use of org.graphstream.ui.javafx.renderer.shape.javafx.baseShapes.Form.Path2D in project gs-ui-javafx by graphstream.
the class AngleShape method makeLoop.
private void makeLoop(DefaultCamera2D camera, double sox, double soy, double swx, double swy) {
double fromx = skel.apply(0).x + sox;
double fromy = skel.apply(0).y + soy;
double tox = skel.apply(3).x + sox;
double toy = skel.apply(3).y + soy;
double c1x = skel.apply(1).x + sox;
double c1y = skel.apply(1).y + soy;
double c2x = skel.apply(2).x + sox;
double c2y = skel.apply(2).y + soy;
Vector2 dirFrom = new Vector2(c1x - fromx, c1y - fromy);
Vector2 dirTo = new Vector2(tox - c2x, toy - c2y);
Vector2 mainDir = new Vector2(c2x - c1x, c2y - c1y);
Vector2 perpFrom = new Vector2(dirFrom.y(), -dirFrom.x());
perpFrom.normalize();
Vector2 mid1 = new Vector2(dirFrom);
mid1.sub(mainDir);
mid1.normalize();
Vector2 mid2 = new Vector2(mainDir);
mid2.sub(dirTo);
mid2.normalize();
perpFrom.scalarMult(theSize * 0.5f);
if (isDirected) {
mid1.scalarMult(theSize * 0.8f);
mid2.scalarMult(theSize * 0.6f);
} else {
mid1.scalarMult(theSize * 0.99f);
mid2.scalarMult(theSize * 0.99f);
}
theShape = new Path2D(20, true);
theShape.moveTo(fromx + perpFrom.x(), fromy + perpFrom.y());
if (isDirected) {
theShape.curveTo(c1x + mid1.x(), c1y + mid1.y(), c2x + mid2.x(), c2y + mid2.y(), tox, toy);
theShape.curveTo(c2x - mid2.x(), c2y - mid2.y(), c1x - mid1.x(), c1y - mid1.y(), fromx - perpFrom.x(), fromy - perpFrom.y());
} else {
Vector2 perpTo = new Vector2(dirTo.y(), -dirTo.x());
perpTo.normalize();
perpTo.scalarMult(theSize * 0.5f);
theShape.curveTo(c1x + mid1.x(), c1y + mid1.y(), c2x + mid2.x(), c2y + mid2.y(), tox + perpTo.x(), toy + perpTo.y());
theShape.lineTo(tox - perpTo.x(), toy - perpTo.y());
theShape.curveTo(c2x - mid2.x(), c2y - mid2.y(), c1x - mid1.x(), c1y - mid1.y(), fromx - perpFrom.x(), fromy - perpFrom.y());
}
theShape.closePath();
}
use of org.graphstream.ui.javafx.renderer.shape.javafx.baseShapes.Form.Path2D in project gs-ui-javafx by graphstream.
the class AngleShape method makeOnLine.
private void makeOnLine(DefaultCamera2D camera, double sox, double soy, double swx, double swy) {
double fromx = skel.from().x + sox;
double fromy = skel.from().y + soy;
double tox = skel.to().x + sox;
double toy = skel.to().y + soy;
Vector2 dir = new Vector2(tox - fromx, toy - fromy);
Vector2 perp = new Vector2(dir.y(), -dir.x());
// 1/2 perp vector to the from point.
perp.normalize();
perp.scalarMult((theSize + swx) / 2f);
theShape = new Path2D(10, true);
theShape.moveTo(fromx + perp.x(), fromy + perp.y());
if (isDirected) {
theShape.lineTo(tox, toy);
} else {
theShape.lineTo(tox + perp.x(), toy + perp.y());
theShape.lineTo(tox - perp.x(), toy - perp.y());
}
theShape.lineTo(fromx - perp.x(), fromy - perp.y());
theShape.closePath();
}
use of org.graphstream.ui.javafx.renderer.shape.javafx.baseShapes.Form.Path2D in project gs-ui-javafx by graphstream.
the class CubicCurveShape method makeMulti.
private void makeMulti(DefaultCamera2D camera, double sox, double soy, double swx, double swy) {
double fromx = skel.apply(0).x + sox;
double fromy = skel.apply(0).y + soy;
double tox = skel.apply(3).x + sox;
double toy = skel.apply(3).y + soy;
double c1x = skel.apply(1).x + sox;
double c1y = skel.apply(1).y + soy;
double c2x = skel.apply(2).x + sox;
double c2y = skel.apply(2).y + soy;
theShape = new Path2D(5, false);
theShape.moveTo(fromx, fromy);
theShape.curveTo(c1x, c1y, c2x, c2y, tox, toy);
}
use of org.graphstream.ui.javafx.renderer.shape.javafx.baseShapes.Form.Path2D in project gs-ui-javafx by graphstream.
the class CubicCurveShape method makeLoop.
private void makeLoop(DefaultCamera2D camera, double sox, double soy, double swx, double swy) {
double fromx = skel.apply(0).x + sox;
double fromy = skel.apply(0).y + soy;
double tox = skel.apply(3).x + sox;
double toy = skel.apply(3).y + soy;
double c1x = skel.apply(1).x + sox;
double c1y = skel.apply(1).y + soy;
double c2x = skel.apply(2).x + sox;
double c2y = skel.apply(2).y + soy;
theShape = new Path2D(5, false);
theShape.moveTo(fromx, fromy);
theShape.curveTo(c1x, c1y, c2x, c2y, tox, toy);
}
use of org.graphstream.ui.javafx.renderer.shape.javafx.baseShapes.Form.Path2D in project gs-ui-javafx by graphstream.
the class CubicCurveShape method makeSingle.
private void makeSingle(DefaultCamera2D camera, double sox, double soy, double swx, double swy) {
double fromx = skel.from().x + sox;
double fromy = skel.from().y + soy;
double tox = skel.to().x + sox;
double toy = skel.to().y + soy;
Vector2 mainDir = new Vector2(skel.from(), skel.to());
double length = mainDir.length();
double angle = mainDir.y() / length;
double c1x = 0.0;
double c1y = 0.0;
double c2x = 0.0;
double c2y = 0.0;
if (angle > 0.707107f || angle < -0.707107f) {
// North or south.
c1x = fromx + mainDir.x() / 2;
c2x = c1x;
c1y = fromy;
c2y = toy;
} else {
// East or west.
c1x = fromx;
c2x = tox;
c1y = fromy + mainDir.y() / 2;
c2y = c1y;
}
theShape = new Path2D(5, false);
theShape.moveTo(fromx, fromy);
theShape.curveTo(c1x, c1y, c2x, c2y, tox, toy);
if (sox == 0 && soy == 0) {
skel.setCurve(fromx, fromy, 0, c1x, c1y, 0, c2x, c2y, 0, tox, toy, 0);
}
}
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