use of server.TimerManager in project HeavenMS by ronancpl.
the class MapleMonster method applyStatus.
public boolean applyStatus(MapleCharacter from, final MonsterStatusEffect status, boolean poison, long duration, boolean venom) {
switch(getMonsterEffectiveness(status.getSkill().getElement())) {
case IMMUNE:
case STRONG:
case NEUTRAL:
return false;
case NORMAL:
case WEAK:
break;
default:
{
System.out.println("Unknown elemental effectiveness: " + getMonsterEffectiveness(status.getSkill().getElement()));
return false;
}
}
if (status.getSkill().getId() == FPMage.ELEMENT_COMPOSITION) {
// fp compo
ElementalEffectiveness effectiveness = getMonsterEffectiveness(Element.POISON);
if (effectiveness == ElementalEffectiveness.IMMUNE || effectiveness == ElementalEffectiveness.STRONG) {
return false;
}
} else if (status.getSkill().getId() == ILMage.ELEMENT_COMPOSITION) {
// il compo
ElementalEffectiveness effectiveness = getMonsterEffectiveness(Element.ICE);
if (effectiveness == ElementalEffectiveness.IMMUNE || effectiveness == ElementalEffectiveness.STRONG) {
return false;
}
} else if (status.getSkill().getId() == NightLord.VENOMOUS_STAR || status.getSkill().getId() == Shadower.VENOMOUS_STAB || status.getSkill().getId() == NightWalker.VENOM) {
// venom
if (getMonsterEffectiveness(Element.POISON) == ElementalEffectiveness.WEAK) {
return false;
}
}
if (poison && hp.get() <= 1) {
return false;
}
final Map<MonsterStatus, Integer> statis = status.getStati();
if (stats.isBoss()) {
if (!(statis.containsKey(MonsterStatus.SPEED) && statis.containsKey(MonsterStatus.NINJA_AMBUSH) && statis.containsKey(MonsterStatus.WATK))) {
return false;
}
}
if (statis.size() > 0) {
statiLock.lock();
try {
for (MonsterStatus stat : statis.keySet()) {
final MonsterStatusEffect oldEffect = stati.get(stat);
if (oldEffect != null) {
oldEffect.removeActiveStatus(stat);
if (oldEffect.getStati().isEmpty()) {
oldEffect.cancelTask();
oldEffect.cancelDamageSchedule();
}
}
}
} finally {
statiLock.unlock();
}
}
TimerManager timerManager = TimerManager.getInstance();
final Runnable cancelTask = new Runnable() {
@Override
public void run() {
if (isAlive()) {
byte[] packet = MaplePacketCreator.cancelMonsterStatus(getObjectId(), status.getStati());
map.broadcastMessage(packet, getPosition());
MapleCharacter controller = getController();
if (controller != null && !controller.isMapObjectVisible(MapleMonster.this)) {
controller.getClient().announce(packet);
}
}
statiLock.lock();
try {
for (MonsterStatus stat : status.getStati().keySet()) {
stati.remove(stat);
}
} finally {
statiLock.unlock();
}
setVenomMulti(0);
status.cancelDamageSchedule();
}
};
int animationTime;
if (poison) {
int poisonLevel = from.getSkillLevel(status.getSkill());
int poisonDamage = Math.min(Short.MAX_VALUE, (int) (getMaxHp() / (70.0 - poisonLevel) + 0.999));
status.setValue(MonsterStatus.POISON, Integer.valueOf(poisonDamage));
