use of thpmc.vanilla_source.api.world.parallel.ParallelUniverse in project VanillaSource by TheHollowPlanetMC.
the class MapChunkPacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
World world = EnginePlayer.getBukkitPlayer().getWorld();
String worldName = world.getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
try {
int chunkX = a.getInt(packet);
int chunkZ = b.getInt(packet);
ParallelChunk parallelChunk = parallelWorld.getChunk(chunkX, chunkZ);
if (parallelChunk == null)
return packet;
Object cachedPacket = parallelChunk.getCachedMapChunkPacket();
if (cachedPacket != null)
return cachedPacket;
ChunkSnapshot chunkSnapshot = AsyncWorldCache.getChunkCache(worldName, chunkX, chunkZ);
if (chunkSnapshot == null)
return packet;
DataPaletteBlock<IBlockData>[] cachedDataBlocks = (DataPaletteBlock<IBlockData>[]) blockids.get(chunkSnapshot);
ChunkSection[] chunkSections = new ChunkSection[16];
int nonEmptyChunkSections = 0;
boolean edited = false;
for (int index = 0; index < 16; index++) {
ChunkSection chunkSection = Chunk.a;
SectionTypeArray sectionTypeArray = parallelChunk.getSectionTypeArray(index);
if (sectionTypeArray != null) {
DataPaletteBlock<IBlockData> cachedBlockData = cachedDataBlocks[index];
if (cachedBlockData != null) {
final short[] nonEmptyTemp = { 0 };
cachedBlockData.a((iBlockData, i) -> {
Fluid fluid = iBlockData.getFluid();
if (!iBlockData.isAir()) {
nonEmptyTemp[0] = (short) (nonEmptyTemp[0] + i);
}
if (!fluid.isEmpty()) {
nonEmptyTemp[0] = (short) (nonEmptyTemp[0] + i);
}
});
short nonEmpty = nonEmptyTemp[0];
chunkSection = new ChunkSection(index << 4, nonEmpty, (short) 0, (short) 0);
NBTTagCompound data = new NBTTagCompound();
cachedBlockData.a(data, "Palette", "BlockStates");
DataPaletteBlock<IBlockData> blocks = chunkSection.getBlocks();
blocks.a(data.getList("Palette", 10), data.getLongArray("BlockStates"));
}
if (chunkSection == Chunk.a)
chunkSection = new ChunkSection(index << 4);
ChunkSection finalChunkSection = chunkSection;
boolean notEmpty = sectionTypeArray.threadsafeIteration((x, y, z, iBlockData) -> {
finalChunkSection.setType(x, y, z, (IBlockData) iBlockData);
});
if (notEmpty)
edited = true;
} else {
if (!chunkSnapshot.isSectionEmpty(index)) {
DataPaletteBlock<IBlockData> dataPaletteBlock = cachedDataBlocks[index];
final short[] nonEmptyTemp = { 0 };
dataPaletteBlock.a((iBlockData, i) -> {
Fluid fluid = iBlockData.getFluid();
if (!iBlockData.isAir()) {
nonEmptyTemp[0] = (short) (nonEmptyTemp[0] + i);
}
if (!fluid.isEmpty()) {
nonEmptyTemp[0] = (short) (nonEmptyTemp[0] + i);
}
});
short nonEmpty = nonEmptyTemp[0];
chunkSection = new ChunkSection(index << 4, nonEmpty, (short) 0, (short) 0);
blockIds.set(chunkSection, dataPaletteBlock);
}
}
if (chunkSection != Chunk.a)
nonEmptyChunkSections |= (1 << index);
chunkSections[index] = chunkSection;
}
if (!edited)
return packet;
Chunk chunk = new Chunk(((CraftWorld) world).getHandle(), new ChunkCoordIntPair(chunkX, chunkZ), null, ChunkConverter.a, TickListEmpty.b(), TickListEmpty.b(), 0L, chunkSections, null);
int cValue = c.getInt(packet);
PacketPlayOutMapChunk newPacket = new PacketPlayOutMapChunk(chunk, nonEmptyChunkSections | cValue);
NBTTagCompound dValue = (NBTTagCompound) d.get(packet);
BiomeStorage eValue = (BiomeStorage) e.get(packet);
List<NBTTagCompound> gValue = (List<NBTTagCompound>) g.get(packet);
boolean hValue = h.getBoolean(packet);
d.set(newPacket, dValue);
e.set(newPacket, eValue);
g.set(newPacket, gValue);
h.set(newPacket, hValue || nonEmptyChunkSections == 65535);
if (cacheSetting)
parallelChunk.setMapChunkPacketCache(newPacket);
return newPacket;
} catch (Exception e) {
e.printStackTrace();
}
return packet;
}
use of thpmc.vanilla_source.api.world.parallel.ParallelUniverse in project VanillaSource by TheHollowPlanetMC.
