use of pcgen.facade.core.HandedFacade in project pcgen by PCGen.
the class CharacterFacadeImpl method refreshRaceRelatedFields.
private void refreshRaceRelatedFields() {
race.set(charDisplay.getRace());
if (charDisplay.getRace() != null) {
for (HandedFacade handsFacade : availHands) {
if (handsFacade.toString().equals(charDisplay.getHanded())) {
handedness.set(handsFacade);
break;
}
}
for (GenderFacade pcGender : availGenders) {
if (pcGender.equals(charDisplay.getGenderObject())) {
gender.set(pcGender);
break;
}
}
}
refreshClassLevelModel();
refreshStatScores();
age.set(charDisplay.getAge());
updateAgeCategoryForAge();
refreshHeightWeight();
characterAbilities.rebuildAbilityLists();
currentXP.set(charDisplay.getXP());
xpForNextlevel.set(charDisplay.minXPForNextECL());
xpTableName.set(charDisplay.getXPTableName());
hpRef.set(theCharacter.hitPoints());
alignment.set(charDisplay.getPCAlignment());
refreshAvailableTempBonuses();
companionSupportFacade.refreshCompanionData();
updateLevelTodo();
buildAvailableDomainsList();
spellSupportFacade.refreshAvailableKnownSpells();
updateScorePurchasePool(false);
refreshEquipment();
if (charDisplay.getRace() == null || Constants.NONESELECTED.equals(charDisplay.getRace().getKeyName())) {
todoManager.addTodo(new TodoFacadeImpl(Tab.SUMMARY, "Race", "in_irTodoRace", 100));
} else {
todoManager.removeTodo("in_irTodoRace");
}
}
use of pcgen.facade.core.HandedFacade in project pcgen by PCGen.
the class CharacterFacadeImpl method initForCharacter.
/**
*
*/
private void initForCharacter() {
// Calculate any active bonuses
theCharacter.preparePCForOutput();
todoManager = new TodoManager();
infoFactory = new Gui2InfoFactory(theCharacter);
characterAbilities = new CharacterAbilities(theCharacter, delegate, dataSet, todoManager);
descriptionFacade = new DescriptionFacadeImpl(theCharacter);
spellSupportFacade = new SpellSupportFacadeImpl(theCharacter, delegate, dataSet, todoManager, this);
name = new DefaultReferenceFacade<>(charDisplay.getName());
file = new DefaultReferenceFacade<>(new File(charDisplay.getFileName()));
companionSupportFacade = new CompanionSupportFacadeImpl(theCharacter, todoManager, name, file, this);
availTempBonuses = new DefaultListFacade<>();
refreshAvailableTempBonuses();
appliedTempBonuses = new DefaultListFacade<>();
buildAppliedTempBonusList();
kitList = new DefaultListFacade<>();
refreshKitList();
statScoreMap = new HashMap<>();
for (StatFacade stat : dataSet.getStats()) {
if (stat instanceof PCStat) {
statScoreMap.put(stat, ChannelCompatibility.getStatScore(theCharacter.getCharID(), (PCStat) stat));
} else {
statScoreMap.put(stat, new DefaultReferenceFacade<>());
}
}
File portraitFile = null;
if (!StringUtils.isEmpty(charDisplay.getPortraitPath())) {
portraitFile = new File(charDisplay.getPortraitPath());
}
portrait = new DefaultReferenceFacade<>(portraitFile);
cropRect = new RectangleReference(charDisplay.getPortraitThumbnailRect());
characterType = new DefaultReferenceFacade<>(charDisplay.getCharacterType());
previewSheet = new DefaultReferenceFacade<>(charDisplay.getPreviewSheet());
skillFilter = new DefaultReferenceFacade<>(charDisplay.getSkillFilter());
tabName = new DefaultReferenceFacade<>(charDisplay.getTabName());
playersName = new DefaultReferenceFacade<>(charDisplay.getPlayersName());
race = new DefaultReferenceFacade<>(charDisplay.getRace());
raceList = new DefaultListFacade<>();
if (charDisplay.getRace() != null && charDisplay.getRace() != Globals.s_EMPTYRACE) {
raceList.addElement(charDisplay.getRace());
}
handedness = new DefaultReferenceFacade<>();
gender = new DefaultReferenceFacade<>();
availHands = new DefaultListFacade<>();
availGenders = new DefaultListFacade<>();
for (Handed handed : Handed.values()) {
