use of org.dynmap.renderer.DynmapBlockState in project dynmap by webbukkit.
the class BukkitVersionHelperSpigot116_3 method initializeBlockStates.
/**
* Initialize block states (org.dynmap.blockstate.DynmapBlockState)
*/
@Override
public void initializeBlockStates() {
dataToState = new IdentityHashMap<IBlockData, DynmapBlockState>();
HashMap<String, DynmapBlockState> lastBlockState = new HashMap<String, DynmapBlockState>();
int cnt = Block.REGISTRY_ID.a();
DynmapBlockState.Builder bld = new DynmapBlockState.Builder();
// Loop through block data states
for (int i = 0; i < cnt; i++) {
IBlockData bd = Block.getByCombinedId(i);
Block b = bd.getBlock();
String bname = IRegistry.BLOCK.getKey(bd.getBlock()).toString();
// See if we have seen this one
DynmapBlockState lastbs = lastBlockState.get(bname);
int idx = 0;
if (lastbs != null) {
// Yes
// Get number of states so far, since this is next
idx = lastbs.getStateCount();
}
// Build state name
String sb = "";
String fname = bd.toString();
int off1 = fname.indexOf('[');
if (off1 >= 0) {
int off2 = fname.indexOf(']');
sb = fname.substring(off1 + 1, off2);
}
Material mat = bd.getMaterial();
// getLightBlock
int lightAtten = b.f(bd, BlockAccessAir.INSTANCE, BlockPosition.ZERO);
// Log.info("statename=" + bname + "[" + sb + "], lightAtten=" + lightAtten);
// Fill in base attributes
bld.setBaseState(lastbs).setStateIndex(idx).setBlockName(bname).setStateName(sb).setMaterial(mat.toString()).setAttenuatesLight(lightAtten);
if (mat.isSolid()) {
bld.setSolid();
}
if (mat == Material.AIR) {
bld.setAir();
}
if ((bd.getBlock() instanceof BlockRotatable) && (bd.getMaterial() == Material.WOOD)) {
bld.setLog();
}
if (mat == Material.LEAVES) {
bld.setLeaves();
}
if ((!bd.getFluid().isEmpty()) && ((bd.getBlock() instanceof BlockFluids) == false)) {
// Test if fluid type for block is not empty
bld.setWaterlogged();
}
// Build state
DynmapBlockState dbs = bld.build();
dataToState.put(bd, dbs);
lastBlockState.put(bname, (lastbs == null) ? dbs : lastbs);
Log.verboseinfo("blk=" + bname + ", idx=" + idx + ", state=" + sb + ", waterlogged=" + dbs.isWaterlogged());
}
}
use of org.dynmap.renderer.DynmapBlockState in project dynmap by webbukkit.
the class OBJExport method processExport.
