use of net.minecraft.server.v1_16_R3.PlayerConnection in project Denizen-For-Bukkit by DenizenScript.
the class PlayerHelperImpl method sendEntitySpawn.
@Override
public FakeEntity sendEntitySpawn(List<PlayerTag> players, DenizenEntityType entityType, LocationTag location, ArrayList<Mechanism> mechanisms, int customId, UUID customUUID, boolean autoTrack) {
CraftWorld world = ((CraftWorld) location.getWorld());
net.minecraft.server.v1_16_R3.Entity nmsEntity;
if (entityType.isCustom()) {
if (entityType.customEntityType == CustomEntityType.ITEM_PROJECTILE) {
org.bukkit.inventory.ItemStack itemStack = new ItemStack(Material.STONE);
for (Mechanism mechanism : mechanisms) {
if (mechanism.matches("item") && mechanism.requireObject(ItemTag.class)) {
itemStack = mechanism.valueAsType(ItemTag.class).getItemStack();
}
}
nmsEntity = new EntityItemProjectileImpl(world.getHandle(), location, CraftItemStack.asNMSCopy(itemStack));
} else if (entityType.customEntityType == CustomEntityType.FAKE_PLAYER) {
String name = null;
String skin = null;
for (Mechanism mechanism : new ArrayList<>(mechanisms)) {
if (mechanism.matches("name")) {
name = mechanism.getValue().asString();
mechanisms.remove(mechanism);
} else if (mechanism.matches("skin")) {
skin = mechanism.getValue().asString();
mechanisms.remove(mechanism);
}
if (name != null && skin != null) {
break;
}
}
nmsEntity = ((CraftFakePlayerImpl) CustomEntityHelperImpl.spawnFakePlayer(location, name, skin, false)).getHandle();
} else {
throw new IllegalArgumentException("entityType");
}
} else {
nmsEntity = world.createEntity(location, entityType.getBukkitEntityType().getEntityClass());
}
if (customUUID != null) {
nmsEntity.e(customId);
nmsEntity.a_(customUUID);
}
EntityTag entity = new EntityTag(nmsEntity.getBukkitEntity());
for (Mechanism mechanism : mechanisms) {
entity.safeAdjustDuplicate(mechanism);
}
nmsEntity.dead = false;
FakeEntity fake = new FakeEntity(players, location, entity.getBukkitEntity().getEntityId());
fake.entity = new EntityTag(entity.getBukkitEntity());
fake.entity.isFake = true;
fake.entity.isFakeValid = true;
List<TrackerData> trackers = new ArrayList<>();
fake.triggerSpawnPacket = (player) -> {
EntityPlayer nmsPlayer = ((CraftPlayer) player.getPlayerEntity()).getHandle();
PlayerConnection conn = nmsPlayer.playerConnection;
final EntityTrackerEntry tracker = new EntityTrackerEntry(world.getHandle(), nmsEntity, 1, true, conn::sendPacket, Collections.singleton(nmsPlayer));
tracker.b(nmsPlayer);
final TrackerData data = new TrackerData();
data.player = player;
data.tracker = tracker;
trackers.add(data);
if (autoTrack) {
new BukkitRunnable() {
boolean wasOnline = true;
@Override
public void run() {
if (!fake.entity.isFakeValid) {
cancel();
return;
}
if (player.isOnline()) {
if (!wasOnline) {
tracker.b(((CraftPlayer) player.getPlayerEntity()).getHandle());
wasOnline = true;
}
tracker.a();
} else if (wasOnline) {
wasOnline = false;
}
}
}.runTaskTimer(Denizen.getInstance(), 1, 1);
}
};
for (PlayerTag player : players) {
fake.triggerSpawnPacket.accept(player);
}
fake.triggerUpdatePacket = () -> {
for (TrackerData tracker : trackers) {
if (tracker.player.isOnline()) {
tracker.tracker.a();
}
}
};
fake.triggerDestroyPacket = () -> {
for (TrackerData tracker : trackers) {
if (tracker.player.isOnline()) {
tracker.tracker.a(((CraftPlayer) tracker.player.getPlayerEntity()).getHandle());
}
}
trackers.clear();
};
return fake;
}
use of net.minecraft.server.v1_16_R3.PlayerConnection in project DragonsOnline by UniverseCraft.
the class PlayerNPC116R3 method spawn.
