use of riskyken.armourersWorkshop.client.gui.controls.GuiCustomSlider in project Armourers-Workshop by RiskyKen.
the class GuiHologramProjectorTabAngle method initGui.
@Override
public void initGui(int xPos, int yPos, int width, int height) {
super.initGui(xPos, yPos, width, height);
guiLoaded = false;
sliderOffsetX = new GuiCustomSlider(-1, (int) ((width / 2F) - (200 / 2F)) + 10, 30, 178, 10, "X: ", DEGREE, -180D, 180D, tileEntity.getAngleX(), false, true, this);
sliderOffsetY = new GuiCustomSlider(-1, (int) ((width / 2F) - (200 / 2F)) + 10, 45, 178, 10, "Y: ", DEGREE, -180D, 180D, tileEntity.getAngleY(), false, true, this);
sliderOffsetZ = new GuiCustomSlider(-1, (int) ((width / 2F) - (200 / 2F)) + 10, 60, 178, 10, "Z: ", DEGREE, -180D, 180D, tileEntity.getAngleZ(), false, true, this);
sliderOffsetX.setFineTuneButtons(true);
sliderOffsetY.setFineTuneButtons(true);
sliderOffsetZ.setFineTuneButtons(true);
buttonList.add(sliderOffsetX);
buttonList.add(sliderOffsetY);
buttonList.add(sliderOffsetZ);
guiLoaded = true;
}
use of riskyken.armourersWorkshop.client.gui.controls.GuiCustomSlider in project Armourers-Workshop by RiskyKen.
the class GuiHologramProjectorTabOffset method initGui.
@Override
public void initGui(int xPos, int yPos, int width, int height) {
super.initGui(xPos, yPos, width, height);
guiLoaded = false;
sliderOffsetX = new GuiCustomSlider(-1, (int) ((width / 2F) - (200 / 2F)) + 10, 30, 178, 10, "X: ", "", -64D, 64D, tileEntity.getOffsetX(), false, true, this);
sliderOffsetY = new GuiCustomSlider(-1, (int) ((width / 2F) - (200 / 2F)) + 10, 45, 178, 10, "Y: ", "", -64D, 64D, tileEntity.getOffsetY(), false, true, this);
sliderOffsetZ = new GuiCustomSlider(-1, (int) ((width / 2F) - (200 / 2F)) + 10, 60, 178, 10, "Z: ", "", -64D, 64D, tileEntity.getOffsetZ(), false, true, this);
sliderOffsetX.setFineTuneButtons(true);
sliderOffsetY.setFineTuneButtons(true);
sliderOffsetZ.setFineTuneButtons(true);
buttonList.add(sliderOffsetX);
buttonList.add(sliderOffsetY);
buttonList.add(sliderOffsetZ);
guiLoaded = true;
}
use of riskyken.armourersWorkshop.client.gui.controls.GuiCustomSlider in project Armourers-Workshop by RiskyKen.
the class GuiTabArmourerSkinSettings method initGui.
@Override
public void initGui(int xPos, int yPos, int width, int height) {
super.initGui(xPos, yPos, width, height);
String guiName = tileEntity.getInventoryName();
buttonList.clear();
SkinProperties skinProps = tileEntity.getSkinProps();
checkBlockGlowing = new GuiCheckBox(15, 10, 20, GuiHelper.getLocalizedControlName(guiName, "glowing"), SkinProperties.PROP_BLOCK_GLOWING.getValue(skinProps));
checkBlockLadder = new GuiCheckBox(15, 10, 35, GuiHelper.getLocalizedControlName(guiName, "ladder"), SkinProperties.PROP_BLOCK_LADDER.getValue(skinProps));
checkBlockNoCollision = new GuiCheckBox(15, 10, 50, GuiHelper.getLocalizedControlName(guiName, "noCollision"), SkinProperties.PROP_BLOCK_NO_COLLISION.getValue(skinProps));
checkBlockSeat = new GuiCheckBox(15, 10, 65, GuiHelper.getLocalizedControlName(guiName, "seat"), SkinProperties.PROP_BLOCK_SEAT.getValue(skinProps));
checkBlockMultiblock = new GuiCheckBox(15, 10, 80, GuiHelper.getLocalizedControlName(guiName, "multiblock"), SkinProperties.PROP_BLOCK_MULTIBLOCK.getValue(skinProps));
checkBlockBed = new GuiCheckBox(15, 22, 95, GuiHelper.getLocalizedControlName(guiName, "bed"), SkinProperties.PROP_BLOCK_BED.getValue(skinProps));
checkBlockEnderInventory = new GuiCheckBox(15, 10, 110, GuiHelper.getLocalizedControlName(guiName, "enderInventory"), SkinProperties.PROP_BLOCK_ENDER_INVENTORY.getValue(skinProps));
