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Example 1 with WorldConfig

use of org.lanternpowered.server.config.world.WorldConfig in project LanternServer by LanternPowered.

the class NetworkSession method initPlayer.

/**
 * Initializes the {@link LanternPlayer} instance
 * and spawns it in a world if permitted to join
 * the server.
 */
public void initPlayer() {
    initKeepAliveTask();
    if (this.gameProfile == null) {
        throw new IllegalStateException("The game profile must first be available!");
    }
    this.player = new LanternPlayer(this.gameProfile, this);
    this.player.setNetworkId(EntityProtocolManager.acquireEntityId());
    this.player.setEntityProtocolType(EntityProtocolTypes.PLAYER);
    LanternWorld world = this.player.getWorld();
    if (world == null) {
        LanternWorldProperties worldProperties = this.player.getUserWorld();
        boolean fixSpawnLocation = false;
        if (worldProperties == null) {
            Lantern.getLogger().warn("The player [{}] attempted to login in a non-existent world, this is not possible " + "so we have moved them to the default's world spawn point.", this.gameProfile.getName().get());
            worldProperties = (LanternWorldProperties) Lantern.getServer().getDefaultWorld().get();
            fixSpawnLocation = true;
        } else if (!worldProperties.isEnabled()) {
            Lantern.getLogger().warn("The player [{}] attempted to login in a unloaded and not-enabled world [{}], this is not possible " + "so we have moved them to the default's world spawn point.", this.gameProfile.getName().get(), worldProperties.getWorldName());
            worldProperties = (LanternWorldProperties) Lantern.getServer().getDefaultWorld().get();
            fixSpawnLocation = true;
        }
        final Optional<World> optWorld = Lantern.getWorldManager().loadWorld(worldProperties);
        // Use the raw method to avoid triggering any network messages
        this.player.setRawWorld((LanternWorld) optWorld.get());
        this.player.setUserWorld(null);
        if (fixSpawnLocation) {
            // TODO: Use a proper spawn position
            this.player.setRawPosition(new Vector3d(0, 100, 0));
            this.player.setRawRotation(new Vector3d(0, 0, 0));
        }
    }
    // The kick reason
    Text kickReason = null;
    final BanService banService = Sponge.getServiceManager().provideUnchecked(BanService.class);
    // Check whether the player is banned and kick if necessary
    Ban ban = banService.getBanFor(this.gameProfile).orElse(null);
    if (ban == null) {
        final SocketAddress address = getChannel().remoteAddress();
        if (address instanceof InetSocketAddress) {
            ban = banService.getBanFor(((InetSocketAddress) address).getAddress()).orElse(null);
        }
    }
    if (ban != null) {
        final Optional<Instant> optExpirationDate = ban.getExpirationDate();
        final Optional<Text> optReason = ban.getReason();
        // Generate the kick message
        Text.Builder builder = Text.builder();
        if (ban instanceof Ban.Profile) {
            builder.append(t("multiplayer.disconnect.ban.banned"));
        } else {
            builder.append(t("multiplayer.disconnect.ban.ip_banned"));
        }
        // There is optionally a reason
        optReason.ifPresent(reason -> builder.append(Text.NEW_LINE).append(t("multiplayer.disconnect.ban.reason", reason)));
        // And a expiration date if present
        optExpirationDate.ifPresent(expirationDate -> {
            final DateTimeFormatter formatter = DateTimeFormatter.ofPattern(tr("multiplayer.disconnect.ban.expiration_date_format").get());
            builder.append(Text.NEW_LINE).append(t("multiplayer.disconnect.ban.expiration", formatter.format(expirationDate)));
        });
        kickReason = builder.build();
    // Check for white-list
    } else if (!isWhitelisted(this.gameProfile)) {
        kickReason = t("multiplayer.disconnect.not_whitelisted");
    // Check whether the server is full
    } else if (Lantern.getServer().getOnlinePlayers().size() >= Lantern.getServer().getMaxPlayers() && !canBypassPlayerLimit(this.gameProfile)) {
        kickReason = t("multiplayer.disconnect.server_full");
    }
    final MessageEvent.MessageFormatter messageFormatter = new MessageEvent.MessageFormatter(kickReason != null ? kickReason : t("multiplayer.disconnect.not_allowed_to_join"));
    final Cause cause = Cause.builder().append(this).build(EventContext.builder().add(EventContextKeys.PLAYER, this.player).build());
    final Transform<World> fromTransform = this.player.getTransform();
    final ClientConnectionEvent.Login loginEvent = SpongeEventFactory.createClientConnectionEventLogin(cause, fromTransform, fromTransform, this, messageFormatter, this.gameProfile, this.player, false);
    if (kickReason != null) {
        loginEvent.setCancelled(true);
    }
    Sponge.getEventManager().post(loginEvent);
    if (loginEvent.isCancelled()) {
        disconnect(loginEvent.isMessageCancelled() ? t("multiplayer.disconnect.generic") : loginEvent.getMessage());
        return;
    }
    Lantern.getLogger().debug("The player {} successfully to joined from {}.", this.gameProfile.getName().get(), this.channel.remoteAddress());
    // Update the first join and last played data
    final Instant lastJoined = Instant.now();
    this.player.offer(Keys.LAST_DATE_PLAYED, lastJoined);
    if (!this.player.get(Keys.FIRST_DATE_PLAYED).isPresent()) {
        this.player.offer(Keys.FIRST_DATE_PLAYED, lastJoined);
    }
    final Transform<World> toTransform = loginEvent.getToTransform();
    world = (LanternWorld) toTransform.getExtent();
    final WorldConfig config = world.getProperties().getConfig();
    // Update the game mode if necessary
    if (config.isGameModeForced() || this.player.get(Keys.GAME_MODE).get().equals(GameModes.NOT_SET)) {
        this.player.offer(Keys.GAME_MODE, config.getGameMode());
    }
    // Reset the raw world
    this.player.setRawWorld(null);
    // Set the transform, this will trigger the initial
    // network messages to be send
    this.player.setTransform(toTransform);
    final MessageChannel messageChannel = this.player.getMessageChannel();
    final Text joinMessage;
    final GameProfile previousProfile = this.channel.attr(PREVIOUS_GAME_PROFILE).getAndSet(null);
    if (previousProfile != null && previousProfile.getName().isPresent() && !previousProfile.getName().get().equals(this.gameProfile.getName().get())) {
        joinMessage = t("multiplayer.player.joined.renamed", this.player.getName(), previousProfile.getName().get());
    } else {
        joinMessage = t("multiplayer.player.joined", this.player.getName());
    }
    final ClientConnectionEvent.Join joinEvent = SpongeEventFactory.createClientConnectionEventJoin(cause, messageChannel, Optional.of(messageChannel), new MessageEvent.MessageFormatter(joinMessage), this.player, false);
    Sponge.getEventManager().post(joinEvent);
    if (!joinEvent.isMessageCancelled()) {
        joinEvent.getChannel().ifPresent(channel -> channel.send(this.player, joinEvent.getMessage()));
    }
    this.server.getDefaultResourcePack().ifPresent(this.player::sendResourcePack);
    this.player.resetIdleTimeoutCounter();
}
Also used : InetSocketAddress(java.net.InetSocketAddress) MessageEvent(org.spongepowered.api.event.message.MessageEvent) WorldConfig(org.lanternpowered.server.config.world.WorldConfig) LanternWorld(org.lanternpowered.server.world.LanternWorld) World(org.spongepowered.api.world.World) LanternWorld(org.lanternpowered.server.world.LanternWorld) GameProfile(org.spongepowered.api.profile.GameProfile) LanternGameProfile(org.lanternpowered.server.profile.LanternGameProfile) Cause(org.spongepowered.api.event.cause.Cause) BanService(org.spongepowered.api.service.ban.BanService) SocketAddress(java.net.SocketAddress) InetSocketAddress(java.net.InetSocketAddress) LanternWorldProperties(org.lanternpowered.server.world.LanternWorldProperties) Instant(java.time.Instant) ClientConnectionEvent(org.spongepowered.api.event.network.ClientConnectionEvent) Text(org.spongepowered.api.text.Text) Ban(org.spongepowered.api.util.ban.Ban) MessageChannel(org.spongepowered.api.text.channel.MessageChannel) Vector3d(com.flowpowered.math.vector.Vector3d) GameProfile(org.spongepowered.api.profile.GameProfile) LanternGameProfile(org.lanternpowered.server.profile.LanternGameProfile) DateTimeFormatter(java.time.format.DateTimeFormatter) LanternPlayer(org.lanternpowered.server.entity.living.player.LanternPlayer)