animationTime = broadcastStatusEffect(status);
status.setDamageSchedule(timerManager.register(new DamageTask(poisonDamage, from, status, cancelTask, 0), 1000, 1000));
} else if (venom) {
if (from.getJob() == MapleJob.NIGHTLORD || from.getJob() == MapleJob.SHADOWER || from.getJob().isA(MapleJob.NIGHTWALKER3)) {
int poisonLevel, matk, jobid = from.getJob().getId();
int skillid = (jobid == 412 ? NightLord.VENOMOUS_STAR : (jobid == 422 ? Shadower.VENOMOUS_STAB : NightWalker.VENOM));
poisonLevel = from.getSkillLevel(SkillFactory.getSkill(skillid));
if (poisonLevel <= 0) {
return false;
}
matk = SkillFactory.getSkill(skillid).getEffect(poisonLevel).getMatk();
int luk = from.getLuk();
int maxDmg = (int) Math.ceil(Math.min(Short.MAX_VALUE, 0.2 * luk * matk));
int minDmg = (int) Math.ceil(Math.min(Short.MAX_VALUE, 0.1 * luk * matk));
int gap = maxDmg - minDmg;
if (gap == 0) {
gap = 1;
}
int poisonDamage = 0;
for (int i = 0; i < getVenomMulti(); i++) {
poisonDamage += (Randomizer.nextInt(gap) + minDmg);
}
poisonDamage = Math.min(Short.MAX_VALUE, poisonDamage);
status.setValue(MonsterStatus.VENOMOUS_WEAPON, Integer.valueOf(poisonDamage));
status.setValue(MonsterStatus.POISON, Integer.valueOf(poisonDamage));
animationTime = broadcastStatusEffect(status);
status.setDamageSchedule(timerManager.register(new DamageTask(poisonDamage, from, status, cancelTask, 0), 1000, 1000));
} else {
return false;
}
/*
} else if (status.getSkill().getId() == Hermit.SHADOW_WEB || status.getSkill().getId() == NightWalker.SHADOW_WEB) { //Shadow Web
int webDamage = (int) (getMaxHp() / 50.0 + 0.999);
status.setValue(MonsterStatus.SHADOW_WEB, Integer.valueOf(webDamage));
animationTime = broadcastStatusEffect(status);
status.setDamageSchedule(timerManager.schedule(new DamageTask(webDamage, from, status, cancelTask, 1), 3500));
*/
} else if (status.getSkill().getId() == 4121004 || status.getSkill().getId() == 4221004) {
// Ninja Ambush
final Skill skill = SkillFactory.getSkill(status.getSkill().getId());
final byte level = from.getSkillLevel(skill);
final int damage = (int) ((from.getStr() + from.getLuk()) * (1.5 + (level * 0.05)) * skill.getEffect(level).getDamage());
status.setValue(MonsterStatus.NINJA_AMBUSH, Integer.valueOf(damage));
animationTime = broadcastStatusEffect(status);
status.setDamageSchedule(timerManager.register(new DamageTask(damage, from, status, cancelTask, 2), 1000, 1000));
} else {
animationTime = broadcastStatusEffect(status);
}
statiLock.lock();
try {
for (MonsterStatus stat : status.getStati().keySet()) {
stati.put(stat, status);
alreadyBuffed.add(stat);
}
} finally {
statiLock.unlock();
}
status.setCancelTask(timerManager.schedule(cancelTask, duration + animationTime - 100));
return true;
}
use of server.TimerManager in project HeavenMS by ronancpl.
the class MapleMonster method applyMonsterBuff.
