Search in sources :

Example 1 with BlockManager

use of org.terasology.engine.world.block.BlockManager in project Terasology by MovingBlocks.

the class StorageManagerTest method setup.

@BeforeEach
public void setup(@TempDir Path tempHome) throws Exception {
    super.setup();
    PathManager.getInstance().useOverrideHomePath(tempHome);
    savePath = PathManager.getInstance().getSavePath("testSave");
    assert !Files.isRegularFile(tempHome.resolve("global.dat"));
    entityManager = context.get(EngineEntityManager.class);
    moduleEnvironment = mock(ModuleEnvironment.class);
    blockManager = context.get(BlockManager.class);
    extraDataManager = context.get(ExtraBlockDataManager.class);
    ModuleManager moduleManager = mock(ModuleManager.class);
    when(moduleManager.getEnvironment()).thenReturn(moduleEnvironment);
    RecordedEventStore recordedEventStore = new RecordedEventStore();
    recordAndReplayUtils = new RecordAndReplayUtils();
    CharacterStateEventPositionMap characterStateEventPositionMap = new CharacterStateEventPositionMap();
    DirectionAndOriginPosRecorderList directionAndOriginPosRecorderList = new DirectionAndOriginPosRecorderList();
    recordAndReplaySerializer = new RecordAndReplaySerializer(entityManager, recordedEventStore, recordAndReplayUtils, characterStateEventPositionMap, directionAndOriginPosRecorderList, moduleManager, mock(TypeRegistry.class));
    recordAndReplayCurrentStatus = context.get(RecordAndReplayCurrentStatus.class);
    esm = new ReadWriteStorageManager(savePath, moduleEnvironment, entityManager, blockManager, extraDataManager, false, recordAndReplaySerializer, recordAndReplayUtils, recordAndReplayCurrentStatus);
    context.put(StorageManager.class, esm);
    this.character = entityManager.create();
    Client client = createClientMock(PLAYER_ID, character);
    NetworkSystem networkSystem = mock(NetworkSystem.class);
    when(networkSystem.getMode()).thenReturn(NetworkMode.NONE);
    when(networkSystem.getPlayers()).thenReturn(Arrays.asList(client));
    context.put(NetworkSystem.class, networkSystem);
    AssetManager assetManager = context.get(AssetManager.class);
    BlockFamilyDefinitionData data = new BlockFamilyDefinitionData();
    data.setBlockFamily(SymmetricFamily.class);
    assetManager.loadAsset(new ResourceUrn("test:testblock"), data, BlockFamilyDefinition.class);
    assetManager.loadAsset(new ResourceUrn("test:testblock2"), data, BlockFamilyDefinition.class);
    testBlock = context.get(BlockManager.class).getBlock("test:testblock");
    testBlock2 = context.get(BlockManager.class).getBlock("test:testblock2");
    context.put(ChunkProvider.class, mock(ChunkProvider.class));
    WorldProvider worldProvider = mock(WorldProvider.class);
    when(worldProvider.getWorldInfo()).thenReturn(new WorldInfo());
    context.put(WorldProvider.class, worldProvider);
}
Also used : EngineEntityManager(org.terasology.engine.entitySystem.entity.internal.EngineEntityManager) AssetManager(org.terasology.gestalt.assets.management.AssetManager) NetworkSystem(org.terasology.engine.network.NetworkSystem) RecordedEventStore(org.terasology.engine.recording.RecordedEventStore) ExtraBlockDataManager(org.terasology.engine.world.chunks.blockdata.ExtraBlockDataManager) ModuleManager(org.terasology.engine.core.module.ModuleManager) RecordAndReplaySerializer(org.terasology.engine.recording.RecordAndReplaySerializer) DirectionAndOriginPosRecorderList(org.terasology.engine.recording.DirectionAndOriginPosRecorderList) BlockFamilyDefinitionData(org.terasology.engine.world.block.loader.BlockFamilyDefinitionData) ModuleEnvironment(org.terasology.gestalt.module.ModuleEnvironment) BlockManager(org.terasology.engine.world.block.BlockManager) RecordAndReplayUtils(org.terasology.engine.recording.RecordAndReplayUtils) WorldProvider(org.terasology.engine.world.WorldProvider) WorldInfo(org.terasology.engine.world.internal.WorldInfo) RecordAndReplayCurrentStatus(org.terasology.engine.recording.RecordAndReplayCurrentStatus) Client(org.terasology.engine.network.Client) ResourceUrn(org.terasology.gestalt.assets.ResourceUrn) ChunkProvider(org.terasology.engine.world.chunks.ChunkProvider) CharacterStateEventPositionMap(org.terasology.engine.recording.CharacterStateEventPositionMap) BeforeEach(org.junit.jupiter.api.BeforeEach)

