use of pcgen.util.enumeration.AttackType in project pcgen by PCGen.
the class PCClass method clone.
@Override
public PCClass clone() {
PCClass aClass = null;
try {
aClass = (PCClass) super.clone();
List<KnownSpellIdentifier> ksl = getListFor(ListKey.KNOWN_SPELLS);
if (ksl != null) {
aClass.removeListFor(ListKey.KNOWN_SPELLS);
for (KnownSpellIdentifier ksi : ksl) {
aClass.addToListFor(ListKey.KNOWN_SPELLS, ksi);
}
}
Map<AttackType, Integer> acmap = getMapFor(MapKey.ATTACK_CYCLE);
if (acmap != null && !acmap.isEmpty()) {
aClass.removeMapFor(MapKey.ATTACK_CYCLE);
for (Map.Entry<AttackType, Integer> me : acmap.entrySet()) {
aClass.addToMapFor(MapKey.ATTACK_CYCLE, me.getKey(), me.getValue());
}
}
aClass.levelMap = new TreeMap<>();
for (Map.Entry<Integer, PCClassLevel> me : levelMap.entrySet()) {
aClass.levelMap.put(me.getKey(), me.getValue().clone());
}
} catch (CloneNotSupportedException exc) {
ShowMessageDelegate.showMessageDialog(exc.getMessage(), Constants.APPLICATION_NAME, MessageType.ERROR);
}
return aClass;
}
use of pcgen.util.enumeration.AttackType in project pcgen by PCGen.
the class AttackToken method getToken.
/**
* @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler)
*/
@Override
public String getToken(String tokenSource, PlayerCharacter pc, ExportHandler eh) {
String retString = "";
StringTokenizer aTok = new StringTokenizer(tokenSource, ".");
aTok.nextToken();
if (aTok.hasMoreTokens()) {
String attackTypeString = aTok.nextToken();
String modifier = aTok.hasMoreTokens() ? aTok.nextToken() : "";
String format = aTok.hasMoreTokens() ? aTok.nextToken() : "";
AttackType attackType = AttackType.valueOf(attackTypeString);
retString = AttackInfo.getAttackInfo(pc, attackType, modifier);
// SHORT means we only return the first attack bonus
if ("SHORT".equalsIgnoreCase(format)) {
int sepPos = retString.indexOf('/');
if (sepPos >= 0) {
retString = retString.substring(0, sepPos);
}
}
}
return retString;
}
use of pcgen.util.enumeration.AttackType in project pcgen by PCGen.
the class AttackcycleToken method parseTokenWithSeparator.
@Override
protected ParseResult parseTokenWithSeparator(LoadContext context, PCClass pcc, String value) {
StringTokenizer aTok = new StringTokenizer(value, Constants.PIPE);
if (aTok.countTokens() % 2 != 0) {
return new ParseResult.Fail(getTokenName() + " must have an even number of arguments.", context);
}
while (aTok.hasMoreTokens()) {
AttackType at = AttackType.getInstance(aTok.nextToken());
if (AttackType.GRAPPLE.equals(at)) {
return new ParseResult.Fail("Error: Cannot Set Attack Cycle " + "for GRAPPLE Attack Type", context);
}
String cycle = aTok.nextToken();
try {
Integer i = Integer.parseInt(cycle);
if (i <= 0) {
return new ParseResult.Fail("Invalid " + getTokenName() + ": " + value + " Cycle " + cycle + " must be a positive integer.", context);
}
context.getObjectContext().put(pcc, MapKey.ATTACK_CYCLE, at, i);
/*
* This is a bit of a hack - it is designed to account for the
* fact that the BAB tag in ATTACKCYCLE actually impacts both
* ATTACK.MELEE and ATTACK.GRAPPLE ... therefore, one method of
* handing this (which is done here) is to actually allow the
* pcgen.core code to keep the 4 attack type view (MELEE,
* RANGED, UNARMED, GRAPPLE) by simply loading the attackCycle
* for MELEE into GRAPPLE. This is done in the hope that this is
* a more flexible solution for potential future requirements
* for other attack types (rather than treating GRAPPLE as a
* special case throughout the core code) - thpr Nov 1, 2006
*/
if (at.equals(AttackType.MELEE)) {
context.getObjectContext().put(pcc, MapKey.ATTACK_CYCLE, AttackType.GRAPPLE, i);
}
} catch (NumberFormatException e) {
return new ParseResult.Fail("Invalid " + getTokenName() + ": " + value + " Cycle " + cycle + " must be a (positive) integer.", context);
}
}
return ParseResult.SUCCESS;
}
use of pcgen.util.enumeration.AttackType in project pcgen by PCGen.
the class AttackcycleToken method unparse.
@Override
public String[] unparse(LoadContext context, PCClass pcc) {
MapChanges<AttackType, Integer> changes = context.getObjectContext().getMapChanges(pcc, MapKey.ATTACK_CYCLE);
if (changes == null || changes.isEmpty()) {
return null;
}
Set<String> set = new TreeSet<>();
Integer grappleValue = null;
Integer meleeValue = null;
Map<AttackType, Integer> added = changes.getAdded();
for (Map.Entry<AttackType, Integer> me : added.entrySet()) {
AttackType attackType = me.getKey();
Integer value = me.getValue();
if (value != null) {
if (value <= 0) {
context.addWriteMessage("Invalid " + getTokenName() + ": " + value + " Cycle " + attackType + " must be a positive integer.");
return null;
}
if (attackType.equals(AttackType.GRAPPLE)) {
grappleValue = value;
} else {
if (attackType.equals(AttackType.MELEE)) {
meleeValue = value;
}
set.add(new StringBuilder().append(attackType.getIdentifier()).append(Constants.PIPE).append(value).toString());
}
}
}
if (grappleValue != null) {
// Validate same as MELEE
if (!grappleValue.equals(meleeValue)) {
context.addWriteMessage("Grapple Attack Cycle (" + grappleValue + ") MUST be equal to " + "Melee Attack Cycle (" + meleeValue + ") because it is not stored");
return null;
}
}
if (set.isEmpty()) {
//OK, someone set keys with no values
return null;
}
return new String[] { StringUtil.join(set, Constants.PIPE) };
}
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