use of org.rajawali3d.util.LittleEndianDataInputStream in project Rajawali by Rajawali.
the class LoaderMD2 method getTexCoords.
private float[] getTexCoords(BufferedInputStream stream, byte[] bytes) throws IOException {
ByteArrayInputStream ba = new ByteArrayInputStream(bytes, mHeader.offsetTexCoord - 68, bytes.length - mHeader.offsetTexCoord);
LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);
float[] coords = new float[mHeader.numTexCoord * 2];
int buffIndex = 0;
for (int i = 0; i < mHeader.numTexCoord; i++) {
buffIndex = i * 2;
coords[buffIndex] = (float) is.readShort() / (float) mHeader.skinWidth;
coords[buffIndex + 1] = (float) is.readShort() / (float) mHeader.skinHeight;
}
is.close();
return coords;
}
use of org.rajawali3d.util.LittleEndianDataInputStream in project Rajawali by Rajawali.
the class LoaderMD2 method getMaterials.
private void getMaterials(BufferedInputStream stream, byte[] bytes) throws IOException {
ByteArrayInputStream ba = new ByteArrayInputStream(bytes, mHeader.offsetSkins - 68, bytes.length - mHeader.offsetSkins);
LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);
for (int i = 0; i < mHeader.numSkins; i++) {
String skinPath = is.readString(64);
skinPath = skinPath.substring(skinPath.lastIndexOf("/") + 1, skinPath.length());
StringBuffer textureName = new StringBuffer(skinPath.toLowerCase(Locale.ENGLISH));
mCurrentTextureName = textureName.toString().trim();
if (mFile != null)
continue;
int dotIndex = textureName.lastIndexOf(".");
if (dotIndex > -1)
textureName = new StringBuffer(textureName.substring(0, dotIndex));
mCurrentTextureName = textureName.toString();
}
is.close();
if (mFile == null) {
if (mCurrentTextureName == null) {
RajLog.e("[" + getClass().getCanonicalName() + "] No texture name was specified. No material will be created.");
return;
}
int identifier = mResources.getIdentifier(mCurrentTextureName, "drawable", mResources.getResourcePackageName(mResourceId));
mTexture = BitmapFactory.decodeResource(mResources, identifier);
} else {
try {
String filePath = mFile.getParent() + File.separatorChar + mCurrentTextureName;
mTexture = BitmapFactory.decodeFile(filePath);
} catch (Exception e) {
RajLog.e("[" + getClass().getCanonicalName() + "] Could not find file " + mCurrentTextureName);
e.printStackTrace();
return;
}
}
}
use of org.rajawali3d.util.LittleEndianDataInputStream in project Rajawali by Rajawali.
the class LoaderSTL method parse.
public AMeshLoader parse(StlType type) throws ParsingException {
super.parse();
try {
// Open the file
BufferedReader buffer = null;
LittleEndianDataInputStream dis = null;
switch(type) {
case UNKNOWN:
buffer = getBufferedReader();
// Determine if ASCII or Binary
boolean isASCII = isASCII(buffer);
// Determine ASCII or Binary format
if (isASCII) {
readASCII(buffer);
} else {
// Switch to a LittleEndianDataInputStream (all values in binary are stored in little endian format)
buffer.close();
dis = getLittleEndianInputStream();
readBinary(dis);
}
break;
case ASCII:
buffer = getBufferedReader();
readASCII(buffer);
break;
case BINARY:
dis = getLittleEndianInputStream();
readBinary(dis);
break;
}
// Cleanup
if (buffer != null)
buffer.close();
if (dis != null)
dis.close();
} catch (FileNotFoundException e) {
RajLog.e("[" + getClass().getCanonicalName() + "] Could not find file.");
throw new ParsingException("File not found.", e);
} catch (NumberFormatException e) {
RajLog.e(e.getMessage());
throw new ParsingException("Unexpected value.", e);
} catch (IOException e) {
RajLog.e(e.getMessage());
throw new ParsingException("File reading failed.", e);
} catch (Exception e) {
RajLog.e(e.getMessage());
throw new ParsingException("Unexpected exception occured.", e);
}
return this;
}
use of org.rajawali3d.util.LittleEndianDataInputStream in project Rajawali by Rajawali.
the class LoaderMD2 method getTriangles.
