use of org.spongepowered.api.entity.Entity in project Skree by Skelril.
the class CursedMineListener method onPlayerTeleport.
@Listener
public void onPlayerTeleport(MoveEntityEvent.Teleport event) {
Entity entity = event.getTargetEntity();
if (!(entity instanceof Player)) {
return;
}
Player player = (Player) entity;
Optional<CursedMineInstance> optInst = manager.getApplicableZone(player);
HitList hitList = manager.getHitList();
if ((optInst.isPresent() && optInst.get().hasRecordForPlayer(player)) || hitList.isOnHitList(player)) {
event.setCancelled(true);
player.sendMessage(Text.of(TextColors.RED, "You have been tele-blocked!"));
}
}
use of org.spongepowered.api.entity.Entity in project Skree by Skelril.
the class JungleRaidEffectListener method onProjectileHit.
@Listener
public void onProjectileHit(CollideEvent.Impact event, @First Entity entity) {
Optional<JungleRaidInstance> optInst = manager.getApplicableZone(entity);
if (!optInst.isPresent())
return;
JungleRaidInstance inst = optInst.get();
if (inst.getState() != JungleRaidState.IN_PROGRESS) {
return;
}
int explosionSize = 2;
if (entity.getType() == EntityTypes.TIPPED_ARROW) {
if (inst.isFlagEnabled(JungleRaidFlag.TORMENT_ARROWS)) {
ProjectileSource shooter = ((Arrow) entity).getShooter();
CuboidContainmentPredicate predicate = new CuboidContainmentPredicate(entity.getLocation().getPosition(), 16, 16, 16);
for (Entity e : entity.getNearbyEntities(en -> predicate.test(en.getLocation().getPosition()))) {
if (e.equals(shooter))
continue;
if (e instanceof Living && shooter instanceof Living) {
e.damage(1, IndirectEntityDamageSource.builder().type(DamageTypes.PROJECTILE).entity(entity).proxySource((Living) shooter).build());
if (Probability.getChance(5)) {
EntityHealthUtil.heal((Living) shooter, 1);
}
}
}
}
if (inst.isFlagEnabled(JungleRaidFlag.EXPLOSIVE_ARROWS)) {
if (inst.isFlagEnabled(JungleRaidFlag.SUPER))
explosionSize = 4;
} else
return;
}
if (entity instanceof Snowball) {
if (inst.isFlagEnabled(JungleRaidFlag.GRENADES)) {
if (inst.isFlagEnabled(JungleRaidFlag.SUPER))
explosionSize = 10;
else
explosionSize = 6;
} else
return;
}
if (entity instanceof ThrownPotion) {
return;
}
entity.getLocation().getExtent().triggerExplosion(Explosion.builder().radius(explosionSize).location(entity.getLocation()).shouldDamageEntities(true).shouldBreakBlocks(true).build(), Cause.source(SkreePlugin.container()).build());
}
use of org.spongepowered.api.entity.Entity in project Skree by Skelril.
the class JungleRaidEffectListener method createFor.
private PlayerCombatParser createFor(Cancellable event, JungleRaidInstance inst) {
return new PlayerCombatParser() {
@Override
public void processPvP(Player attacker, Player defender, @Nullable Entity indirectSource) {
final boolean isDamageEntityEvent = event instanceof DamageEntityEvent;
// Do Death Touch before anything else
if (inst.isFlagEnabled(JungleRaidFlag.DEATH_TOUCH) && isDamageEntityEvent) {
((DamageEntityEvent) event).setBaseDamage(Math.pow(defender.get(Keys.MAX_HEALTH).orElse(20D), 3));
return;
}
Optional<JungleRaidClass> optClass = inst.getClass(attacker);
if (optClass.isPresent()) {
JungleRaidClass jrClass = optClass.get();
if (jrClass == JungleRaidClass.SNIPER) {
Optional<ItemStack> optHeld = attacker.getItemInHand(HandTypes.MAIN_HAND);
boolean hasWoodenSword = optHeld.isPresent() && optHeld.get().getItem() == ItemTypes.WOODEN_SWORD;
if (indirectSource != null || !hasWoodenSword) {
double distSq = attacker.getLocation().getPosition().distanceSquared(defender.getLocation().getPosition());
double targetDistSq = Math.pow(70, 2);
