Search in sources :

Example 6 with ClientComponent

use of org.terasology.engine.network.ClientComponent in project Terasology by MovingBlocks.

the class AwaitCharacterSpawn method step.

@Override
public boolean step() {
    ComponentSystemManager componentSystemManager = context.get(ComponentSystemManager.class);
    for (UpdateSubscriberSystem updater : componentSystemManager.iterateUpdateSubscribers()) {
        updater.update(0.0f);
    }
    LocalPlayer localPlayer = context.get(LocalPlayer.class);
    ClientComponent client = localPlayer.getClientEntity().getComponent(ClientComponent.class);
    if (client != null && client.character.exists()) {
        client.character.send(new AwaitedLocalCharacterSpawnEvent());
        return true;
    } else {
        chunkProvider.update();
    }
    return false;
}
Also used : LocalPlayer(org.terasology.engine.logic.players.LocalPlayer) UpdateSubscriberSystem(org.terasology.engine.entitySystem.systems.UpdateSubscriberSystem) ClientComponent(org.terasology.engine.network.ClientComponent) ComponentSystemManager(org.terasology.engine.core.ComponentSystemManager)

Example 7 with ClientComponent

use of org.terasology.engine.network.ClientComponent in project Terasology by MovingBlocks.

the class AbstractState method createLocalPlayer.

protected static void createLocalPlayer(Context context) {
    EngineEntityManager entityManager = context.get(EngineEntityManager.class);
    EntityRef localPlayerEntity = entityManager.create(new ClientComponent());
    LocalPlayer localPlayer = new LocalPlayer();
    localPlayer.setRecordAndReplayClasses(context.get(DirectionAndOriginPosRecorderList.class), context.get(RecordAndReplayCurrentStatus.class));
    context.put(LocalPlayer.class, localPlayer);
    localPlayer.setClientEntity(localPlayerEntity);
}
Also used : EngineEntityManager(org.terasology.engine.entitySystem.entity.internal.EngineEntityManager) DirectionAndOriginPosRecorderList(org.terasology.engine.recording.DirectionAndOriginPosRecorderList) LocalPlayer(org.terasology.engine.logic.players.LocalPlayer) RecordAndReplayCurrentStatus(org.terasology.engine.recording.RecordAndReplayCurrentStatus) EntityRef(org.terasology.engine.entitySystem.entity.EntityRef) ClientComponent(org.terasology.engine.network.ClientComponent)

Example 8 with ClientComponent

use of org.terasology.engine.network.ClientComponent in project Terasology by MovingBlocks.

the class CoreCommands method bowlingPrep.

@Command(shortDescription = "Sets up a typical bowling pin arrangement in front of the player. ", helpText = "Spawns the specific block in a regular bowling pin pattern, Throw something at it!", runOnServer = true, requiredPermission = PermissionManager.CHEAT_PERMISSION)
public String bowlingPrep(@Sender EntityRef sender, @CommandParam("blockName") String blockName) {
    ClientComponent clientComponent = sender.getComponent(ClientComponent.class);
    LocationComponent characterLocation = clientComponent.character.getComponent(LocationComponent.class);
    Vector3f spawnPos = characterLocation.getWorldPosition(new Vector3f());
    Vector3f offset = characterLocation.getWorldDirection(new Vector3f());
    offset.mul(5);
    spawnPos.add(offset);
    BlockFamily block = blockManager.getBlockFamily(blockName);
    if (block == null) {
        return "Sorry, your block is not found";
    }
    BlockItemFactory blockItemFactory = new BlockItemFactory(entityManager);
    Vector3f startPos = new Vector3f(spawnPos);
    // delta x is the distance between the pins in the rows.
    float deltax = 0.5f;
    // delta z is the distance between the rows.
    float deltaz = 1.0f;
    // the height of the drop (to be modified to keep the bowlingPin upright)
    float vectorY = 0.0f;
    // rownumber loop is for selecting row
    for (int rownumber = 0; rownumber < 4; rownumber++) {
        // Spawn starting position for Rownumber
        startPos.add(deltax * (4 - rownumber), vectorY, deltaz);
        // pinPosx loop is for vectorx position of bowling pin  in  a particular row
        for (int pinPosx = 0; pinPosx <= rownumber; pinPosx++) {
            EntityRef blockItem = blockItemFactory.newInstance(block);
            blockItem.send(new DropItemEvent(startPos));
            if (pinPosx < rownumber) {
                // drift of position in vector x coordinate, for the last pin stop drifting
                startPos.add(2 * deltax, 0, 0);
            }
        }
        // returns to start position
        startPos.add(-deltax * (rownumber + 4), 0, 0);
    }
    return "prepared 10 " + blockName + " in a bowling pin pattern :)";
}
Also used : DropItemEvent(org.terasology.engine.logic.inventory.events.DropItemEvent) Vector3f(org.joml.Vector3f) BlockItemFactory(org.terasology.engine.world.block.items.BlockItemFactory) BlockFamily(org.terasology.engine.world.block.family.BlockFamily) ClientComponent(org.terasology.engine.network.ClientComponent) LocationComponent(org.terasology.engine.logic.location.LocationComponent) EntityRef(org.terasology.engine.entitySystem.entity.EntityRef) Command(org.terasology.engine.logic.console.commandSystem.annotations.Command) ConsoleCommand(org.terasology.engine.logic.console.commandSystem.ConsoleCommand)

Example 9 with ClientComponent

use of org.terasology.engine.network.ClientComponent in project Terasology by MovingBlocks.

the class CoreCommands method spawnPrefab.