/**
* Process export
*
* @param sender - command sender: use for feedback messages
* @return true if successful, false if not
*/
public boolean processExport(DynmapCommandSender sender) {
boolean good = false;
try {
// Open ZIP file destination
zos = new ZipOutputStream(new BufferedOutputStream(new FileOutputStream(destZipFile)));
List<DynmapChunk> requiredChunks = new ArrayList<DynmapChunk>();
int mincx = (minX >> 4);
int maxcx = (maxX + 15) >> 4;
int mincz = (minZ >> 4);
int maxcz = (maxZ + 15) >> 4;
boolean[] edgebits = new boolean[6];
startExportedFile(basename + ".obj");
// Add material library
addStringToExportedFile("mtllib " + basename + ".mtl\n");
// Loop through - do 8x8 chunks at a time (plus 1 border each way)
for (int cx = mincx; cx <= maxcx; cx += 4) {
for (int cz = mincz; cz <= maxcz; cz += 4) {
// Build chunk cache for block of chunks
requiredChunks.clear();
for (int i = -1; i < 5; i++) {
for (int j = -1; j < 5; j++) {
if (((cx + i) <= maxcx) && ((cz + j) <= maxcz) && ((cx + i) >= mincx) && ((cz + j) >= mincz)) {
requiredChunks.add(new DynmapChunk(cx + i, cz + j));
}
}
}
// Get the chunk buffer
MapChunkCache cache = core.getServer().createMapChunkCache(world, requiredChunks, true, false, true, false);
if (cache == null) {
throw new IOException("Error loading chunk cache");
}
MapIterator iter = cache.getIterator(minX, minY, minZ);
for (int x = cx * 16; (x < (cx * 16 + 64)) && (x <= maxX); x++) {
if (x < minX)
x = minX;
edgebits[BlockStep.X_PLUS.ordinal()] = (x == minX);
edgebits[BlockStep.X_MINUS.ordinal()] = (x == maxX);
for (int z = cz * 16; (z < (cz * 16 + 64)) && (z <= maxZ); z++) {
if (z < minZ)
z = minZ;
edgebits[BlockStep.Z_PLUS.ordinal()] = (z == minZ);
edgebits[BlockStep.Z_MINUS.ordinal()] = (z == maxZ);
iter.initialize(x, minY, z);
updateGroup(GROUP_CHUNK, "chunk" + (x >> 4) + "_" + (z >> 4));
// Do first (bottom)
edgebits[BlockStep.Y_MINUS.ordinal()] = true;
edgebits[BlockStep.Y_PLUS.ordinal()] = false;
DynmapBlockState blk = iter.getBlockType();
if (blk.isNotAir()) {
// Not air
handleBlock(blk, iter, edgebits);
}
// Do middle
edgebits[BlockStep.Y_MINUS.ordinal()] = false;
for (int y = minY + 1; y < maxY; y++) {
iter.setY(y);
blk = iter.getBlockType();
if (blk.isNotAir()) {
// Not air
handleBlock(blk, iter, edgebits);
}
}
// Do top
edgebits[BlockStep.Y_PLUS.ordinal()] = true;
iter.setY(maxY);
blk = iter.getBlockType();
if (blk.isNotAir()) {
// Not air
handleBlock(blk, iter, edgebits);
}
}
}
// Output faces by texture
String grp = "";
for (String material : facesByTexture.keySet()) {
List<Face> faces = facesByTexture.get(material);
// Record material use
matIDs.add(material);
addStringToExportedFile(String.format("usemtl %s\n", material));
for (Face face : faces) {
if ((face.groupLine != null) && (!face.groupLine.equals(grp))) {
grp = face.groupLine;
addStringToExportedFile(grp);
}
addStringToExportedFile(face.faceLine);
}
}
// Clear face table
facesByTexture.clear();
// Clean up vertices we've moved past
vertices.resetSet(minX, minY, minZ, cx * 16 + 64, maxY, cz * 16 + 64);
}
}
finishExportedFile();
// If shader provided, add shader content to ZIP
if (shader != null) {
sender.sendMessage("Adding textures from shader " + shader.getName());
shader.exportAsMaterialLibrary(sender, this);
sender.sendMessage("Texture export completed");
}
// And close the ZIP
zos.finish();
zos.close();
zos = null;
good = true;
sender.sendMessage("Export completed - " + destZipFile.getPath());
} catch (IOException iox) {
sender.sendMessage("Export failed: " + iox.getMessage());
} finally {
if (zos != null) {
try {
zos.close();
} catch (IOException e) {
}
zos = null;
destZipFile.delete();
}
}
return good;
}
use of org.dynmap.renderer.DynmapBlockState in project dynmap by webbukkit.
the class GenericMapChunkCache method parseChunkFromNBT.
