use of org.terasology.engine.world.block.loader.BlockFamilyDefinitionData in project Terasology by MovingBlocks.
the class StorageManagerTest method setup.
@BeforeEach
public void setup(@TempDir Path tempHome) throws Exception {
super.setup();
PathManager.getInstance().useOverrideHomePath(tempHome);
savePath = PathManager.getInstance().getSavePath("testSave");
assert !Files.isRegularFile(tempHome.resolve("global.dat"));
entityManager = context.get(EngineEntityManager.class);
moduleEnvironment = mock(ModuleEnvironment.class);
blockManager = context.get(BlockManager.class);
extraDataManager = context.get(ExtraBlockDataManager.class);
ModuleManager moduleManager = mock(ModuleManager.class);
when(moduleManager.getEnvironment()).thenReturn(moduleEnvironment);
RecordedEventStore recordedEventStore = new RecordedEventStore();
recordAndReplayUtils = new RecordAndReplayUtils();
CharacterStateEventPositionMap characterStateEventPositionMap = new CharacterStateEventPositionMap();
DirectionAndOriginPosRecorderList directionAndOriginPosRecorderList = new DirectionAndOriginPosRecorderList();
recordAndReplaySerializer = new RecordAndReplaySerializer(entityManager, recordedEventStore, recordAndReplayUtils, characterStateEventPositionMap, directionAndOriginPosRecorderList, moduleManager, mock(TypeRegistry.class));
recordAndReplayCurrentStatus = context.get(RecordAndReplayCurrentStatus.class);
esm = new ReadWriteStorageManager(savePath, moduleEnvironment, entityManager, blockManager, extraDataManager, false, recordAndReplaySerializer, recordAndReplayUtils, recordAndReplayCurrentStatus);
context.put(StorageManager.class, esm);
this.character = entityManager.create();
Client client = createClientMock(PLAYER_ID, character);
NetworkSystem networkSystem = mock(NetworkSystem.class);
when(networkSystem.getMode()).thenReturn(NetworkMode.NONE);
when(networkSystem.getPlayers()).thenReturn(Arrays.asList(client));
context.put(NetworkSystem.class, networkSystem);
AssetManager assetManager = context.get(AssetManager.class);
BlockFamilyDefinitionData data = new BlockFamilyDefinitionData();
data.setBlockFamily(SymmetricFamily.class);
assetManager.loadAsset(new ResourceUrn("test:testblock"), data, BlockFamilyDefinition.class);
assetManager.loadAsset(new ResourceUrn("test:testblock2"), data, BlockFamilyDefinition.class);
testBlock = context.get(BlockManager.class).getBlock("test:testblock");
testBlock2 = context.get(BlockManager.class).getBlock("test:testblock2");
context.put(ChunkProvider.class, mock(ChunkProvider.class));
WorldProvider worldProvider = mock(WorldProvider.class);
when(worldProvider.getWorldInfo()).thenReturn(new WorldInfo());
context.put(WorldProvider.class, worldProvider);
}
use of org.terasology.engine.world.block.loader.BlockFamilyDefinitionData in project Terasology by MovingBlocks.
the class EntityAwareWorldProviderTest method createBlockWithPrefab.
private Block createBlockWithPrefab(String urn, Prefab prefab, boolean keepActive, AssetManager assetManager, BlockManager blockManager) {
BlockFamilyDefinitionData data = new BlockFamilyDefinitionData();
data.setBlockFamily(SymmetricFamily.class);
data.getBaseSection().getEntity().setPrefab(prefab);
data.getBaseSection().getEntity().setKeepActive(keepActive);
assetManager.loadAsset(new ResourceUrn(urn), data, BlockFamilyDefinition.class);
return blockManager.getBlock(urn);
}
use of org.terasology.engine.world.block.loader.BlockFamilyDefinitionData in project Terasology by MovingBlocks.
the class EntityAwareWorldProviderTest method createBlockFamily.
private BlockFamily createBlockFamily(String urn, Prefab prefab, AssetManager assetManager, BlockManager blockManager) {
BlockFamilyDefinitionData data = new BlockFamilyDefinitionData();
data.setBlockFamily(HorizontalFamily.class);
data.getBaseSection().getEntity().setKeepActive(true);
data.getBaseSection().getEntity().setPrefab(prefab);
assetManager.loadAsset(new ResourceUrn(urn), data, BlockFamilyDefinition.class);
return blockManager.getBlockFamily(urn);
}
use of org.terasology.engine.world.block.loader.BlockFamilyDefinitionData in project Terasology by MovingBlocks.
the class InternalLightGeneratorTest method setup.
@BeforeEach
public void setup() throws Exception {
super.setup();
AssetManager assetManager = CoreRegistry.get(AssetManager.class);
blockManager = new BlockManagerImpl(new NullWorldAtlas(), assetManager);
CoreRegistry.put(BlockManager.class, blockManager);
airBlock = blockManager.getBlock(BlockManager.AIR_ID);
extraDataManager = new ExtraBlockDataManager();
BlockFamilyDefinitionData solidData = new BlockFamilyDefinitionData();
solidData.getBaseSection().setDisplayName("Stone");
solidData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
solidData.getBaseSection().setTranslucent(false);
solidData.setBlockFamily(SymmetricFamily.class);
assetManager.loadAsset(new ResourceUrn("engine:stone"), solidData, BlockFamilyDefinition.class);
solidBlock = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:stone")));
BlockFamilyDefinitionData fullLightData = new BlockFamilyDefinitionData();
fullLightData.getBaseSection().setDisplayName("Torch");
fullLightData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
fullLightData.getBaseSection().setLuminance(Chunks.MAX_LIGHT);
fullLightData.setBlockFamily(SymmetricFamily.class);
assetManager.loadAsset(new ResourceUrn("engine:torch"), fullLightData, BlockFamilyDefinition.class);
fullLight = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:torch")));
}
use of org.terasology.engine.world.block.loader.BlockFamilyDefinitionData in project Terasology by MovingBlocks.
the class TerasologyEngine method initAssets.
private void initAssets() {
// cast lambdas explicitly to avoid inconsistent compiler behavior wrt. type inference
assetTypeManager.createAssetType(Prefab.class, PojoPrefab::new, "prefabs");
assetTypeManager.createAssetType(BlockShape.class, BlockShapeImpl::new, "shapes");
assetTypeManager.createAssetType(BlockSounds.class, BlockSounds::new, "blockSounds");
assetTypeManager.createAssetType(BlockTile.class, BlockTile::new, "blockTiles");
AssetType<BlockFamilyDefinition, BlockFamilyDefinitionData> blockFamilyDefinitionAssetType = assetTypeManager.createAssetType(BlockFamilyDefinition.class, BlockFamilyDefinition::new, "blocks");
assetTypeManager.getAssetFileDataProducer(blockFamilyDefinitionAssetType).addAssetFormat(new BlockFamilyDefinitionFormat(assetTypeManager.getAssetManager()));
assetTypeManager.createAssetType(UISkinAsset.class, UISkinAsset::new, "skins");
assetTypeManager.createAssetType(BehaviorTree.class, BehaviorTree::new, "behaviors");
assetTypeManager.createAssetType(UIElement.class, UIElement::new, "ui");
assetTypeManager.createAssetType(ByteBufferAsset.class, ByteBufferAsset::new, "mesh");
for (EngineSubsystem subsystem : allSubsystems) {
subsystem.registerCoreAssetTypes(assetTypeManager);
}
}
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