use of org.spongepowered.api.world.gen.Populator in project SpongeCommon by SpongePowered.
the class SpongeBiomeGenerationSettingsBuilder method populators.
@Override
public Builder populators(Populator... populators) {
checkNotNull(populators, "populators");
this.populators.clear();
for (Populator pop : populators) {
this.populators.add(checkNotNull(pop, "pop"));
}
return this;
}
use of org.spongepowered.api.world.gen.Populator in project SpongeForge by SpongePowered.
the class SpongeChunkGeneratorForge method populate.
@Override
public void populate(int chunkX, int chunkZ) {
final PhaseTracker phaseTracker = PhaseTracker.getInstance();
this.chunkGeneratorTiming.startTimingIfSync();
this.rand.setSeed(this.world.getSeed());
long i1 = this.rand.nextLong() / 2L * 2L + 1L;
long j1 = this.rand.nextLong() / 2L * 2L + 1L;
this.rand.setSeed(chunkX * i1 + chunkZ * j1 ^ this.world.getSeed());
BlockFalling.fallInstantly = true;
// Have to regeneate the biomes so that any virtual biomes can be passed to the populator.
this.cachedBiomes.reuse(new Vector3i(chunkX * 16, 0, chunkZ * 16));
this.biomeGenerator.generateBiomes(this.cachedBiomes);
ImmutableBiomeVolume biomeBuffer = this.cachedBiomes.getImmutableBiomeCopy();
BlockPos blockpos = new BlockPos(chunkX * 16, 0, chunkZ * 16);
BiomeType biome = (BiomeType) this.world.getBiome(blockpos.add(16, 0, 16));
Chunk chunk = (Chunk) this.world.getChunkFromChunkCoords(chunkX, chunkZ);
BiomeGenerationSettings settings = getBiomeSettings(biome);
List<Populator> populators = new ArrayList<>(this.pop);
Populator snowPopulator = null;
Iterator<Populator> itr = populators.iterator();
while (itr.hasNext()) {
Populator populator = itr.next();
if (populator instanceof SnowPopulator) {
itr.remove();
snowPopulator = populator;
break;
}
}
populators.addAll(settings.getPopulators());
if (snowPopulator != null) {
populators.add(snowPopulator);
}
Sponge.getGame().getEventManager().post(SpongeEventFactory.createPopulateChunkEventPre(Sponge.getCauseStackManager().getCurrentCause(), populators, chunk));
MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(this, this.world, this.rand, chunkX, chunkZ, false));
MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Pre(this.world, this.rand, blockpos));
MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Pre(this.world, this.rand, blockpos));
List<String> flags = Lists.newArrayList();
Vector3i min = new Vector3i(chunkX * 16 + 8, 0, chunkZ * 16 + 8);
org.spongepowered.api.world.World spongeWorld = (org.spongepowered.api.world.World) this.world;
Extent volume = new SoftBufferExtentViewDownsize(chunk.getWorld(), min, min.add(15, 255, 15), min.sub(8, 0, 8), min.add(23, 255, 23));
for (Populator populator : populators) {
if (!(populator instanceof PlainsGrassPopulator)) {
if (!this.checkForgeEvent(populator, this, chunkX, chunkZ, flags, chunk)) {
continue;
}
} else {
final PlainsGrassPopulator grassPop = (PlainsGrassPopulator) populator;
if (!this.checkForgeEvent(grassPop.getFlowers(), this, chunkX, chunkZ, flags, chunk)) {
grassPop.setPopulateFlowers(false);
}
if (!this.checkForgeEvent(grassPop.getGrass(), this, chunkX, chunkZ, flags, chunk)) {
grassPop.setPopulateGrass(false);
}
if (!this.checkForgeEvent(grassPop.getPlant(), this, chunkX, chunkZ, flags, chunk)) {
grassPop.setPopulateGrass(false);
}
if (!grassPop.isPopulateFlowers() && !grassPop.isPopulateGrass()) {
continue;
}
}
final PopulatorType type = populator.getType();
if (Sponge.getGame().getEventManager().post(SpongeEventFactory.createPopulateChunkEventPopulate(Sponge.getCauseStackManager().getCurrentCause(), populator, chunk))) {
continue;
}
try (PopulatorPhaseContext context = GenerationPhase.State.POPULATOR_RUNNING.createPhaseContext().world(this.world).populator(type).buildAndSwitch()) {
Timing timing = null;
if (Timings.isTimingsEnabled()) {
timing = this.populatorTimings.get(populator.getType().getId());
if (timing == null) {
timing = SpongeTimingsFactory.ofSafe(populator.getType().getId());
this.populatorTimings.put(populator.getType().getId(), timing);
}
timing.startTimingIfSync();
}
if (populator instanceof IFlaggedPopulator) {
((IFlaggedPopulator) populator).populate(spongeWorld, volume, this.rand, biomeBuffer, flags);
} else {
populator.populate(spongeWorld, volume, this.rand, biomeBuffer);
}
if (Timings.isTimingsEnabled()) {
timing.stopTimingIfSync();
}
}
}
MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Post(this.world, this.rand, blockpos));
MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Post(this.world, this.rand, blockpos));
MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(this, this.world, this.rand, chunkX, chunkZ, false));
// populate method so that its particular changes are used.
if (this.baseGenerator instanceof SpongeGenerationPopulator) {
Timing timing = null;
IChunkGenerator chunkGenerator = ((SpongeGenerationPopulator) this.baseGenerator).getHandle(this.world);
if (Timings.isTimingsEnabled()) {
IGenerationPopulator spongePopulator = (IGenerationPopulator) this.baseGenerator;
timing = spongePopulator.getTimingsHandler();
timing.startTimingIfSync();
}
chunkGenerator.populate(chunkX, chunkZ);
if (Timings.isTimingsEnabled()) {
timing.stopTimingIfSync();
}
}
org.spongepowered.api.event.world.chunk.PopulateChunkEvent.Post event = SpongeEventFactory.createPopulateChunkEventPost(Sponge.getCauseStackManager().getCurrentCause(), ImmutableList.copyOf(populators), chunk);
SpongeImpl.postEvent(event);
BlockFalling.fallInstantly = false;
this.chunkGeneratorTiming.stopTimingIfSync();
((IMixinWorldServer) spongeWorld).getTimingsHandler().chunkPopulate.stopTimingIfSync();
}
use of org.spongepowered.api.world.gen.Populator in project LanternServer by LanternPowered.
the class LanternBiomeGenerationSettingsBuilder method populators.
@Override
public Builder populators(Populator... populators) {
checkNotNull(populators, "populators");
this.populators.clear();
for (Populator pop : populators) {
this.populators.add(checkNotNull(pop, "pop"));
}
return this;
}
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