use of riskyken.armourersWorkshop.client.gui.controls.GuiInventorySize in project Armourers-Workshop by RiskyKen.
the class GuiTabArmourerSkinSettings method initGui.
@Override
public void initGui(int xPos, int yPos, int width, int height) {
super.initGui(xPos, yPos, width, height);
String guiName = tileEntity.getInventoryName();
buttonList.clear();
SkinProperties skinProps = tileEntity.getSkinProps();
checkBlockGlowing = new GuiCheckBox(15, 10, 20, GuiHelper.getLocalizedControlName(guiName, "glowing"), SkinProperties.PROP_BLOCK_GLOWING.getValue(skinProps));
checkBlockLadder = new GuiCheckBox(15, 10, 35, GuiHelper.getLocalizedControlName(guiName, "ladder"), SkinProperties.PROP_BLOCK_LADDER.getValue(skinProps));
checkBlockNoCollision = new GuiCheckBox(15, 10, 50, GuiHelper.getLocalizedControlName(guiName, "noCollision"), SkinProperties.PROP_BLOCK_NO_COLLISION.getValue(skinProps));
checkBlockSeat = new GuiCheckBox(15, 10, 65, GuiHelper.getLocalizedControlName(guiName, "seat"), SkinProperties.PROP_BLOCK_SEAT.getValue(skinProps));
checkBlockMultiblock = new GuiCheckBox(15, 10, 80, GuiHelper.getLocalizedControlName(guiName, "multiblock"), SkinProperties.PROP_BLOCK_MULTIBLOCK.getValue(skinProps));
checkBlockBed = new GuiCheckBox(15, 22, 95, GuiHelper.getLocalizedControlName(guiName, "bed"), SkinProperties.PROP_BLOCK_BED.getValue(skinProps));
checkBlockEnderInventory = new GuiCheckBox(15, 10, 110, GuiHelper.getLocalizedControlName(guiName, "enderInventory"), SkinProperties.PROP_BLOCK_ENDER_INVENTORY.getValue(skinProps));
checkBlockInventory = new GuiCheckBox(15, 10, 125, GuiHelper.getLocalizedControlName(guiName, "inventory"), SkinProperties.PROP_BLOCK_INVENTORY.getValue(skinProps));
if (!checkBlockMultiblock.isChecked()) {
checkBlockBed.enabled = false;
checkBlockBed.setIsChecked(false);
} else {
checkBlockBed.enabled = true;
}
// TODO remove to re-enable beds
checkBlockBed.enabled = false;
checkBlockEnderInventory.enabled = !checkBlockInventory.isChecked();
checkBlockInventory.enabled = !checkBlockEnderInventory.isChecked();
if (checkBlockInventory.isChecked()) {
checkBlockEnderInventory.setIsChecked(false);
}
if (checkBlockEnderInventory.isChecked()) {
checkBlockInventory.setIsChecked(false);
}
inventorySize = new GuiInventorySize(10, 158, 9, 6);
inventorySize.setSrc(TEXTURE, 176, 0);
inventorySize.setSelection(SkinProperties.PROP_BLOCK_INVENTORY_WIDTH.getValue(skinProps), SkinProperties.PROP_BLOCK_INVENTORY_HEIGHT.getValue(skinProps));
sliderWingIdleSpeed = new GuiCustomSlider(15, 10, 45, 154, 10, "", "ms", 200D, 10000D, SkinProperties.PROP_WINGS_IDLE_SPEED.getValue(skinProps), false, true, this);
sliderWingFlyingSpeed = new GuiCustomSlider(15, 10, 65, 154, 10, "", "ms", 200D, 10000D, SkinProperties.PROP_WINGS_FLYING_SPEED.getValue(skinProps), false, true, this);
sliderWingMinAngle = new GuiCustomSlider(15, 10, 85, 154, 10, "", DEGREE, -180D, 180D, SkinProperties.PROP_WINGS_MIN_ANGLE.getValue(skinProps), false, true, this);
sliderWingMaxAngle = new GuiCustomSlider(15, 10, 105, 154, 10, "", DEGREE, -180D, 180D, SkinProperties.PROP_WINGS_MAX_ANGLE.getValue(skinProps), false, true, this);
sliderWingIdleSpeed.setFineTuneButtons(true);
sliderWingFlyingSpeed.setFineTuneButtons(true);
sliderWingMinAngle.setFineTuneButtons(true);
sliderWingMaxAngle.setFineTuneButtons(true);
checkArmourOverrideBodyPart = new GuiCheckBox(15, 10, 20, GuiHelper.getLocalizedControlName(guiName, "overrideBodyPart"), SkinProperties.PROP_ARMOUR_OVERRIDE.getValue(skinProps));
checkArmourHideOverlay = new GuiCheckBox(15, 10, 35, GuiHelper.getLocalizedControlName(guiName, "hideOverlay"), SkinProperties.PROP_ARMOUR_HIDE_OVERLAY.getValue(skinProps));
MovementType skinMovmentType = MovementType.valueOf(SkinProperties.PROP_WINGS_MOVMENT_TYPE.getValue(skinProps));
dropDownList = new GuiDropDownList(0, 10, 125, 50, "", this);
for (int i = 0; i < MovementType.values().length; i++) {
MovementType movementType = MovementType.values()[i];
String unlocalizedName = "movmentType." + LibModInfo.ID.toLowerCase() + ":" + movementType.name().toLowerCase();
String localizedName = StatCollector.translateToLocal(unlocalizedName);
dropDownList.addListItem(localizedName, movementType.name(), true);
if (movementType == skinMovmentType) {
dropDownList.setListSelectedIndex(i);
}
}
buttonList.add(checkBlockGlowing);
buttonList.add(checkBlockLadder);
buttonList.add(checkBlockNoCollision);
buttonList.add(checkBlockSeat);
buttonList.add(checkBlockMultiblock);
buttonList.add(checkBlockBed);
buttonList.add(checkBlockInventory);
buttonList.add(checkBlockEnderInventory);
buttonList.add(inventorySize);
buttonList.add(sliderWingIdleSpeed);
buttonList.add(sliderWingFlyingSpeed);
buttonList.add(sliderWingMinAngle);
buttonList.add(sliderWingMaxAngle);
buttonList.add(checkArmourOverrideBodyPart);
buttonList.add(checkArmourHideOverlay);
buttonList.add(dropDownList);
}
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