vector WEorigin = new com.sk89q.worldedit.Vector(loc.getBlockX(),loc.getBlockY(),loc.getBlockZ());
        EditSession es = new EditSession(new BukkitWorld(loc.getWorld()), 999999999);
        try {
        CuboidClipboard cc = CuboidClipboard.loadSchematic(file);
        cc.paste(es, WEorigin, false);
        cc.pasteEntities(WEorigin);
        } catch (Exception e) {
            e.printStackTrace();
        }

    	if (teleport) {
    		World world = loc.getWorld();

    	    player.teleport(world.getSpawnLocation());
    	    plugin.getServer().getScheduler().runTaskLater(plugin, new Runnable() {

    		@Override
    		public void run() {
    		    plugin.getGrid().homeTeleport(player);

    		}}, 10L);

    	}
    }   
     */
/**
 * This method pastes a schematic.
 * @param loc - where to paste it
 * @param player - who for
 * @param teleport - should the player be teleported after pasting?
 * @param reason - why this was pasted
 */
public void pasteSchematic(final Location loc, final Player player, boolean teleport, final PasteReason reason) {
    // If this is not a file schematic, paste the default island
    if (this.file == null) {
        if (Settings.GAMETYPE == GameType.ACIDISLAND) {
            generateIslandBlocks(loc, player, reason);
        } else {
            loc.getBlock().setType(Material.BEDROCK);
            ASkyBlock.getPlugin().getLogger().severe("Missing schematic - using bedrock block only");
        }
        return;
    }
    World world = loc.getWorld();
    Location blockLoc = new Location(world, loc.getX(), loc.getY(), loc.getZ());
    // Location blockLoc = new Location(world, loc.getX(), Settings.island_level, loc.getZ());
    blockLoc.subtract(bedrock);
    // plugin.getLogger().info("DEBUG: islandBlock size (paste) = " + islandBlocks.size());
    for (IslandBlock b : islandBlocks) {
        b.paste(nms, blockLoc, this.usePhysics, biome);
    }
    // Bukkit.getLogger().info("Block loc = " + blockLoc);
    if (pasteEntities) {
        for (EntityObject ent : entitiesList) {
            // If TileX/Y/Z id defined, we have to use it (for Item Frame & Painting)
            if (ent.getTileX() != null && ent.getTileY() != null && ent.getTileZ() != null) {
                ent.setLocation(new BlockVector(ent.getTileX(), ent.getTileY(), ent.getTileZ()));
            }
            Location entitySpot = ent.getLocation().toLocation(blockLoc.getWorld()).add(blockLoc.toVector());
            entitySpot.setPitch(ent.getPitch());
            entitySpot.setYaw(ent.getYaw());
            // Bukkit.getLogger().info("DEBUG: Entity type = " + ent.getType());
            if (ent.getType() == EntityType.PAINTING) {
                // Bukkit.getLogger().info("DEBUG: spawning " + ent.getType().toString() + " at " + entitySpot);
                try {
                    Painting painting = blockLoc.getWorld().spawn(entitySpot, Painting.class);
                    if (painting != null) {
                        if (paintingList.containsKey(ent.getMotive())) {
                            // painting.setArt(Art.GRAHAM);
                            painting.setArt(paintingList.get(ent.getMotive()), true);
                        } else {
                            // Set default
                            painting.setArt(Art.ALBAN, true);
                        }
                        // http://minecraft.gamepedia.com/Painting#Data_values
                        if (facingList.containsKey(ent.getFacing())) {
                            painting.setFacingDirection(facingList.get(ent.getFacing()), true);
                        } else {
                            // set default direction
                            painting.setFacingDirection(BlockFace.NORTH, true);
                        }
                    // Bukkit.getLogger().info("DEBUG: Painting setFacingDirection: " + painting.getLocation().toString() + "; facing: " + painting.getFacing() + "; ent facing: " + ent.getFacing());
                    // Bukkit.getLogger().info("DEBUG: Painting setArt: " + painting.getLocation().toString() + "; art: " + painting.getArt() + "; ent motive: " + ent.getMotive());
                    }
                } catch (IllegalArgumentException e) {
                // plugin.getLogger().warning("Cannot paste painting from schematic");
                }
            } else if (ent.getType() == EntityType.ITEM_FRAME) {
                // Bukkit.getLogger().info("DEBUG: spawning itemframe at" + entitySpot.toString());
                // Bukkit.getLogger().info("DEBUG: tileX: " + ent.getTileX() + ", tileY: " + ent.getTileY() + ", tileZ: " + ent.getTileZ());
                ItemFrame itemFrame = (ItemFrame) blockLoc.getWorld().spawnEntity(entitySpot, EntityType.ITEM_FRAME);
                if (itemFrame != null) {
                    // Need to improve this shity fix ...
                    Material material = Material.matchMaterial(ent.getId().substring(10).toUpperCase());
                    ;
                    if (material == null && IslandBlock.WEtoM.containsKey(ent.getId().substring(10).toUpperCase())) {
                        material = IslandBlock.WEtoM.get(ent.getId().substring(10).toUpperCase());
                    }
                    ItemStack item;
                    if (material != null) {
                        // Bukkit.getLogger().info("DEBUG: id: " + ent.getId() + ", material match: " + material.toString());
                        if (ent.getCount() != null) {
                            if (ent.getDamage() != null) {
                                item = new ItemStack(material, ent.getCount(), ent.getDamage());
                            } else {
                                item = new ItemStack(material, ent.getCount(), (short) 0);
                            }
                        } else {
                            if (ent.getDamage() != null) {
                                item = new ItemStack(material, 1, ent.getDamage());
                            } else {
                                item = new ItemStack(material, 1, (short) 0);
                            }
                        }
                    } else {
                        // Bukkit.getLogger().info("DEBUG: material can't be found for: " + ent.getId() + " (" + ent.getId().substring(10).toUpperCase() + ")");
                        // Set to default content
                        item = new ItemStack(Material.STONE, 0, (short) 4);
                    }
                    ItemMeta itemMeta = item.getItemMeta();
                    // TODO: Implement methods to get enchantement, names, lore etc.
                    item.setItemMeta(itemMeta);
                    itemFrame.setItem(item);
                    if (facingList.containsKey(ent.getFacing())) {
                        itemFrame.setFacingDirection(facingList.get(ent.getFacing()), true);
                    } else {
                        // set default direction
                        itemFrame.setFacingDirection(BlockFace.NORTH, true);
                    }
                    // TODO: Implements code to handle the rotation of the item in the itemframe
                    if (rotationList.containsKey(ent.getItemRotation())) {
                        itemFrame.setRotation(rotationList.get(ent.getItemRotation()));
                    } else {
                        // Set default direction