Example 2 with BlockManager

use of org.terasology.engine.world.block.BlockManager in project Terasology by MovingBlocks.

the class EntityAwareWorldProviderTest method setup.

@BeforeEach
public void setup() throws Exception {
    super.setup();
    GameThread.setToCurrentThread();
    this.entityManager = context.get(EngineEntityManager.class);
    AssetManager assetManager = context.get(AssetManager.class);
    BlockManager blockManager = context.get(BlockManager.class);
    airBlock = blockManager.getBlock(BlockManager.AIR_ID);
    worldStub = new WorldProviderCoreStub(airBlock);
    worldProvider = new EntityAwareWorldProvider(worldStub, context);
    plainBlock = createBlock("test:plainblock", assetManager, blockManager);
    prefabWithString = createPrefabWithString("test:prefabWithString", "Test", assetManager);
    blockWithString = createBlockWithPrefab("test:blockWithString", prefabWithString, false, assetManager, blockManager);
    keepActiveBlock = createBlockWithPrefab("test:keepActiveBlock", prefabWithString, true, assetManager, blockManager);
    Prefab prefabWithDifferentString = createPrefabWithString("test:prefabWithDifferentString", "Test2", assetManager);
    blockWithDifferentString = createBlockWithPrefab("test:prefabWithDifferentString", prefabWithDifferentString, false, assetManager, blockManager);
    BlockFamily blockFamily = createBlockFamily("test:blockFamily", prefabWithString, assetManager, blockManager);
    Iterator<Block> iterator = blockFamily.getBlocks().iterator();
    blockInFamilyOne = iterator.next();
    blockInFamilyTwo = iterator.next();
    PrefabData retainedPrefabData = new PrefabData();
    retainedPrefabData.addComponent(new RetainedOnBlockChangeComponent(3));
    Prefab retainedPrefab = assetManager.loadAsset(new ResourceUrn("test:retainedPrefab"), retainedPrefabData, Prefab.class);
    blockWithRetainedComponent = createBlockWithPrefab("test:blockWithRetainedComponent", retainedPrefab, false, assetManager, blockManager);
    worldProvider.initialise();
}
Also used : EngineEntityManager(org.terasology.engine.entitySystem.entity.internal.EngineEntityManager) AssetManager(org.terasology.gestalt.assets.management.AssetManager) PrefabData(org.terasology.engine.entitySystem.prefab.PrefabData) RetainedOnBlockChangeComponent(org.terasology.unittest.stubs.RetainedOnBlockChangeComponent) BlockManager(org.terasology.engine.world.block.BlockManager) Block(org.terasology.engine.world.block.Block) BlockFamily(org.terasology.engine.world.block.family.BlockFamily) EntityAwareWorldProvider(org.terasology.engine.world.internal.EntityAwareWorldProvider) ResourceUrn(org.terasology.gestalt.assets.ResourceUrn) Prefab(org.terasology.engine.entitySystem.prefab.Prefab) WorldProviderCoreStub(org.terasology.engine.testUtil.WorldProviderCoreStub) BeforeEach(org.junit.jupiter.api.BeforeEach)

Example 3 with BlockManager

use of org.terasology.engine.world.block.BlockManager in project Terasology by MovingBlocks.

the class HeadlessEnvironment method setupStorageManager.