/**
 * Spawns an instance of a prefab in the world
 *
 * @param sender     Sender of command
 * @param prefabName String containing prefab name
 * @return String containing final message
 */
@Command(shortDescription = "Spawns an instance of a prefab in the world", runOnServer = true, requiredPermission = PermissionManager.CHEAT_PERMISSION)
public String spawnPrefab(@Sender EntityRef sender, @CommandParam("prefabId") String prefabName) {
    ClientComponent clientComponent = sender.getComponent(ClientComponent.class);
    LocationComponent characterLocation = clientComponent.character.getComponent(LocationComponent.class);
    Vector3f spawnPos = characterLocation.getWorldPosition(new Vector3f());
    Vector3f offset = characterLocation.getWorldDirection(new Vector3f());
    offset.mul(2);
    spawnPos.add(offset);
    Vector3f dir = characterLocation.getWorldDirection(new Vector3f());
    dir.y = 0;
    if (dir.lengthSquared() > 0.001f) {
        dir.normalize();
    } else {
        dir.set(Direction.FORWARD.asVector3f());
    }
    return Assets.getPrefab(prefabName).map(prefab -> {
        LocationComponent loc = prefab.getComponent(LocationComponent.class);
        if (loc != null) {
            entityManager.create(prefab, spawnPos);
            return "Done";
        } else {
            return "Prefab cannot be spawned (no location component)";
        }
    }).orElse("Unknown prefab");
}
Also used : DropItemEvent(org.terasology.engine.logic.inventory.events.DropItemEvent) Server(org.terasology.engine.network.Server) Arrays(java.util.Arrays) Component(org.terasology.gestalt.entitysystem.component.Component) In(org.terasology.engine.registry.In) SystemConfig(org.terasology.engine.config.SystemConfig) Sender(org.terasology.engine.logic.console.commandSystem.annotations.Sender) Console(org.terasology.engine.logic.console.Console) SkinSuggester(org.terasology.engine.logic.console.suggesters.SkinSuggester) DisplayDevice(org.terasology.engine.core.subsystem.DisplayDevice) NUIEditorScreen(org.terasology.engine.rendering.nui.editor.layers.NUIEditorScreen) Locale(java.util.Locale) BlockUri(org.terasology.engine.world.block.BlockUri) FontColor(org.terasology.nui.FontColor) Vector3f(org.joml.Vector3f) TranslationProject(org.terasology.engine.i18n.TranslationProject) Path(java.nio.file.Path) StateLoading(org.terasology.engine.core.modes.StateLoading) Command(org.terasology.engine.logic.console.commandSystem.annotations.Command) TranslationSystem(org.terasology.engine.i18n.TranslationSystem) ConsoleCommand(org.terasology.engine.logic.console.commandSystem.ConsoleCommand) CommandParam(org.terasology.engine.logic.console.commandSystem.annotations.CommandParam) ConsoleColors(org.terasology.engine.logic.console.ConsoleColors) GameEngine(org.terasology.engine.core.GameEngine) CommandNameSuggester(org.terasology.engine.logic.console.suggesters.CommandNameSuggester) WaitPopup(org.terasology.engine.rendering.nui.layers.mainMenu.WaitPopup) Set(java.util.Set) StateMainMenu(org.terasology.engine.core.modes.StateMainMenu) NUISkinEditorSystem(org.terasology.engine.rendering.nui.editor.systems.NUISkinEditorSystem) Streams(com.google.common.collect.Streams) BlockFamilyDefinition(org.terasology.engine.world.block.loader.BlockFamilyDefinition) Instant(java.time.Instant) UISkinAsset(org.terasology.nui.skin.UISkinAsset) Collectors(java.util.stream.Collectors) Direction(org.terasology.engine.math.Direction) NUIManager(org.terasology.engine.rendering.nui.NUIManager) List(java.util.List) EntityRef(org.terasology.engine.entitySystem.entity.EntityRef) RegisterSystem(org.terasology.engine.entitySystem.systems.RegisterSystem) NUISkinEditorScreen(org.terasology.engine.rendering.nui.editor.layers.NUISkinEditorScreen) ScreenSuggester(org.terasology.engine.logic.console.suggesters.ScreenSuggester) Optional(java.util.Optional) Name(org.terasology.gestalt.naming.Name) TerasologyConstants(org.terasology.engine.core.TerasologyConstants) UIElement(org.terasology.nui.asset.UIElement) ModuleManager(org.terasology.engine.core.module.ModuleManager) EngineEntityManager(org.terasology.engine.entitySystem.entity.internal.EngineEntityManager) NetworkMode(org.terasology.engine.network.NetworkMode) Callable(java.util.concurrent.Callable) BlockItemFactory(org.terasology.engine.world.block.items.BlockItemFactory) ArrayList(java.util.ArrayList) WorldDumper(org.terasology.engine.persistence.WorldDumper) ResourceUrn(org.terasology.gestalt.assets.ResourceUrn) Time(org.terasology.engine.core.Time) StreamSupport(java.util.stream.StreamSupport) AssetManager(org.terasology.gestalt.assets.management.AssetManager) PingService(org.terasology.engine.network.PingService) MessagePopup(org.terasology.engine.rendering.nui.layers.mainMenu.MessagePopup) Assets(org.terasology.engine.utilities.Assets) BlockFamily(org.terasology.engine.world.block.family.BlockFamily) PermissionManager(org.terasology.engine.logic.permission.PermissionManager) NUIEditorSystem(org.terasology.engine.rendering.nui.editor.systems.NUIEditorSystem) LocationComponent(org.terasology.engine.logic.location.LocationComponent) ClientComponent(org.terasology.engine.network.ClientComponent) EntityManager(org.terasology.engine.entitySystem.entity.EntityManager) PrefabManager(org.terasology.engine.entitySystem.prefab.PrefabManager) IOException(java.io.IOException) Prefab(org.terasology.engine.entitySystem.prefab.Prefab) UnknownHostException(java.net.UnknownHostException) BaseComponentSystem(org.terasology.engine.entitySystem.systems.BaseComponentSystem) Ordering(com.google.common.collect.Ordering) BlockManager(org.terasology.engine.world.block.BlockManager) PrefabSerializer(org.terasology.engine.persistence.serializers.PrefabSerializer) JoinStatus(org.terasology.engine.network.JoinStatus) NetworkSystem(org.terasology.engine.network.NetworkSystem) PathManager(org.terasology.engine.core.PathManager) Vector3f(org.joml.Vector3f) ClientComponent(org.terasology.engine.network.ClientComponent) LocationComponent(org.terasology.engine.logic.location.LocationComponent) Command(org.terasology.engine.logic.console.commandSystem.annotations.Command) ConsoleCommand(org.terasology.engine.logic.console.commandSystem.ConsoleCommand)