                        itemFrame.setRotation(Rotation.NONE);
                    }
                }
            } else {
                // Bukkit.getLogger().info("Spawning " + ent.getType().toString() + " at " + entitySpot);
                Entity spawned = blockLoc.getWorld().spawnEntity(entitySpot, ent.getType());
                if (spawned != null) {
                    spawned.setVelocity(ent.getMotion());
                    if (ent.getType() == EntityType.SHEEP) {
                        Sheep sheep = (Sheep) spawned;
                        if (ent.isSheared()) {
                            sheep.setSheared(true);
                        }
                        DyeColor[] set = DyeColor.values();
                        sheep.setColor(set[ent.getColor()]);
                        sheep.setAge(ent.getAge());
                    } else if (ent.getType() == EntityType.HORSE) {
                        Horse horse = (Horse) spawned;
                        Horse.Color[] set = Horse.Color.values();
                        horse.setColor(set[ent.getColor()]);
                        horse.setAge(ent.getAge());
                        horse.setCarryingChest(ent.isCarryingChest());
                    } else if (ent.getType() == EntityType.VILLAGER) {
                        Villager villager = (Villager) spawned;
                        villager.setAge(ent.getAge());
                        Profession[] proffs = Profession.values();
                        villager.setProfession(proffs[ent.getProfession()]);
                    } else if (!Bukkit.getServer().getVersion().contains("(MC: 1.7") && ent.getType() == EntityType.RABBIT) {
                        Rabbit rabbit = (Rabbit) spawned;
                        Rabbit.Type[] set = Rabbit.Type.values();
                        rabbit.setRabbitType(set[ent.getRabbitType()]);
                        rabbit.setAge(ent.getAge());
                    } else if (ent.getType() == EntityType.OCELOT) {
                        Ocelot cat = (Ocelot) spawned;
                        if (ent.isOwned()) {
                            cat.setTamed(true);
                            cat.setOwner(player);
                        }
                        Ocelot.Type[] set = Ocelot.Type.values();
                        cat.setCatType(set[ent.getCatType()]);
                        cat.setAge(ent.getAge());
                        cat.setSitting(ent.isSitting());
                    } else if (ent.getType() == EntityType.WOLF) {
                        Wolf wolf = (Wolf) spawned;
                        if (ent.isOwned()) {
                            wolf.setTamed(true);
                            wolf.setOwner(player);
                        }
                        wolf.setAge(ent.getAge());
                        wolf.setSitting(ent.isSitting());
                        DyeColor[] color = DyeColor.values();
                        wolf.setCollarColor(color[ent.getCollarColor()]);
                    }
                }
            }
        }
    }
    // Find the grass spot
    final Location grass;
    if (topGrass != null) {
        Location gr = topGrass.clone().toLocation(loc.getWorld()).subtract(bedrock);
        gr.add(loc.toVector());
        // Center of block and a bit up so the animal drops a bit
        gr.add(new Vector(0.5D, 1.1D, 0.5D));
        grass = gr;
    } else {
        grass = null;
    }
    // Bukkit.getLogger().info("DEBUG cow location " + grass);
    Block blockToChange = null;
    // Place a helpful sign in front of player
    if (welcomeSign != null) {
        // Bukkit.getLogger().info("DEBUG welcome sign schematic relative is:"
        // + welcomeSign.toString());
        Vector ws = welcomeSign.clone().subtract(bedrock);
        // Bukkit.getLogger().info("DEBUG welcome sign relative to bedrock is:"
        // + welcomeSign.toString());
        ws.add(loc.toVector());
        // Bukkit.getLogger().info("DEBUG welcome sign actual position is:"
        // + welcomeSign.toString());
        blockToChange = ws.toLocation(world).getBlock();
        BlockState signState = blockToChange.getState();
        if (signState instanceof Sign) {
            Sign sign = (Sign) signState;
            if (sign.getLine(0).isEmpty()) {
                sign.setLine(0, plugin.myLocale(player.getUniqueId()).signLine1.replace("[player]", player.getName()));
            }
            if (sign.getLine(1).isEmpty()) {
                sign.setLine(1, plugin.myLocale(player.getUniqueId()).signLine2.replace("[player]", player.getName()));
            }
            if (sign.getLine(2).isEmpty()) {
                sign.setLine(2, plugin.myLocale(player.getUniqueId()).signLine3.replace("[player]", player.getName()));
            }
            if (sign.getLine(3).isEmpty()) {
                sign.setLine(3, plugin.myLocale(player.getUniqueId()).signLine4.replace("[player]", player.getName()));
            }
            // BlockFace direction = ((org.bukkit.material.Sign)
            // sign.getData()).getFacing();
            // ((org.bukkit.material.Sign) sign.getData()).setFacingDirection(BlockFace.NORTH);
            sign.update(true, false);
        }
    }
    if (chest != null) {
        Vector ch = chest.clone().subtract(bedrock);
        ch.add(loc.toVector());
        // Place the chest - no need to use the safe spawn function because we
        // know what this island looks like
        blockToChange = ch.toLocation(world).getBlock();
        // Settings.chestItems.length);
        if (useDefaultChest) {
            // Fill the chest
            if (blockToChange.getType() == Material.CHEST) {
                final Chest islandChest = (Chest) blockToChange.getState();
                DoubleChest doubleChest = null;
                InventoryHolder iH = islandChest.getInventory().getHolder();
                if (iH instanceof DoubleChest) {
                    // Bukkit.getLogger().info("DEBUG: double chest");
                    doubleChest = (DoubleChest) iH;
                }
                if (doubleChest != null) {
                    Inventory inventory = doubleChest.getInventory();
                    inventory.clear();
                    inventory.setContents(defaultChestItems);
                } else {
                    Inventory inventory = islandChest.getInventory();
                    inventory.clear();
                    inventory.setContents(defaultChestItems);
                }
            }
        }
    }
    if (teleport) {
        plugin.getPlayers().setInTeleport(player.getUniqueId(), true);
        // plugin.getLogger().info("DEBUG: view dist = " + plugin.getServer().getViewDistance());
        if (player.getWorld().equals(world)) {
            // plugin.getLogger().info("DEBUG: same world");
            int distSq = (int) ((player.getLocation().distanceSquared(loc) - ((double) Settings.islandDistance * Settings.islandDistance) / 16));
            // plugin.getLogger().info("DEBUG:  distsq = " + distSq);
            if (plugin.getServer().getViewDistance() * plugin.getServer().getViewDistance() < distSq) {
                // plugin.getLogger().info("DEBUG: teleporting");
                player.teleport(world.getSpawnLocation());
            }
        }
        plugin.getServer().getScheduler().runTaskLater(plugin, new Runnable() {