Example 2 with WorldConfig

use of org.lanternpowered.server.config.world.WorldConfig in project LanternServer by LanternPowered.

the class LanternWorldManager method getOrCreateWorldConfig.

/**
 * Gets or creates a new world config for the specified world.
 *
 * @param worldName The name of the world
 * @return The world config
 * @throws IOException
 */
private WorldConfigResult getOrCreateWorldConfig(String worldName) throws IOException {
    checkNotNull(worldName, "worldName");
    final Path path = this.globalConfig.getPath().getParent().resolve("worlds").resolve(worldName).resolve(WORLD_CONFIG);
    boolean newCreated = !Files.exists(path);
    final WorldConfig config = new WorldConfig(this.globalConfig, path);
    config.load();
    return new WorldConfigResult(config, newCreated);
}
Also used : Path(java.nio.file.Path) WorldConfig(org.lanternpowered.server.config.world.WorldConfig)

Aggregations

WorldConfig (org.lanternpowered.server.config.world.WorldConfig)2 Vector3d (com.flowpowered.math.vector.Vector3d)1 InetSocketAddress (java.net.InetSocketAddress)1 SocketAddress (java.net.SocketAddress)1 Path (java.nio.file.Path)1 Instant (java.time.Instant)1 DateTimeFormatter (java.time.format.DateTimeFormatter)1 LanternPlayer (org.lanternpowered.server.entity.living.player.LanternPlayer)1 LanternGameProfile (org.lanternpowered.server.profile.LanternGameProfile)1 LanternWorld (org.lanternpowered.server.world.LanternWorld)1 LanternWorldProperties (org.lanternpowered.server.world.LanternWorldProperties)1 Cause (org.spongepowered.api.event.cause.Cause)1 MessageEvent (org.spongepowered.api.event.message.MessageEvent)1 ClientConnectionEvent (org.spongepowered.api.event.network.ClientConnectionEvent)1 GameProfile (org.spongepowered.api.profile.GameProfile)1 BanService (org.spongepowered.api.service.ban.BanService)1 Text (org.spongepowered.api.text.Text)1 MessageChannel (org.spongepowered.api.text.channel.MessageChannel)1 Ban (org.spongepowered.api.util.ban.Ban)1 World (org.spongepowered.api.world.World)1