use of org.powerbot.bot.rt6.client.Node in project powerbot by powerbot.
the class Npcs method get.
/**
* {@inheritDoc}
*/
@Override
protected List<org.powerbot.script.rt6.Npc> get() {
final List<org.powerbot.script.rt6.Npc> npcs = new ArrayList<org.powerbot.script.rt6.Npc>();
final Client client = ctx.client();
if (client == null) {
return npcs;
}
final int[] keys = client.getNpcIndices();
final org.powerbot.bot.rt6.client.HashTable table = client.getNpcTable();
if (keys == null || table.isNull()) {
return npcs;
}
final Reflector r = client.reflector;
for (int index = 0; index < client.getNpcCount() && index < keys.length; ++index) {
final Node o = HashTable.lookup(table, keys[index], Node.class);
if (o.isTypeOf(NpcNode.class)) {
npcs.add(new org.powerbot.script.rt6.Npc(ctx, new NpcNode(r, o).getNpc()));
} else if (o.isTypeOf(Npc.class)) {
npcs.add(new org.powerbot.script.rt6.Npc(ctx, new Npc(r, o)));
}
}
return npcs;
}
use of org.powerbot.bot.rt6.client.Node in project powerbot by powerbot.
the class Actor method getBarData.
private CombatStatusData[] getBarData() {
final LinkedListNode[] nodes = getBarNodes();
final Client client = ctx.client();
if (nodes == null || client == null) {
return null;
}
final CombatStatusData[] data = new CombatStatusData[nodes.length];
for (int i = 0; i < nodes.length; i++) {
if (nodes[i] == null || nodes[i].isNull() || !nodes[i].isTypeOf(CombatStatus.class)) {
data[i] = null;
continue;
}
final CombatStatus status = new CombatStatus(nodes[i].reflector, nodes[i]);
final org.powerbot.bot.rt6.client.LinkedList statuses;
try {
statuses = status.getList();
} catch (final IllegalArgumentException ignored) {
continue;
}
if (statuses == null) {
data[i] = null;
continue;
}
final LinkedListNode node = statuses.getSentinel().getNext();
if (node.isNull() || !node.isTypeOf(CombatStatusData.class)) {
data[i] = null;
continue;
}
data[i] = new CombatStatusData(node.reflector, node);
}
return data;
}
use of org.powerbot.bot.rt6.client.Node in project powerbot by powerbot.
the class Actor method interacting.
public Actor interacting() {
final Actor nil = ctx.npcs.nil();
final org.powerbot.bot.rt6.client.Actor actor = getAccessor();
final int index = actor != null ? actor.getInteracting() : -1;
if (index == -1) {
return nil;
}
final Client client = ctx.client();
if (client == null) {
return nil;
}
if (index < 32768) {
final Node node = HashTable.lookup(client.getNpcTable(), index, Node.class);
if (node == null) {
return nil;
}
final Reflector r = client.reflector;
if (node.isTypeOf(NpcNode.class)) {
return new org.powerbot.script.rt6.Npc(ctx, new NpcNode(r, node).getNpc());
} else if (node.isTypeOf(Npc.class)) {
return new org.powerbot.script.rt6.Npc(ctx, new Npc(r, node));
}
return nil;
} else {
final int pos = index - 32768;
final Player[] arr = client.getPlayers();
return pos >= 0 && pos < arr.length ? new org.powerbot.script.rt6.Player(ctx, arr[pos]) : nil;
}
}
use of org.powerbot.bot.rt6.client.Node in project powerbot by powerbot.
the class Actor method getBarData.
private CombatStatusData[] getBarData() {
final Node[] nodes = getBarNodes();
final Client client = ctx.client();
if (nodes == null || client == null) {
return null;
}
final CombatStatusData[] data = new CombatStatusData[nodes.length];
for (int i = 0; i < nodes.length; i++) {
if (nodes[i] == null || nodes[i].isNull() || !nodes[i].isTypeOf(CombatStatus.class)) {
data[i] = null;
continue;
}
final CombatStatus status = new CombatStatus(nodes[i].reflector, nodes[i]);
final org.powerbot.bot.rt4.client.LinkedList statuses;
try {
statuses = status.getList();
} catch (final IllegalArgumentException ignored) {
continue;
}
if (statuses == null) {
data[i] = null;
continue;
}
final Node node = statuses.getSentinel().getNext();
if (node.isNull() || !node.isTypeOf(CombatStatusData.class)) {
data[i] = null;
continue;
}
data[i] = new CombatStatusData(node.reflector, node);
}
return data;
}
use of org.powerbot.bot.rt6.client.Node in project powerbot by powerbot.
the class Actor method getBarNodes.
private Node[] getBarNodes() {
final org.powerbot.bot.rt4.client.Actor accessor = getActor();
if (accessor == null) {
return null;
}
final org.powerbot.bot.rt4.client.LinkedList barList = accessor.getCombatStatusList();
if (barList == null) {
return null;
}
final Node tail = barList.getSentinel();
final Node health;
final Node secondary;
final Node current;
current = tail.getNext();
if (!current.getNext().equals(tail)) {
secondary = current;
health = current.getNext();
} else {
secondary = null;
health = current;
}
return new Node[] { secondary, health };
}
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