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Example 1 with Vec3d

use of uk.co.qmunity.lib.vec.Vec3d in project BluePower by Qmunity.

the class GateComponentTorch method tick.

@Override
public void tick() {
    super.tick();
    if (!state)
        return;
    GateBase<?, ?, ?, ?, ?, ?> gate = getGate();
    if (!gate.getWorld().isRemote)
        return;
    Vec3d v = new Vec3d(x + 1 / 16D, height + 2 / 16D, z + 1 / 16D).sub(Vec3d.center).rotate(0, 90 * -gate.getRotation(), 0).add(Vec3d.center).rotate(gate.getFace(), Vec3d.center);
    if (rnd.nextInt(10) == 0)
        gate.getWorld().spawnParticle("reddust", gate.getX() + v.getX(), gate.getY() + v.getY(), gate.getZ() + v.getZ(), digital ? -1 : 0, 0, digital ? 1 : 0);
}
Also used : Vec3d(uk.co.qmunity.lib.vec.Vec3d)

Example 2 with Vec3d

use of uk.co.qmunity.lib.vec.Vec3d in project BluePower by Qmunity.

the class GateNullCell method drawHighlight.

@Override
public boolean drawHighlight(QMovingObjectPosition mop, EntityPlayer player, float frame) {
    Vec3d hit = new Vec3d(mop.hitVec).sub(mop.blockX, mop.blockY, mop.blockZ).rotateUndo(getFace(), Vec3d.center);
    Vec3 pos = player.getPosition(frame);
    ItemStack held = player.getCurrentEquippedItem();
    if (held == null)
        return false;
    if (held.getItem() instanceof ItemPart) {
        IPart part = ((ItemPart) held.getItem()).createPart(held, player, null, null);
        if (part == null)
            return false;
        if (!(part instanceof PartRedwireFaceUninsulated))
            return false;
        PartRedwireFace wire = (PartRedwireFace) part;
        RenderHelper renderer = RenderHelper.instance;
        renderer.fullReset();
        renderer.setRenderCoords(getWorld(), getX(), getY(), getZ());
        double height = 2 / 16D;
        IIcon wireIcon = IconSupplier.wire;
        GL11.glEnable(GL11.GL_BLEND);
        GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
        Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationBlocksTexture);
        Tessellator.instance.startDrawingQuads();
        Tessellator.instance.addTranslation((float) -pos.xCoord, (float) -pos.yCoord, (float) -pos.zCoord);
        {
            switch(getFace()) {
                case DOWN:
                    break;
                case UP:
                    renderer.addTransformation(new Rotation(180, 180, 0, Vec3d.center));
                    break;
                case NORTH:
                    renderer.addTransformation(new Rotation(90, 0, 0, Vec3d.center));
                    break;
                case SOUTH:
                    renderer.addTransformation(new Rotation(-90, 0, 0, Vec3d.center));
                    break;
                case WEST:
                    renderer.addTransformation(new Rotation(0, 0, -90, Vec3d.center));
                    break;
                case EAST:
                    renderer.addTransformation(new Rotation(0, 0, 90, Vec3d.center));
                    break;
                default:
                    break;
            }
            int rotation = getRotation();
            if (rotation != -1)
                renderer.addTransformation(new Rotation(0, 90 * -rotation, 0));
            renderer.setOpacity(0.5);
            renderer.setColor(WireHelper.getColorForPowerLevel(wire.getRedwireType(ForgeDirection.UNKNOWN), (byte) (255 / 2)));
            ForgeDirection dir = ForgeDirection.NORTH;
            if (getRotation() % 2 == 1)
                dir = dir.getRotation(getFace());
            if (hit.getY() > 2 / 16D) {
                if (typeB == null) {
                    renderer.renderBox(new Vec3dCube(0 / 16D, 2 / 16D, 7 / 16D, 2 / 16D, 10 / 16D, 9 / 16D), wireIcon);
                    renderer.renderBox(new Vec3dCube(14 / 16D, 2 / 16D, 7 / 16D, 16 / 16D, 10 / 16D, 9 / 16D), wireIcon);
                    renderer.renderBox(new Vec3dCube(0 / 16D, 10 / 16D, 7 / 16D, 16 / 16D, 12 / 16D, 9 / 16D), wireIcon);
                }
            } else {
                if (typeA == null)
                    renderer.renderBox(new Vec3dCube(7 / 16D, 2 / 16D, 0 / 16D, 9 / 16D, 2 / 16D + height, 16 / 16D), wireIcon);
            }
            renderer.fullReset();
        }
        Tessellator.instance.addTranslation((float) pos.xCoord, (float) pos.yCoord, (float) pos.zCoord);
        Tessellator.instance.draw();
        GL11.glDisable(GL11.GL_BLEND);
        return true;
    } else if (held.getItem() instanceof IScrewdriver) {
    // List<Vec3dCube> l = new ArrayList<Vec3dCube>();
    // super.addBoxes(l);
    // boolean def = false;
    // for (Vec3dCube c : l)
    // if (mop.getCube().equals(c.clone().rotate(getFace(), Vec3d.center).rotate(0, 90 * -getRotation(), 0, Vec3d.center)))
    // def = true;
    // if (def || hit.getY() <= 2 / 16D) {
    // Vec3dCube c = Vec3dCube.merge(getSelectionBoxes()).expand(0.001);
    //
    // GL11.glEnable(GL11.GL_BLEND);
    // GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    // GL11.glDisable(GL11.GL_TEXTURE_2D);
    // GL11.glColor4f(0, 0, 0, 0.4F);
    // GL11.glLineWidth(2);
    // GL11.glDepthMask(true);
    // GL11.glPushMatrix();
    //
    // Tessellator var2 = Tessellator.instance;
    // var2.startDrawing(3);
    // Tessellator.instance.addTranslation((float) -pos.xCoord + getX(), (float) -pos.yCoord + getY(), (float) -pos.zCoord
    // + getZ());
    // var2.addVertex(c.getMinX(), c.getMinY(), c.getMinZ());
    // var2.addVertex(c.getMaxX(), c.getMinY(), c.getMinZ());
    // var2.addVertex(c.getMaxX(), c.getMinY(), c.getMaxZ());
    // var2.addVertex(c.getMinX(), c.getMinY(), c.getMaxZ());
    // var2.addVertex(c.getMinX(), c.getMinY(), c.getMinZ());
    // var2.draw();
    // var2.startDrawing(3);
    // var2.addVertex(c.getMinX(), c.getMaxY(), c.getMinZ());
    // var2.addVertex(c.getMaxX(), c.getMaxY(), c.getMinZ());
    // var2.addVertex(c.getMaxX(), c.getMaxY(), c.getMaxZ());
    // var2.addVertex(c.getMinX(), c.getMaxY(), c.getMaxZ());
    // var2.addVertex(c.getMinX(), c.getMaxY(), c.getMinZ());
    // var2.draw();
    // var2.startDrawing(1);
    // var2.addVertex(c.getMinX(), c.getMinY(), c.getMinZ());
    // var2.addVertex(c.getMinX(), c.getMaxY(), c.getMinZ());
    // var2.addVertex(c.getMaxX(), c.getMinY(), c.getMinZ());
    // var2.addVertex(c.getMaxX(), c.getMaxY(), c.getMinZ());
    // var2.addVertex(c.getMaxX(), c.getMinY(), c.getMaxZ());
    // var2.addVertex(c.getMaxX(), c.getMaxY(), c.getMaxZ());
    // var2.addVertex(c.getMinX(), c.getMinY(), c.getMaxZ());
    // var2.addVertex(c.getMinX(), c.getMaxY(), c.getMaxZ());
    // Tessellator.instance.addTranslation((float) pos.xCoord - getX(), (float) pos.yCoord - getY(), (float) pos.zCoord - getZ());
    // var2.draw();
    //
    // GL11.glPopMatrix();
    // GL11.glDepthMask(false);
    // GL11.glEnable(GL11.GL_TEXTURE_2D);
    // GL11.glDisable(GL11.GL_BLEND);
    //
    // return true;
    // }
    //
    // return true;
    }
    return false;
}
Also used : ItemPart(com.bluepowermod.item.ItemPart) RenderHelper(uk.co.qmunity.lib.client.render.RenderHelper) IIcon(net.minecraft.util.IIcon) Rotation(uk.co.qmunity.lib.transform.Rotation) Vec3d(uk.co.qmunity.lib.vec.Vec3d) PartRedwireFaceUninsulated(com.bluepowermod.part.wire.redstone.PartRedwireFace.PartRedwireFaceUninsulated) IScrewdriver(com.bluepowermod.api.misc.IScrewdriver) IPart(uk.co.qmunity.lib.part.IPart) Vec3(net.minecraft.util.Vec3) ForgeDirection(net.minecraftforge.common.util.ForgeDirection) PartRedwireFace(com.bluepowermod.part.wire.redstone.PartRedwireFace) ItemStack(net.minecraft.item.ItemStack) Vec3dCube(uk.co.qmunity.lib.vec.Vec3dCube)