            @Override
            public void run() {
                plugin.getGrid().homeTeleport(player);
                plugin.getPlayers().setInTeleport(player.getUniqueId(), false);
                // Reset any inventory, etc. This is done AFTER the teleport because other plugins may switch out inventory based on world
                plugin.resetPlayer(player);
                // Reset money if required
                if (Settings.resetMoney) {
                    resetMoney(player);
                }
                // Show fancy titles!
                if (!Bukkit.getServer().getVersion().contains("(MC: 1.7")) {
                    if (!plugin.myLocale(player.getUniqueId()).islandSubTitle.isEmpty()) {
                        // plugin.getLogger().info("DEBUG: title " + player.getName() + " subtitle {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandSubTitle + "\", \"color\":\"" + plugin.myLocale(player.getUniqueId()).islandSubTitleColor + "\"}");
                        plugin.getServer().dispatchCommand(plugin.getServer().getConsoleSender(), "minecraft:title " + player.getName() + " subtitle {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandSubTitle.replace("[player]", player.getName()) + "\", \"color\":\"" + plugin.myLocale(player.getUniqueId()).islandSubTitleColor + "\"}");
                    }
                    if (!plugin.myLocale(player.getUniqueId()).islandTitle.isEmpty()) {
                        // plugin.getLogger().info("DEBUG: title " + player.getName() + " title {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandTitle + "\", \"color\":\"" + plugin.myLocale(player.getUniqueId()).islandTitleColor + "\"}");
                        plugin.getServer().dispatchCommand(plugin.getServer().getConsoleSender(), "minecraft:title " + player.getName() + " title {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandTitle.replace("[player]", player.getName()) + "\", \"color\":\"" + plugin.myLocale(player.getUniqueId()).islandTitleColor + "\"}");
                    }
                    if (!plugin.myLocale(player.getUniqueId()).islandDonate.isEmpty() && !plugin.myLocale(player.getUniqueId()).islandURL.isEmpty()) {
                        // plugin.getLogger().info("DEBUG: tellraw " + player.getName() + " {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandDonate + "\",\"color\":\"" + plugin.myLocale(player.getUniqueId()).islandDonateColor + "\",\"clickEvent\":{\"action\":\"open_url\",\"value\":\""
                        // + plugin.myLocale(player.getUniqueId()).islandURL + "\"}}");
                        plugin.getServer().dispatchCommand(plugin.getServer().getConsoleSender(), "minecraft:tellraw " + player.getName() + " {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandDonate.replace("[player]", player.getName()) + "\",\"color\":\"" + plugin.myLocale(player.getUniqueId()).islandDonateColor + "\",\"clickEvent\":{\"action\":\"open_url\",\"value\":\"" + plugin.myLocale(player.getUniqueId()).islandURL + "\"}}");
                    }
                }
                if (reason.equals(PasteReason.NEW_ISLAND)) {
                    // plugin.getLogger().info("DEBUG: First time");
                    if (!player.hasPermission(Settings.PERMPREFIX + "command.newexempt")) {
                        // plugin.getLogger().info("DEBUG: Executing new island commands");
                        IslandCmd.runCommands(Settings.startCommands, player);
                    }
                } else if (reason.equals(PasteReason.RESET)) {
                    // plugin.getLogger().info("DEBUG: Reset");
                    if (!player.hasPermission(Settings.PERMPREFIX + "command.resetexempt")) {
                        // plugin.getLogger().info("DEBUG: Executing reset island commands");
                        IslandCmd.runCommands(Settings.resetCommands, player);
                    }
                }
            }
        }, 10L);
    }
    if (!islandCompanion.isEmpty() && grass != null) {
        Bukkit.getServer().getScheduler().runTaskLater(ASkyBlock.getPlugin(), new Runnable() {

