use of org.pepsoft.worldpainter.HeightMapTileFactory in project WorldPainter by Captain-Chaos.
the class Sponge method tick.
@Override
protected void tick(int centreX, int centreY, boolean inverse, boolean first, float dynamicLevel) {
final int waterHeight;
final Dimension dimension = getDimension();
final TileFactory tileFactory = dimension.getTileFactory();
if (tileFactory instanceof HeightMapTileFactory) {
waterHeight = ((HeightMapTileFactory) tileFactory).getWaterHeight();
} else {
// If we can't determine the water height disable the inverse
// functionality, which resets to the default water height
waterHeight = -1;
}
dimension.setEventsInhibited(true);
try {
final int radius = getEffectiveRadius();
for (int dx = -radius; dx <= radius; dx++) {
for (int dy = -radius; dy <= radius; dy++) {
if (getStrength(centreX, centreY, centreX + dx, centreY + dy) != 0f) {
if (inverse) {
if (waterHeight != -1) {
dimension.setWaterLevelAt(centreX + dx, centreY + dy, waterHeight);
dimension.setBitLayerValueAt(FloodWithLava.INSTANCE, centreX + dx, centreY + dy, false);
}
} else {
dimension.setWaterLevelAt(centreX + dx, centreY + dy, 0);
}
}
}
}
} finally {
dimension.setEventsInhibited(false);
}
}
use of org.pepsoft.worldpainter.HeightMapTileFactory in project WorldPainter by Captain-Chaos.
the class TileFactoryPreviewer method main.
public static void main(String[] args) {
final long seed;
if (args.length > 0) {
seed = Long.parseLong(args[0]);
} else {
seed = new Random().nextLong();
}
// final ExperimentalTileFactory tileFactory = new ExperimentalTileFactory(DEFAULT_MAX_HEIGHT_2);
// final HeightMapTileFactory tileFactory = TileFactoryFactory.createNoiseTileFactory(Terrain.GRASS, World2.DEFAULT_MAX_HEIGHT, 58, 62, false, true, 20.0f, 1.0);
// HeightMap oceanFloor = new ConstantHeightMap(40f);
// HeightMap continent;
// // continent = new NinePatchHeightMap(200, 100, 50, 58f);
// continent = new NinePatchHeightMap(0, 1000, 50, 22f);
// HeightMap hills = new ProductHeightMap(
// new NoiseHeightMap(1.0f, 10f, 1),
// new SumHeightMap(
// new NoiseHeightMap(20.0f, 1.0f, 2),
// new ConstantHeightMap(-5f)));
// continent = new SumHeightMap(
// new SumHeightMap(
// oceanFloor,
// continent),
// hills);
// HeightMap mountainsLimit = new NinePatchHeightMap(0, 1000, 200, 1f);
// HeightMap mountains = new ProductHeightMap(
// new ProductHeightMap(
// new NoiseHeightMap(1.0f, 10f, 1),
// mountainsLimit),
// new NoiseHeightMap(256f, 5f, 4));
// HeightMap heightMap = new MaximisingHeightMap(continent, mountains);
// final HeightMapTileFactory tileFactory = new HeightMapTileFactory(seed, heightMap, 256, false, new FancyTheme(256, 62, heightMap));
final HeightMapTileFactory tileFactory = TileFactoryFactory.createFancyTileFactory(seed, Terrain.GRASS, Constants.DEFAULT_MAX_HEIGHT_2, 62, 58, false, 20f, 1.0);
// SortedMap<Integer, Terrain> terrainRanges = tileFactory.getTerrainRanges();
// terrainRanges.clear();
// terrainRanges.put( -1, Terrain.DIRT);
// terrainRanges.put( 64, Terrain.GRASS);
// terrainRanges.put(128, Terrain.ROCK);
// terrainRanges.put(192, Terrain.DEEP_SNOW);
// tileFactory.setTerrainRanges(terrainRanges);
final org.pepsoft.worldpainter.TileProvider tileProvider = new org.pepsoft.worldpainter.TileProvider() {
@Override
public Rectangle getExtent() {
// Tile factories are endless
return null;
}
@Override
public boolean isTilePresent(int x, int y) {
// Tile factories are endless and have no holes
return true;
}
@Override
public Tile getTile(int x, int y) {
Point coords = new Point(x, y);
synchronized (cache) {
Tile tile = cache.get(coords);
if (tile == null) {
tile = tileFactory.createTile(x, y);
cache.put(coords, tile);
}
return tile;
}
}
private final Map<Point, Tile> cache = new HashMap<>();
};
Terrain.setCustomMaterial(0, new MixedMaterial("Dirt/Gravel", new Row[] { new Row(Material.DIRT, 750, 1.0f), new Row(Material.GRAVEL, 250, 1.0f) }, Minecraft1_2BiomeScheme.BIOME_PLAINS, null, 1.0f));
Terrain.setCustomMaterial(1, new MixedMaterial("Stone/Gravel", new Row[] { new Row(Material.STONE, 750, 1.0f), new Row(Material.GRAVEL, 250, 1.0f) }, Minecraft1_2BiomeScheme.BIOME_PLAINS, null, 1.0f));
TiledImageViewer viewer = new TiledImageViewer();
JFrame frame = new JFrame("TileFactory Previewer");
viewer.setTileProvider(new WPTileProvider(tileProvider, new DynMapColourScheme("default", true), new AutoBiomeScheme(null), null, Collections.singleton((Layer) Biome.INSTANCE), true, 10, TileRenderer.LightOrigin.NORTHWEST, false, null));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(viewer, BorderLayout.CENTER);
frame.setSize(1000, 800);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
use of org.pepsoft.worldpainter.HeightMapTileFactory in project WorldPainter by Captain-Chaos.
the class RepairHeightMap method repairDimension.
private static final boolean repairDimension(Dimension dimension) {
TileFactory tileFactory = dimension.getTileFactory();
if (tileFactory instanceof HeightMapTileFactory) {
HeightMap heightMap = ((HeightMapTileFactory) tileFactory).getHeightMap();
if ((heightMap instanceof SumHeightMap) && ((((SumHeightMap) heightMap).getHeightMap1() == null) || (((SumHeightMap) heightMap).getHeightMap2() == null))) {
System.out.println("Broken height map found in dimension " + dimension.getName() + "; replacing with default height map");
heightMap = new ConstantHeightMap(46);
// heightMap = new SumHeightMap(new ConstantHeightMap(58), new NoiseHeightMap(20, 1.0, 1));
((HeightMapTileFactory) tileFactory).setHeightMap(heightMap);
return true;
}
}
return false;
}
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