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Example 1 with LanternWorld

use of org.lanternpowered.server.world.LanternWorld in project LanternServer by LanternPowered.

the class LightningSpawnerAction method run.

@Override
public void run(ScriptContext scriptContext) {
    final LanternWorld world = (LanternWorld) scriptContext.get(Parameters.WORLD).get();
    final Random random = RANDOM.get();
    final Iterable<Chunk> chunks = world.getLoadedChunks();
    final int chance = (int) (1f / Math.max(this.chance, 0.000000000001f));
    for (Chunk chunk : chunks) {
        for (int i = 0; i < this.attemptsPerChunk; i++) {
            final LanternChunk chunk1 = (LanternChunk) chunk;
            if (random.nextInt(chance) != 0) {
                continue;
            }
            final int value = random.nextInt(0x10000);
            final int x = chunk1.getX() << 4 | value & 0xf;
            final int z = chunk1.getZ() << 4 | (value >> 4) & 0xf;
            final Entity entity = world.createEntity(EntityTypes.LIGHTNING, new Vector3d(x, world.getHighestYAt(x, z), z));
            world.spawnEntity(entity);
        }
    }
}
Also used : Entity(org.spongepowered.api.entity.Entity) Random(java.util.Random) Vector3d(com.flowpowered.math.vector.Vector3d) LanternWorld(org.lanternpowered.server.world.LanternWorld) LanternChunk(org.lanternpowered.server.world.chunk.LanternChunk) Chunk(org.spongepowered.api.world.Chunk) LanternChunk(org.lanternpowered.server.world.chunk.LanternChunk)

Example 2 with LanternWorld

use of org.lanternpowered.server.world.LanternWorld in project LanternServer by LanternPowered.

the class CommandParticle method completeSpec.

@Override
public void completeSpec(PluginContainer pluginContainer, CommandSpec.Builder specBuilder) {
    specBuilder.arguments(new PatternMatchingCommandElement(Text.of("type")) {

        @Override
        protected Iterable<String> getChoices(CommandSource source) {
            return Sponge.getGame().getRegistry().getAllOf(ParticleType.class).stream().filter(type -> ((LanternParticleType) type).getInternalType().isPresent()).map(CatalogType::getId).collect(Collectors.toList());
        }

        @Override
        protected Object getValue(String choice) throws IllegalArgumentException {
            final Optional<ParticleType> ret = Sponge.getGame().getRegistry().getType(ParticleType.class, choice);
            if (!ret.isPresent() || !((LanternParticleType) ret.get()).getInternalType().isPresent()) {
                throw new IllegalArgumentException("Invalid input " + choice + " was found");
            }
            return ret.get();
        }
    }, GenericArguments2.targetedVector3d(Text.of("position")), // The default value should be 0 for x, y and z
    GenericArguments2.vector3d(Text.of("offset"), Vector3d.ZERO), GenericArguments2.doubleNum(Text.of("speed"), 1.0), GenericArguments.optional(GenericArguments2.integer(Text.of("count"), 1)), GenericArguments.optional(new CommandElement(Text.of("mode")) {

        @Nullable
        @Override
        protected Object parseValue(CommandSource source, CommandArgs args) throws ArgumentParseException {
            return args.next();
        }

        @Override
        public List<String> complete(CommandSource src, CommandArgs args, CommandContext context) {
            Optional<String> arg = args.nextIfPresent();
            if (arg.isPresent()) {
                return Stream.of("normal", "force").filter(new StartsWithPredicate(arg.get())).collect(Collectors.toList());
            }
            return Collections.emptyList();
        }
    }), GenericArguments.optional(GenericArguments.player(Text.of("player"))), GenericArguments.optional(new CommandElement(Text.of("params")) {

