use of org.terasology.engine.rendering.assets.mesh.MeshBuilder in project Terasology by MovingBlocks.
the class AABBRenderer method generateDisplayListSolid.
private void generateDisplayListSolid() {
MeshBuilder builder = new MeshBuilder();
builder.addBox(aabb.extent(new Vector3f()).mul(-1.0f), aabb.extent(new Vector3f()).mul(2.0f), 0.0f, 0.0f).setTextureMapper(new MeshBuilder.TextureMapper() {
@Override
public void initialize(Vector3fc offset, Vector3fc size) {
}
@Override
public Vector2fc map(int vertexIndex, float u, float v) {
switch(vertexIndex) {
// Front face
case 0:
return new Vector2f(0f, 1f);
case 1:
return new Vector2f(1f, 1f);
case 2:
return new Vector2f(1f, 1);
case 3:
return new Vector2f(0f, 1);
// Back face
case 4:
return new Vector2f(1f, 1f);
case 5:
return new Vector2f(1f, 1);
case 6:
return new Vector2f(0f, 1);
case 7:
return new Vector2f(0f, 1f);
// Top face
case 8:
return new Vector2f(1f, 0f);
case 9:
return new Vector2f(1f, 1f);
case 10:
return new Vector2f(0f, 1f);
case 11:
return new Vector2f(0f, 0f);
// Bottom face
case 12:
return new Vector2f(1f, 0f);
case 13:
return new Vector2f(0f, 0f);
case 14:
return new Vector2f(0f, 1f);
case 15:
return new Vector2f(1f, 1f);
// Right face
case 16:
return new Vector2f(1f, 1f);
case 17:
return new Vector2f(1f, 1);
case 18:
return new Vector2f(0f, 1);
case 19:
return new Vector2f(0f, 1f);
// Left face
case 20:
return new Vector2f(0f, 0f);
case 21:
return new Vector2f(1f, 0f);
case 22:
return new Vector2f(1f, 1.0f);
case 23:
return new Vector2f(0f, 1.0f);
default:
throw new RuntimeException("Unreachable state.");
}
}
});
for (int x = 0; x < 24; x++) {
builder.addColor(new Color(solidColor.x, solidColor.y, solidColor.z, solidColor.w));
}
solidMesh = builder.build();
}
use of org.terasology.engine.rendering.assets.mesh.MeshBuilder in project Terasology by MovingBlocks.
the class LwjglCanvasRenderer method drawTexture.
@Override
public void drawTexture(UITextureRegion texture, Colorc color, ScaleMode mode, Rectanglei absoluteRegionRectangle, float ux, float uy, float uw, float uh, float alpha) {
if (!((TextureRegion) texture).getTexture().isLoaded()) {
return;
}
Rectanglei absoluteRegion = new Rectanglei(absoluteRegionRectangle);
if (!currentTextureCropRegion.equals(requestedCropRegion) && !(currentTextureCropRegion.containsRectangle(absoluteRegion) && requestedCropRegion.containsRectangle(absoluteRegion))) {
textureMat.setFloat4(CROPPING_BOUNDARIES_PARAM, requestedCropRegion.minX, requestedCropRegion.maxX, requestedCropRegion.minY, requestedCropRegion.maxY);
currentTextureCropRegion = requestedCropRegion;
}
Vector2f scale = mode.scaleForRegion(absoluteRegionRectangle, texture.getWidth(), texture.getHeight());
Rectanglef textureArea = new Rectanglef(texture.getRegion());
Mesh mesh = billboard;
switch(mode) {
case TILED:
{
Vector2i textureSize = texture.size();
TextureCacheKey key = new TextureCacheKey(textureSize, new Vector2i(absoluteRegion.getSizeX(), absoluteRegion.getSizeY()));
usedTextures.add(key);
mesh = cachedTextures.get(key);
if (mesh == null || mesh.isDisposed()) {
MeshBuilder builder = new MeshBuilder();
addTiles(builder, absoluteRegion, FULL_REGION, textureSize, FULL_REGION);
mesh = builder.build();
cachedTextures.put(key, mesh);
}
textureMat.setFloat2("scale", scale);