public void applyMonsterBuff(final Map<MonsterStatus, Integer> stats, final int x, int skillId, long duration, MobSkill skill, final List<Integer> reflection) {
TimerManager timerManager = TimerManager.getInstance();
final Runnable cancelTask = new Runnable() {
@Override
public void run() {
if (isAlive()) {
byte[] packet = MaplePacketCreator.cancelMonsterStatus(getObjectId(), stats);
map.broadcastMessage(packet, getPosition());
MapleCharacter controller = getController();
if (controller != null && !controller.isMapObjectVisible(MapleMonster.this)) {
controller.getClient().announce(packet);
}
statiLock.lock();
try {
for (final MonsterStatus stat : stats.keySet()) {
stati.remove(stat);
}
} finally {
statiLock.unlock();
}
}
}
};
final MonsterStatusEffect effect = new MonsterStatusEffect(stats, null, skill, true);
byte[] packet = MaplePacketCreator.applyMonsterStatus(getObjectId(), effect, reflection);
map.broadcastMessage(packet, getPosition());
statiLock.lock();
try {
for (MonsterStatus stat : stats.keySet()) {
stati.put(stat, effect);
alreadyBuffed.add(stat);
}
} finally {
statiLock.unlock();
}
MapleCharacter controller = getController();
if (controller != null && !controller.isMapObjectVisible(this)) {
controller.getClient().announce(packet);
}
effect.setCancelTask(timerManager.schedule(cancelTask, duration));
}
use of server.TimerManager in project HeavenMS by ronancpl.
the class Server method run.
@Override
public void run() {
Properties p = new Properties();
try {
p.load(new FileInputStream("world.ini"));
} catch (Exception e) {
e.printStackTrace();
System.out.println("Please start create_server.bat");
System.exit(0);
}
System.out.println("HeavenMS v" + ServerConstants.VERSION + " starting up.\r\n");
if (ServerConstants.SHUTDOWNHOOK)
Runtime.getRuntime().addShutdownHook(new Thread(shutdown(false)));
Connection c = null;
try {
c = DatabaseConnection.getConnection();
PreparedStatement ps = c.prepareStatement("UPDATE accounts SET loggedin = 0");
ps.executeUpdate();
ps.close();
ps = c.prepareStatement("UPDATE characters SET HasMerchant = 0");
ps.executeUpdate();
ps.close();
loadCouponRates(c);
updateActiveCoupons();
c.close();
} catch (SQLException sqle) {
sqle.printStackTrace();
}
IoBuffer.setUseDirectBuffer(false);
IoBuffer.setAllocator(new SimpleBufferAllocator());
acceptor = new NioSocketAcceptor();
acceptor.getFilterChain().addLast("codec", (IoFilter) new ProtocolCodecFilter(new MapleCodecFactory()));
TimerManager tMan = TimerManager.getInstance();
tMan.start();
// Purging ftw...
tMan.register(tMan.purge(), ServerConstants.PURGING_INTERVAL);
disconnectIdlesOnLoginTask();
long timeLeft = getTimeLeftForNextHour();
tMan.register(new CouponWorker(), ServerConstants.COUPON_INTERVAL, timeLeft);
tMan.register(new RankingWorker(), ServerConstants.RANKING_INTERVAL, timeLeft);
long timeToTake = System.currentTimeMillis();
SkillFactory.loadAllSkills();
System.out.println("Skills loaded in " + ((System.currentTimeMillis() - timeToTake) / 1000.0) + " seconds");
timeToTake = System.currentTimeMillis();
// MapleItemInformationProvider.getInstance().getAllItems(); //unused, rofl
CashItemFactory.getSpecialCashItems();
System.out.println("Items loaded in " + ((System.currentTimeMillis() - timeToTake) / 1000.0) + " seconds");
timeToTake = System.currentTimeMillis();
MapleQuest.loadAllQuest();
System.out.println("Quest loaded in " + ((System.currentTimeMillis() - timeToTake) / 1000.0) + " seconds\r\n");
NewYearCardRecord.startPendingNewYearCardRequests();
if (ServerConstants.USE_THREAD_TRACKER)
ThreadTracker.getInstance().registerThreadTrackerTask();
