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Example 1 with TreeRTGPinusPonderosa

use of rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa in project Realistic-Terrain-Generation by Team-RTG.

the class RealisticBiomeVanillaSwamplandM method initDecos.

@Override
public void initDecos() {
    TreeRTG myrtilloidesTree = new TreeRTGSalixMyrtilloides();
    myrtilloidesTree.setLogBlock(Blocks.LOG.getDefaultState());
    myrtilloidesTree.setLeavesBlock(Blocks.LEAVES.getDefaultState());
    this.addTree(myrtilloidesTree);
    DecoTree decoTrees = new DecoTree(myrtilloidesTree);
    decoTrees.setStrengthNoiseFactorXForLoops(true);
    decoTrees.setStrengthFactorForLoops(1f);
    decoTrees.getDistribution().setNoiseDivisor(80f);
    decoTrees.getDistribution().setNoiseFactor(60f);
    decoTrees.getDistribution().setNoiseAddend(-15f);
    decoTrees.setTreeType(DecoTree.TreeType.RTG_TREE);
    decoTrees.setTreeCondition(DecoTree.TreeCondition.RANDOM_CHANCE);
    decoTrees.setTreeConditionChance(12);
    decoTrees.setMaxY(100);
    this.addDeco(decoTrees);
    TreeRTG ponderosaTree = new TreeRTGPinusPonderosa();
    ponderosaTree.setLogBlock(Blocks.LOG.getDefaultState());
    ponderosaTree.setLeavesBlock(Blocks.LEAVES.getDefaultState());
    ponderosaTree.setMinTrunkSize(3);
    ponderosaTree.setMaxTrunkSize(6);
    ponderosaTree.setMinCrownSize(6);
    ponderosaTree.setMaxCrownSize(14);
    ponderosaTree.setNoLeaves(true);
    this.addTree(ponderosaTree);
    DecoTree deadPineTree = new DecoTree(ponderosaTree);
    deadPineTree.setTreeType(DecoTree.TreeType.RTG_TREE);
    deadPineTree.setTreeCondition(DecoTree.TreeCondition.RANDOM_CHANCE);
    deadPineTree.setTreeConditionChance(18);
    deadPineTree.setMaxY(100);
    this.addDeco(deadPineTree);
    DecoShrub decoShrub = new DecoShrub();
    decoShrub.setMaxY(100);
    decoShrub.setStrengthFactor(3f);
    this.addDeco(decoShrub);
    DecoFallenTree decoFallenTree = new DecoFallenTree();
    decoFallenTree.getDistribution().setNoiseDivisor(80f);
    decoFallenTree.getDistribution().setNoiseFactor(60f);
    decoFallenTree.getDistribution().setNoiseAddend(-15f);
    decoFallenTree.setLogCondition(DecoFallenTree.LogCondition.NOISE_GREATER_AND_RANDOM_CHANCE);
    decoFallenTree.setLogConditionNoise(0f);
    decoFallenTree.setLogConditionChance(6);
    decoFallenTree.setLogBlock(BlockUtil.getStateLog2(1));
    decoFallenTree.setLeavesBlock(BlockUtil.getStateLeaf2(1));
    decoFallenTree.setMinSize(3);
    decoFallenTree.setMaxSize(6);
    this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
    DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
    this.addDeco(decoBaseBiomeDecorations);
    DecoPumpkin decoPumpkin = new DecoPumpkin();
    decoPumpkin.setMaxY(90);
    decoPumpkin.setRandomType(DecoPumpkin.RandomType.X_DIVIDED_BY_STRENGTH);
    decoPumpkin.setRandomFloat(50f);
    this.addDeco(decoPumpkin);
    DecoGrass decoGrass = new DecoGrass();
    decoGrass.setMaxY(128);
    decoGrass.setStrengthFactor(12f);
    this.addDeco(decoGrass);
}
Also used : TreeRTGSalixMyrtilloides(rtg.api.world.gen.feature.tree.rtg.TreeRTGSalixMyrtilloides) TreeRTG(rtg.api.world.gen.feature.tree.rtg.TreeRTG) TreeRTGPinusPonderosa(rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa)