textureMat.setFloat2("offset", absoluteRegion.minX, absoluteRegion.minY);
textureMat.setFloat2("texOffset", textureArea.minX + ux * textureArea.getSizeX(), textureArea.minY + uy * textureArea.getSizeY());
textureMat.setFloat2("texSize", uw * textureArea.getSizeX(), uh * textureArea.getSizeY());
break;
}
case SCALE_FILL:
{
textureMat.setFloat2("offset", absoluteRegion.minX, absoluteRegion.minY);
textureMat.setFloat2("scale", absoluteRegion.getSizeX(), absoluteRegion.getSizeY());
float texBorderX = (scale.x - absoluteRegion.getSizeX()) / scale.x * uw;
float texBorderY = (scale.y - absoluteRegion.getSizeY()) / scale.y * uh;
textureMat.setFloat2("texOffset", textureArea.minX + (ux + 0.5f * texBorderX) * textureArea.getSizeX(), textureArea.minY + (uy + 0.5f * texBorderY) * textureArea.getSizeY());
textureMat.setFloat2("texSize", (uw - texBorderX) * textureArea.getSizeX(), (uh - texBorderY) * textureArea.getSizeY());
break;
}
default:
{
textureMat.setFloat2("scale", scale);
textureMat.setFloat2("offset", absoluteRegion.minX + 0.5f * (absoluteRegion.getSizeX() - scale.x), absoluteRegion.minY + 0.5f * (absoluteRegion.getSizeY() - scale.y));
textureMat.setFloat2("texOffset", textureArea.minX + ux * textureArea.getSizeX(), textureArea.minY + uy * textureArea.getSizeY());
textureMat.setFloat2("texSize", uw * textureArea.getSizeX(), uh * textureArea.getSizeY());
break;
}
}
textureMat.setTexture("tex", ((TextureRegion) texture).getTexture());
textureMat.setFloat4("color", color.rf(), color.gf(), color.bf(), color.af() * alpha);
textureMat.setMatrix4("projectionMatrix", projMatrix);
textureMat.setMatrix4("modelViewMatrix", modelMatrixStack);
textureMat.bindTextures();
mesh.render();
}
use of org.terasology.engine.rendering.assets.mesh.MeshBuilder in project Terasology by MovingBlocks.
the class LwjglCanvasRenderer method drawTextureBordered.
@Override
public void drawTextureBordered(UITextureRegion texture, Rectanglei regionRectangle, Border border, boolean tile, float ux, float uy, float uw, float uh, float alpha) {
if (!((TextureRegion) texture).getTexture().isLoaded()) {
return;
}
Rectanglei region = new Rectanglei(regionRectangle);
if (!currentTextureCropRegion.equals(requestedCropRegion) && !(currentTextureCropRegion.containsRectangle(region) && requestedCropRegion.containsRectangle(region))) {
textureMat.setFloat4(CROPPING_BOUNDARIES_PARAM, requestedCropRegion.minX, requestedCropRegion.maxX, requestedCropRegion.minY, requestedCropRegion.maxY);
currentTextureCropRegion = requestedCropRegion;
}
Vector2i textureSize = new Vector2i(TeraMath.ceilToInt(texture.getWidth() * uw), TeraMath.ceilToInt(texture.getHeight() * uh));
TextureCacheKey key = new TextureCacheKey(textureSize, new Vector2i(region.getSizeX(), region.getSizeY()), border, tile);
usedTextures.add(key);
Mesh mesh = cachedTextures.get(key);
if (mesh == null || mesh.isDisposed()) {
MeshBuilder builder = new MeshBuilder();
float topTex = (float) border.getTop() / textureSize.y;
float leftTex = (float) border.getLeft() / textureSize.x;
float bottomTex = 1f - (float) border.getBottom() / textureSize.y;
float rightTex = 1f - (float) border.getRight() / textureSize.x;
int centerHoriz = region.getSizeX() - border.getTotalWidth();
int centerVert = region.getSizeY() - border.getTotalHeight();