            @Override
            public void run() {
                spawnCompanion(player, grass);
            }
        }, 40L);
    }
// Set the bedrock block meta data to the original spawn location
// Doesn't survive a server restart. TODO: change to add this info elsewhere.
/*
        if (playerSpawn != null) {
            blockToChange = loc.getBlock();
            if (blockToChange.getType().equals(Material.BEDROCK)) {
                String spawnLoc = Util.getStringLocation(loc.clone().add(playerSpawn).add(new Vector(0.5D,0D,0.5D)));
                blockToChange.setMetadata("playerSpawn", new FixedMetadataValue(plugin, spawnLoc));
            }
        }
         */
}
Also used : Entity(org.bukkit.entity.Entity) LivingEntity(org.bukkit.entity.LivingEntity) DoubleChest(org.bukkit.block.DoubleChest) Chest(org.bukkit.block.Chest) Rabbit(org.bukkit.entity.Rabbit) ItemFrame(org.bukkit.entity.ItemFrame) World(org.bukkit.World) Horse(org.bukkit.entity.Horse) Villager(org.bukkit.entity.Villager) Wolf(org.bukkit.entity.Wolf) BlockVector(org.bukkit.util.BlockVector) Vector(org.bukkit.util.Vector) InventoryHolder(org.bukkit.inventory.InventoryHolder) ItemMeta(org.bukkit.inventory.meta.ItemMeta) DyeColor(org.bukkit.DyeColor) Material(org.bukkit.Material) DyeColor(org.bukkit.DyeColor) Painting(org.bukkit.entity.Painting) Ocelot(org.bukkit.entity.Ocelot) TreeType(org.bukkit.TreeType) EntityType(org.bukkit.entity.EntityType) GameType(com.wasteofplastic.acidisland.Settings.GameType) BlockState(org.bukkit.block.BlockState) Sheep(org.bukkit.entity.Sheep) Block(org.bukkit.block.Block) ASkyBlock(com.wasteofplastic.acidisland.ASkyBlock) Sign(org.bukkit.block.Sign) BlockVector(org.bukkit.util.BlockVector) ItemStack(org.bukkit.inventory.ItemStack) DoubleChest(org.bukkit.block.DoubleChest) Inventory(org.bukkit.inventory.Inventory) Location(org.bukkit.Location)