public GenericChunk parseChunkFromNBT(GenericNBTCompound orignbt) {
GenericNBTCompound nbt = orignbt;
if ((nbt != null) && nbt.contains("Level", GenericNBTCompound.TAG_COMPOUND)) {
nbt = nbt.getCompound("Level");
}
if (nbt == null)
return null;
String status = nbt.getString("Status");
int version = orignbt.getInt("DataVersion");
boolean lit = nbt.getBoolean("isLightOn");
boolean hasLitState = false;
if (status != null) {
for (int i = 0; i < litStates.length; i++) {
if (status.equals(litStates[i])) {
hasLitState = true;
}
}
}
// pessimistic: only has light if we see it, due to WB and other flawed chunk generation hasLitState; // Assume good light in a lit state
boolean hasLight = false;
// Start generic chunk builder
GenericChunk.Builder bld = new GenericChunk.Builder(dw.minY, dw.worldheight);
int x = nbt.getInt("xPos");
int z = nbt.getInt("zPos");
// Set chunk info
bld.coords(x, z).chunkStatus(status).dataVersion(version);
if (nbt.contains("InhabitedTime")) {
bld.inhabitedTicks(nbt.getLong("InhabitedTime"));
}
// Check for 2D or old 3D biome data from chunk level: need these when we build old sections
// By section, then YZX list
List<BiomeMap[]> old3d = null;
BiomeMap[] old2d = null;
if (nbt.contains("Biomes")) {
int[] bb = nbt.getIntArray("Biomes");
if (bb != null) {
// If v1.15+ format
if (bb.length > 256) {
old3d = new ArrayList<BiomeMap[]>();
// Get 4 x 4 x 4 list for each section
for (int sect = 0; sect < (bb.length / 64); sect++) {
BiomeMap[] smap = new BiomeMap[64];
for (int i = 0; i < 64; i++) {
smap[i] = BiomeMap.byBiomeID(bb[sect * 64 + i]);
}
old3d.add(smap);
}
} else {
// Else, older chunks
old2d = new BiomeMap[256];
for (int i = 0; i < bb.length; i++) {
old2d[i] = BiomeMap.byBiomeID(bb[i]);
}
}
}
}
// Start section builder
GenericChunkSection.Builder sbld = new GenericChunkSection.Builder();
/* Get sections */
GenericNBTList sect = nbt.contains("sections") ? nbt.getList("sections", 10) : nbt.getList("Sections", 10);
// And process sections
for (int i = 0; i < sect.size(); i++) {
GenericNBTCompound sec = sect.getCompound(i);
int secnum = sec.getByte("Y");
DynmapBlockState[] palette = null;
// If we've got palette and block states list, process non-empty section
if (sec.contains("Palette", 9) && sec.contains("BlockStates", 12)) {
GenericNBTList plist = sec.getList("Palette", 10);
long[] statelist = sec.getLongArray("BlockStates");
palette = new DynmapBlockState[plist.size()];
for (int pi = 0; pi < plist.size(); pi++) {
GenericNBTCompound tc = plist.getCompound(pi);
String pname = tc.getString("Name");
if (tc.contains("Properties")) {
StringBuilder statestr = new StringBuilder();
GenericNBTCompound prop = tc.getCompound("Properties");
for (String pid : prop.getAllKeys()) {
if (statestr.length() > 0)
statestr.append(',');
statestr.append(pid).append('=').append(prop.getAsString(pid));
}
palette[pi] = DynmapBlockState.getStateByNameAndState(pname, statestr.toString());
}
if (palette[pi] == null) {
palette[pi] = DynmapBlockState.getBaseStateByName(pname);
}
if (palette[pi] == null) {
palette[pi] = DynmapBlockState.AIR;
}
}
int recsperblock = (4096 + statelist.length - 1) / statelist.length;
int bitsperblock = 64 / recsperblock;