@Override
protected void setupStorageManager() throws IOException {
    ModuleManager moduleManager = context.get(ModuleManager.class);
    EngineEntityManager engineEntityManager = context.get(EngineEntityManager.class);
    BlockManager blockManager = context.get(BlockManager.class);
    RecordAndReplaySerializer recordAndReplaySerializer = context.get(RecordAndReplaySerializer.class);
    Path savePath = PathManager.getInstance().getSavePath("world1");
    RecordAndReplayUtils recordAndReplayUtils = new RecordAndReplayUtils();
    RecordAndReplayCurrentStatus recordAndReplayCurrentStatus = context.get(RecordAndReplayCurrentStatus.class);
    ModuleEnvironment environment = context.get(ModuleManager.class).getEnvironment();
    context.put(BlockFamilyLibrary.class, new BlockFamilyLibrary(environment, context));
    ExtraBlockDataManager extraDataManager = context.get(ExtraBlockDataManager.class);
    context.put(StorageManager.class, new ReadWriteStorageManager(savePath, moduleManager.getEnvironment(), engineEntityManager, blockManager, extraDataManager, recordAndReplaySerializer, recordAndReplayUtils, recordAndReplayCurrentStatus));
}
Also used : EngineEntityManager(org.terasology.engine.entitySystem.entity.internal.EngineEntityManager) Path(java.nio.file.Path) BlockManager(org.terasology.engine.world.block.BlockManager) RecordAndReplayUtils(org.terasology.engine.recording.RecordAndReplayUtils) ModuleEnvironment(org.terasology.gestalt.module.ModuleEnvironment) BlockFamilyLibrary(org.terasology.engine.world.block.family.BlockFamilyLibrary) RecordAndReplayCurrentStatus(org.terasology.engine.recording.RecordAndReplayCurrentStatus) ReadWriteStorageManager(org.terasology.engine.persistence.internal.ReadWriteStorageManager) ModuleManager(org.terasology.engine.core.module.ModuleManager) ExtraBlockDataManager(org.terasology.engine.world.chunks.blockdata.ExtraBlockDataManager) RecordAndReplaySerializer(org.terasology.engine.recording.RecordAndReplaySerializer)

Example 4 with BlockManager

use of org.terasology.engine.world.block.BlockManager in project Terasology by MovingBlocks.

the class InitialiseRemoteWorld method step.

@Override
public boolean step() {
    // TODO: These shouldn't be done here, nor so strongly tied to the world renderer
    LocalPlayer localPlayer = new LocalPlayer();
    localPlayer.setRecordAndReplayClasses(context.get(DirectionAndOriginPosRecorderList.class), context.get(RecordAndReplayCurrentStatus.class));
    context.put(LocalPlayer.class, localPlayer);
    BlockManager blockManager = context.get(BlockManager.class);
    ExtraBlockDataManager extraDataManager = context.get(ExtraBlockDataManager.class);
    RemoteChunkProvider chunkProvider = new RemoteChunkProvider(blockManager, localPlayer);
    WorldProviderCoreImpl worldProviderCore = new WorldProviderCoreImpl(gameManifest.getWorldInfo(TerasologyConstants.MAIN_WORLD), chunkProvider, blockManager.getBlock(BlockManager.UNLOADED_ID), context);
