use of stevekung.mods.stevekunglib.world.gen.WorldGenFlowersBase in project MorePlanets by SteveKunG.
the class BiomeDecoratorChalos method generate.
@Override
protected void generate(Biome biome, World world, Random rand) {
for (int i = 0; i < this.flowersPerChunk; ++i) {
WorldDecorateUtils.generatePlants(new WorldGenFlowersBase(MPBlocks.CHEESE_SPORE_FLOWER.getDefaultState().withProperty(BlockSaplingMP.NATURAL_GEN, true)), world, rand, this.chunkPos);
}
for (int i = 0; i < this.grassPerChunk; ++i) {
WorldDecorateUtils.generatePlants(new WorldGenFlowersBase(MPBlocks.CHEESE_GRASS.getDefaultState()), world, rand, this.chunkPos);
}
int chance = this.treesPerChunk;
if (rand.nextFloat() < this.extraTreeChance) {
++chance;
}
for (int i = 0; i < chance; ++i) {
WorldDecorateUtils.generateCustomTrees(new WorldGenCheeseSporeTree(6 + rand.nextInt(4), true), world, rand, biome, this.chunkPos);
}
chance = this.cheeseSporeStemPerChunk;
if (rand.nextFloat() < this.extraStemChance) {
++chance;
}
for (int i = 0; i < chance; ++i) {
WorldDecorateUtils.generateCustomTrees(new WorldGenCheeseSporeTree(6 + rand.nextInt(4), false), world, rand, biome, this.chunkPos);
}
}
use of stevekung.mods.stevekunglib.world.gen.WorldGenFlowersBase in project MorePlanets by SteveKunG.
the class BiomeDecoratorFronos method generate.
@Override
protected void generate(Biome biome, World world, Random rand) {
for (int i = 0; i < this.grassPerChunk; ++i) {
WorldDecorateUtils.generatePlants(biome.getRandomWorldGenForGrass(rand), world, rand, this.chunkPos);
}
for (int i = 0; i < this.flowersPerChunk; ++i) {
if (!(biome instanceof BiomeMP)) {
return;
}
int x = rand.nextInt(16) + 8;
int z = rand.nextInt(16) + 8;
int y = world.getHeight(this.chunkPos.add(x, 0, z)).getY() + 32;
if (y > 0) {
int randY = rand.nextInt(y);
BlockPos blockpos1 = this.chunkPos.add(x, randY, z);
IBlockState state = ((BiomeMP) biome).pickRandomModdedFlower(rand, blockpos1);
if (state.getMaterial() != Material.AIR) {
WorldGenFlowersBase worldGen = new WorldGenFlowersBase(state);
worldGen.generate(world, rand, blockpos1);
}
}
}
for (int i = 0; i < this.waterlilyPerChunk; ++i) {
int x = rand.nextInt(16) + 8;
int z = rand.nextInt(16) + 8;
int y = world.getHeight(this.chunkPos.add(x, 0, z)).getY() * 2;
if (y > 0) {
int y1 = rand.nextInt(y);
BlockPos blockpos4;
BlockPos blockpos7;
for (blockpos4 = this.chunkPos.add(x, y1, z); blockpos4.getY() > 0; blockpos4 = blockpos7) {
blockpos7 = blockpos4.down();
if (!world.isAirBlock(blockpos7)) {
break;
}
}
new WorldGenFronosLilyPad().generate(world, rand, blockpos4);
}
}
for (int i = 0; i < this.clayPerChunk; ++i) {
int l1 = rand.nextInt(16) + 8;
int i6 = rand.nextInt(16) + 8;
new WorldGenFronosClay(4).generate(world, rand, world.getTopSolidOrLiquidBlock(this.chunkPos.add(l1, 0, i6)));
}
for (int i = 0; i < this.reedsPerChunk; ++i) {
WorldDecorateUtils.generatePlants(new WorldGenFronosSugarCane(), world, rand, this.chunkPos);
}
for (int i = 0; i < this.sandPatchesPerChunk; ++i) {
int j = rand.nextInt(16) + 8;
int k = rand.nextInt(16) + 8;
new WorldGenFronosSand(Blocks.SAND.getDefaultState(), 7).generate(world, rand, world.getTopSolidOrLiquidBlock(this.chunkPos.add(j, 0, k)));
}
for (int i = 0; i < this.gravelPatchesPerChunk; ++i) {
int i2 = rand.nextInt(16) + 8;
int j6 = rand.nextInt(16) + 8;
new WorldGenFronosSand(Blocks.GRAVEL.getDefaultState(), 6).generate(world, rand, world.getTopSolidOrLiquidBlock(this.chunkPos.add(i2, 0, j6)));
}
int treesPerChunk = this.treesPerChunk;
if (rand.nextFloat() < this.extraTreeChance) {
++treesPerChunk;
}
for (int i = 0; i < treesPerChunk; ++i) {
int x = rand.nextInt(16) + 8;
int z = rand.nextInt(16) + 8;
BlockPos pos = world.getHeight(this.chunkPos.add(x, 0, z));
WorldGenAbstractTree tree = biome.getRandomTreeFeature(rand);
tree.setDecorationDefaults();
if (tree.generate(world, rand, pos)) {
tree.generateSaplings(world, rand, pos);
}
}
if (this.largeWheatPerChunk > 0) {
int wheatPerChunk = rand.nextInt(3) - this.largeWheatPerChunk;
for (int i = 0; i < wheatPerChunk; ++i) {
int y = rand.nextInt(world.getHeight(this.chunkPos.add(rand.nextInt(16) + 8, 0, rand.nextInt(16) + 8)).getY() + 32);
WorldGenDoublePlantMP worldgen = new WorldGenDoublePlantMP(MPBlocks.LARGE_WHEAT);
if (worldgen.generate(world, rand, new BlockPos(this.chunkPos.getX() + rand.nextInt(16) + 8, y, this.chunkPos.getZ() + rand.nextInt(16) + 8))) {
break;
}
}
}
}
use of stevekung.mods.stevekunglib.world.gen.WorldGenFlowersBase in project MorePlanets by SteveKunG.
the class BiomeDecoratorNibiru method generate.
