use of server.life.MobAttackInfo in project HeavenMS by ronancpl.
the class MoveLifeHandler method handlePacket.
@Override
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
int objectid = slea.readInt();
short moveid = slea.readShort();
MapleMapObject mmo = c.getPlayer().getMap().getMapObject(objectid);
if (mmo == null || mmo.getType() != MapleMapObjectType.MONSTER) {
return;
}
MapleMonster monster = (MapleMonster) mmo;
List<LifeMovementFragment> res = null;
List<MapleCharacter> banishPlayers = new ArrayList<>();
byte pNibbles = slea.readByte();
byte rawActivity = slea.readByte();
byte useSkillId = slea.readByte();
byte useSkillLevel = slea.readByte();
short pOption = slea.readShort();
slea.skip(8);
if (rawActivity >= 0) {
rawActivity = (byte) (rawActivity & 0xFF >> 1);
}
boolean isAttack = inRangeInclusive(rawActivity, 12, 20);
boolean isSkill = inRangeInclusive(rawActivity, 21, 25);
byte attackId = (byte) (isAttack ? rawActivity - 12 : -1);
boolean nextMovementCouldBeSkill = (pNibbles & 0x0F) != 0;
boolean pUnk = (pNibbles & 0xF0) != 0;
int nextCastSkill = useSkillId;
int nextCastSkillLevel = useSkillLevel;
MobSkill toUse = null;
int percHpLeft = (int) (((float) monster.getHp() / monster.getMaxHp()) * 100);
if (nextMovementCouldBeSkill && monster.getNoSkills() > 0) {
int Random = Randomizer.nextInt(monster.getNoSkills());
Pair<Integer, Integer> skillToUse = monster.getSkills().get(Random);
nextCastSkill = skillToUse.getLeft();
nextCastSkillLevel = skillToUse.getRight();
toUse = MobSkillFactory.getMobSkill(nextCastSkill, nextCastSkillLevel);
if (isSkill || isAttack) {
if (nextCastSkill != toUse.getSkillId() || nextCastSkillLevel != toUse.getSkillLevel()) {
// toUse.resetAnticipatedSkill();
return;
} else if (toUse.getHP() < percHpLeft) {
toUse = null;
} else if (monster.canUseSkill(toUse)) {
toUse.applyEffect(c.getPlayer(), monster, true, banishPlayers);
// System.out.println("Applied: " + nextCastSkill + " Level: " + nextCastSkillLevel);
}
} else {
MobAttackInfo mobAttack = MobAttackInfoFactory.getMobAttackInfo(monster, attackId);
// System.out.println("Attacked");
}
}
slea.readByte();
// whatever
slea.readInt();
// hmm.. startpos?
short start_x = slea.readShort();
// hmm...
short start_y = slea.readShort();
Point startPos = new Point(start_x, start_y);
res = parseMovement(slea);
if (monster.getController() != c.getPlayer()) {
if (monster.isAttackedBy(c.getPlayer())) {
monster.switchController(c.getPlayer(), true);
} else {
return;
}
} else if (rawActivity == -1 && monster.isControllerKnowsAboutAggro() && !monster.isMobile() && !monster.isFirstAttack()) {
monster.setControllerHasAggro(false);
monster.setControllerKnowsAboutAggro(false);
}
boolean aggro = monster.isControllerHasAggro();
if (toUse != null) {
c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro, toUse.getSkillId(), toUse.getSkillLevel()));
} else {
c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro));
}
if (aggro) {
monster.setControllerKnowsAboutAggro(true);
}
if (res != null) {
c.getPlayer().getMap().broadcastMessage(c.getPlayer(), MaplePacketCreator.moveMonster(objectid, nextMovementCouldBeSkill, rawActivity, useSkillId, useSkillLevel, pOption, startPos, res), monster.getPosition());
updatePosition(res, monster, -1);
c.getPlayer().getMap().moveMonster(monster, monster.getPosition());
}
for (MapleCharacter chr : banishPlayers) {
chr.changeMapBanish(monster.getBanish().getMap(), monster.getBanish().getPortal(), monster.getBanish().getMsg());
}
}
use of server.life.MobAttackInfo in project HeavenMS by ronancpl.
the class TakeDamageHandler method handlePacket.
