use of org.lanternpowered.server.config.user.UserConfig in project LanternServer by LanternPowered.
the class CommandOp method completeSpec.
@Override
public void completeSpec(PluginContainer pluginContainer, CommandSpec.Builder specBuilder) {
specBuilder.arguments(new CommandElement(Text.of("player")) {
@Nullable
@Override
protected Object parseValue(CommandSource source, CommandArgs args) throws ArgumentParseException {
return args.next();
}
@Override
public List<String> complete(CommandSource src, CommandArgs args, CommandContext context) {
final String prefix = args.nextIfPresent().orElse("");
final UserConfig<OpsEntry> config = Lantern.getGame().getOpsConfig();
return Lantern.getGame().getGameProfileManager().getCache().getProfiles().stream().filter(p -> p.getName().isPresent() && !config.getEntryByUUID(p.getUniqueId()).isPresent()).map(p -> p.getName().get()).filter(new StartsWithPredicate(prefix)).collect(ImmutableList.toImmutableList());
}
}, GenericArguments.optional(GenericArguments.integer(Text.of("level")))).executor((src, args) -> {
String playerName = args.<String>getOne("player").get();
UserConfig<OpsEntry> config = Lantern.getGame().getOpsConfig();
if (!(src instanceof ConsoleSource) && args.hasAny("level")) {
throw new CommandException(Text.of("Only the console may specify the op level."));
}
int opLevel = args.<Integer>getOne("level").orElse(Lantern.getGame().getGlobalConfig().getDefaultOpPermissionLevel());
Lantern.getGame().getGameProfileManager().get(playerName).whenComplete((profile, error) -> {
if (error != null) {
src.sendMessage(t("commands.op.failed", playerName));
} else {
src.sendMessage(t("commands.op.success", playerName));
config.addEntry(new OpsEntry(((LanternGameProfile) profile).withoutProperties(), opLevel));
}
});
return CommandResult.success();
});
}
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