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Example 1 with RenderableNode

use of org.powerbot.bot.rt6.client.RenderableNode in project powerbot by powerbot.

the class Objects method get.

protected List<GameObject> get(final Locatable l, int radius) {
    radius = Math.min(radius, 110);
    final List<GameObject> items = new ArrayList<GameObject>();
    final Client client = ctx.client();
    if (client == null) {
        return items;
    }
    final Tile[][][] grounds = client.getWorld().getLandscape().getTiles();
    final int floor = ctx.game.floor();
    if (floor < 0 || floor >= grounds.length) {
        return items;
    }
    final Set<GameObject> set = new HashSet<GameObject>();
    final Tile[][] rows = grounds[floor];
    int start_x = 0, end_x = Integer.MAX_VALUE, start_y = 0, end_y = Integer.MAX_VALUE;
    if (radius >= 0) {
        final org.powerbot.script.Tile mo = ctx.game.mapOffset(), lp = l.tile();
        if (mo != org.powerbot.script.Tile.NIL && lp != org.powerbot.script.Tile.NIL) {
            final org.powerbot.script.Tile t = lp.derive(-mo.x(), -mo.y());
            start_x = t.x() - radius;
            end_x = t.x() + radius;
            start_y = t.y() - radius;
            end_y = t.y() + radius;
        }
    }
    for (int x = Math.max(0, start_x); x <= Math.min(end_x, rows.length - 1); x++) {
        final Tile[] col = rows[x];
        for (int y = Math.max(0, start_y); y <= Math.min(end_y, col.length - 1); y++) {
            final Tile tile = col[y];
            if (tile.isNull()) {
                continue;
            }
            for (RenderableNode node = tile.getInteractives(); !node.isNull(); node = node.getNext()) {
                final RenderableEntity r = node.getEntity();
                if (r.isNull()) {
                    continue;
                }
                if (r.isTypeOf(org.powerbot.bot.rt6.client.GameObject.class)) {
                    final org.powerbot.bot.rt6.client.GameObject o = new org.powerbot.bot.rt6.client.GameObject(r.reflector, r);
                    if (o.getId() != -1) {
                        set.add(new GameObject(ctx, new BasicObject(o, floor), GameObject.Type.INTERACTIVE));
                    }
                } else if (r.isTypeOf(DynamicGameObject.class)) {
                    final DynamicGameObject o = new DynamicGameObject(r.reflector, r);
                    if (o.getBridge().getId() != -1) {
                        set.add(new GameObject(ctx, new BasicObject(o, floor), GameObject.Type.INTERACTIVE));
                    }
                }
            }
            final Object[] objs = { tile.getBoundary1(), tile.getBoundary2(), tile.getFloorDecoration(), tile.getWallDecoration1(), tile.getWallDecoration2() };
            for (int i = 0; i < objs.length; i++) {
                if (objs[i] == null) {
                    continue;
                }
                Class<?> type = null;
                for (final Class<?> e : o_types[i]) {
                    @SuppressWarnings("unchecked") final Class<? extends ReflectProxy> c = (Class<? extends ReflectProxy>) e;
                    if (c != null && tile.reflector.isTypeOf(objs[i], c)) {
                        type = c;
                        break;
                    }
                }
                if (type == null) {
                    continue;
                }
                try {
                    items.add(new GameObject(ctx, new BasicObject((RenderableEntity) type.getConstructor(Reflector.class, Object.class).newInstance(tile.reflector, objs[i]), floor), types[i]));
                } catch (final InstantiationException ignored) {
                } catch (final IllegalAccessException ignored) {
                } catch (final InvocationTargetException ignored) {
                } catch (final NoSuchMethodException ignored) {
                }
            }
        }
    }
    items.addAll(set);
    set.clear();
    return items;
}
Also used : RenderableEntity(org.powerbot.bot.rt6.client.RenderableEntity) Reflector(org.powerbot.bot.Reflector) ArrayList(java.util.ArrayList) DynamicGameObject(org.powerbot.bot.rt6.client.DynamicGameObject) Client(org.powerbot.bot.rt6.client.Client) HashSet(java.util.HashSet) ReflectProxy(org.powerbot.bot.ReflectProxy) Tile(org.powerbot.bot.rt6.client.Tile) InvocationTargetException(java.lang.reflect.InvocationTargetException) DynamicGameObject(org.powerbot.bot.rt6.client.DynamicGameObject) DynamicGameObject(org.powerbot.bot.rt6.client.DynamicGameObject) DynamicBoundaryObject(org.powerbot.bot.rt6.client.DynamicBoundaryObject) BoundaryObject(org.powerbot.bot.rt6.client.BoundaryObject) FloorObject(org.powerbot.bot.rt6.client.FloorObject) DynamicFloorObject(org.powerbot.bot.rt6.client.DynamicFloorObject) DynamicWallObject(org.powerbot.bot.rt6.client.DynamicWallObject) WallObject(org.powerbot.bot.rt6.client.WallObject) RenderableNode(org.powerbot.bot.rt6.client.RenderableNode)

Aggregations

InvocationTargetException (java.lang.reflect.InvocationTargetException)1 ArrayList (java.util.ArrayList)1 HashSet (java.util.HashSet)1 ReflectProxy (org.powerbot.bot.ReflectProxy)1 Reflector (org.powerbot.bot.Reflector)1 BoundaryObject (org.powerbot.bot.rt6.client.BoundaryObject)1 Client (org.powerbot.bot.rt6.client.Client)1 DynamicBoundaryObject (org.powerbot.bot.rt6.client.DynamicBoundaryObject)1 DynamicFloorObject (org.powerbot.bot.rt6.client.DynamicFloorObject)1 DynamicGameObject (org.powerbot.bot.rt6.client.DynamicGameObject)1 DynamicWallObject (org.powerbot.bot.rt6.client.DynamicWallObject)1 FloorObject (org.powerbot.bot.rt6.client.FloorObject)1 RenderableEntity (org.powerbot.bot.rt6.client.RenderableEntity)1 RenderableNode (org.powerbot.bot.rt6.client.RenderableNode)1 Tile (org.powerbot.bot.rt6.client.Tile)1 WallObject (org.powerbot.bot.rt6.client.WallObject)1