Example 2 with TreeRTGPinusPonderosa

use of rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa in project Realistic-Terrain-Generation by Team-RTG.

the class DecoCollectionForest method tallPineTrees.

private DecoTree tallPineTrees(IBlockState log, IBlockState leaves, float noiseMin, float noiseMax) {
    TreeRTG pinusPonderosa = new TreeRTGPinusPonderosa();
    pinusPonderosa.setLogBlock(log);
    pinusPonderosa.setLeavesBlock(leaves);
    pinusPonderosa.setMinTrunkSize(11);
    pinusPonderosa.setMaxTrunkSize(21);
    pinusPonderosa.setMinCrownSize(15);
    pinusPonderosa.setMaxCrownSize(29);
    this.addTree(pinusPonderosa);
    return new DecoTree(pinusPonderosa).setStrengthFactorForLoops(8f).setTreeType(TreeType.RTG_TREE).setDistribution(forestDistribution).setTreeCondition(TreeCondition.NOISE_BETWEEN_AND_RANDOM_CHANCE).setTreeConditionNoise(noiseMin).setTreeConditionNoise2(noiseMax).setTreeConditionChance(1).setMaxY(85);
}
Also used : TreeRTG(rtg.api.world.gen.feature.tree.rtg.TreeRTG) TreeRTGPinusPonderosa(rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa)

Example 3 with TreeRTGPinusPonderosa

use of rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa in project Realistic-Terrain-Generation by Team-RTG.

the class DecoCollectionIceTrees method tallPineTrees.

private DecoTree tallPineTrees(IBlockState log, IBlockState leaves, float noiseMin, float noiseMax) {
    TreeRTG pinusPonderosa = new TreeRTGPinusPonderosa();
    pinusPonderosa.setLogBlock(log);
    pinusPonderosa.setLeavesBlock(leaves);
    pinusPonderosa.setMinTrunkSize(8);
    pinusPonderosa.setMaxTrunkSize(21);
    pinusPonderosa.setMinCrownSize(13);
    pinusPonderosa.setMaxCrownSize(29);
    ArrayList<IBlockState> validBlocks = pinusPonderosa.getValidGroundBlocks();
    validBlocks.add(Blocks.SNOW.getDefaultState());
    pinusPonderosa.setValidGroundBlocks(validBlocks);
    this.addTree(pinusPonderosa);
    return new DecoTree(pinusPonderosa).setStrengthFactorForLoops(4f).setTreeType(TreeType.RTG_TREE).setDistribution(forestDistribution).setTreeCondition(TreeCondition.NOISE_BETWEEN_AND_RANDOM_CHANCE).setTreeConditionNoise(noiseMin).setTreeConditionNoise2(noiseMax).setTreeConditionChance(2).setMaxY(85);
}
Also used : DecoTree(rtg.api.world.deco.DecoTree) IBlockState(net.minecraft.block.state.IBlockState) TreeRTG(rtg.api.world.gen.feature.tree.rtg.TreeRTG) TreeRTGPinusPonderosa(rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa)

Example 4 with TreeRTGPinusPonderosa

use of rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa in project Realistic-Terrain-Generation by Team-RTG.

the class RealisticBiomeVanillaFlowerForest method initDecos.