float top = (float) border.getTop() / region.getSizeY();
float left = (float) border.getLeft() / region.getSizeX();
float bottom = 1f - (float) border.getBottom() / region.getSizeY();
float right = 1f - (float) border.getRight() / region.getSizeX();
if (border.getTop() != 0) {
if (border.getLeft() != 0) {
addRectPoly(builder, 0, 0, left, top, 0, 0, leftTex, topTex);
}
if (tile) {
addTiles(builder, new Rectanglei(border.getLeft(), 0).setSize(centerHoriz, border.getTop()), new Rectanglef(left, 0, right, top), new Vector2i(textureSize.x - border.getTotalWidth(), border.getTop()), new Rectanglef(leftTex, 0, rightTex, topTex));
} else {
addRectPoly(builder, left, 0, right, top, leftTex, 0, rightTex, topTex);
}
if (border.getRight() != 0) {
addRectPoly(builder, right, 0, 1, top, rightTex, 0, 1, topTex);
}
}
if (border.getLeft() != 0) {
if (tile) {
addTiles(builder, new Rectanglei(0, border.getTop()).setSize(border.getLeft(), centerVert), new Rectanglef(0, top, left, bottom), new Vector2i(border.getLeft(), textureSize.y - border.getTotalHeight()), new Rectanglef(0, topTex, leftTex, bottomTex));
} else {
addRectPoly(builder, 0, top, left, bottom, 0, topTex, leftTex, bottomTex);
}
}
if (tile) {
addTiles(builder, new Rectanglei(border.getLeft(), border.getTop()).setSize(centerHoriz, centerVert), new Rectanglef(left, top, right, bottom), new Vector2i(textureSize.x - border.getTotalWidth(), textureSize.y - border.getTotalHeight()), new Rectanglef(leftTex, topTex, rightTex, bottomTex));
} else {
addRectPoly(builder, left, top, right, bottom, leftTex, topTex, rightTex, bottomTex);
}
if (border.getRight() != 0) {
if (tile) {
addTiles(builder, new Rectanglei(region.getSizeX() - border.getRight(), border.getTop()).setSize(border.getRight(), centerVert), new Rectanglef(right, top, 1, bottom), new Vector2i(border.getRight(), textureSize.y - border.getTotalHeight()), new Rectanglef(rightTex, topTex, 1, bottomTex));
} else {
addRectPoly(builder, right, top, 1, bottom, rightTex, topTex, 1, bottomTex);
}
}
if (border.getBottom() != 0) {
if (border.getLeft() != 0) {
addRectPoly(builder, 0, bottom, left, 1, 0, bottomTex, leftTex, 1);
}
if (tile) {
addTiles(builder, new Rectanglei(border.getLeft(), region.getSizeY() - border.getBottom()).setSize(centerHoriz, border.getBottom()), new Rectanglef(left, bottom, right, 1), new Vector2i(textureSize.x - border.getTotalWidth(), border.getBottom()), new Rectanglef(leftTex, bottomTex, rightTex, 1));
} else {
addRectPoly(builder, left, bottom, right, 1, leftTex, bottomTex, rightTex, 1);
}
if (border.getRight() != 0) {
addRectPoly(builder, right, bottom, 1, 1, rightTex, bottomTex, 1, 1);
}
}
mesh = builder.build();
cachedTextures.put(key, mesh);
}
textureMat.setFloat2("scale", region.getSizeX(), region.getSizeY());
textureMat.setFloat2("offset", region.minX, region.minY);
Rectanglef textureArea = texture.getRegion();
textureMat.setFloat2("texOffset", textureArea.minX + ux * textureArea.lengthX(), textureArea.minY + uy * textureArea.lengthY());
textureMat.setFloat2("texSize", uw * textureArea.lengthX(), uh * textureArea.lengthY());
textureMat.setTexture("tex", ((TextureRegion) texture).getTexture());
textureMat.setFloat4("color", 1, 1, 1, alpha);
textureMat.bindTextures();
mesh.render();
}
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