use of org.terasology.entitySystem.event.ReceiveEvent in project Terasology by MovingBlocks.
the class InteractionSystem method onScreenLayerClosed.
/**
* The method listens for the event that the user closes the screen of the current interaction target.
* <p>
* When it happens then it cancels the interaction.
*/
@ReceiveEvent(components = { ClientComponent.class })
public void onScreenLayerClosed(ScreenLayerClosedEvent event, EntityRef container, ClientComponent clientComponent) {
EntityRef character = clientComponent.character;
ResourceUrn activeInteractionScreenUri = InteractionUtil.getActiveInteractionScreenUri(character);
if ((activeInteractionScreenUri != null) && (activeInteractionScreenUri.equals(event.getClosedScreenUri()))) {
InteractionUtil.cancelInteractionAsClient(clientComponent.character);
}
}
use of org.terasology.entitySystem.event.ReceiveEvent in project Terasology by MovingBlocks.
the class InteractionSystem method onInteractionStartPredicted.
@ReceiveEvent(components = { InteractionScreenComponent.class })
public void onInteractionStartPredicted(InteractionStartPredicted event, EntityRef container, InteractionScreenComponent interactionScreenComponent) {
EntityRef investigator = event.getInstigator();
CharacterComponent characterComponent = investigator.getComponent(CharacterComponent.class);
if (characterComponent == null) {
logger.error("Interaction start predicted for entity without character component");
return;
}
ClientComponent controller = characterComponent.controller.getComponent(ClientComponent.class);
if (controller != null && controller.local) {
nuiManager.closeAllScreens();
nuiManager.pushScreen(interactionScreenComponent.screen);
}
}
use of org.terasology.entitySystem.event.ReceiveEvent in project Terasology by MovingBlocks.
the class DoorSystem method placeDoor.
@ReceiveEvent(components = { DoorComponent.class, ItemComponent.class })
public void placeDoor(ActivateEvent event, EntityRef entity) {
DoorComponent door = entity.getComponent(DoorComponent.class);
BlockComponent targetBlockComp = event.getTarget().getComponent(BlockComponent.class);
if (targetBlockComp == null) {
event.consume();
return;
}
Vector3f horizDir = new Vector3f(event.getDirection());
horizDir.y = 0;
Side facingDir = Side.inDirection(horizDir);
if (!facingDir.isHorizontal()) {
event.consume();
return;
}
Vector3f offset = new Vector3f(event.getHitPosition());
offset.sub(targetBlockComp.getPosition().toVector3f());
Side offsetDir = Side.inDirection(offset);
Vector3i primePos = new Vector3i(targetBlockComp.getPosition());
primePos.add(offsetDir.getVector3i());
Block primeBlock = worldProvider.getBlock(primePos);
if (!primeBlock.isReplacementAllowed()) {
event.consume();
return;
}
Block belowBlock = worldProvider.getBlock(primePos.x, primePos.y - 1, primePos.z);
Block aboveBlock = worldProvider.getBlock(primePos.x, primePos.y + 1, primePos.z);
// Determine top and bottom blocks
Vector3i bottomBlockPos;
Vector3i topBlockPos;
if (belowBlock.isReplacementAllowed()) {
bottomBlockPos = new Vector3i(primePos.x, primePos.y - 1, primePos.z);
topBlockPos = primePos;
} else if (aboveBlock.isReplacementAllowed()) {
bottomBlockPos = primePos;
topBlockPos = new Vector3i(primePos.x, primePos.y + 1, primePos.z);
} else {
event.consume();
return;
}
Side attachSide = determineAttachSide(facingDir, offsetDir, bottomBlockPos, topBlockPos);
if (attachSide == null) {
event.consume();
return;
}
Side closedSide = facingDir.reverse();
