use of pcgen.cdom.base.CDOMListObject in project pcgen by PCGen.
the class PCClass method inheritAttributesFrom.
/*
* REFACTOR Some derivative of this method will be in PCClass only as part
* of the factory creation of a PCClassLevel... or perhaps in PCClassLevel
* so it can steal some information from other PCClassLevels of that
* PCClass. Either way, this will be far from its current form in the final
* solution.
*/
/*
* CONSIDER Why does this not inherit classSkillChoices?
*/
public void inheritAttributesFrom(final PCClass otherClass) {
Boolean hbss = otherClass.get(ObjectKey.HAS_BONUS_SPELL_STAT);
if (hbss != null) {
put(ObjectKey.HAS_BONUS_SPELL_STAT, hbss);
CDOMSingleRef<PCStat> bss = otherClass.get(ObjectKey.BONUS_SPELL_STAT);
if (bss != null) {
put(ObjectKey.BONUS_SPELL_STAT, bss);
}
}
Boolean usbs = otherClass.get(ObjectKey.USE_SPELL_SPELL_STAT);
if (usbs != null) {
put(ObjectKey.USE_SPELL_SPELL_STAT, usbs);
}
Boolean cwss = otherClass.get(ObjectKey.CASTER_WITHOUT_SPELL_STAT);
if (cwss != null) {
put(ObjectKey.CASTER_WITHOUT_SPELL_STAT, cwss);
}
CDOMSingleRef<PCStat> ss = otherClass.get(ObjectKey.SPELL_STAT);
if (ss != null) {
put(ObjectKey.SPELL_STAT, ss);
}
TransitionChoice<CDOMListObject<Spell>> slc = otherClass.get(ObjectKey.SPELLLIST_CHOICE);
if (slc != null) {
put(ObjectKey.SPELLLIST_CHOICE, slc);
}
List<QualifiedObject<CDOMReference<Equipment>>> e = otherClass.getListFor(ListKey.EQUIPMENT);
if (e != null) {
addAllToListFor(ListKey.EQUIPMENT, e);
}
List<WeaponProfProvider> wp = otherClass.getListFor(ListKey.WEAPONPROF);
if (wp != null) {
addAllToListFor(ListKey.WEAPONPROF, wp);
}
QualifiedObject<Boolean> otherWP = otherClass.get(ObjectKey.HAS_DEITY_WEAPONPROF);
if (otherWP != null) {
put(ObjectKey.HAS_DEITY_WEAPONPROF, otherWP);
}
List<ArmorProfProvider> ap = otherClass.getListFor(ListKey.AUTO_ARMORPROF);
if (ap != null) {
addAllToListFor(ListKey.AUTO_ARMORPROF, ap);
}
List<ShieldProfProvider> sp = otherClass.getListFor(ListKey.AUTO_SHIELDPROF);
if (sp != null) {
addAllToListFor(ListKey.AUTO_SHIELDPROF, sp);
}
List<BonusObj> bonusList = otherClass.getListFor(ListKey.BONUS);
if (bonusList != null) {
addAllToListFor(ListKey.BONUS, bonusList);
}
try {
ownBonuses(this);
} catch (CloneNotSupportedException ce) {
// TODO Auto-generated catch block
ce.printStackTrace();
}
for (VariableKey vk : otherClass.getVariableKeys()) {
put(vk, otherClass.get(vk));
}
if (otherClass.containsListFor(ListKey.CSKILL)) {
removeListFor(ListKey.CSKILL);
addAllToListFor(ListKey.CSKILL, otherClass.getListFor(ListKey.CSKILL));
}
if (otherClass.containsListFor(ListKey.LOCALCCSKILL)) {
removeListFor(ListKey.LOCALCCSKILL);
addAllToListFor(ListKey.LOCALCCSKILL, otherClass.getListFor(ListKey.LOCALCCSKILL));
}
removeListFor(ListKey.KIT_CHOICE);
addAllToListFor(ListKey.KIT_CHOICE, otherClass.getSafeListFor(ListKey.KIT_CHOICE));
remove(ObjectKey.REGION_CHOICE);
if (otherClass.containsKey(ObjectKey.REGION_CHOICE)) {
put(ObjectKey.REGION_CHOICE, otherClass.get(ObjectKey.REGION_CHOICE));
}
removeListFor(ListKey.SAB);
addAllToListFor(ListKey.SAB, otherClass.getSafeListFor(ListKey.SAB));
/*
* TODO Does this need to have things from the Class Level objects?
* I don't think so based on deferred processing of levels...
*/
addAllToListFor(ListKey.DAMAGE_REDUCTION, otherClass.getListFor(ListKey.DAMAGE_REDUCTION));
for (CDOMReference<Vision> ref : otherClass.getSafeListMods(Vision.VISIONLIST)) {
for (AssociatedPrereqObject apo : otherClass.getListAssociations(Vision.VISIONLIST, ref)) {
putToList(Vision.VISIONLIST, ref, apo);
}
}
/*
* TODO This is a clone problem, but works for now - thpr 10/3/08
*/
if (otherClass instanceof SubClass) {
levelMap.clear();
copyLevelsFrom(otherClass);
}
addAllToListFor(ListKey.NATURAL_WEAPON, otherClass.getListFor(ListKey.NATURAL_WEAPON));
put(ObjectKey.LEVEL_HITDIE, otherClass.get(ObjectKey.LEVEL_HITDIE));
}
use of pcgen.cdom.base.CDOMListObject in project pcgen by PCGen.
the class SpellListTokenTest method testUnparseMultiple.