@Override
public void initDecos() {
    // First, let's get a few shrubs in to break things up a bit.
    DecoShrub decoShrub = new DecoShrub();
    decoShrub.setMaxY(110);
    decoShrub.setStrengthFactor(4f);
    decoShrub.setChance(3);
    this.addDeco(decoShrub);
    // Flowers are the most aesthetically important feature of this biome, so let's add those next.
    DecoFlowersRTG decoFlowers1 = new DecoFlowersRTG();
    //Only colourful 1-block-tall flowers.
    decoFlowers1.setFlowers(new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 });
    // Lots and lots of flowers!
    decoFlowers1.setStrengthFactor(12f);
    // We're only bothered about surface flowers here.
    decoFlowers1.setHeightType(DecoFlowersRTG.HeightType.GET_HEIGHT_VALUE);
    this.addDeco(decoFlowers1);
    DecoFlowersRTG decoFlowers2 = new DecoFlowersRTG();
    //Only 2-block-tall flowers.
    decoFlowers2.setFlowers(new int[] { 10, 11, 14, 15 });
    // Not as many of these.
    decoFlowers2.setStrengthFactor(2f);
    decoFlowers2.setChance(3);
    // We're only bothered about surface flowers here.
    decoFlowers2.setHeightType(DecoFlowersRTG.HeightType.GET_HEIGHT_VALUE);
    this.addDeco(decoFlowers2);
    // Trees first.
    TreeRTG ponderosaOakTree = new TreeRTGPinusPonderosa();
    ponderosaOakTree.setLogBlock(Blocks.LOG.getDefaultState());
    ponderosaOakTree.setLeavesBlock(Blocks.LEAVES.getDefaultState());
    ponderosaOakTree.setMinTrunkSize(11);
    ponderosaOakTree.setMaxTrunkSize(21);
    ponderosaOakTree.setMinCrownSize(15);
    ponderosaOakTree.setMaxCrownSize(29);
    this.addTree(ponderosaOakTree);
    DecoTree oakPines = new DecoTree(ponderosaOakTree);
    oakPines.setStrengthNoiseFactorForLoops(true);
    oakPines.setTreeType(DecoTree.TreeType.RTG_TREE);
    oakPines.getDistribution().setNoiseDivisor(80f);
    oakPines.getDistribution().setNoiseFactor(60f);
    oakPines.getDistribution().setNoiseAddend(-15f);
    oakPines.setTreeCondition(DecoTree.TreeCondition.ALWAYS_GENERATE);
    oakPines.setTreeConditionNoise(0f);
    oakPines.setTreeConditionChance(1);
    oakPines.setMaxY(140);
    TreeRTG ponderosaSpruceTree = new TreeRTGPinusPonderosa();
    ponderosaSpruceTree.setLogBlock(BlockUtil.getStateLog(1));
    ponderosaSpruceTree.setLeavesBlock(BlockUtil.getStateLeaf(1));
    ponderosaSpruceTree.setMinTrunkSize(11);
    ponderosaSpruceTree.setMaxTrunkSize(21);
    ponderosaSpruceTree.setMinCrownSize(15);
    ponderosaSpruceTree.setMaxCrownSize(29);
    this.addTree(ponderosaSpruceTree);
    DecoTree sprucePines = new DecoTree(ponderosaSpruceTree);
    sprucePines.setStrengthNoiseFactorForLoops(true);
    sprucePines.setTreeType(DecoTree.TreeType.RTG_TREE);
    sprucePines.getDistribution().setNoiseDivisor(80f);
    sprucePines.getDistribution().setNoiseFactor(60f);
    sprucePines.getDistribution().setNoiseAddend(-15f);
    sprucePines.setTreeCondition(DecoTree.TreeCondition.ALWAYS_GENERATE);
    sprucePines.setTreeConditionNoise(0f);
    sprucePines.setTreeConditionChance(1);
    sprucePines.setMaxY(140);
    DecoHelper5050 decoPines = new DecoHelper5050(oakPines, sprucePines);
    this.addDeco(decoPines);
    // More trees.
    this.addDecoCollection(new DecoCollectionSmallPineTreesForest());
    // Not much free space left, so let's give some space to the base biome.
    DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
    decoBaseBiomeDecorations.setNotEqualsZeroChance(4);
    this.addDeco(decoBaseBiomeDecorations);
    // Add some fallen trees of the oak and spruce variety (50/50 distribution).
    DecoFallenTree decoFallenOak = new DecoFallenTree();
    decoFallenOak.setLogCondition(RANDOM_CHANCE);
    decoFallenOak.setLogConditionChance(8);
    decoFallenOak.setMaxY(100);
    decoFallenOak.setLogBlock(Blocks.LOG.getDefaultState());
    decoFallenOak.setLeavesBlock(Blocks.LEAVES.getDefaultState());
    decoFallenOak.setMinSize(3);
    decoFallenOak.setMaxSize(6);
    DecoFallenTree decoFallenSpruce = new DecoFallenTree();
    decoFallenSpruce.setLogCondition(RANDOM_CHANCE);
    decoFallenSpruce.setLogConditionChance(8);
    decoFallenSpruce.setMaxY(100);
    decoFallenSpruce.setLogBlock(BlockUtil.getStateLog(1));
    decoFallenSpruce.setLeavesBlock(BlockUtil.getStateLeaf(1));
    decoFallenSpruce.setMinSize(3);
    decoFallenSpruce.setMaxSize(6);
    DecoHelper5050 decoFallenTree = new DecoHelper5050(decoFallenOak, decoFallenSpruce);
    this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
    // Grass filler.
    DecoGrass decoGrass = new DecoGrass();
    decoGrass.setMaxY(128);
    decoGrass.setStrengthFactor(24f);
    this.addDeco(decoGrass);
}
Also used : DecoHelper5050(rtg.api.world.deco.helper.DecoHelper5050) TreeRTG(rtg.api.world.gen.feature.tree.rtg.TreeRTG) TreeRTGPinusPonderosa(rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa) DecoCollectionSmallPineTreesForest(rtg.api.world.deco.collection.DecoCollectionSmallPineTreesForest)