the class FlyPacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
World world = EnginePlayer.getBukkitPlayer().getWorld();
String worldName = world.getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
EntityPlayer entityPlayer = ((CraftPlayer) EnginePlayer.getBukkitPlayer()).getHandle();
int x = NumberConversions.floor(entityPlayer.locX());
int y = NumberConversions.floor(entityPlayer.locY());
int z = NumberConversions.floor(entityPlayer.locZ());
int downY = y - 1;
downY = Math.max(0, downY);
if (parallelWorld.hasBlockData(x, y, z) || parallelWorld.hasBlockData(x, downY, z)) {
try {
PlayerConnection playerConnection = entityPlayer.playerConnection;
C.set(playerConnection, 0);
E.set(playerConnection, 0);
} catch (Exception e) {
e.printStackTrace();
}
}
return packet;
}
use of thpmc.vanilla_source.api.world.parallel.ParallelUniverse in project VanillaSource by TheHollowPlanetMC.
the class MapChunkPacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
World world = EnginePlayer.getBukkitPlayer().getWorld();
String worldName = world.getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
try {
int chunkX = a.getInt(packet);
int chunkZ = b.getInt(packet);
ParallelChunk parallelChunk = parallelWorld.getChunk(chunkX, chunkZ);
if (parallelChunk == null)
return packet;
Object cachedPacket = parallelChunk.getCachedMapChunkPacket();
if (cachedPacket != null)
return cachedPacket;
ChunkSnapshot chunkSnapshot = AsyncWorldCache.getChunkCache(worldName, chunkX, chunkZ);
if (chunkSnapshot == null)
return packet;
DataPaletteBlock<IBlockData>[] cachedDataBlocks = (DataPaletteBlock<IBlockData>[]) blockids.get(chunkSnapshot);
ChunkSection[] chunkSections = new ChunkSection[16];
int nonEmptyChunkSections = 0;
boolean edited = false;
for (int index = 0; index < 16; index++) {
ChunkSection chunkSection = Chunk.a;
SectionTypeArray sectionTypeArray = parallelChunk.getSectionTypeArray(index);
if (sectionTypeArray != null) {
DataPaletteBlock<IBlockData> cachedBlockData = cachedDataBlocks[index];
if (cachedBlockData != null) {
final short[] nonEmptyTemp = { 0 };
cachedBlockData.a((iBlockData, i) -> {
Fluid fluid = iBlockData.getFluid();
if (!iBlockData.isAir()) {
nonEmptyTemp[0] = (short) (nonEmptyTemp[0] + i);
}
if (!fluid.isEmpty()) {
nonEmptyTemp[0] = (short) (nonEmptyTemp[0] + i);
}
});
short nonEmpty = nonEmptyTemp[0];
chunkSection = new ChunkSection(index << 4, nonEmpty, (short) 0, (short) 0);
NBTTagCompound data = new NBTTagCompound();
cachedBlockData.a(data, "Palette", "BlockStates");
DataPaletteBlock<IBlockData> blocks = chunkSection.getBlocks();
blocks.a(data.getList("Palette", 10), data.getLongArray("BlockStates"));
}
if (chunkSection == Chunk.a)
chunkSection = new ChunkSection(index << 4);
ChunkSection finalChunkSection = chunkSection;
boolean notEmpty = sectionTypeArray.threadsafeIteration((x, y, z, iBlockData) -> {
finalChunkSection.setType(x, y, z, (IBlockData) iBlockData);
});
if (notEmpty)
edited = true;
} else {
if (!chunkSnapshot.isSectionEmpty(index)) {
DataPaletteBlock<IBlockData> dataPaletteBlock = cachedDataBlocks[index];
final short[] nonEmptyTemp = { 0 };
dataPaletteBlock.a((iBlockData, i) -> {
Fluid fluid = iBlockData.getFluid();
if (!iBlockData.isAir()) {
nonEmptyTemp[0] = (short) (nonEmptyTemp[0] + i);
}
if (!fluid.isEmpty()) {
nonEmptyTemp[0] = (short) (nonEmptyTemp[0] + i);
}
});
short nonEmpty = nonEmptyTemp[0];
chunkSection = new ChunkSection(index << 4, nonEmpty, (short) 0, (short) 0);
blockIds.set(chunkSection, dataPaletteBlock);
}
}
if (chunkSection != Chunk.a)
nonEmptyChunkSections |= (1 << index);
chunkSections[index] = chunkSection;
}
if (!edited)
return packet;
Chunk chunk = new Chunk(((CraftWorld) world).getHandle(), new ChunkCoordIntPair(chunkX, chunkZ), null, ChunkConverter.a, TickListEmpty.b(), TickListEmpty.b(), 0L, chunkSections, null);
int cValue = c.getInt(packet);
PacketPlayOutMapChunk newPacket = new PacketPlayOutMapChunk(chunk, nonEmptyChunkSections | cValue);
NBTTagCompound dValue = (NBTTagCompound) d.get(packet);
Object eValue = e.get(packet);
List<NBTTagCompound> gValue = (List<NBTTagCompound>) g.get(packet);
boolean hValue = h.getBoolean(packet);
d.set(newPacket, dValue);
e.set(newPacket, eValue);
g.set(newPacket, gValue);
h.set(newPacket, hValue || nonEmptyChunkSections == 65535);
if (cacheSetting)
parallelChunk.setMapChunkPacketCache(newPacket);
return newPacket;
} catch (Exception e) {
e.printStackTrace();
}
return packet;
}
use of thpmc.vanilla_source.api.world.parallel.ParallelUniverse in project VanillaSource by TheHollowPlanetMC.