GenericBitStorage db = null;
DataBitsPacked dbp = null;
try {
db = nbt.makeBitStorage(bitsperblock, 4096, statelist);
} catch (Exception ex) {
// Handle legacy encoded
bitsperblock = (statelist.length * 64) / 4096;
dbp = new DataBitsPacked(bitsperblock, 4096, statelist);
}
if (bitsperblock > 8) {
// Not palette
for (int j = 0; j < 4096; j++) {
int v = (dbp != null) ? dbp.getAt(j) : db.get(j);
sbld.xyzBlockState(j & 0xF, (j & 0xF00) >> 8, (j & 0xF0) >> 4, DynmapBlockState.getStateByGlobalIndex(v));
}
} else {
// Set palette
sbld.xyzBlockStatePalette(palette);
for (int j = 0; j < 4096; j++) {
int v = db != null ? db.get(j) : dbp.getAt(j);
sbld.xyzBlockStateInPalette(j & 0xF, (j & 0xF00) >> 8, (j & 0xF0) >> 4, (short) v);
}
}
} else if (sec.contains("block_states", GenericNBTCompound.TAG_COMPOUND)) {
// 1.18
GenericNBTCompound block_states = sec.getCompound("block_states");
// If we've got palette, process non-empty section
if (block_states.contains("palette", GenericNBTCompound.TAG_LIST)) {
// Handle zero bit palette (all same)
long[] statelist = block_states.contains("data", GenericNBTCompound.TAG_LONG_ARRAY) ? block_states.getLongArray("data") : new long[4096 / 64];
GenericNBTList plist = block_states.getList("palette", GenericNBTCompound.TAG_COMPOUND);
palette = new DynmapBlockState[plist.size()];
for (int pi = 0; pi < plist.size(); pi++) {
GenericNBTCompound tc = plist.getCompound(pi);
String pname = tc.getString("Name");
if (tc.contains("Properties")) {
StringBuilder statestr = new StringBuilder();
GenericNBTCompound prop = tc.getCompound("Properties");
for (String pid : prop.getAllKeys()) {
if (statestr.length() > 0)
statestr.append(',');
statestr.append(pid).append('=').append(prop.getAsString(pid));
}
palette[pi] = DynmapBlockState.getStateByNameAndState(pname, statestr.toString());
}
if (palette[pi] == null) {
palette[pi] = DynmapBlockState.getBaseStateByName(pname);
}
if (palette[pi] == null) {
palette[pi] = DynmapBlockState.AIR;
}
}
GenericBitStorage db = null;
DataBitsPacked dbp = null;
int bitsperblock = (statelist.length * 64) / 4096;
int expectedStatelistLength = (4096 + (64 / bitsperblock) - 1) / (64 / bitsperblock);
if (statelist.length == expectedStatelistLength) {
db = nbt.makeBitStorage(bitsperblock, 4096, statelist);
} else {
bitsperblock = (statelist.length * 64) / 4096;
dbp = new DataBitsPacked(bitsperblock, 4096, statelist);
}
if (bitsperblock > 8) {
// Not palette
for (int j = 0; j < 4096; j++) {
int v = db != null ? db.get(j) : dbp.getAt(j);
sbld.xyzBlockState(j & 0xF, (j & 0xF00) >> 8, (j & 0xF0) >> 4, DynmapBlockState.getStateByGlobalIndex(v));
}
} else {
// Set palette
sbld.xyzBlockStatePalette(palette);
for (int j = 0; j < 4096; j++) {
int v = db != null ? db.get(j) : dbp.getAt(j);
sbld.xyzBlockStateInPalette(j & 0xF, (j & 0xF00) >> 8, (j & 0xF0) >> 4, (short) v);
}
}
}
}
if (sec.contains("BlockLight")) {
sbld.emittedLight(sec.getByteArray("BlockLight"));
}
if (sec.contains("SkyLight")) {
sbld.skyLight(sec.getByteArray("SkyLight"));
hasLight = true;
}
// If section biome palette
if (sec.contains("biomes")) {
GenericNBTCompound nbtbiomes = sec.getCompound("biomes");