Example 5 with TreeRTGPinusPonderosa

use of rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa in project Realistic-Terrain-Generation by Team-RTG.

the class RealisticBiomeMFMithwoodForest method initDecos.

@Override
public void initDecos() {
    TreeRTG megaMithwood = new TreeRTGPinusNigra();
    megaMithwood.setLogBlock(mithwoodLogBlock);
    megaMithwood.setLeavesBlock(mithwoodLeavesBlock);
    megaMithwood.setMinTrunkSize(18);
    megaMithwood.setMaxTrunkSize(27);
    megaMithwood.setMinCrownSize(7);
    megaMithwood.setMaxCrownSize(10);
    this.addTree(megaMithwood);
    DecoTree RTGMithwood = new DecoTree(megaMithwood);
    RTGMithwood.setStrengthFactorForLoops(1f);
    RTGMithwood.setStrengthNoiseFactorXForLoops(true);
    RTGMithwood.getDistribution().setNoiseDivisor(100f);
    RTGMithwood.getDistribution().setNoiseFactor(6f);
    RTGMithwood.getDistribution().setNoiseAddend(0.8f);
    RTGMithwood.setTreeType(DecoTree.TreeType.RTG_TREE);
    RTGMithwood.setTreeCondition(DecoTree.TreeCondition.RANDOM_CHANCE);
    RTGMithwood.setTreeConditionChance(12);
    RTGMithwood.setMaxY(100);
    this.addDeco(RTGMithwood);
    TreeRTG megaOak = new TreeRTGPinusNigra();
    megaOak.setLogBlock(Blocks.LOG.getDefaultState());
    megaOak.setLeavesBlock(Blocks.LEAVES.getDefaultState());
    megaOak.setMinTrunkSize(18);
    megaOak.setMaxTrunkSize(27);
    megaOak.setMinCrownSize(7);
    megaOak.setMaxCrownSize(10);
    this.addTree(megaOak);
    DecoTree RTGOak = new DecoTree(megaOak);
    RTGOak.setStrengthFactorForLoops(4f);
    RTGOak.setStrengthNoiseFactorXForLoops(true);
    RTGOak.getDistribution().setNoiseDivisor(100f);
    RTGOak.getDistribution().setNoiseFactor(6f);
    RTGOak.getDistribution().setNoiseAddend(0.8f);
    RTGOak.setTreeType(DecoTree.TreeType.RTG_TREE);
    RTGOak.setTreeCondition(DecoTree.TreeCondition.RANDOM_CHANCE);
    RTGOak.setTreeConditionChance(12);
    RTGOak.setMaxY(100);
    this.addDeco(RTGOak);
    TreeRTG megaBirch = new TreeRTGBetulaPapyrifera();
    megaBirch.setLogBlock(BlockUtil.getStateLog(2));
    megaBirch.setLeavesBlock(BlockUtil.getStateLeaf(2));
    megaBirch.setMinTrunkSize(4);
    megaBirch.setMaxTrunkSize(10);
    megaBirch.setMinCrownSize(8);
    megaBirch.setMaxCrownSize(19);
    this.addTree(megaBirch);
    DecoTree RTGBirch = new DecoTree(megaBirch);
    RTGBirch.setStrengthFactorForLoops(2f);
    RTGBirch.setTreeType(DecoTree.TreeType.RTG_TREE);
    RTGBirch.setTreeCondition(DecoTree.TreeCondition.RANDOM_CHANCE);
    RTGBirch.setTreeConditionChance(24);
    RTGBirch.setMaxY(100);
    this.addDeco(RTGBirch);
    TreeRTG megaSpruce = new TreeRTGPinusPonderosa();
    megaSpruce.setLogBlock(BlockUtil.getStateLog(1));
    megaSpruce.setLeavesBlock(BlockUtil.getStateLeaf(1));