the class MultiBlockChangePacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
String worldName = EnginePlayer.getBukkitPlayer().getWorld().getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
try {
SectionPosition aValue = (SectionPosition) a.get(packet);
int chunkX = aValue.getX();
int chunkZ = aValue.getZ();
ParallelChunk parallelChunk = parallelWorld.getChunk(chunkX, chunkZ);
if (parallelChunk == null)
return packet;
SectionTypeArray sectionTypeArray = parallelChunk.getSectionTypeArray(aValue.getY());
if (sectionTypeArray == null)
return packet;
short[] bValue = (short[]) b.get(packet);
IBlockData[] cValueClone = ((IBlockData[]) c.get(packet)).clone();
for (int i = 0; i < bValue.length; i++) {
short coord = bValue[i];
int x = coord >> 8;
int y = coord & 0xF;
int z = (coord >> 4) & 0xF;
IBlockData iBlockData = (IBlockData) sectionTypeArray.getType(x, y, z);
if (iBlockData != null) {
cValueClone[i] = iBlockData;
}
}
boolean dValue = d.getBoolean(packet);
PacketPlayOutMultiBlockChange newPacket = new PacketPlayOutMultiBlockChange();
a.set(newPacket, aValue);
b.set(newPacket, bValue);
c.set(newPacket, cValueClone);
d.set(newPacket, dValue);
return newPacket;
} catch (Exception e) {
e.printStackTrace();
}
return packet;
}
use of thpmc.vanilla_source.api.world.parallel.ParallelUniverse in project VanillaSource by TheHollowPlanetMC.
the class ParallelStructure method setStructureData.
/**
* この構造物を指定された構造物データを適応して特定のプレイヤーへ見せる
* @param EnginePlayer 構造物を変化させて見せるプレイヤー
* @param implStructureData 構造物データ
*/
public void setStructureData(EnginePlayer EnginePlayer, ImplStructureData implStructureData, @Nullable UpdatePacketType type) {
clearStructureData(EnginePlayer, false);
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return;
ParallelWorld parallelWorld = universe.getWorld(Objects.requireNonNull(baseLocation.getWorld()).getName());
Set<Block> blocks = new HashSet<>();
Set<BlockPosition3i> updateBlocks = new HashSet<>();
for (Map.Entry<BlockPosition3i, BlockData> entry : implStructureData.getBlockDataMap().entrySet()) {
BlockPosition3i relative = entry.getKey();
Block block = getBaseLocation().add(relative.getX(), relative.getY(), relative.getZ()).getBlock();
parallelWorld.setBlockData(block.getX(), block.getY(), block.getZ(), entry.getValue());
blocks.add(block);
updateBlocks.add(new BlockPosition3i(block.getX(), block.getY(), block.getZ()));
}
for (Map.Entry<BlockPosition3i, Integer> entry : implStructureData.getBlockLightLevelMap().entrySet()) {
BlockPosition3i relative = entry.getKey();
Block block = getBaseLocation().add(relative.getX(), relative.getY(), relative.getZ()).getBlock();
parallelWorld.setBlockLightLevel(block.getX(), block.getY(), block.getZ(), entry.getValue());
blocks.add(block);
updateBlocks.add(new BlockPosition3i(block.getX(), block.getY(), block.getZ()));
}
dataMap.put(universe.getName(), blocks);
parallelWorld.sendMultiBlockUpdate(updateBlocks);
}
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