private void getTriangles(BufferedInputStream stream, byte[] bytes, float[] texCoords) throws IOException {
ByteArrayInputStream ba = new ByteArrayInputStream(bytes, mHeader.offsetTriangles - 68, bytes.length - mHeader.offsetTriangles);
LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);
int[] indices = new int[mHeader.numTriangles * 3];
int[] uvIndices = new int[mHeader.numTriangles * 3];
int index = 0, uvIndex = 0;
for (int i = 0; i < mHeader.numTriangles; i++) {
indices[index + 2] = is.readShort();
indices[index + 1] = is.readShort();
indices[index] = is.readShort();
index += 3;
uvIndices[uvIndex + 2] = is.readShort();
uvIndices[uvIndex + 1] = is.readShort();
uvIndices[uvIndex] = is.readShort();
uvIndex += 3;
}
is.close();
short newVertexIndex = (short) mHeader.numVerts;
int numIndices = indices.length;
Stack<VertexIndices> changedIndices = new Stack<LoaderMD2.VertexIndices>();
for (int i = 0; i < numIndices; i++) {
for (int j = i + 1; j < numIndices; j++) {
if (indices[i] == indices[j] && uvIndices[i] != uvIndices[j]) {
changedIndices.add(new VertexIndices((short) j, indices[j], newVertexIndex));
for (int k = j + 1; k < numIndices; k++) {
if (indices[j] == indices[k] && uvIndices[j] == uvIndices[k]) {
indices[k] = newVertexIndex;
}
}
indices[j] = newVertexIndex;
newVertexIndex++;
}
}
}
int[] cIndices = new int[changedIndices.size()];
for (int j = 0; j < changedIndices.size(); j++) cIndices[j] = changedIndices.get(j).oldVertexIndex;
float[] reorderedTexCoords = new float[(mHeader.numVerts + changedIndices.size()) * 2];
for (int i = 0; i < indices.length; i++) {
int fid = indices[i];
int uvid = uvIndices[i];
reorderedTexCoords[fid * 2] = texCoords[uvid * 2];
reorderedTexCoords[fid * 2 + 1] = texCoords[uvid * 2 + 1];
}
mTextureCoords = reorderedTexCoords;
mIndices = indices;
for (int i = 0; i < mHeader.numFrames; ++i) {
VertexAnimationFrame frame = (VertexAnimationFrame) mFrames.get(i);
duplicateAndAppendVertices(i, cIndices);
frame.getGeometry().setVertices(mFrameVerts[i]);
frame.getGeometry().setNormals(frame.calculateNormals(indices));
frame.getGeometry().createVertexAndNormalBuffersOnly();
}
}
use of org.rajawali3d.util.LittleEndianDataInputStream in project Rajawali by Rajawali.
the class LoaderMD2 method getFrames.
private void getFrames(BufferedInputStream stream, byte[] bytes) throws IOException {
ByteArrayInputStream ba = new ByteArrayInputStream(bytes, mHeader.offsetFrames - 68, bytes.length - mHeader.offsetFrames);
LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);
mFrameVerts = new float[mHeader.numFrames][];
for (int i = 0; i < mHeader.numFrames; i++) {
float scaleX = is.readFloat();
float scaleY = is.readFloat();
float scaleZ = is.readFloat();
float translateX = is.readFloat();
float translateY = is.readFloat();
float translateZ = is.readFloat();
String name = is.readString(16);
IAnimationFrame frame = mFrames.get(i);
if (name.indexOf("_") > 0)
name = name.subSequence(0, name.lastIndexOf("_")).toString();
else
name = name.trim().replaceAll("[0-9]{1,2}$", "");
frame.setName(name);
float[] vertices = new float[mHeader.numVerts * 3];
int index = 0;
Vector3 v = new Vector3();
for (int j = 0; j < mHeader.numVerts; j++) {
v.x = scaleX * is.readUnsignedByte() + translateX;
v.y = scaleY * is.readUnsignedByte() + translateY;
v.z = scaleZ * is.readUnsignedByte() + translateZ;
v.rotateZ(-90);
v.rotateX(-90);
vertices[index + 0] = (float) v.x;
vertices[index + 1] = (float) v.y;
vertices[index + 2] = (float) v.z;
index += 3;
is.readUnsignedByte();
}
mFrameVerts[i] = vertices;
}
is.close();
}
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