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Example 1 with Populator

use of org.spongepowered.api.world.gen.Populator in project SpongeCommon by SpongePowered.

the class SpongeBiomeGenerationSettingsBuilder method populators.

@Override
public Builder populators(Iterable<Populator> populators) {
    checkNotNull(populators, "populators");
    this.populators.clear();
    for (Populator pop : populators) {
        this.populators.add(checkNotNull(pop, "pop"));
    }
    return this;
}
Also used : GenerationPopulator(org.spongepowered.api.world.gen.GenerationPopulator) Populator(org.spongepowered.api.world.gen.Populator)

Example 2 with Populator

use of org.spongepowered.api.world.gen.Populator in project SpongeCommon by SpongePowered.

the class SpongeChunkGenerator method populate.

@Override
public void populate(int chunkX, int chunkZ) {
    IMixinWorldServer world = (IMixinWorldServer) this.world;
    world.getTimingsHandler().chunkPopulate.startTimingIfSync();
    this.chunkGeneratorTiming.startTimingIfSync();
    final PhaseTracker phaseTracker = PhaseTracker.getInstance();
    this.rand.setSeed(this.world.getSeed());
    long i1 = this.rand.nextLong() / 2L * 2L + 1L;
    long j1 = this.rand.nextLong() / 2L * 2L + 1L;
    this.rand.setSeed(chunkX * i1 + chunkZ * j1 ^ this.world.getSeed());
    BlockFalling.fallInstantly = true;
    // Have to regeneate the biomes so that any virtual biomes can be passed
    // to the populator.
    this.cachedBiomes.reuse(new Vector3i(chunkX * 16, 0, chunkZ * 16));
    this.biomeGenerator.generateBiomes(this.cachedBiomes);
    ImmutableBiomeVolume biomeBuffer = this.cachedBiomes.getImmutableBiomeCopy();
    BlockPos blockpos = new BlockPos(chunkX * 16, 0, chunkZ * 16);
    BiomeType biome = (BiomeType) this.world.getBiome(blockpos.add(16, 0, 16));
    org.spongepowered.api.world.Chunk chunk = (org.spongepowered.api.world.Chunk) this.world.getChunkFromChunkCoords(chunkX, chunkZ);
    BiomeGenerationSettings settings = getBiomeSettings(biome);
    List<Populator> populators = new ArrayList<>(this.pop);
    Populator snowPopulator = null;
    Iterator<Populator> itr = populators.iterator();
    while (itr.hasNext()) {
        Populator populator = itr.next();
        if (populator instanceof SnowPopulator) {
            itr.remove();
            snowPopulator = populator;
            break;
        }
    }
    populators.addAll(settings.getPopulators());
    if (snowPopulator != null) {
        populators.add(snowPopulator);
    }
    Sponge.getGame().getEventManager().post(SpongeEventFactory.createPopulateChunkEventPre(Sponge.getCauseStackManager().getCurrentCause(), populators, chunk));
    List<String> flags = Lists.newArrayList();
    Vector3i min = new Vector3i(chunkX * 16 + 8, 0, chunkZ * 16 + 8);
    org.spongepowered.api.world.World spongeWorld = (org.spongepowered.api.world.World) this.world;
    Extent volume = new SoftBufferExtentViewDownsize(chunk.getWorld(), min, min.add(15, 255, 15), min.sub(8, 0, 8), min.add(23, 255, 23));
    for (Populator populator : populators) {
        final PopulatorType type = populator.getType();
        if (type == null) {
            System.err.printf("Found a populator with a null type: %s populator%n", populator);
        }
        if (Sponge.getGame().getEventManager().post(SpongeEventFactory.createPopulateChunkEventPopulate(Sponge.getCauseStackManager().getCurrentCause(), populator, chunk))) {
            continue;
        }
        try (CauseStackManager.StackFrame frame = Sponge.getCauseStackManager().pushCauseFrame()) {
            Timing timing = null;
            if (Timings.isTimingsEnabled()) {
                timing = this.populatorTimings.get(populator.getType().getId());
                if (timing == null) {
                    // ,
                    timing = SpongeTimingsFactory.ofSafe("populate - " + populator.getType().getId());