    megaSpruce.setMinTrunkSize(11);
    megaSpruce.setMaxTrunkSize(21);
    megaSpruce.setMinCrownSize(15);
    megaSpruce.setMaxCrownSize(29);
    this.addTree(megaSpruce);
    DecoTree RTGSpruce = new DecoTree(megaSpruce);
    RTGSpruce.setStrengthFactorForLoops(2f);
    RTGSpruce.setStrengthNoiseFactorForLoops(true);
    RTGSpruce.setTreeType(DecoTree.TreeType.RTG_TREE);
    RTGSpruce.getDistribution().setNoiseDivisor(80f);
    RTGSpruce.getDistribution().setNoiseFactor(60f);
    RTGSpruce.getDistribution().setNoiseAddend(-15f);
    RTGSpruce.setTreeCondition(DecoTree.TreeCondition.RANDOM_CHANCE);
    RTGSpruce.setTreeConditionNoise(0f);
    RTGSpruce.setTreeConditionChance(24);
    RTGSpruce.setMaxY(140);
    this.addDeco(RTGSpruce);
    DecoShrub decoShrubMithwood = new DecoShrub();
    decoShrubMithwood.setLogBlock(mithwoodLogBlock);
    decoShrubMithwood.setLeavesBlock(mithwoodLeavesBlock);
    decoShrubMithwood.setMaxY(100);
    decoShrubMithwood.setStrengthFactor(1f);
    decoShrubMithwood.setChance(2);
    this.addDeco(decoShrubMithwood);
    DecoShrub decoShrub = new DecoShrub();
    decoShrub.setMaxY(100);
    decoShrub.setStrengthFactor(2f);
    decoShrub.setChance(4);
    this.addDeco(decoShrub);
    DecoFlowersRTG decoFlowers1 = new DecoFlowersRTG();
    decoFlowers1.setFlowers(new int[] { 1, 2, 3, 6, 7, 8 });
    decoFlowers1.setStrengthFactor(2f);
    decoFlowers1.setHeightType(DecoFlowersRTG.HeightType.GET_HEIGHT_VALUE);
    this.addDeco(decoFlowers1);
    DecoFlowersRTG decoFlowers2 = new DecoFlowersRTG();
    decoFlowers2.setFlowers(new int[] { 11, 12, 13, 14 });
    decoFlowers2.setStrengthFactor(1f);
    decoFlowers2.setChance(1);
    decoFlowers2.setHeightType(DecoFlowersRTG.HeightType.GET_HEIGHT_VALUE);
    this.addDeco(decoFlowers2);
    DecoBoulder decoBoulder = new DecoBoulder();
    decoBoulder.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
    decoBoulder.setChance(2);
    decoBoulder.setMaxY(100);
    decoBoulder.setStrengthFactor(2f);
    this.addDeco(decoBoulder);
    DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
    decoBaseBiomeDecorations.setMaxY(100);
    decoBaseBiomeDecorations.setNotEqualsZeroChance(8);
    this.addDeco(decoBaseBiomeDecorations);
    DecoFallenTree decoFallenMithwoodTree = new DecoFallenTree();
    decoFallenMithwoodTree.getDistribution().setNoiseDivisor(100f);
    decoFallenMithwoodTree.getDistribution().setNoiseFactor(6f);
    decoFallenMithwoodTree.getDistribution().setNoiseAddend(0.8f);
    decoFallenMithwoodTree.setLogCondition(DecoFallenTree.LogCondition.NOISE_GREATER_AND_RANDOM_CHANCE);
    decoFallenMithwoodTree.setLogConditionNoise(0f);
    decoFallenMithwoodTree.setLogConditionChance(24);
    decoFallenMithwoodTree.setLogBlock(mithwoodLogBlock);