checkBlockInventory = new GuiCheckBox(15, 10, 125, GuiHelper.getLocalizedControlName(guiName, "inventory"), SkinProperties.PROP_BLOCK_INVENTORY.getValue(skinProps));
if (!checkBlockMultiblock.isChecked()) {
checkBlockBed.enabled = false;
checkBlockBed.setIsChecked(false);
} else {
checkBlockBed.enabled = true;
}
// TODO remove to re-enable beds
checkBlockBed.enabled = false;
checkBlockEnderInventory.enabled = !checkBlockInventory.isChecked();
checkBlockInventory.enabled = !checkBlockEnderInventory.isChecked();
if (checkBlockInventory.isChecked()) {
checkBlockEnderInventory.setIsChecked(false);
}
if (checkBlockEnderInventory.isChecked()) {
checkBlockInventory.setIsChecked(false);
}
inventorySize = new GuiInventorySize(10, 158, 9, 6);
inventorySize.setSrc(TEXTURE, 176, 0);
inventorySize.setSelection(SkinProperties.PROP_BLOCK_INVENTORY_WIDTH.getValue(skinProps), SkinProperties.PROP_BLOCK_INVENTORY_HEIGHT.getValue(skinProps));
sliderWingIdleSpeed = new GuiCustomSlider(15, 10, 45, 154, 10, "", "ms", 200D, 10000D, SkinProperties.PROP_WINGS_IDLE_SPEED.getValue(skinProps), false, true, this);
sliderWingFlyingSpeed = new GuiCustomSlider(15, 10, 65, 154, 10, "", "ms", 200D, 10000D, SkinProperties.PROP_WINGS_FLYING_SPEED.getValue(skinProps), false, true, this);
sliderWingMinAngle = new GuiCustomSlider(15, 10, 85, 154, 10, "", DEGREE, -180D, 180D, SkinProperties.PROP_WINGS_MIN_ANGLE.getValue(skinProps), false, true, this);
sliderWingMaxAngle = new GuiCustomSlider(15, 10, 105, 154, 10, "", DEGREE, -180D, 180D, SkinProperties.PROP_WINGS_MAX_ANGLE.getValue(skinProps), false, true, this);
sliderWingIdleSpeed.setFineTuneButtons(true);
sliderWingFlyingSpeed.setFineTuneButtons(true);
sliderWingMinAngle.setFineTuneButtons(true);
sliderWingMaxAngle.setFineTuneButtons(true);
checkArmourOverrideBodyPart = new GuiCheckBox(15, 10, 20, GuiHelper.getLocalizedControlName(guiName, "overrideBodyPart"), SkinProperties.PROP_ARMOUR_OVERRIDE.getValue(skinProps));
checkArmourHideOverlay = new GuiCheckBox(15, 10, 35, GuiHelper.getLocalizedControlName(guiName, "hideOverlay"), SkinProperties.PROP_ARMOUR_HIDE_OVERLAY.getValue(skinProps));
MovementType skinMovmentType = MovementType.valueOf(SkinProperties.PROP_WINGS_MOVMENT_TYPE.getValue(skinProps));
dropDownList = new GuiDropDownList(0, 10, 125, 50, "", this);
for (int i = 0; i < MovementType.values().length; i++) {
MovementType movementType = MovementType.values()[i];
String unlocalizedName = "movmentType." + LibModInfo.ID.toLowerCase() + ":" + movementType.name().toLowerCase();
String localizedName = StatCollector.translateToLocal(unlocalizedName);
dropDownList.addListItem(localizedName, movementType.name(), true);
if (movementType == skinMovmentType) {
dropDownList.setListSelectedIndex(i);
}
}
buttonList.add(checkBlockGlowing);
buttonList.add(checkBlockLadder);
buttonList.add(checkBlockNoCollision);
buttonList.add(checkBlockSeat);
buttonList.add(checkBlockMultiblock);
buttonList.add(checkBlockBed);
buttonList.add(checkBlockInventory);
buttonList.add(checkBlockEnderInventory);
buttonList.add(inventorySize);
buttonList.add(sliderWingIdleSpeed);
buttonList.add(sliderWingFlyingSpeed);
buttonList.add(sliderWingMinAngle);
buttonList.add(sliderWingMaxAngle);
buttonList.add(checkArmourOverrideBodyPart);
buttonList.add(checkArmourHideOverlay);
buttonList.add(dropDownList);
}
use of riskyken.armourersWorkshop.client.gui.controls.GuiCustomSlider in project Armourers-Workshop by RiskyKen.
the class GuiMannequinTabRotations method initGui.