                    // this.chunkGeneratorTiming);
                    this.populatorTimings.put(populator.getType().getId(), timing);
                }
                timing.startTimingIfSync();
            }
            try (PhaseContext<?> context = GenerationPhase.State.POPULATOR_RUNNING.createPhaseContext().world(world).populator(type).buildAndSwitch()) {
                if (populator instanceof IFlaggedPopulator) {
                    ((IFlaggedPopulator) populator).populate(spongeWorld, volume, this.rand, biomeBuffer, flags);
                } else {
                    populator.populate(spongeWorld, volume, this.rand, biomeBuffer);
                }
                if (Timings.isTimingsEnabled()) {
                    timing.stopTimingIfSync();
                }
            }
        }
    }
    // populate method so that its particular changes are used.
    if (this.baseGenerator instanceof SpongeGenerationPopulator) {
        Timing timing = null;
        if (Timings.isTimingsEnabled()) {
            IGenerationPopulator spongePopulator = (IGenerationPopulator) this.baseGenerator;
            timing = spongePopulator.getTimingsHandler();
            timing.startTimingIfSync();
        }
        ((SpongeGenerationPopulator) this.baseGenerator).getHandle(this.world).populate(chunkX, chunkZ);
        if (Timings.isTimingsEnabled()) {
            timing.stopTimingIfSync();
        }
    }
    PopulateChunkEvent.Post event = SpongeEventFactory.createPopulateChunkEventPost(Sponge.getCauseStackManager().getCurrentCause(), ImmutableList.copyOf(populators), chunk);
    SpongeImpl.postEvent(event);
    BlockFalling.fallInstantly = false;
    this.chunkGeneratorTiming.stopTimingIfSync();
    world.getTimingsHandler().chunkPopulate.stopTimingIfSync();
}
Also used : Extent(org.spongepowered.api.world.extent.Extent) ArrayList(java.util.ArrayList) IGenerationPopulator(org.spongepowered.common.interfaces.world.gen.IGenerationPopulator) PopulatorType(org.spongepowered.api.world.gen.PopulatorType) World(net.minecraft.world.World) BiomeType(org.spongepowered.api.world.biome.BiomeType) SoftBufferExtentViewDownsize(org.spongepowered.common.world.extent.SoftBufferExtentViewDownsize) ChunkGeneratorOverworld(net.minecraft.world.gen.ChunkGeneratorOverworld) IChunkProviderOverworld(org.spongepowered.common.interfaces.world.gen.IChunkProviderOverworld) CauseStackManager(org.spongepowered.api.event.CauseStackManager) BlockPos(net.minecraft.util.math.BlockPos) BiomeGenerationSettings(org.spongepowered.api.world.biome.BiomeGenerationSettings) SpongeBiomeGenerationSettings(org.spongepowered.common.world.biome.SpongeBiomeGenerationSettings) GenerationPopulator(org.spongepowered.api.world.gen.GenerationPopulator) Populator(org.spongepowered.api.world.gen.Populator) IFlaggedPopulator(org.spongepowered.common.interfaces.world.gen.IFlaggedPopulator) SnowPopulator(org.spongepowered.common.world.gen.populators.SnowPopulator) IGenerationPopulator(org.spongepowered.common.interfaces.world.gen.IGenerationPopulator) ImmutableBiomeVolume(org.spongepowered.api.world.extent.ImmutableBiomeVolume) IFlaggedPopulator(org.spongepowered.common.interfaces.world.gen.IFlaggedPopulator) IMixinWorldServer(org.spongepowered.common.interfaces.world.IMixinWorldServer) PopulateChunkEvent(org.spongepowered.api.event.world.chunk.PopulateChunkEvent) IMixinChunk(org.spongepowered.common.interfaces.IMixinChunk) Chunk(net.minecraft.world.chunk.Chunk) PhaseTracker(org.spongepowered.common.event.tracking.PhaseTracker) Vector3i(com.flowpowered.math.vector.Vector3i) SnowPopulator(org.spongepowered.common.world.gen.populators.SnowPopulator) Timing(co.aikar.timings.Timing)

Example 3 with Populator

use of org.spongepowered.api.world.gen.Populator in project LanternServer by LanternPowered.

the class LanternChunkManager method populateChunk.