    decoFallenMithwoodTree.setLeavesBlock(mithwoodLeavesBlock);
    decoFallenMithwoodTree.setMinSize(3);
    decoFallenMithwoodTree.setMaxSize(6);
    this.addDeco(decoFallenMithwoodTree, this.getConfig().ALLOW_LOGS.get());
    DecoFallenTree decoFallenOak = new DecoFallenTree();
    decoFallenOak.setLogCondition(RANDOM_CHANCE);
    decoFallenOak.setLogConditionChance(8);
    decoFallenOak.setMaxY(100);
    decoFallenOak.setLogBlock(Blocks.LOG.getDefaultState());
    decoFallenOak.setLeavesBlock(Blocks.LEAVES.getDefaultState());
    decoFallenOak.setMinSize(3);
    decoFallenOak.setMaxSize(6);
    this.addDeco(decoFallenOak, this.getConfig().ALLOW_LOGS.get());
    DecoFallenTree decoFallenBirch = new DecoFallenTree();
    decoFallenBirch.setLogCondition(RANDOM_CHANCE);
    decoFallenBirch.setLogConditionChance(8);
    decoFallenBirch.setMaxY(100);
    decoFallenBirch.setLogBlock(BlockUtil.getStateLog(2));
    decoFallenBirch.setLeavesBlock(BlockUtil.getStateLeaf(2));
    decoFallenBirch.setMinSize(3);
    decoFallenBirch.setMaxSize(6);
    DecoFallenTree decoFallenSpruce = new DecoFallenTree();
    decoFallenSpruce.setLogCondition(RANDOM_CHANCE);
    decoFallenSpruce.setLogConditionChance(8);
    decoFallenSpruce.setMaxY(100);
    decoFallenSpruce.setLogBlock(BlockUtil.getStateLog(1));
    decoFallenSpruce.setLeavesBlock(BlockUtil.getStateLeaf(1));
    decoFallenSpruce.setMinSize(3);
    decoFallenSpruce.setMaxSize(6);
    DecoHelper5050 decoFallenTree = new DecoHelper5050(decoFallenBirch, decoFallenSpruce);
    this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
    DecoGrass decoGrass = new DecoGrass();
    decoGrass.setMaxY(128);
    decoGrass.setStrengthFactor(24f);
    this.addDeco(decoGrass);
}
Also used : DecoHelper5050(rtg.api.world.deco.helper.DecoHelper5050) TreeRTGPinusNigra(rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusNigra) TreeRTG(rtg.api.world.gen.feature.tree.rtg.TreeRTG) TreeRTGPinusPonderosa(rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa) TreeRTGBetulaPapyrifera(rtg.api.world.gen.feature.tree.rtg.TreeRTGBetulaPapyrifera)

Aggregations

TreeRTG (rtg.api.world.gen.feature.tree.rtg.TreeRTG)6 TreeRTGPinusPonderosa (rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusPonderosa)6 DecoHelper5050 (rtg.api.world.deco.helper.DecoHelper5050)2 TreeRTGSalixMyrtilloides (rtg.api.world.gen.feature.tree.rtg.TreeRTGSalixMyrtilloides)2 IBlockState (net.minecraft.block.state.IBlockState)1 DecoTree (rtg.api.world.deco.DecoTree)1 DecoCollectionSmallPineTreesForest (rtg.api.world.deco.collection.DecoCollectionSmallPineTreesForest)1 TreeRTGBetulaPapyrifera (rtg.api.world.gen.feature.tree.rtg.TreeRTGBetulaPapyrifera)1 TreeRTGPinusNigra (rtg.api.world.gen.feature.tree.rtg.TreeRTGPinusNigra)1