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Example 1 with TerasologyEngine

use of org.terasology.engine.core.TerasologyEngine in project Terasology by MovingBlocks.

the class Terasology method call.

@Override
public Integer call() throws IOException {
    handleLaunchArguments();
    setupLogging();
    SplashScreen splashScreen;
    if (splashEnabled) {
        CountDownLatch splashInitLatch = new CountDownLatch(1);
        GLFWSplashScreen glfwSplash = new GLFWSplashScreen(splashInitLatch);
        Thread thread = new Thread(glfwSplash, "splashscreen-loop");
        thread.setDaemon(true);
        thread.start();
        try {
            // wait splash initialize... we will lose some post messages otherwise.
            // noinspection ResultOfMethodCallIgnored
            splashInitLatch.await(1, TimeUnit.SECONDS);
        } catch (InterruptedException e) {
        // ignore
        }
        splashScreen = glfwSplash;
    } else {
        splashScreen = SplashScreenBuilder.createStub();
    }
    splashScreen.post("Java Runtime " + System.getProperty("java.version") + " loaded");
    try {
        TerasologyEngineBuilder builder = new TerasologyEngineBuilder();
        populateSubsystems(builder);
        TerasologyEngine engine = builder.build();
        engine.subscribe(newStatus -> {
            if (newStatus == StandardGameStatus.RUNNING) {
                splashScreen.close();
            } else {
                splashScreen.post(newStatus.getDescription());
            }
        });
        if (isHeadless) {
            engine.subscribeToStateChange(new HeadlessStateChangeListener(engine));
            engine.run(new StateHeadlessSetup());
        } else if (loadLastGame) {
            // initialize the managers first
            engine.initialize();
            GameScheduler.scheduleParallel("loadGame", () -> {
                GameManifest gameManifest = getLatestGameManifest();
                if (gameManifest != null) {
                    engine.changeState(new StateLoading(gameManifest, NetworkMode.NONE));
                }
            });
        } else {
            if (createLastGame) {
                engine.initialize();
                GameScheduler.scheduleParallel("createLastGame", () -> {
                    GameManifest gameManifest = getLatestGameManifest();
                    if (gameManifest != null) {
                        String title = gameManifest.getTitle();
                        if (!title.startsWith("New Created")) {
                            // if first time run
                            gameManifest.setTitle("New Created " + title + " 1");
                        } else {
                            // if not first time run
                            gameManifest.setTitle(getNewTitle(title));
                        }
                        engine.changeState(new StateLoading(gameManifest, NetworkMode.NONE));
                    }
                });
            }
            engine.run(new StateMainMenu());
        }
    } catch (Throwable e) {
        // also catch Errors such as UnsatisfiedLink, NoSuchMethodError, etc.
        splashScreen.close();
        reportException(e);
    }
    return 0;
}
Also used : TerasologyEngineBuilder(org.terasology.engine.core.TerasologyEngineBuilder) StateLoading(org.terasology.engine.core.modes.StateLoading) CountDownLatch(java.util.concurrent.CountDownLatch) StateHeadlessSetup(org.terasology.engine.core.subsystem.headless.mode.StateHeadlessSetup) TerasologyEngine(org.terasology.engine.core.TerasologyEngine) GameManifest(org.terasology.engine.game.GameManifest) HeadlessStateChangeListener(org.terasology.engine.core.subsystem.headless.mode.HeadlessStateChangeListener) StateMainMenu(org.terasology.engine.core.modes.StateMainMenu) SplashScreen(org.terasology.splash.SplashScreen)

Example 2 with TerasologyEngine

use of org.terasology.engine.core.TerasologyEngine in project Terasology by MovingBlocks.

the class RegisterSystems method step.

@Override
public boolean step() {
    componentSystemManager = context.get(ComponentSystemManager.class);
    ModuleManager moduleManager = context.get(ModuleManager.class);
    TerasologyEngine terasologyEngine = (TerasologyEngine) context.get(GameEngine.class);
    for (EngineSubsystem subsystem : terasologyEngine.getSubsystems()) {
        subsystem.registerSystems(componentSystemManager);
    }
    componentSystemManager.loadSystems(moduleManager.getEnvironment(), netMode);
    return true;
}
Also used : EngineSubsystem(org.terasology.engine.core.subsystem.EngineSubsystem) GameEngine(org.terasology.engine.core.GameEngine) ModuleManager(org.terasology.engine.core.module.ModuleManager) TerasologyEngine(org.terasology.engine.core.TerasologyEngine) ComponentSystemManager(org.terasology.engine.core.ComponentSystemManager)

Aggregations

TerasologyEngine (org.terasology.engine.core.TerasologyEngine)2 CountDownLatch (java.util.concurrent.CountDownLatch)1 ComponentSystemManager (org.terasology.engine.core.ComponentSystemManager)1 GameEngine (org.terasology.engine.core.GameEngine)1 TerasologyEngineBuilder (org.terasology.engine.core.TerasologyEngineBuilder)1 StateLoading (org.terasology.engine.core.modes.StateLoading)1 StateMainMenu (org.terasology.engine.core.modes.StateMainMenu)1 ModuleManager (org.terasology.engine.core.module.ModuleManager)1 EngineSubsystem (org.terasology.engine.core.subsystem.EngineSubsystem)1 HeadlessStateChangeListener (org.terasology.engine.core.subsystem.headless.mode.HeadlessStateChangeListener)1 StateHeadlessSetup (org.terasology.engine.core.subsystem.headless.mode.StateHeadlessSetup)1 GameManifest (org.terasology.engine.game.GameManifest)1 SplashScreen (org.terasology.splash.SplashScreen)1