private void populateChunk(LanternChunk chunk, Cause cause, Random random) {
    chunk.populating = true;
    // Populate
    int chunkX = chunk.getX() * 16;
    int chunkZ = chunk.getZ() * 16;
    long worldSeed = this.world.getProperties().getSeed();
    random.setSeed(worldSeed);
    long xSeed = random.nextLong() / 2 * 2 + 1;
    long zSeed = random.nextLong() / 2 * 2 + 1;
    long chunkSeed = xSeed * chunkX + zSeed * chunkZ ^ worldSeed;
    random.setSeed(chunkSeed);
    // noinspection ConstantConditions
    final ChunkBiomeBuffer biomeBuffer = this.genBuffers.get().chunkBiomeBuffer;
    biomeBuffer.reuse(new Vector3i(chunkX + 8, 0, chunkZ + 8));
    // We ave to regenerate the biomes so that any
    // virtual biomes can be passed to the populator.
    final BiomeGenerator biomeGenerator = this.worldGenerator.getBiomeGenerator();
    biomeGenerator.generateBiomes(biomeBuffer);
    // Initialize the biomes into the chunk
    final ImmutableBiomeVolume immutableBiomeVolume = biomeBuffer.getImmutableBiomeCopy();
    chunk.initializeBiomes(biomeBuffer.detach().clone());
    // Using the biome at an arbitrary point within the chunk
    // ({16, 0, 16} in the vanilla game)
    final BiomeType biomeType = immutableBiomeVolume.getBiome(chunkX + 16, 0, chunkZ + 16);
    // Get the generation settings
    final BiomeGenerationSettings biomeGenSettings = this.worldGenerator.getBiomeSettings(biomeType);
    final List<Populator> populators = new LinkedList<>(biomeGenSettings.getPopulators());
    populators.addAll(this.worldGenerator.getPopulators());
    final EventManager eventManager = Sponge.getEventManager();
    final Vector3i min = new Vector3i(chunkX + 8, 0, chunkZ + 8);
    final Extent volume = new SoftBufferExtentViewDownsize(chunk.getWorld(), min, min.add(15, 0, 15), min.sub(8, 0, 8), min.add(23, 0, 23));
    // Call the pre populate event, this allows
    // modifications to the populators list
    // Called before a chunk begins populating. (javadoc)
    eventManager.post(SpongeEventFactory.createPopulateChunkEventPre(cause, populators, chunk));
    // First populate the chunk with the biome populators
    for (Populator populator : populators) {
        // Called when a populator is about to run against a chunk. (javadoc)
        eventManager.post(SpongeEventFactory.createPopulateChunkEventPopulate(cause, populator, chunk));
        populator.populate(this.world, volume, random);
    }
    // Called when a chunk finishes populating. (javadoc)
    eventManager.post(SpongeEventFactory.createPopulateChunkEventPost(cause, ImmutableList.copyOf(populators), chunk));
    this.world.getEventListener().onPopulateChunk(chunk);
    // We are done
    chunk.populated = true;
    chunk.populating = false;
}
Also used : ImmutableBiomeVolume(org.spongepowered.api.world.extent.ImmutableBiomeVolume) EventManager(org.spongepowered.api.event.EventManager) Extent(org.spongepowered.api.world.extent.Extent) BiomeGenerator(org.spongepowered.api.world.gen.BiomeGenerator) LinkedList(java.util.LinkedList) VirtualBiomeType(org.spongepowered.api.world.biome.VirtualBiomeType) BiomeType(org.spongepowered.api.world.biome.BiomeType) SoftBufferExtentViewDownsize(org.lanternpowered.server.world.extent.SoftBufferExtentViewDownsize) Vector3i(com.flowpowered.math.vector.Vector3i) BiomeGenerationSettings(org.spongepowered.api.world.biome.BiomeGenerationSettings) GenerationPopulator(org.spongepowered.api.world.gen.GenerationPopulator) Populator(org.spongepowered.api.world.gen.Populator)

Example 4 with Populator

use of org.spongepowered.api.world.gen.Populator in project LanternServer by LanternPowered.

the class LanternBiomeGenerationSettingsBuilder method populators.

@Override
public Builder populators(Iterable<Populator> populators) {
    checkNotNull(populators, "populators");
    this.populators.clear();
    for (Populator pop : populators) {
        this.populators.add(checkNotNull(pop, "pop"));
    }
    return this;
}
Also used : GenerationPopulator(org.spongepowered.api.world.gen.GenerationPopulator) Populator(org.spongepowered.api.world.gen.Populator)

Example 5 with Populator

use of org.spongepowered.api.world.gen.Populator in project SpongeCommon by SpongePowered.

the class MixinBiomeJungle method buildPopulators.