    EntityAwareWorldProvider entityWorldProvider = new EntityAwareWorldProvider(worldProviderCore, context);
    WorldProvider worldProvider = new WorldProviderWrapper(entityWorldProvider, extraDataManager);
    context.put(WorldProvider.class, worldProvider);
    context.put(BlockEntityRegistry.class, entityWorldProvider);
    context.get(ComponentSystemManager.class).register(entityWorldProvider, "engine:BlockEntityRegistry");
    DefaultCelestialSystem celestialSystem = new DefaultCelestialSystem(new BasicCelestialModel(), context);
    context.put(CelestialSystem.class, celestialSystem);
    context.get(ComponentSystemManager.class).register(celestialSystem);
    // Init. a new world
    context.put(BackdropProvider.class, new Skysphere(context));
    RenderingSubsystemFactory engineSubsystemFactory = context.get(RenderingSubsystemFactory.class);
    WorldRenderer worldRenderer = engineSubsystemFactory.createWorldRenderer(context);
    float reflectionHeight = context.get(NetworkSystem.class).getServer().getInfo().getReflectionHeight();
    worldRenderer.getActiveCamera().setReflectionHeight(reflectionHeight);
    context.put(WorldRenderer.class, worldRenderer);
    // TODO: These shouldn't be done here, nor so strongly tied to the world renderer
    context.put(Camera.class, worldRenderer.getActiveCamera());
    context.get(NetworkSystem.class).setRemoteWorldProvider(chunkProvider);
    return true;
}
Also used : LocalPlayer(org.terasology.engine.logic.players.LocalPlayer) WorldProviderWrapper(org.terasology.engine.world.internal.WorldProviderWrapper) NetworkSystem(org.terasology.engine.network.NetworkSystem) WorldProviderCoreImpl(org.terasology.engine.world.internal.WorldProviderCoreImpl) ExtraBlockDataManager(org.terasology.engine.world.chunks.blockdata.ExtraBlockDataManager) EntityAwareWorldProvider(org.terasology.engine.world.internal.EntityAwareWorldProvider) DefaultCelestialSystem(org.terasology.engine.world.sun.DefaultCelestialSystem) RenderingSubsystemFactory(org.terasology.engine.core.subsystem.RenderingSubsystemFactory) WorldRenderer(org.terasology.engine.rendering.world.WorldRenderer) ComponentSystemManager(org.terasology.engine.core.ComponentSystemManager) DirectionAndOriginPosRecorderList(org.terasology.engine.recording.DirectionAndOriginPosRecorderList) BasicCelestialModel(org.terasology.engine.world.sun.BasicCelestialModel) BlockManager(org.terasology.engine.world.block.BlockManager) Skysphere(org.terasology.engine.rendering.backdrop.Skysphere) EntityAwareWorldProvider(org.terasology.engine.world.internal.EntityAwareWorldProvider) WorldProvider(org.terasology.engine.world.WorldProvider) RecordAndReplayCurrentStatus(org.terasology.engine.recording.RecordAndReplayCurrentStatus) RemoteChunkProvider(org.terasology.engine.world.chunks.remoteChunkProvider.RemoteChunkProvider)

