use of org.powerbot.bot.ReflectProxy in project powerbot by powerbot.
the class Objects method get.
protected List<GameObject> get(final Locatable l, int radius) {
radius = Math.min(radius, 110);
final List<GameObject> items = new ArrayList<GameObject>();
final Client client = ctx.client();
if (client == null) {
return items;
}
final Tile[][][] grounds = client.getWorld().getLandscape().getTiles();
final int floor = ctx.game.floor();
if (floor < 0 || floor >= grounds.length) {
return items;
}
final Set<GameObject> set = new HashSet<GameObject>();
final Tile[][] rows = grounds[floor];
int start_x = 0, end_x = Integer.MAX_VALUE, start_y = 0, end_y = Integer.MAX_VALUE;
if (radius >= 0) {
final org.powerbot.script.Tile mo = ctx.game.mapOffset(), lp = l.tile();
if (mo != org.powerbot.script.Tile.NIL && lp != org.powerbot.script.Tile.NIL) {
final org.powerbot.script.Tile t = lp.derive(-mo.x(), -mo.y());
start_x = t.x() - radius;
end_x = t.x() + radius;
start_y = t.y() - radius;
end_y = t.y() + radius;
}
}
for (int x = Math.max(0, start_x); x <= Math.min(end_x, rows.length - 1); x++) {
final Tile[] col = rows[x];
for (int y = Math.max(0, start_y); y <= Math.min(end_y, col.length - 1); y++) {
final Tile tile = col[y];
if (tile.isNull()) {
continue;
}
for (RenderableNode node = tile.getInteractives(); !node.isNull(); node = node.getNext()) {
final RenderableEntity r = node.getEntity();
if (r.isNull()) {
continue;
}
if (r.isTypeOf(org.powerbot.bot.rt6.client.GameObject.class)) {
final org.powerbot.bot.rt6.client.GameObject o = new org.powerbot.bot.rt6.client.GameObject(r.reflector, r);
if (o.getId() != -1) {
set.add(new GameObject(ctx, new BasicObject(o, floor), GameObject.Type.INTERACTIVE));
}
} else if (r.isTypeOf(DynamicGameObject.class)) {
final DynamicGameObject o = new DynamicGameObject(r.reflector, r);
if (o.getBridge().getId() != -1) {
set.add(new GameObject(ctx, new BasicObject(o, floor), GameObject.Type.INTERACTIVE));
}
}
}
final Object[] objs = { tile.getBoundary1(), tile.getBoundary2(), tile.getFloorDecoration(), tile.getWallDecoration1(), tile.getWallDecoration2() };
for (int i = 0; i < objs.length; i++) {
if (objs[i] == null) {
continue;
}
Class<?> type = null;
for (final Class<?> e : o_types[i]) {
@SuppressWarnings("unchecked") final Class<? extends ReflectProxy> c = (Class<? extends ReflectProxy>) e;
if (c != null && tile.reflector.isTypeOf(objs[i], c)) {
type = c;
break;
}
}
if (type == null) {
continue;
}
try {
items.add(new GameObject(ctx, new BasicObject((RenderableEntity) type.getConstructor(Reflector.class, Object.class).newInstance(tile.reflector, objs[i]), floor), types[i]));
} catch (final InstantiationException ignored) {
} catch (final IllegalAccessException ignored) {
} catch (final InvocationTargetException ignored) {
} catch (final NoSuchMethodException ignored) {
}
}
}
}
items.addAll(set);
set.clear();
return items;
}
use of org.powerbot.bot.ReflectProxy in project powerbot by powerbot.
the class Objects method get.
public List<GameObject> get(final Locatable l, int radius) {
radius = Math.min(radius, 110);
final List<GameObject> r = new CopyOnWriteArrayList<GameObject>();
final Client client = ctx.client();
if (client == null) {
return r;
}
final Tile[][][] tiles = client.getLandscape().getTiles();
final int floor = client.getFloor();
if (floor < 0 || floor >= tiles.length) {
return r;
}
final Tile[][] rows = tiles[floor];
final HashSet<GameObject> set = new HashSet<GameObject>();
int start_x = 0, end_x = Integer.MAX_VALUE, start_y = 0, end_y = Integer.MAX_VALUE;
if (radius >= 0) {
final org.powerbot.script.Tile mo = ctx.game.mapOffset(), lp = l.tile();
if (mo != org.powerbot.script.Tile.NIL && lp != org.powerbot.script.Tile.NIL) {
final org.powerbot.script.Tile t = lp.derive(-mo.x(), -mo.y());
start_x = t.x() - radius;
end_x = t.x() + radius;
start_y = t.y() - radius;
end_y = t.y() + radius;
}
}
for (int x = Math.max(0, start_x); x <= Math.min(end_x, rows.length - 1); x++) {
final Tile[] col = rows[x];
for (int y = Math.max(0, start_y); y <= Math.min(end_y, col.length - 1); y++) {
final Tile tile = col[y];
if (tile.isNull()) {
continue;
}
final int len = Math.max(0, tile.getGameObjectLength());
final ReflectProxy[] fo = { tile.getBoundaryObject(), tile.getFloorObject(), tile.getWallObject() };
final ReflectProxy[] arr = new ReflectProxy[3 + len];
System.arraycopy(fo, 0, arr, 0, 3);
final org.powerbot.bot.rt4.client.GameObject[] interactive = tile.getGameObjects();
System.arraycopy(interactive, 0, arr, 3, Math.min(len, interactive.length));
for (final ReflectProxy p : arr) {
final BasicObject o = new BasicObject(p);
if (!o.object.isNull()) {
final int t = o.getMeta() & 0x3f;
final GameObject.Type type;
if (t == 0 || t == 1 || t == 9) {
type = GameObject.Type.BOUNDARY;
} else if (t == 2 || t == 3 || t == 4 || t == 5 || t == 6 || t == 7 || t == 8) {
type = GameObject.Type.WALL_DECORATION;
} else if (t == 10 || t == 11) {
type = GameObject.Type.INTERACTIVE;
} else if (t == 22) {
type = GameObject.Type.FLOOR_DECORATION;
} else {
type = GameObject.Type.UNKNOWN;
}
set.add(new GameObject(ctx, o, type));
}
}
}
}
return new ArrayList<GameObject>(set);
}
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