@Override
protected void generate(Biome biome, World world, Random rand) {
for (int i = 0; i < this.grassPerChunk; ++i) {
WorldDecorateUtils.generatePlants(biome.getRandomWorldGenForGrass(rand), world, rand, this.chunkPos);
}
for (int i = 0; i < this.flowersPerChunk; ++i) {
if (!(biome instanceof BiomeMP)) {
return;
}
int x = rand.nextInt(16) + 8;
int z = rand.nextInt(16) + 8;
int y = world.getHeight(this.chunkPos.add(x, 0, z)).getY() + 32;
if (y > 0) {
int randY = rand.nextInt(y);
BlockPos blockpos1 = this.chunkPos.add(x, randY, z);
IBlockState state = ((BiomeMP) biome).pickRandomModdedFlower(rand, blockpos1);
if (state.getMaterial() != Material.AIR) {
WorldGenFlowersBase worldGen = new WorldGenFlowersBase(state);
worldGen.generate(world, rand, blockpos1);
}
}
}
for (int i = 0; i < this.cactiPerChunk; ++i) {
WorldDecorateUtils.generatePlants(new WorldGenInfectedCactus(), world, rand, this.chunkPos);
}
for (int i = 0; i < this.deadBushPerChunk; ++i) {
WorldDecorateUtils.generatePlants(new WorldGenDeadBush(), world, rand, this.chunkPos);
}
for (int i = 0; i < this.waterlilyPerChunk; ++i) {
int x = rand.nextInt(16) + 8;
int z = rand.nextInt(16) + 8;
int y = world.getHeight(this.chunkPos.add(x, 0, z)).getY() * 2;
if (y > 0) {
int y1 = rand.nextInt(y);
BlockPos blockpos4;
BlockPos blockpos7;
for (blockpos4 = this.chunkPos.add(x, y1, z); blockpos4.getY() > 0; blockpos4 = blockpos7) {
blockpos7 = blockpos4.down();
if (!world.isAirBlock(blockpos7)) {
break;
}
}
new WorldGenSporelily().generate(world, rand, blockpos4);
}
}
for (int i = 0; i < this.clayPerChunk; ++i) {
int l1 = rand.nextInt(16) + 8;
int i6 = rand.nextInt(16) + 8;
new WorldGenNibiruClay(4).generate(world, rand, world.getTopSolidOrLiquidBlock(this.chunkPos.add(l1, 0, i6)));
}
for (int i = 0; i < this.reedsPerChunk; ++i) {
WorldDecorateUtils.generatePlants(new WorldGenInfectedSugarCane(), world, rand, this.chunkPos);
}
for (int i = 0; i < this.sandPatchesPerChunk; ++i) {
int j = rand.nextInt(16) + 8;
int k = rand.nextInt(16) + 8;
new WorldGenNibiruSand(MPBlocks.INFECTED_SAND.getDefaultState(), 7).generate(world, rand, world.getTopSolidOrLiquidBlock(this.chunkPos.add(j, 0, k)));
}
for (int i = 0; i < this.gravelPatchesPerChunk; ++i) {
int i2 = rand.nextInt(16) + 8;
int j6 = rand.nextInt(16) + 8;
new WorldGenNibiruSand(MPBlocks.INFECTED_GRAVEL.getDefaultState(), 6).generate(world, rand, world.getTopSolidOrLiquidBlock(this.chunkPos.add(i2, 0, j6)));
}
int treesPerChunk = this.treesPerChunk;
if (rand.nextFloat() < this.extraTreeChance) {
++treesPerChunk;
}
for (int i = 0; i < treesPerChunk; ++i) {
int x = rand.nextInt(16) + 8;
int z = rand.nextInt(16) + 8;
BlockPos pos = world.getHeight(this.chunkPos.add(x, 0, z));
WorldGenAbstractTree tree = biome.getRandomTreeFeature(rand);
tree.setDecorationDefaults();
if (tree.generate(world, rand, pos)) {
tree.generateSaplings(world, rand, pos);
}
}
if (rand.nextInt(1000) == 0) {
int x = rand.nextInt(16) + 8;
int z = rand.nextInt(16) + 8;
new WorldGenCrystalObelisk().generate(world, rand, world.getTopSolidOrLiquidBlock(this.chunkPos.add(x, 0, z)));
}
if (this.orangeBushPerChunk > 0) {
int roseBushPerChunk = rand.nextInt(5) - this.orangeBushPerChunk;
for (int i = 0; i < roseBushPerChunk; ++i) {
for (int i2 = 0; i2 < 5; ++i2) {
int y = rand.nextInt(world.getHeight(this.chunkPos.add(rand.nextInt(16) + 8, 0, rand.nextInt(16) + 8)).getY() + 32);
WorldGenDoublePlantMP worldgen = new WorldGenDoublePlantMP(MPBlocks.INFECTED_ORANGE_ROSE_BUSH);
if (worldgen.generate(world, rand, new BlockPos(this.chunkPos.getX() + rand.nextInt(16) + 8, y, this.chunkPos.getZ() + rand.nextInt(16) + 8))) {
break;
}
}
}
}
for (int i = 0; i < 4; i++) {
new WorldGenMultalicCrystal().generate(world, rand, this.chunkPos.add(rand.nextInt(16) + 8, rand.nextInt(36), rand.nextInt(16) + 8));
}
}
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