availHands.addElement(handed);
}
for (Gender gender : Gender.values()) {
availGenders.addElement(gender);
}
if (charDisplay.getRace() != null) {
for (HandedFacade handsFacade : availHands) {
if (handsFacade.equals(charDisplay.getHandedObject())) {
handedness.set(handsFacade);
break;
}
}
for (GenderFacade pcGender : availGenders) {
if (pcGender.equals(charDisplay.getGenderObject())) {
gender.set(pcGender);
break;
}
}
}
alignment = new DefaultReferenceFacade<>(charDisplay.getPCAlignment());
age = new DefaultReferenceFacade<>(charDisplay.getAge());
ageCategory = new DefaultReferenceFacade<>();
updateAgeCategoryForAge();
currentXP = new DefaultReferenceFacade<>(charDisplay.getXP());
xpListener = new XPListener();
FacetLibrary.getFacet(XPFacet.class).addDataFacetChangeListener(xpListener);
xpForNextlevel = new DefaultReferenceFacade<>(charDisplay.minXPForNextECL());
xpTableName = new DefaultReferenceFacade<>(charDisplay.getXPTableName());
hpRef = new DefaultReferenceFacade<>(theCharacter.hitPoints());
skinColor = new DefaultReferenceFacade<>(charDisplay.getSafeStringFor(PCStringKey.SKINCOLOR));
hairColor = new DefaultReferenceFacade<>(charDisplay.getSafeStringFor(PCStringKey.HAIRCOLOR));
eyeColor = new DefaultReferenceFacade<>(charDisplay.getSafeStringFor(PCStringKey.EYECOLOR));
weightRef = new DefaultReferenceFacade<>();
heightRef = new DefaultReferenceFacade<>();
refreshHeightWeight();
purchasedEquip = new EquipmentListFacadeImpl(theCharacter.getEquipmentMasterList());
autoEquipListener = new AutoEquipListener();
FacetLibrary.getFacet(AutoEquipmentFacet.class).addDataFacetChangeListener(autoEquipListener);
carriedWeightRef = new DefaultReferenceFacade<>();
loadRef = new DefaultReferenceFacade<>();
weightLimitRef = new DefaultReferenceFacade<>();
equipSet = new DefaultReferenceFacade<>();
equipmentSets = new DefaultListFacade<>();
initEquipSet();
GameMode game = (GameMode) dataSet.getGameMode();
rollMethodRef = new DefaultReferenceFacade<>(game.getRollMethod());
charLevelsFacade = new CharacterLevelsFacadeImpl(theCharacter, delegate, todoManager, dataSet, this);
pcClasses = new ArrayList<>();
pcClassLevels = new DefaultListFacade<>();
refreshClassLevelModel();
charLevelsFacade.addHitPointListener(this);
deity = new DefaultReferenceFacade<>(charDisplay.getDeity());
domains = new DefaultListFacade<>();
maxDomains = new DefaultReferenceFacade<>(theCharacter.getMaxCharacterDomains());
remainingDomains = new DefaultReferenceFacade<>(theCharacter.getMaxCharacterDomains() - domains.getSize());
availDomains = new DefaultListFacade<>();
buildAvailableDomainsList();
templates = new DefaultListFacade<>(charDisplay.getDisplayVisibleTemplateList());
templateListener = new TemplateListener();
FacetLibrary.getFacet(TemplateFacet.class).addDataFacetChangeListener(templateListener);
initTodoList();
statTotalLabelText = new DefaultReferenceFacade<>();
statTotalText = new DefaultReferenceFacade<>();
modTotalLabelText = new DefaultReferenceFacade<>();
modTotalText = new DefaultReferenceFacade<>();
updateScorePurchasePool(false);
languages = new DefaultListFacade<>();
numBonusLang = new DefaultReferenceFacade<>(0);
numSkillLang = new DefaultReferenceFacade<>(0);
refreshLanguageList();
langListener = new LanguageListener();
FacetLibrary.getFacet(LanguageFacet.class).addDataFacetChangeListener(langListener);
purchasedEquip.addListListener(spellSupportFacade);
purchasedEquip.addEquipmentListListener(spellSupportFacade);
fundsRef = new DefaultReferenceFacade<>(theCharacter.getGold());
wealthRef = new DefaultReferenceFacade<>(theCharacter.totalValue());
gearBuySellSchemeRef = new DefaultReferenceFacade<>(findGearBuySellRate());
allowDebt = false;
}
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