        @Nullable
        @Override
        protected Object parseValue(CommandSource source, CommandArgs args) throws ArgumentParseException {
            List<Integer> params = new ArrayList<>();
            while (args.hasNext()) {
                String arg = args.next();
                try {
                    params.add(Integer.parseInt(arg));
                } catch (NumberFormatException e) {
                    throw args.createError(t("Expected an integer, but input '%s' was not", arg));
                }
            }
            return params.stream().mapToInt(i -> i).toArray();
        }

        @Override
        public List<String> complete(CommandSource src, CommandArgs args, CommandContext context) {
            return Collections.emptyList();
        }
    })).executor((src, args) -> {
        final LanternParticleType particleType = args.<LanternParticleType>getOne("type").get();
        final int particleId = particleType.getInternalType().getAsInt();
        final Vector3f position = args.<Vector3d>getOne("position").get().toFloat();
        final Vector3f offset = args.<Vector3d>getOne("offset").get().toFloat();
        final float speed = args.<Double>getOne("speed").get().floatValue();
        final int count = args.<Integer>getOne("count").orElse(1);
        final boolean longDistance = args.<String>getOne("mode").map(mode -> mode.equalsIgnoreCase("force")).orElse(false);
        final int[] params = args.<int[]>getOne("params").orElse(new int[0]);
        final LanternWorld world = CommandHelper.getWorld(src, args);
        final int dataLength;
        if (particleType == ParticleTypes.BLOCK_CRACK || particleType == ParticleTypes.BLOCK_DUST || particleType == ParticleTypes.FALLING_DUST) {
            dataLength = 1;
        } else if (particleType == ParticleTypes.ITEM_CRACK) {
            dataLength = 2;
        } else {
            dataLength = 0;
        }
        if (params.length != dataLength) {
            throw new CommandException(t("Invalid parameters (%s), length mismatch (got %s, expected %s) for the particle type %s", Arrays.toString(params), params.length, dataLength, particleType.getId()));
        }
        final MessagePlayOutSpawnParticle message = new MessagePlayOutSpawnParticle(particleId, position, offset, speed, count, params, longDistance);
        if (args.hasAny("player")) {
            args.<LanternPlayer>getOne("player").get().getConnection().send(message);
        } else {
            for (LanternPlayer player : world.getRawPlayers()) {
                player.getConnection().send(message);
            }
        }
        src.sendMessage(t("commands.particle.success", particleType.getName(), count));
        return CommandResult.success();
    });
}
Also used : Arrays(java.util.Arrays) MessagePlayOutSpawnParticle(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnParticle) Vector3d(com.flowpowered.math.vector.Vector3d) ArgumentParseException(org.spongepowered.api.command.args.ArgumentParseException) CommandArgs(org.spongepowered.api.command.args.CommandArgs) LanternParticleType(org.lanternpowered.server.effect.particle.LanternParticleType) GenericArguments(org.spongepowered.api.command.args.GenericArguments) ArrayList(java.util.ArrayList) ParticleType(org.spongepowered.api.effect.particle.ParticleType) CommandContext(org.spongepowered.api.command.args.CommandContext) Text(org.spongepowered.api.text.Text) ParticleTypes(org.spongepowered.api.effect.particle.ParticleTypes) StartsWithPredicate(org.spongepowered.api.util.StartsWithPredicate) GenericArguments2(org.lanternpowered.server.command.element.GenericArguments2) LanternWorld(org.lanternpowered.server.world.LanternWorld) PluginContainer(org.spongepowered.api.plugin.PluginContainer) Nullable(javax.annotation.Nullable) CommandResult(org.spongepowered.api.command.CommandResult) TranslationHelper.t(org.lanternpowered.server.text.translation.TranslationHelper.t) CommandSource(org.spongepowered.api.command.CommandSource) CatalogType(org.spongepowered.api.CatalogType) Sponge(org.spongepowered.api.Sponge) CommandElement(org.spongepowered.api.command.args.CommandElement) Collectors(java.util.stream.Collectors) CommandSpec(org.spongepowered.api.command.spec.CommandSpec) CommandException(org.spongepowered.api.command.CommandException) List(java.util.List) Stream(java.util.stream.Stream) Vector3f(com.flowpowered.math.vector.Vector3f) LanternPlayer(org.lanternpowered.server.entity.living.player.LanternPlayer) Optional(java.util.Optional) PatternMatchingCommandElement(org.spongepowered.api.command.args.PatternMatchingCommandElement) Collections(java.util.Collections) CommandContext(org.spongepowered.api.command.args.CommandContext) LanternParticleType(org.lanternpowered.server.effect.particle.LanternParticleType) ParticleType(org.spongepowered.api.effect.particle.ParticleType) ArgumentParseException(org.spongepowered.api.command.args.ArgumentParseException) LanternWorld(org.lanternpowered.server.world.LanternWorld) StartsWithPredicate(org.spongepowered.api.util.StartsWithPredicate) ArrayList(java.util.ArrayList) List(java.util.List) CommandArgs(org.spongepowered.api.command.args.CommandArgs) Optional(java.util.Optional) MessagePlayOutSpawnParticle(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnParticle) CommandException(org.spongepowered.api.command.CommandException) CommandSource(org.spongepowered.api.command.CommandSource) Vector3d(com.flowpowered.math.vector.Vector3d) PatternMatchingCommandElement(org.spongepowered.api.command.args.PatternMatchingCommandElement) Vector3f(com.flowpowered.math.vector.Vector3f) LanternParticleType(org.lanternpowered.server.effect.particle.LanternParticleType) CommandElement(org.spongepowered.api.command.args.CommandElement) PatternMatchingCommandElement(org.spongepowered.api.command.args.PatternMatchingCommandElement) Nullable(javax.annotation.Nullable) LanternPlayer(org.lanternpowered.server.entity.living.player.LanternPlayer)