@Override
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
List<MapleCharacter> banishPlayers = new ArrayList<>();
MapleCharacter chr = c.getPlayer();
slea.readInt();
byte damagefrom = slea.readByte();
// Element
slea.readByte();
int damage = slea.readInt();
int oid = 0, monsteridfrom = 0, pgmr = 0, direction = 0;
int pos_x = 0, pos_y = 0, fake = 0;
boolean is_pgmr = false, is_pg = true, is_deadly = false;
int mpattack = 0;
MapleMonster attacker = null;
final MapleMap map = chr.getMap();
if (damagefrom != -3 && damagefrom != -4) {
monsteridfrom = slea.readInt();
oid = slea.readInt();
try {
MapleMapObject mmo = map.getMapObject(oid);
if (mmo instanceof MapleMonster) {
attacker = (MapleMonster) mmo;
if (attacker.getId() != monsteridfrom) {
attacker = null;
}
}
if (attacker != null) {
List<loseItem> loseItems;
if (attacker.isBuffed(MonsterStatus.NEUTRALISE)) {
return;
}
if (damage > 0) {
MapleMonster assaulter = map.getMonsterById(monsteridfrom);
if (assaulter != null) {
loseItems = assaulter.getStats().loseItem();
if (loseItems != null) {
MapleInventoryType type;
final int playerpos = chr.getPosition().x;
byte d = 1;
Point pos = new Point(0, chr.getPosition().y);
for (loseItem loseItem : loseItems) {
type = ItemConstants.getInventoryType(loseItem.getId());
for (byte b = 0; b < loseItem.getX(); b++) {
// LOL?
if (Randomizer.nextInt(101) >= loseItem.getChance()) {
if (chr.haveItem(loseItem.getId())) {
pos.x = (int) (playerpos + ((d % 2 == 0) ? (25 * (d + 1) / 2) : -(25 * (d / 2))));
MapleInventoryManipulator.removeById(c, type, loseItem.getId(), 1, false, false);
map.spawnItemDrop(chr, chr, new Item(loseItem.getId(), (short) 0, (short) 1), map.calcDropPos(pos, chr.getPosition()), true, true);
d++;
} else {
break;
}
}
}
}
map.removeMapObject(attacker);
}
}
}
} else {
return;
}
} catch (ClassCastException e) {
// this happens due to mob on last map damaging player just before changing maps
e.printStackTrace();
FilePrinter.printError(FilePrinter.EXCEPTION_CAUGHT, "Attacker is not a mob-type, rather is a " + map.getMapObject(oid).getClass().getName() + " entity.");
return;
}
direction = slea.readByte();
}
if (damagefrom != -1 && damagefrom != -2 && attacker != null) {
MobAttackInfo attackInfo = MobAttackInfoFactory.getMobAttackInfo(attacker, damagefrom);
if (attackInfo != null) {
if (attackInfo.isDeadlyAttack()) {
mpattack = chr.getMp() - 1;
is_deadly = true;
}
mpattack += attackInfo.getMpBurn();
MobSkill mobSkill = MobSkillFactory.getMobSkill(attackInfo.getDiseaseSkill(), attackInfo.getDiseaseLevel());
if (mobSkill != null && damage > 0) {
mobSkill.applyEffect(chr, attacker, false, banishPlayers);
}
attacker.setMp(attacker.getMp() - attackInfo.getMpCon());
if (chr.getBuffedValue(MapleBuffStat.MANA_REFLECTION) != null && damage > 0 && !attacker.isBoss()) {
int jobid = chr.getJob().getId();
if (jobid == 212 || jobid == 222 || jobid == 232) {
int id = jobid * 10000 + 1002;
Skill manaReflectSkill = SkillFactory.getSkill(id);
if (chr.isBuffFrom(MapleBuffStat.MANA_REFLECTION, manaReflectSkill) && chr.getSkillLevel(manaReflectSkill) > 0 && manaReflectSkill.getEffect(chr.getSkillLevel(manaReflectSkill)).makeChanceResult()) {
int bouncedamage = (damage * manaReflectSkill.getEffect(chr.getSkillLevel(manaReflectSkill)).getX() / 100);
if (bouncedamage > attacker.getMaxHp() / 5) {
bouncedamage = attacker.getMaxHp() / 5;
}
map.damageMonster(chr, attacker, bouncedamage);
map.broadcastMessage(chr, MaplePacketCreator.damageMonster(oid, bouncedamage), true);
chr.getClient().announce(MaplePacketCreator.showOwnBuffEffect(id, 5));
map.broadcastMessage(chr, MaplePacketCreator.showBuffeffect(chr.getId(), id, 5), false);
}
}
}
}
}
if (damage == -1) {
fake = 4020002 + (chr.getJob().getId() / 10 - 40) * 100000;
}
// in dojo player cannot use pot, so deadly attacks should be turned off as well
if (is_deadly && chr.getMap().isDojoMap() && !ServerConstants.USE_DEADLY_DOJO) {
damage = 0;
mpattack = 0;
}
if (damage == 0) {
chr.getAutobanManager().addMiss();
} else {
chr.getAutobanManager().resetMisses();
}
if (damage > 0 && !chr.isHidden()) {
if (attacker != null && damagefrom == -1 && chr.getBuffedValue(MapleBuffStat.POWERGUARD) != null) {
// PG works on bosses, but only at half of the rate.