Example 10 with ClientComponent

use of org.terasology.engine.network.ClientComponent in project Terasology by MovingBlocks.

the class InteractionSystem method onInteractionStartPredicted.

@ReceiveEvent(components = InteractionScreenComponent.class)
public void onInteractionStartPredicted(InteractionStartPredicted event, EntityRef container, InteractionScreenComponent interactionScreenComponent) {
    EntityRef investigator = event.getInstigator();
    CharacterComponent characterComponent = investigator.getComponent(CharacterComponent.class);
    if (characterComponent == null) {
        logger.error("Interaction start predicted for entity without character component");
        return;
    }
    ClientComponent controller = characterComponent.controller.getComponent(ClientComponent.class);
    if (controller != null && controller.local) {
        nuiManager.closeAllScreens();
        nuiManager.pushScreen(interactionScreenComponent.screen);
    }
}
Also used : CharacterComponent(org.terasology.engine.logic.characters.CharacterComponent) EntityRef(org.terasology.engine.entitySystem.entity.EntityRef) ClientComponent(org.terasology.engine.network.ClientComponent) ReceiveEvent(org.terasology.engine.entitySystem.event.ReceiveEvent)

Aggregations

ClientComponent (org.terasology.engine.network.ClientComponent)54 EntityRef (org.terasology.engine.entitySystem.entity.EntityRef)30 Command (org.terasology.engine.logic.console.commandSystem.annotations.Command)27 Vector3f (org.joml.Vector3f)13 LocationComponent (org.terasology.engine.logic.location.LocationComponent)13 CharacterMovementComponent (org.terasology.engine.logic.characters.CharacterMovementComponent)11 DisplayNameComponent (org.terasology.engine.logic.common.DisplayNameComponent)10 ConsoleCommand (org.terasology.engine.logic.console.commandSystem.ConsoleCommand)8 ReceiveEvent (org.terasology.engine.entitySystem.event.ReceiveEvent)6 CharacterTeleportEvent (org.terasology.engine.logic.characters.CharacterTeleportEvent)6 DropItemEvent (org.terasology.engine.logic.inventory.events.DropItemEvent)4 BlockFamily (org.terasology.engine.world.block.family.BlockFamily)4 BlockItemFactory (org.terasology.engine.world.block.items.BlockItemFactory)4 Quaternionf (org.joml.Quaternionf)3 Prefab (org.terasology.engine.entitySystem.prefab.Prefab)3 LocalPlayer (org.terasology.engine.logic.players.LocalPlayer)3 Client (org.terasology.engine.network.Client)3 Vector3ic (org.joml.Vector3ic)2 EngineEntityManager (org.terasology.engine.entitySystem.entity.internal.EngineEntityManager)2 AliveCharacterComponent (org.terasology.engine.logic.characters.AliveCharacterComponent)2