if (closedSide == attachSide || closedSide.reverse() == attachSide) {
closedSide = attachSide.yawClockwise(1);
}
Block newBottomBlock = door.bottomBlockFamily.getBlockForPlacement(worldProvider, blockEntityRegistry, bottomBlockPos, closedSide, Side.TOP);
Block newTopBlock = door.topBlockFamily.getBlockForPlacement(worldProvider, blockEntityRegistry, bottomBlockPos, closedSide, Side.TOP);
Map<Vector3i, Block> blockMap = new HashMap<>();
blockMap.put(bottomBlockPos, newBottomBlock);
blockMap.put(topBlockPos, newTopBlock);
PlaceBlocks blockEvent = new PlaceBlocks(blockMap, event.getInstigator());
worldProvider.getWorldEntity().send(blockEvent);
if (!blockEvent.isConsumed()) {
EntityRef newDoor = entityManager.create(door.doorRegionPrefab);
entity.removeComponent(MeshComponent.class);
newDoor.addComponent(new BlockRegionComponent(Region3i.createBounded(bottomBlockPos, topBlockPos)));
Vector3f doorCenter = bottomBlockPos.toVector3f();
doorCenter.y += 0.5f;
newDoor.addComponent(new LocationComponent(doorCenter));
DoorComponent newDoorComp = newDoor.getComponent(DoorComponent.class);
newDoorComp.closedSide = closedSide;
newDoorComp.openSide = attachSide.reverse();
newDoorComp.isOpen = false;
newDoor.saveComponent(newDoorComp);
newDoor.send(new PlaySoundEvent(Assets.getSound("engine:PlaceBlock").get(), 0.5f));
logger.info("Closed Side: {}", newDoorComp.closedSide);
logger.info("Open Side: {}", newDoorComp.openSide);
newDoor.send(new DoorPlacedEvent(event.getInstigator()));
}
}
use of org.terasology.entitySystem.event.ReceiveEvent in project Terasology by MovingBlocks.
the class DoorSystem method closeDoor.
@ReceiveEvent
public void closeDoor(CloseDoorEvent event, EntityRef player) {
EntityRef entity = event.getDoorEntity();
DoorComponent door = entity.getComponent(DoorComponent.class);
Side newSide = door.closedSide;
BlockRegionComponent regionComp = entity.getComponent(BlockRegionComponent.class);
Block bottomBlock = door.bottomBlockFamily.getBlockForPlacement(worldProvider, blockEntityRegistry, regionComp.region.min(), newSide, Side.TOP);
worldProvider.setBlock(regionComp.region.min(), bottomBlock);
Block topBlock = door.topBlockFamily.getBlockForPlacement(worldProvider, blockEntityRegistry, regionComp.region.max(), newSide, Side.TOP);
worldProvider.setBlock(regionComp.region.max(), topBlock);
if (door.closeSound != null) {
entity.send(new PlaySoundEvent(door.closeSound, 1f));
}
door.isOpen = false;
entity.saveComponent(door);
}
use of org.terasology.entitySystem.event.ReceiveEvent in project Terasology by MovingBlocks.
the class ExplosionAuthoritySystem method onActivateFuseOnBlock.
@ReceiveEvent(components = ItemComponent.class)
public void onActivateFuseOnBlock(ActivateEvent event, EntityRef entityRef, TimedExplosionComponent timedExplosionComponent) {
if (event.getTarget().hasComponent(BlockComponent.class) && event.getTarget().hasComponent(ExplosionActionComponent.class) && !event.getTarget().hasComponent(TimedExplosionComponent.class)) {
Optional<StaticSound> fuseBurningSound = Assets.getSound("core:FuseBurning");
if (fuseBurningSound.isPresent()) {
event.getTarget().send(new PlaySoundEvent(fuseBurningSound.get(), 1f));
}
// add a timed explosion to the block so that it stays active
event.getTarget().addComponent(new TimedExplosionComponent());
delayManager.addDelayedAction(event.getTarget(), DELAYED_EXPLOSION_ACTION_ID, timedExplosionComponent.fuseTimeMs);
}
}
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