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Example 11 with DecoShrub

use of rtg.api.world.deco.DecoShrub in project Realistic-Terrain-Generation by Team-RTG.

the class RealisticBiomeBYGLushForest method initDecos.

@Override
public void initDecos() {
    DecoFallenTree decoFallenTree = new DecoFallenTree();
    decoFallenTree.getDistribution().setNoiseDivisor(100f);
    decoFallenTree.getDistribution().setNoiseFactor(6f);
    decoFallenTree.getDistribution().setNoiseAddend(0.8f);
    decoFallenTree.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
    decoFallenTree.setLogConditionNoise(0f);
    decoFallenTree.setLogConditionChance(24);
    decoFallenTree.setLogBlock(BlockUtil.getStateLog(2));
    decoFallenTree.setLeavesBlock(BlockUtil.getStateLeaf(2));
    decoFallenTree.setMinSize(3);
    decoFallenTree.setMaxSize(6);
    this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
    DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
    decoBaseBiomeDecorations.setMaxY(100);
    this.addDeco(decoBaseBiomeDecorations);
    DecoShrub decoShrubBirch = new DecoShrub();
    decoShrubBirch.setLogBlock(BlockUtil.getStateLog(2));
    decoShrubBirch.setLeavesBlock(BlockUtil.getStateLeaf(2));
    decoShrubBirch.setMaxY(90);
    decoShrubBirch.setStrengthFactor(6f);
    decoShrubBirch.setChance(4);
    this.addDeco(decoShrubBirch);
    DecoGrass decoGrass = new DecoGrass();
    decoGrass.setMaxY(100);
    decoGrass.setStrengthFactor(6f);
    this.addDeco(decoGrass);
}
Also used : DecoBaseBiomeDecorations(rtg.api.world.deco.DecoBaseBiomeDecorations) DecoShrub(rtg.api.world.deco.DecoShrub) DecoFallenTree(rtg.api.world.deco.DecoFallenTree) DecoGrass(rtg.api.world.deco.DecoGrass)

Example 12 with DecoShrub

use of rtg.api.world.deco.DecoShrub in project Realistic-Terrain-Generation by Team-RTG.

the class RealisticBiomeACDarklandsForest method initDecos.

@Override
public void initDecos() {
    DecoFallenTree decoFallenTree = new DecoFallenTree();
    decoFallenTree.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
    decoFallenTree.setLogConditionNoise(0f);
    decoFallenTree.setLogConditionChance(12);
    decoFallenTree.setLogBlock(ACBlocks.darklands_oak_wood.getDefaultState());
    decoFallenTree.setLeavesBlock(ACBlocks.darklands_oak_leaves.getDefaultState());
    decoFallenTree.setMinSize(2);
    decoFallenTree.setMaxSize(3);
    this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
    DecoShrub decoShrubCustom = new DecoShrub();
    decoShrubCustom.setLogBlock(ACBlocks.darklands_oak_wood.getDefaultState());
    decoShrubCustom.setLeavesBlock(ACBlocks.darklands_oak_leaves.getDefaultState());
    decoShrubCustom.setMaxY(110);
    decoShrubCustom.setNotEqualsZeroChance(3);
    decoShrubCustom.setStrengthFactor(3f);
    this.addDeco(decoShrubCustom);
    DecoGrass decoGrass = new DecoGrass();
    decoGrass.setMaxY(128);
    decoGrass.setStrengthFactor(8f);
    this.addDeco(decoGrass);
    DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
    this.addDeco(decoBaseBiomeDecorations);
}
Also used : DecoBaseBiomeDecorations(rtg.api.world.deco.DecoBaseBiomeDecorations) DecoShrub(rtg.api.world.deco.DecoShrub) DecoFallenTree(rtg.api.world.deco.DecoFallenTree) DecoGrass(rtg.api.world.deco.DecoGrass)

Example 13 with DecoShrub

use of rtg.api.world.deco.DecoShrub in project Realistic-Terrain-Generation by Team-RTG.

the class RealisticBiomeAMWitchwoodForest method initDecos.

@Override
public void initDecos() {
    DecoShrub decoShrub = new DecoShrub();
    decoShrub.setLogBlock(this.witchwoodLogBlock());
    decoShrub.setLeavesBlock(this.witchwoodLeavesBlock());
    decoShrub.setMaxY(110);
    decoShrub.setStrengthFactor(4f);
    decoShrub.setChance(6);
    this.addDeco(decoShrub);
    DecoFallenTree decoFallenTree = new DecoFallenTree();
    decoFallenTree.getDistribution().setNoiseDivisor(80f);
    decoFallenTree.getDistribution().setNoiseFactor(60f);
    decoFallenTree.getDistribution().setNoiseAddend(-15f);
    decoFallenTree.setLogCondition(DecoFallenTree.LogCondition.NOISE_GREATER_AND_RANDOM_CHANCE);
    decoFallenTree.setLogConditionChance(6);
    decoFallenTree.setLogConditionNoise(0f);
    decoFallenTree.setLogBlock(this.witchwoodLogBlock());
    decoFallenTree.setLeavesBlock(this.witchwoodLeavesBlock());
    decoFallenTree.setMinSize(3);
    decoFallenTree.setMaxSize(5);
    this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
    DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
    this.addDeco(decoBaseBiomeDecorations);
    // Grass filler.
    DecoGrass decoGrass = new DecoGrass();
    decoGrass.setMaxY(128);
    decoGrass.setLoops(8);
    this.addDeco(decoGrass);
}
Also used : DecoBaseBiomeDecorations(rtg.api.world.deco.DecoBaseBiomeDecorations) DecoShrub(rtg.api.world.deco.DecoShrub) DecoFallenTree(rtg.api.world.deco.DecoFallenTree) DecoGrass(rtg.api.world.deco.DecoGrass)

Aggregations

DecoShrub (rtg.api.world.deco.DecoShrub)13 DecoBaseBiomeDecorations (rtg.api.world.deco.DecoBaseBiomeDecorations)11 DecoFallenTree (rtg.api.world.deco.DecoFallenTree)8 DecoGrass (rtg.api.world.deco.DecoGrass)7 DecoBoulder (rtg.api.world.deco.DecoBoulder)5 DecoCactus (rtg.api.world.deco.DecoCactus)2 DecoDeadBush (rtg.api.world.deco.DecoDeadBush)2 DecoSingleBiomeDecorations (rtg.api.world.deco.DecoSingleBiomeDecorations)2 DecoCollectionDesertRiver (rtg.api.world.deco.collection.DecoCollectionDesertRiver)2 DecoFlowersRTG (rtg.api.world.deco.DecoFlowersRTG)1 DecoTree (rtg.api.world.deco.DecoTree)1 TreeRTG (rtg.api.world.gen.feature.tree.rtg.TreeRTG)1 TreeRTGSalixMyrtilloides (rtg.api.world.gen.feature.tree.rtg.TreeRTGSalixMyrtilloides)1