/*
* TODO Need to figure out who's responsibility this is!
*/
// @Test
// public void testUnparseBadList() throws PersistenceLayerException
// {
// Language wp1 = construct(primaryContext, "TestWP1");
// ReferenceChoiceSet<Language> rcs = buildRCS(CDOMDirectSingleRef
// .getRef(wp1), primaryContext.ref
// .getCDOMAllReference(getTargetClass()));
// assertFalse(rcs.getGroupingState().isValid());
// PersistentTransitionChoice<Language> tc = buildTC(rcs);
// tc.setChoiceActor(subtoken);
// primaryProf.put(ObjectKey.CHOOSE_LANGAUTO, tc);
// assertBadUnparse();
// }
@Test
public void testUnparseMultiple() throws PersistenceLayerException {
ClassSpellList wp1 = construct(primaryContext, "TestWP1");
ClassSpellList wp2 = construct(primaryContext, "TestWP2");
PersistentTransitionChoice<CDOMListObject<Spell>> tc = buildChoice(CDOMDirectSingleRef.getRef(wp1), CDOMDirectSingleRef.getRef(wp2));
primaryProf.put(ObjectKey.SPELLLIST_CHOICE, tc);
String[] unparsed = getToken().unparse(primaryContext, primaryProf);
expectSingle(unparsed, "1|TestWP1|TestWP2");
}
use of pcgen.cdom.base.CDOMListObject in project pcgen by PCGen.
the class SpelllistToken method unparse.
@Override
public String[] unparse(LoadContext context, PCClass pcc) {
TransitionChoice<CDOMListObject<Spell>> grantChanges = context.getObjectContext().getObject(pcc, ObjectKey.SPELLLIST_CHOICE);
if (grantChanges == null) {
// Zero indicates no Token
return null;
}
StringBuilder sb = new StringBuilder();
Formula count = grantChanges.getCount();
if (count == null) {
context.addWriteMessage("Unable to find " + getTokenName() + " Count");
return null;
}
sb.append(count);
sb.append(Constants.PIPE);
sb.append(grantChanges.getChoices().getLSTformat().replaceAll(Constants.COMMA, Constants.PIPE));
return new String[] { sb.toString() };
}
use of pcgen.cdom.base.CDOMListObject in project pcgen by PCGen.
the class SpelllistToken method parseTokenWithSeparator.
@Override
protected ParseResult parseTokenWithSeparator(LoadContext context, PCClass pcc, String value) {
StringTokenizer tok = new StringTokenizer(value, Constants.PIPE);
Formula count = FormulaFactory.getFormulaFor(tok.nextToken());
if (!count.isValid()) {
return new ParseResult.Fail("Count in " + getTokenName() + " was not valid: " + count.toString(), context);
}
if (!count.isStatic() || count.resolveStatic().intValue() <= 0) {
return new ParseResult.Fail("Count in " + getTokenName() + " must be > 0", context);
}
if (!tok.hasMoreTokens()) {
return new ParseResult.Fail(getTokenName() + " must have a | separating " + "count from the list of possible values: " + value, context);
}
List<CDOMReference<? extends CDOMListObject<Spell>>> refs = new ArrayList<>();
while (tok.hasMoreTokens()) {
String token = tok.nextToken();
CDOMReference<? extends CDOMListObject<Spell>> ref;
if (Constants.LST_ALL.equals(token)) {
ref = context.getReferenceContext().getCDOMAllReference(SPELLLIST_CLASS);
} else if (token.startsWith("DOMAIN.")) {
ref = context.getReferenceContext().getCDOMReference(DOMAINSPELLLIST_CLASS, token.substring(7));
} else {
ref = context.getReferenceContext().getCDOMReference(SPELLLIST_CLASS, token);
}
refs.add(ref);
}
PrimitiveChoiceSet<CDOMListObject<Spell>> rcs = new SpellReferenceChoiceSet(refs);
if (!rcs.getGroupingState().isValid()) {
return new ParseResult.Fail("Non-sensical " + getTokenName() + ": Contains ANY and a specific reference: " + value, context);
}
ChoiceSet<? extends CDOMListObject<Spell>> cs = new ChoiceSet<>(getTokenName(), rcs);
cs.setTitle("Select class whose list of spells this class will use");
TransitionChoice<CDOMListObject<Spell>> tc = new ConcreteTransitionChoice<>(cs, count);
context.getObjectContext().put(pcc, ObjectKey.SPELLLIST_CHOICE, tc);
tc.setRequired(false);
return ParseResult.SUCCESS;
}
use of pcgen.cdom.base.CDOMListObject in project pcgen by PCGen.
the class SpellListTokenTest method testUnparseBadCount.
@Test
public void testUnparseBadCount() throws PersistenceLayerException {
ClassSpellList wp1 = construct(primaryContext, "TestWP1");
ReferenceChoiceSet<ClassSpellList> rcs = new ReferenceChoiceSet<>(Collections.singletonList(CDOMDirectSingleRef.getRef(wp1)));
ChoiceSet<ClassSpellList> cs = new ChoiceSet<>(token.getTokenName(), rcs);
cs.setTitle("Pick a ClassSpellList");
PersistentTransitionChoice<CDOMListObject<Spell>> tc1 = new ConcretePersistentTransitionChoice<>(cs, null);
primaryProf.put(ObjectKey.SPELLLIST_CHOICE, tc1);
assertBadUnparse();
}
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