long[] bdataPacked = nbtbiomes.getLongArray("data");
GenericNBTList bpalette = nbtbiomes.getList("palette", 8);
GenericBitStorage bdata = null;
if (bdataPacked.length > 0)
bdata = nbt.makeBitStorage(bdataPacked.length, 64, bdataPacked);
for (int j = 0; j < 64; j++) {
int b = bdata != null ? bdata.get(j) : 0;
sbld.xyzBiome(j & 0x3, (j & 0x30) >> 4, (j & 0xC) >> 2, BiomeMap.byBiomeResourceLocation(bpalette.getString(b)));
}
} else {
// Else, apply legacy biomes
if (old3d != null) {
BiomeMap[] m = old3d.get((secnum > 0) ? ((secnum < old3d.size()) ? secnum : old3d.size() - 1) : 0);
if (m != null) {
for (int j = 0; j < 64; j++) {
sbld.xyzBiome(j & 0x3, (j & 0x30) >> 4, (j & 0xC) >> 2, m[j]);
}
}
} else if (old2d != null) {
for (int j = 0; j < 256; j++) {
sbld.xzBiome(j & 0xF, (j & 0xF0) >> 4, old2d[j]);
}
}
}
// Finish and add section
bld.addSection(secnum, sbld.build());
sbld.reset();
}
// Assume skylight is only trustworthy in a lit state
if ((!hasLitState) || (!lit)) {
hasLight = false;
}
// If no light, do simple generate
if (!hasLight) {
// Log.info(String.format("generateSky(%d,%d)", x, z));
bld.generateSky();
}
return bld.build();
}
use of org.dynmap.renderer.DynmapBlockState in project dynmap by webbukkit.
the class HDBlockStateTextureMap method remapTexture.
// Copy textures from source block ID to destination
public static void remapTexture(String dest, String src) {
DynmapBlockState dblk = DynmapBlockState.getBaseStateByName(dest);
DynmapBlockState sblk = DynmapBlockState.getBaseStateByName(src);
int scnt = sblk.getStateCount();
for (int i = 0; i < dblk.getStateCount(); i++) {
int didx = dblk.getState(i).globalStateIndex;
int sidx = sblk.getState(i % scnt).globalStateIndex;
texmaps[didx] = new HDBlockStateTextureMap(texmaps[sidx], null);
}
}
use of org.dynmap.renderer.DynmapBlockState in project dynmap by webbukkit.
the class ForgeMapChunkCache method prepChunkSnapshot.
// Prep snapshot and add to cache
private SnapshotRec prepChunkSnapshot(DynmapChunk chunk, CompoundNBT nbt) {
ChunkSnapshot ss = new ChunkSnapshot(nbt, dw.worldheight);
DynIntHashMap tileData = new DynIntHashMap();
ListNBT tiles = nbt.getList("TileEntities", 10);
if (tiles == null)
tiles = new ListNBT();
/* Get tile entity data */
List<Object> vals = new ArrayList<Object>();
for (int tid = 0; tid < tiles.size(); tid++) {
CompoundNBT tc = tiles.getCompound(tid);
int tx = tc.getInt("x");
int ty = tc.getInt("y");
int tz = tc.getInt("z");
int cx = tx & 0xF;
int cz = tz & 0xF;
DynmapBlockState blk = ss.getBlockType(cx, ty, cz);
String[] te_fields = HDBlockModels.getTileEntityFieldsNeeded(blk);
if (te_fields != null) {
vals.clear();
for (String id : te_fields) {
INBT v = tc.get(id);
/* Get field */
if (v != null) {
Object val = getNBTValue(v);
if (val != null) {
vals.add(id);
vals.add(val);
}
}
}
if (vals.size() > 0) {
Object[] vlist = vals.toArray(new Object[vals.size()]);
tileData.put(getIndexInChunk(cx, ty, cz), vlist);
}
}
}
SnapshotRec ssr = new SnapshotRec();
ssr.ss = ss;
ssr.tileData = tileData;
DynmapPlugin.plugin.sscache.putSnapshot(dw.getName(), chunk.x, chunk.z, ssr, blockdata, biome, biomeraw, highesty);
return ssr;
}
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