try {
Integer worldCount = Math.min(ServerConstants.WORLD_NAMES.length, Integer.parseInt(p.getProperty("worlds")));
for (int i = 0; i < worldCount; i++) {
System.out.println("Starting world " + i);
World world = new World(i, Integer.parseInt(p.getProperty("flag" + i)), p.getProperty("eventmessage" + i), ServerConstants.EXP_RATE, ServerConstants.DROP_RATE, ServerConstants.MESO_RATE, ServerConstants.QUEST_RATE);
worldRecommendedList.add(new Pair<>(i, p.getProperty("whyamirecommended" + i)));
worlds.add(world);
channels.add(new HashMap<Integer, String>());
for (int j = 0; j < Integer.parseInt(p.getProperty("channels" + i)); j++) {
int channelid = j + 1;
Channel channel = new Channel(i, channelid);
world.addChannel(channel);
channels.get(i).put(channelid, channel.getIP());
}
world.setServerMessage(p.getProperty("servermessage" + i));
System.out.println("Finished loading world " + i + "\r\n");
}
} catch (Exception e) {
// For those who get errors
e.printStackTrace();
System.out.println("Error in moople.ini, start CreateINI.bat to re-make the file.");
System.exit(0);
}
acceptor.getSessionConfig().setIdleTime(IdleStatus.BOTH_IDLE, 30);
acceptor.setHandler(new MapleServerHandler());
try {
acceptor.bind(new InetSocketAddress(8484));
} catch (IOException ex) {
ex.printStackTrace();
}
System.out.println("Listening on port 8484\r\n\r\n");
System.out.println("HeavenMS is now online.\r\n");
online = true;
}
use of server.TimerManager in project HeavenMS by ronancpl.
the class Commands method executeHeavenMsCommandLv5.
public static boolean executeHeavenMsCommandLv5(Channel cserv, Server srv, MapleClient c, String[] sub) {
// Developer
MapleCharacter player = c.getPlayer();
MapleMonster monster;
switch(sub[0]) {
case "debugmonster":
List<MapleMapObject> monsters = player.getMap().getMapObjectsInRange(player.getPosition(), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.MONSTER));
for (MapleMapObject monstermo : monsters) {
monster = (MapleMonster) monstermo;
player.message("Monster ID: " + monster.getId() + " Aggro target: " + ((monster.getController() != null) ? monster.getController().getName() : "<none>"));
}
break;
case "debugpacket":
player.getMap().broadcastMessage(MaplePacketCreator.customPacket(joinStringFrom(sub, 1)));
break;
case "debugportal":
MaplePortal portal = player.getMap().findClosestPortal(player.getPosition());
if (portal != null)
player.dropMessage(6, "Closest portal: " + portal.getId() + " '" + portal.getName() + "' Type: " + portal.getType() + " --> toMap: " + portal.getTargetMapId() + " scriptname: '" + portal.getScriptName() + "' state: " + portal.getPortalState() + ".");
else
player.dropMessage(6, "There is no portal on this map.");
break;
case "debugspawnpoint":
SpawnPoint sp = player.getMap().findClosestSpawnpoint(player.getPosition());
if (sp != null)
player.dropMessage(6, "Closest mob spawn point: " + " Position: x " + sp.getPosition().getX() + " y " + sp.getPosition().getY() + " Spawns mobid: '" + sp.getMonsterId() + "' --> canSpawn: " + !sp.getDenySpawn() + " canSpawnRightNow: " + sp.shouldSpawn() + ".");
else
player.dropMessage(6, "There is no mob spawn point on this map.");
break;
case "debugpos":
player.dropMessage(6, "Current map position: (" + player.getPosition().getX() + ", " + player.getPosition().getY() + ").");
break;
case "debugmap":
player.dropMessage(6, "Current map id " + player.getMap().getId() + ", event: '" + ((player.getMap().getEventInstance() != null) ? player.getMap().getEventInstance().getName() : "null") + "'; Players: " + player.getMap().getAllPlayers().size() + ", Mobs: " + player.getMap().countMonsters() + ", Reactors: " + player.getMap().countReactors() + ", Items: " + player.getMap().countItems() + ", Objects: " + player.getMap().getMapObjects().size() + ".");