Aggregations

BlockVector (org.bukkit.util.BlockVector)19 Vector (org.bukkit.util.Vector)4 HashMap (java.util.HashMap)2 Map (java.util.Map)2 GlowBlock (net.glowstone.block.GlowBlock)2 UseBedMessage (net.glowstone.net.message.play.player.UseBedMessage)2 TextMessage (net.glowstone.util.TextMessage)2 Location (org.bukkit.Location)2 Block (org.bukkit.block.Block)2 Message (com.flowpowered.network.Message)1 ASkyBlock (com.wasteofplastic.acidisland.ASkyBlock)1 GameType (com.wasteofplastic.acidisland.Settings.GameType)1 GZIPInputStream (java.util.zip.GZIPInputStream)1 BlockData (net.aufdemrand.denizen.nms.interfaces.BlockData)1 Key (net.glowstone.chunk.GlowChunk.Key)1 GlowPlayer (net.glowstone.entity.GlowPlayer)1 MetadataIndex (net.glowstone.entity.meta.MetadataIndex)1 MetadataMap (net.glowstone.entity.meta.MetadataMap)1 Entry (net.glowstone.entity.meta.MetadataMap.Entry)1 SpawnPaintingMessage (net.glowstone.net.message.play.entity.SpawnPaintingMessage)1