Example 3 with LanternWorld

use of org.lanternpowered.server.world.LanternWorld in project LanternServer by LanternPowered.

the class LanternPlayer method setWorld.

@Override
public void setWorld(@Nullable LanternWorld world) {
    final LanternWorld oldWorld = getWorld();
    if (world == oldWorld) {
        return;
    }
    setWorld(oldWorld, world);
}
Also used : LanternWorld(org.lanternpowered.server.world.LanternWorld)

Example 4 with LanternWorld

use of org.lanternpowered.server.world.LanternWorld in project LanternServer by LanternPowered.

the class PlayerInteractionHandler method sendBreakUpdate.

/**
 * TODO: Maybe also send this to the player this handler is attached to for
 * custom break times? Only allowed by faster breaking.
 */
private void sendBreakUpdate(int breakState) {
    final LanternWorld world = this.player.getWorld();
    // noinspection ConstantConditions
    if (world == null) {
        return;
    }
    final Set<LanternPlayer> players = this.player.getWorld().getRawPlayers();
    // Update for all the players except the breaker
    if (players.size() - 1 <= 0) {
        final MessagePlayOutBlockBreakAnimation message = new MessagePlayOutBlockBreakAnimation(this.diggingBlock, this.player.getNetworkId(), breakState);
        players.forEach(player -> {
            if (player != this.player) {
                player.getConnection().send(message);
            }
        });
    }
}
Also used : LanternWorld(org.lanternpowered.server.world.LanternWorld) MessagePlayOutBlockBreakAnimation(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutBlockBreakAnimation)

Example 5 with LanternWorld

use of org.lanternpowered.server.world.LanternWorld in project LanternServer by LanternPowered.

the class LanternPlayer method pulseChunkChanges.