@Override
public void buildPopulators(World world, SpongeBiomeGenerationSettings gensettings) {
    super.buildPopulators(world, gensettings);
    BiomeDecorator theBiomeDecorator = this.decorator;
    for (Iterator<Populator> it = gensettings.getPopulators().iterator(); it.hasNext(); ) {
        Populator next = it.next();
        if (next instanceof Shrub) {
            Shrub s = (Shrub) next;
            if (s.getTypes().size() == 1) {
                TableEntry<ShrubType> entry = s.getTypes().getEntries().get(0);
                if (entry instanceof WeightedObject && ((WeightedObject<ShrubType>) entry).get() == ShrubTypes.TALL_GRASS) {
                    it.remove();
                }
            }
        }
    }
    Shrub grass = Shrub.builder().perChunk(theBiomeDecorator.grassPerChunk * 128).type(ShrubTypes.FERN, 1).type(ShrubTypes.TALL_GRASS, 3).build();
    gensettings.getPopulators().add(grass);
    Melon melon = Melon.builder().perChunk(64).build();
    gensettings.getPopulators().add(melon);
    Vine vine = Vine.builder().perChunk(50).build();
    gensettings.getPopulators().add(vine);
    gensettings.getPopulators().removeAll(gensettings.getPopulators(Forest.class));
    Forest.Builder forest = Forest.builder();
    forest.perChunk(VariableAmount.baseWithOptionalAddition(theBiomeDecorator.treesPerChunk, 1, 0.1));
    forest.type(BiomeTreeTypes.OAK.getLargePopulatorObject().get(), 1);
    forest.type(BiomeTreeTypes.JUNGLE_BUSH.getPopulatorObject(), 4.5);
    if (!this.isEdge) {
        forest.type(BiomeTreeTypes.JUNGLE.getLargePopulatorObject().get(), 1.2);
        forest.type(BiomeTreeTypes.JUNGLE.getPopulatorObject(), 3);
    } else {
        forest.type(BiomeTreeTypes.JUNGLE.getPopulatorObject(), 4.5);
    }
    gensettings.getPopulators().add(0, forest.build());
}
Also used : ShrubType(org.spongepowered.api.data.type.ShrubType) Vine(org.spongepowered.api.world.gen.populator.Vine) WeightedObject(org.spongepowered.api.util.weighted.WeightedObject) Shrub(org.spongepowered.api.world.gen.populator.Shrub) Forest(org.spongepowered.api.world.gen.populator.Forest) Populator(org.spongepowered.api.world.gen.Populator) BiomeDecorator(net.minecraft.world.biome.BiomeDecorator) Melon(org.spongepowered.api.world.gen.populator.Melon)

Aggregations

Populator (org.spongepowered.api.world.gen.Populator)8 GenerationPopulator (org.spongepowered.api.world.gen.GenerationPopulator)7 Vector3i (com.flowpowered.math.vector.Vector3i)3 BiomeGenerationSettings (org.spongepowered.api.world.biome.BiomeGenerationSettings)3 BiomeType (org.spongepowered.api.world.biome.BiomeType)3 Extent (org.spongepowered.api.world.extent.Extent)3 ImmutableBiomeVolume (org.spongepowered.api.world.extent.ImmutableBiomeVolume)3 Timing (co.aikar.timings.Timing)2 ArrayList (java.util.ArrayList)2 BlockPos (net.minecraft.util.math.BlockPos)2 World (net.minecraft.world.World)2 PopulatorType (org.spongepowered.api.world.gen.PopulatorType)2 PhaseTracker (org.spongepowered.common.event.tracking.PhaseTracker)2 IMixinWorldServer (org.spongepowered.common.interfaces.world.IMixinWorldServer)2 IFlaggedPopulator (org.spongepowered.common.interfaces.world.gen.IFlaggedPopulator)2 IGenerationPopulator (org.spongepowered.common.interfaces.world.gen.IGenerationPopulator)2 SoftBufferExtentViewDownsize (org.spongepowered.common.world.extent.SoftBufferExtentViewDownsize)2 SnowPopulator (org.spongepowered.common.world.gen.populators.SnowPopulator)2 LinkedList (java.util.LinkedList)1 BiomeDecorator (net.minecraft.world.biome.BiomeDecorator)1