break;
case "debugmobsp":
player.getMap().reportMonsterSpawnPoints(player);
break;
case "debugevent":
if (player.getEventInstance() == null)
player.dropMessage(6, "Player currently not in an event.");
else
player.dropMessage(6, "Current event name: " + player.getEventInstance().getName() + ".");
break;
case "debugareas":
player.dropMessage(6, "Configured areas on map " + player.getMapId() + ":");
byte index = 0;
for (Rectangle rect : player.getMap().getAreas()) {
player.dropMessage(6, "Id: " + index + " -> posX: " + rect.getX() + " posY: '" + rect.getY() + "' dX: " + rect.getWidth() + " dY: " + rect.getHeight() + ".");
index++;
}
break;
case "debugreactors":
player.dropMessage(6, "Current reactor states on map " + player.getMapId() + ":");
for (MapleMapObject mmo : player.getMap().getReactors()) {
MapleReactor mr = (MapleReactor) mmo;
player.dropMessage(6, "Id: " + mr.getId() + " Oid: " + mr.getObjectId() + " name: '" + mr.getName() + "' -> Type: " + mr.getReactorType() + " State: " + mr.getState() + " Event State: " + mr.getEventState() + " Position: x " + mr.getPosition().getX() + " y " + mr.getPosition().getY() + ".");
}
break;
case "debugservercoupons":
case "debugcoupons":
String s = "Currently active SERVER coupons: ";
for (Integer i : Server.getInstance().getActiveCoupons()) {
s += (i + " ");
}
player.dropMessage(6, s);
break;
case "debugplayercoupons":
String st = "Currently active PLAYER coupons: ";
for (Integer i : player.getActiveCoupons()) {
st += (i + " ");
}
player.dropMessage(6, st);
break;
case "debugtimer":
TimerManager tMan = TimerManager.getInstance();
player.dropMessage(6, "Total Task: " + tMan.getTaskCount() + " Current Task: " + tMan.getQueuedTasks() + " Active Task: " + tMan.getActiveCount() + " Completed Task: " + tMan.getCompletedTaskCount());
break;
default:
return false;
}
return true;
}
use of server.TimerManager in project HeavenMS by ronancpl.
the class MapleCharacter method handleEnergyChargeGain.
public void handleEnergyChargeGain() {
// to get here energychargelevel has to be > 0
Skill energycharge = isCygnus() ? SkillFactory.getSkill(ThunderBreaker.ENERGY_CHARGE) : SkillFactory.getSkill(Marauder.ENERGY_CHARGE);
MapleStatEffect ceffect;
ceffect = energycharge.getEffect(getSkillLevel(energycharge));
TimerManager tMan = TimerManager.getInstance();
if (energybar < 10000) {
energybar += 102;
if (energybar > 10000) {
energybar = 10000;
}
List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<>(MapleBuffStat.ENERGY_CHARGE, energybar));
setBuffedValue(MapleBuffStat.ENERGY_CHARGE, energybar);
client.announce(MaplePacketCreator.giveBuff(energybar, 0, stat));
client.announce(MaplePacketCreator.showOwnBuffEffect(energycharge.getId(), 2));
getMap().broadcastMessage(this, MaplePacketCreator.showBuffeffect(id, energycharge.getId(), 2));
getMap().broadcastMessage(this, MaplePacketCreator.giveForeignBuff(energybar, stat));
}
if (energybar >= 10000 && energybar < 11000) {
energybar = 15000;
final MapleCharacter chr = this;
tMan.schedule(new Runnable() {
@Override
public void run() {
energybar = 0;
List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<>(MapleBuffStat.ENERGY_CHARGE, energybar));
setBuffedValue(MapleBuffStat.ENERGY_CHARGE, energybar);
client.announce(MaplePacketCreator.giveBuff(energybar, 0, stat));
getMap().broadcastMessage(chr, MaplePacketCreator.giveForeignBuff(energybar, stat));
}
}, ceffect.getDuration());
}
}
Aggregations