@Override
public void initGui(int xPos, int yPos, int width, int height) {
super.initGui(xPos, yPos, width, height);
guiLoaded = false;
int recX = (int) ((width / 2F) - (ROT_MAN_TEX_WIDTH / 2));
bipedParts[0] = new Rectangle_I_2D(recX + 183, 18, 8, 8);
bipedParts[1] = new Rectangle_I_2D(recX + 183, 27, 8, 12);
bipedParts[2] = new Rectangle_I_2D(recX + 178, 27, 4, 12);
bipedParts[3] = new Rectangle_I_2D(recX + 192, 27, 4, 12);
bipedParts[4] = new Rectangle_I_2D(recX + 182, 40, 4, 12);
bipedParts[5] = new Rectangle_I_2D(recX + 188, 40, 4, 12);
resetRotsButton = new GuiButtonExt(0, width / 2 + 15, 25, 50, 14, GuiHelper.getLocalizedControlName(inventoryName, "reset"));
randomRotsButton = new GuiButtonExt(0, width / 2 + 15, 40, 50, 14, GuiHelper.getLocalizedControlName(inventoryName, "random"));
bipedRotXslider = new GuiCustomSlider(0, (int) ((width / 2F) - (ROT_MAN_TEX_WIDTH / 2F)) + 10, 25, 100, 10, "X: ", "", -180D, 180D, 0D, true, true, this);
bipedRotYslider = new GuiCustomSlider(0, (int) ((width / 2F) - (ROT_MAN_TEX_WIDTH / 2F)) + 10, 25 + 10, 100, 10, "Y: ", "", -180D, 180D, 0D, true, true, this);
bipedRotZslider = new GuiCustomSlider(0, (int) ((width / 2F) - (ROT_MAN_TEX_WIDTH / 2F)) + 10, 25 + 20, 100, 10, "Z: ", "", -180D, 180D, 0D, true, true, this);
if (bipedRotations != null) {
setSliderValue(bipedRotXslider, Math.toDegrees(-bipedRotations.head.rotationX));
setSliderValue(bipedRotYslider, Math.toDegrees(-bipedRotations.head.rotationY));
setSliderValue(bipedRotZslider, Math.toDegrees(-bipedRotations.head.rotationZ));
}
buttonList.add(resetRotsButton);
buttonList.add(randomRotsButton);
buttonList.add(bipedRotXslider);
buttonList.add(bipedRotYslider);
buttonList.add(bipedRotZslider);
bipedPartChange(0);
guiLoaded = true;
}
use of riskyken.armourersWorkshop.client.gui.controls.GuiCustomSlider in project Armourers-Workshop by RiskyKen.
the class GuiHologramProjectorTabRotationOffset method initGui.
@Override
public void initGui(int xPos, int yPos, int width, int height) {
super.initGui(xPos, yPos, width, height);
guiLoaded = false;
sliderOffsetX = new GuiCustomSlider(-1, (int) ((width / 2F) - (200 / 2F)) + 10, 30, 178, 10, "X: ", "", -64D, 64D, tileEntity.getRotationOffsetX(), false, true, this);
sliderOffsetY = new GuiCustomSlider(-1, (int) ((width / 2F) - (200 / 2F)) + 10, 45, 178, 10, "Y: ", "", -64D, 64D, tileEntity.getRotationOffsetY(), false, true, this);
sliderOffsetZ = new GuiCustomSlider(-1, (int) ((width / 2F) - (200 / 2F)) + 10, 60, 178, 10, "Z: ", "", -64D, 64D, tileEntity.getRotationOffsetZ(), false, true, this);
checkShowRotationPoint = new GuiCheckBox(-1, (int) ((width / 2F) - (200 / 2F)) + 10, 75, GuiHelper.getLocalizedControlName(inventoryName, "showRotationPoint"), tileEntity.isShowRotationPoint());
sliderOffsetX.setFineTuneButtons(true);
sliderOffsetY.setFineTuneButtons(true);
sliderOffsetZ.setFineTuneButtons(true);
buttonList.add(sliderOffsetX);
buttonList.add(sliderOffsetY);
buttonList.add(sliderOffsetZ);
buttonList.add(checkShowRotationPoint);
guiLoaded = true;
}
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