public void spawn() {
registry.unregister(this);
uuid = UUID.randomUUID();
this.isDestroyed = false;
DedicatedServer server = ((CraftServer) Bukkit.getServer()).getServer();
WorldServer world = ((CraftWorld) location.getWorld()).getHandle();
// displayName);
GameProfile gameProfile = new GameProfile(uuid, "");
gameProfile.getProperties().clear();
gameProfile.getProperties().put("textures", new Property("textures", texture, signature));
this.handle = new EntityPlayer(server, world, gameProfile, new PlayerInteractManager(world));
handle.persist = true;
handle.collides = false;
handle.setCustomNameVisible(false);
handle.setInvulnerable(npc.isImmortal());
handle.playerConnection = new PlayerConnection(((CraftServer) Bukkit.getServer()).getServer(), new NetworkManager(EnumProtocolDirection.SERVERBOUND), handle);
((CraftWorld) location.getWorld()).addEntity(handle, CreatureSpawnEvent.SpawnReason.CUSTOM);
handle.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
registry.register(this);
for (Entity e : getEntity().getNearbyEntities(SPAWN_RADIUS, SPAWN_RADIUS, SPAWN_RADIUS)) {
if (e instanceof Player) {
registry.updateSpawns((Player) e, true);
}
}
}
use of net.minecraft.server.v1_16_R3.PlayerConnection in project THP-Engine by TheHollowPlanetMC.
the class FlyPacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
World world = EnginePlayer.getBukkitPlayer().getWorld();
String worldName = world.getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
EntityPlayer entityPlayer = ((CraftPlayer) EnginePlayer.getBukkitPlayer()).getHandle();
int x = NumberConversions.floor(entityPlayer.locX());
int y = NumberConversions.floor(entityPlayer.locY());
int z = NumberConversions.floor(entityPlayer.locZ());
int downY = y - 1;
downY = Math.max(0, downY);
if (parallelWorld.hasBlockData(x, y, z) || parallelWorld.hasBlockData(x, downY, z)) {
try {
PlayerConnection playerConnection = entityPlayer.playerConnection;
C.set(playerConnection, 0);
E.set(playerConnection, 0);
} catch (Exception e) {
e.printStackTrace();
}
}
return packet;
}
use of net.minecraft.server.v1_16_R3.PlayerConnection in project MechanicsMain by WeaponMechanics.
the class FakeEntity_1_16_R3 method show.
public void show() {
// Construct the packets out of the loop to save resources, they will
// be the same for each Player.
Packet<?> spawn = type.isAlive() ? new PacketPlayOutSpawnEntityLiving((EntityLiving) entity) : new PacketPlayOutSpawnEntity(entity, type == EntityType.FALLING_BLOCK ? Block.getCombinedId(block) : 0);
PacketPlayOutEntityMetadata meta = new PacketPlayOutEntityMetadata(cache, entity.getDataWatcher(), true);
PacketPlayOutEntityHeadRotation head = new PacketPlayOutEntityHeadRotation(entity, convertYaw(getYaw()));
PacketPlayOutEntityLook look = new PacketPlayOutEntityLook(cache, convertYaw(getYaw()), convertPitch(getPitch()), false);
PacketPlayOutEntityVelocity velocity = new PacketPlayOutEntityVelocity(cache, new Vec3D(motion.getX(), motion.getY(), motion.getZ()));
for (Player temp : DistanceUtil.getPlayersInRange(location)) {
PlayerConnection connection = ((CraftPlayer) temp).getHandle().playerConnection;
if (connections.contains(connection)) {
continue;
}
connection.sendPacket(spawn);
connection.sendPacket(meta);
connection.sendPacket(head);
connection.sendPacket(velocity);
connection.sendPacket(look);
PacketPlayOutEntityEquipment equipment = getEquipmentPacket();
if (equipment != null)
connection.sendPacket(equipment);
connections.add(connection);
}
}
use of net.minecraft.server.v1_16_R3.PlayerConnection in project HitW-plugin by Blackoutburst.
the class GameUtils method sendTitle.
public static void sendTitle(Player player, String title, String subtitle, int fadeIn, int stay, int fadeOut) {
CraftPlayer craftplayer = (CraftPlayer) player;
PlayerConnection connection = craftplayer.getHandle().playerConnection;
IChatBaseComponent titleJSON = ChatSerializer.a("{'text': '" + title + "'}");
IChatBaseComponent subtitleJSON = ChatSerializer.a("{'text': '" + subtitle + "'}");
PacketPlayOutTitle timePacket = new PacketPlayOutTitle(fadeIn, stay, fadeOut);
PacketPlayOutTitle titlePacket = new PacketPlayOutTitle(EnumTitleAction.TITLE, titleJSON);
PacketPlayOutTitle subtitlePacket = new PacketPlayOutTitle(EnumTitleAction.SUBTITLE, subtitleJSON);
connection.sendPacket(timePacket);
connection.sendPacket(titlePacket);
connection.sendPacket(subtitlePacket);
}
Aggregations