Example 5 with BlockManager

use of org.terasology.engine.world.block.BlockManager in project Terasology by MovingBlocks.

the class TerasologyTestingEnvironment method setup.

@BeforeEach
public void setup() throws Exception {
    context.put(ModuleManager.class, moduleManager);
    RecordAndReplayCurrentStatus recordAndReplayCurrentStatus = context.get(RecordAndReplayCurrentStatus.class);
    mockTime = mock(EngineTime.class);
    context.put(Time.class, mockTime);
    NetworkSystemImpl networkSystem = new NetworkSystemImpl(mockTime, context);
    context.put(Game.class, new Game());
    context.put(NetworkSystem.class, networkSystem);
    EntitySystemSetupUtil.addReflectionBasedLibraries(context);
    EntitySystemSetupUtil.addEntityManagementRelatedClasses(context);
    engineEntityManager = context.get(EngineEntityManager.class);
    // 'mock' added to avoid hiding a field
    BlockManager mockBlockManager = context.get(BlockManager.class);
    ExtraBlockDataManager extraDataManager = context.get(ExtraBlockDataManager.class);
    RecordedEventStore recordedEventStore = new RecordedEventStore();
    RecordAndReplayUtils recordAndReplayUtils = new RecordAndReplayUtils();
    context.put(RecordAndReplayUtils.class, recordAndReplayUtils);
    CharacterStateEventPositionMap characterStateEventPositionMap = new CharacterStateEventPositionMap();
    context.put(CharacterStateEventPositionMap.class, characterStateEventPositionMap);
    DirectionAndOriginPosRecorderList directionAndOriginPosRecorderList = new DirectionAndOriginPosRecorderList();
    context.put(DirectionAndOriginPosRecorderList.class, directionAndOriginPosRecorderList);
    RecordAndReplaySerializer recordAndReplaySerializer = new RecordAndReplaySerializer(engineEntityManager, recordedEventStore, recordAndReplayUtils, characterStateEventPositionMap, directionAndOriginPosRecorderList, moduleManager, context.get(TypeRegistry.class));
    context.put(RecordAndReplaySerializer.class, recordAndReplaySerializer);
    Path savePath = PathManager.getInstance().getSavePath("world1");
    context.put(StorageManager.class, new ReadWriteStorageManager(savePath, moduleManager.getEnvironment(), engineEntityManager, mockBlockManager, extraDataManager, recordAndReplaySerializer, recordAndReplayUtils, recordAndReplayCurrentStatus));
    ComponentSystemManager componentSystemManager = new ComponentSystemManager(context);
    context.put(ComponentSystemManager.class, componentSystemManager);
    LoadPrefabs prefabLoadStep = new LoadPrefabs(context);
    boolean complete = false;
    prefabLoadStep.begin();
    while (!complete) {
        complete = prefabLoadStep.step();
    }
    context.get(ComponentSystemManager.class).initialise();
    context.put(Console.class, new ConsoleImpl(context));
}
Also used : EngineEntityManager(org.terasology.engine.entitySystem.entity.internal.EngineEntityManager) Path(java.nio.file.Path) ConsoleImpl(org.terasology.engine.logic.console.ConsoleImpl) EngineTime(org.terasology.engine.core.EngineTime) RecordedEventStore(org.terasology.engine.recording.RecordedEventStore) ExtraBlockDataManager(org.terasology.engine.world.chunks.blockdata.ExtraBlockDataManager) TypeRegistry(org.terasology.reflection.TypeRegistry) NetworkSystemImpl(org.terasology.engine.network.internal.NetworkSystemImpl) RecordAndReplaySerializer(org.terasology.engine.recording.RecordAndReplaySerializer) ComponentSystemManager(org.terasology.engine.core.ComponentSystemManager) DirectionAndOriginPosRecorderList(org.terasology.engine.recording.DirectionAndOriginPosRecorderList) Game(org.terasology.engine.game.Game) LoadPrefabs(org.terasology.engine.core.modes.loadProcesses.LoadPrefabs) BlockManager(org.terasology.engine.world.block.BlockManager) RecordAndReplayUtils(org.terasology.engine.recording.RecordAndReplayUtils) RecordAndReplayCurrentStatus(org.terasology.engine.recording.RecordAndReplayCurrentStatus) ReadWriteStorageManager(org.terasology.engine.persistence.internal.ReadWriteStorageManager) CharacterStateEventPositionMap(org.terasology.engine.recording.CharacterStateEventPositionMap) BeforeEach(org.junit.jupiter.api.BeforeEach)

Aggregations

BlockManager (org.terasology.engine.world.block.BlockManager)9 EngineEntityManager (org.terasology.engine.entitySystem.entity.internal.EngineEntityManager)5 RecordAndReplayCurrentStatus (org.terasology.engine.recording.RecordAndReplayCurrentStatus)5 ExtraBlockDataManager (org.terasology.engine.world.chunks.blockdata.ExtraBlockDataManager)5 ModuleManager (org.terasology.engine.core.module.ModuleManager)4 DirectionAndOriginPosRecorderList (org.terasology.engine.recording.DirectionAndOriginPosRecorderList)4 RecordAndReplaySerializer (org.terasology.engine.recording.RecordAndReplaySerializer)4 RecordAndReplayUtils (org.terasology.engine.recording.RecordAndReplayUtils)4 Path (java.nio.file.Path)3 BeforeEach (org.junit.jupiter.api.BeforeEach)3 ComponentSystemManager (org.terasology.engine.core.ComponentSystemManager)3 ReadWriteStorageManager (org.terasology.engine.persistence.internal.ReadWriteStorageManager)3 WorldProvider (org.terasology.engine.world.WorldProvider)3 WorldInfo (org.terasology.engine.world.internal.WorldInfo)3 RenderingSubsystemFactory (org.terasology.engine.core.subsystem.RenderingSubsystemFactory)2 Game (org.terasology.engine.game.Game)2 LocalPlayer (org.terasology.engine.logic.players.LocalPlayer)2 NetworkSystem (org.terasology.engine.network.NetworkSystem)2 CharacterStateEventPositionMap (org.terasology.engine.recording.CharacterStateEventPositionMap)2 RecordedEventStore (org.terasology.engine.recording.RecordedEventStore)2