double ratio = Math.min(distSq, targetDistSq) / targetDistSq;
if (isDamageEntityEvent) {
// Handle damage modification
((DamageEntityEvent) event).setBaseDamage(((DamageEntityEvent) event).getBaseDamage() * ratio);
} else {
// Disable the arrow fire in the Impact event
if (ratio < .7 && indirectSource != null) {
indirectSource.offer(Keys.FIRE_TICKS, 0);
}
}
}
}
}
if (inst.isFlagEnabled(JungleRaidFlag.TITAN_MODE) && attacker.getUniqueId().equals(inst.getFlagData().titan) && isDamageEntityEvent) {
((DamageEntityEvent) event).setBaseDamage(((DamageEntityEvent) event).getBaseDamage() * 2);
}
}
@Override
public void processNonLivingAttack(DamageSource attacker, Player defender) {
if (!(event instanceof DamageEntityEvent)) {
return;
}
if (attacker.getType() == DamageTypes.FALL) {
BlockType belowType = defender.getLocation().add(0, -1, 0).getBlockType();
if (inst.isFlagEnabled(JungleRaidFlag.TRAMPOLINE)) {
Vector3d oldVel = defender.getVelocity();
Vector3d newVel = new Vector3d(oldVel.getX(), 0, oldVel.getZ());
defender.setVelocity(new Vector3d(0, .1, 0).mul(((DamageEntityEvent) event).getBaseDamage()).add(newVel));
event.setCancelled(true);
} else if (belowType == BlockTypes.LEAVES || belowType == BlockTypes.LEAVES2) {
if (Probability.getChance(2)) {
Vector3d oldVel = defender.getVelocity();
Vector3d newVel = new Vector3d(oldVel.getX() > 0 ? -.5 : .5, 0, oldVel.getZ() > 0 ? -.5 : .5);
defender.setVelocity(new Vector3d(0, .1, 0).mul(((DamageEntityEvent) event).getBaseDamage()).add(newVel));
}
event.setCancelled(true);
}
} else if (attacker.getType() == DamageTypes.CUSTOM) {
if (inst.isFlagEnabled(JungleRaidFlag.EXPLOSIVE_ARROWS) || inst.isFlagEnabled(JungleRaidFlag.GRENADES)) {
((DamageEntityEvent) event).setBaseDamage(Math.min(((DamageEntityEvent) event).getBaseDamage(), 2));
}
}
}
};
}
use of org.spongepowered.api.entity.Entity in project Skree by Skelril.
the class SnipeeBossManager method handleDamage.
private void handleDamage() {
List<Instruction<DamageCondition, Boss<Living, ZoneBossDetail<FreakyFourInstance>>>> damageProcessor = getDamageProcessor();
damageProcessor.add((condition, boss) -> {
Entity attacked = condition.getAttacked();
if (attacked instanceof Living) {
EntityHealthUtil.forceDamage((Living) attacked, EntityHealthUtil.getMaxHealth((Living) attacked) * config.snipeeDamage);
condition.getEvent().setBaseDamage(0);
}
return Optional.empty();
});
}
use of org.spongepowered.api.entity.Entity in project Skree by Skelril.
the class BackTeleportInstruction method apply.
@Override
public Optional<Instruction<DamagedCondition, Boss<Living, ZoneBossDetail<FreakyFourInstance>>>> apply(DamagedCondition damagedCondition, Boss<Living, ZoneBossDetail<FreakyFourInstance>> livingZoneBossDetailBoss) {
DamageEntityEvent event = damagedCondition.getEvent();
new PlayerCombatParser() {
@Override
public void processPlayerAttack(Player attacker, Living defender) {
boolean backTeleport = Probability.getChance(config.backTeleport);
if (backTeleport || damagedCondition.getDamageSource().get() instanceof IndirectEntityDamageSource) {
double distSQ = 2;
double maxDist = 1;
if (defender instanceof Skeleton) {
distSQ = defender.getLocation().getPosition().distanceSquared(attacker.getLocation().getPosition());
maxDist = config.snipeeTeleportDist;
}
if (backTeleport || distSQ > Math.pow(maxDist, 2)) {
final Entity finalDamager = attacker;
Task.builder().execute(() -> {
defender.setLocation(finalDamager.getLocation());
throwBack(defender);
}).delayTicks(1).submit(SkreePlugin.inst());
}
}
}
}.parse(event);
return Optional.empty();
}
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