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Example 1 with MenuBridge

use of org.spongepowered.common.bridge.world.inventory.container.MenuBridge in project SpongeCommon by SpongePowered.

the class AbstractContainerMenuMixin_Inventory method bridge$detectAndSendChanges.

@Override
public void bridge$detectAndSendChanges(final boolean captureOnly) {
    // Code-Flow changed from vanilla completely!
    final SpongeInventoryMenu menu = ((MenuBridge) this).bridge$getMenu();
    // We first collect all differences and check if cancelled for readonly menu changes
    final List<Integer> changes = new ArrayList<>();
    for (int i = 0; i < this.slots.size(); ++i) {
        final Slot slot = this.slots.get(i);
        final ItemStack newStack = slot.getItem();
        final ItemStack oldStack = this.lastSlots.get(i);
        if (!ItemStack.matches(oldStack, newStack)) {
            changes.add(i);
        }
    }
    // For each change
    for (final Integer i : changes) {
        final Slot slot = this.slots.get(i);
        final ItemStack newStack = slot.getItem();
        ItemStack oldStack = this.lastSlots.get(i);
        // Only call Menu Callbacks when clicking
        if (this.impl$isClicking && menu != null && !menu.onChange(newStack, oldStack, (org.spongepowered.api.item.inventory.Container) this, i, slot)) {
            // revert changes
            this.lastSlots.set(i, oldStack.copy());
            // Send reverted slots to clients
            this.impl$sendSlotContents(i, oldStack);
        } else {
            // Capture changes for inventory events
            this.impl$capture(i, newStack, oldStack);
            if (captureOnly) {
                continue;
            }
            // Perform vanilla logic - updating inventory stack - notify listeners
            oldStack = newStack.isEmpty() ? ItemStack.EMPTY : newStack.copy();
            this.lastSlots.set(i, oldStack);
            // TODO forge checks !itemstack1.equals(itemstack, true) before doing this
            for (final ContainerListener listener : this.containerListeners) {
                listener.slotChanged(((AbstractContainerMenu) (Object) this), i, oldStack);
            }
        }
    }
    // like vanilla send property changes
    this.impl$detectAndSendPropertyChanges();
    if (this instanceof InventoryMenuBridge) {
        ((InventoryMenuBridge) this).bridge$markClean();
    }
}
Also used : InventoryMenuBridge(org.spongepowered.common.bridge.world.inventory.InventoryMenuBridge) MenuBridge(org.spongepowered.common.bridge.world.inventory.container.MenuBridge) ArrayList(java.util.ArrayList) AbstractContainerMenu(net.minecraft.world.inventory.AbstractContainerMenu) InventoryMenuBridge(org.spongepowered.common.bridge.world.inventory.InventoryMenuBridge) ResultSlot(net.minecraft.world.inventory.ResultSlot) DataSlot(net.minecraft.world.inventory.DataSlot) Slot(net.minecraft.world.inventory.Slot) ContainerListener(net.minecraft.world.inventory.ContainerListener) SpongeInventoryMenu(org.spongepowered.common.inventory.custom.SpongeInventoryMenu) ItemStack(net.minecraft.world.item.ItemStack)

Aggregations

ArrayList (java.util.ArrayList)1 AbstractContainerMenu (net.minecraft.world.inventory.AbstractContainerMenu)1 ContainerListener (net.minecraft.world.inventory.ContainerListener)1 DataSlot (net.minecraft.world.inventory.DataSlot)1 ResultSlot (net.minecraft.world.inventory.ResultSlot)1 Slot (net.minecraft.world.inventory.Slot)1 ItemStack (net.minecraft.world.item.ItemStack)1 InventoryMenuBridge (org.spongepowered.common.bridge.world.inventory.InventoryMenuBridge)1 MenuBridge (org.spongepowered.common.bridge.world.inventory.container.MenuBridge)1 SpongeInventoryMenu (org.spongepowered.common.inventory.custom.SpongeInventoryMenu)1