public void pulseChunkChanges() {
    final LanternWorld world = getWorld();
    if (world == null) {
        return;
    }
    ChunkLoadingTicket loadingTicket = this.getChunkLoadingTicket();
    Vector3d position = this.getPosition();
    double xPos = position.getX();
    double zPos = position.getZ();
    int centralX = ((int) xPos) >> 4;
    int centralZ = ((int) zPos) >> 4;
    // Fail fast if the player hasn't moved a chunk
    if (this.lastChunkPos != null && this.lastChunkPos.getX() == centralX && this.lastChunkPos.getY() == centralZ) {
        return;
    }
    this.lastChunkPos = new Vector2i(centralX, centralZ);
    // Get the radius of visible chunks
    int radius = world.getProperties().getConfig().getViewDistance();
    if (radius == WorldConfig.USE_SERVER_VIEW_DISTANCE) {
        radius = Lantern.getGame().getGlobalConfig().getViewDistance();
    }
    if (this.viewDistance != -1) {
        radius = Math.min(radius, this.viewDistance + 1);
    }
    final Set<Vector2i> previousChunks = new HashSet<>(this.knownChunks);
    final List<Vector2i> newChunks = new ArrayList<>();
    for (int x = (centralX - radius); x <= (centralX + radius); x++) {
        for (int z = (centralZ - radius); z <= (centralZ + radius); z++) {
            final Vector2i coords = new Vector2i(x, z);
            if (!previousChunks.remove(coords)) {
                newChunks.add(coords);
            }
        }
    }
    // Early end if there's no changes
    if (newChunks.size() == 0 && previousChunks.size() == 0) {
        return;
    }
    // Sort chunks by distance from player - closer chunks sent/forced first
    newChunks.sort((a, b) -> {
        double dx = 16 * a.getX() + 8 - xPos;
        double dz = 16 * a.getY() + 8 - zPos;
        double da = dx * dx + dz * dz;
        dx = 16 * b.getX() + 8 - xPos;
        dz = 16 * b.getY() + 8 - zPos;
        double db = dx * dx + dz * dz;
        return Double.compare(da, db);
    });
    ObservedChunkManager observedChunkManager = world.getObservedChunkManager();
    // Force all the new chunks to be loaded and track the changes
    newChunks.forEach(coords -> {
        observedChunkManager.addObserver(coords, this);
        loadingTicket.forceChunk(coords);
    });
    // Unforce old chunks so they can unload and untrack the chunk
    previousChunks.forEach(coords -> {
        observedChunkManager.removeObserver(coords, this, true);
        loadingTicket.unforceChunk(coords);
    });
    this.knownChunks.removeAll(previousChunks);
    this.knownChunks.addAll(newChunks);
}
Also used : Vector3d(com.flowpowered.math.vector.Vector3d) ChunkLoadingTicket(org.lanternpowered.server.world.chunk.ChunkLoadingTicket) ArrayList(java.util.ArrayList) IntArrayList(it.unimi.dsi.fastutil.ints.IntArrayList) LanternWorld(org.lanternpowered.server.world.LanternWorld) Vector2i(com.flowpowered.math.vector.Vector2i) HashSet(java.util.HashSet)

Aggregations

LanternWorld (org.lanternpowered.server.world.LanternWorld)20 World (org.spongepowered.api.world.World)7 Vector3d (com.flowpowered.math.vector.Vector3d)6 MessagePlayOutPlayerPositionAndLook (org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutPlayerPositionAndLook)3 Text (org.spongepowered.api.text.Text)3 ArrayList (java.util.ArrayList)2 LanternPlayer (org.lanternpowered.server.entity.living.player.LanternPlayer)2 CauseStack (org.lanternpowered.server.event.CauseStack)2 LanternWorldProperties (org.lanternpowered.server.world.LanternWorldProperties)2 Vector2i (com.flowpowered.math.vector.Vector2i)1 Vector3f (com.flowpowered.math.vector.Vector3f)1 IntArrayList (it.unimi.dsi.fastutil.ints.IntArrayList)1 InetSocketAddress (java.net.InetSocketAddress)1 SocketAddress (java.net.SocketAddress)1 Instant (java.time.Instant)1 DateTimeFormatter (java.time.format.DateTimeFormatter)1 Arrays (java.util.Arrays)1 Collections (java.util.Collections)1 HashSet (java.util.HashSet)1 List (java.util.List)1