int bouncedamage = (int) (damage * (chr.getBuffedValue(MapleBuffStat.POWERGUARD).doubleValue() / (attacker.isBoss() ? 200 : 100)));
bouncedamage = Math.min(bouncedamage, attacker.getMaxHp() / 10);
damage -= bouncedamage;
map.damageMonster(chr, attacker, bouncedamage);
map.broadcastMessage(chr, MaplePacketCreator.damageMonster(oid, bouncedamage), false, true);
chr.checkMonsterAggro(attacker);
}
if (attacker != null && damagefrom == -1 && chr.getBuffedValue(MapleBuffStat.BODY_PRESSURE) != null) {
Skill skill = SkillFactory.getSkill(Aran.BODY_PRESSURE);
final MapleStatEffect eff = skill.getEffect(chr.getSkillLevel(skill));
if (!attacker.alreadyBuffedStats().contains(MonsterStatus.NEUTRALISE)) {
if (!attacker.isBoss() && eff.makeChanceResult()) {
attacker.applyStatus(chr, new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.NEUTRALISE, 1), skill, null, false), false, (eff.getDuration() / 10) * 2, false);
}
}
}
if (damagefrom != -3 && damagefrom != -4) {
int achilles = 0;
Skill achilles1 = null;
int jobid = chr.getJob().getId();
if (jobid < 200 && jobid % 10 == 2) {
achilles1 = SkillFactory.getSkill(jobid * 10000 + (jobid == 112 ? 4 : 5));
achilles = chr.getSkillLevel(achilles1);
}
if (achilles != 0 && achilles1 != null) {
damage *= (achilles1.getEffect(achilles).getX() / 1000.0);
}
}
Integer mesoguard = chr.getBuffedValue(MapleBuffStat.MESOGUARD);
if (chr.getBuffedValue(MapleBuffStat.MAGIC_GUARD) != null && mpattack == 0) {
int mploss = (int) (damage * (chr.getBuffedValue(MapleBuffStat.MAGIC_GUARD).doubleValue() / 100.0));
int hploss = damage - mploss;
int curmp = chr.getMp();
if (mploss > curmp) {
hploss += mploss - curmp;
mploss = curmp;
}
chr.addMPHP(-hploss, -mploss);
} else if (mesoguard != null) {
damage = Math.round(damage / 2);
int mesoloss = (int) (damage * (mesoguard.doubleValue() / 100.0));
if (chr.getMeso() < mesoloss) {
chr.gainMeso(-chr.getMeso(), false);
chr.cancelBuffStats(MapleBuffStat.MESOGUARD);
} else {
chr.gainMeso(-mesoloss, false);
}
chr.addMPHP(-damage, -mpattack);
} else {
if (chr.getBuffedValue(MapleBuffStat.MONSTER_RIDING) != null) {
if (chr.getBuffedValue(MapleBuffStat.MONSTER_RIDING).intValue() == Corsair.BATTLE_SHIP) {
chr.decreaseBattleshipHp(damage);
}
}
chr.addMPHP(-damage, -mpattack);
}
}
if (!chr.isHidden()) {
map.broadcastMessage(chr, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, chr.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
chr.checkBerserk(true);
} else {
map.broadcastGMMessage(chr, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, chr.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
chr.checkBerserk(false);
}
if (GameConstants.isDojo(map.getId())) {
chr.setDojoEnergy(chr.getDojoEnergy() + ServerConstants.DOJO_ENERGY_DMG);
c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
}
for (MapleCharacter player : banishPlayers) {
// chill, if this list ever gets non-empty an attacker does exist, trust me :)
player.changeMapBanish(attacker.getBanish().getMap(), attacker.getBanish().getPortal(), attacker.getBanish().getMsg());
}
}
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