Example 3 with Vec3d

use of uk.co.qmunity.lib.vec.Vec3d in project BluePower by Qmunity.

the class GateNullCell method renderStatic.

// Rendering
@Override
@SideOnly(Side.CLIENT)
public boolean renderStatic(Vec3i translation, RenderHelper renderer, RenderBlocks renderBlocks, int pass) {
    super.renderStatic(translation, renderer, renderBlocks, pass);
    double height = 2 / 16D;
    IIcon wire = IconSupplier.wire;
    if (typeA != null) {
        // Flat
        renderer.setColor(WireHelper.getColorForPowerLevel(typeA, powerA));
        ForgeDirection dir = ForgeDirection.NORTH;
        for (int i = 0; i < getRotation(); i++) dir = dir.getRotation(getFace().getOpposite());
        dir = new Vec3d(0, 0, 0).add(dir).rotateUndo(getFace(), Vec3d.center).toForgeDirection();
        renderer.renderBox(new Vec3dCube(7 / 16D, 2 / 16D, 1 / 16D, 9 / 16D, 2 / 16D + height, 15 / 16D), wire);
        renderer.renderBox(new Vec3dCube(7 / 16D, 2 / 16D, 0 / 16D, 9 / 16D, 2 / 16D + (height / (nullcells[dir.ordinal()] ? 1 : 2)), 1 / 16D), wire);
        renderer.renderBox(new Vec3dCube(7 / 16D, 2 / 16D, 15 / 16D, 9 / 16D, 2 / 16D + (height / (nullcells[dir.getOpposite().ordinal()] ? 1 : 2)), 16 / 16D), wire);
    }
    if (typeB != null) {
        // Supported
        renderer.setColor(WireHelper.getColorForPowerLevel(typeB, powerB));
        ForgeDirection dir = ForgeDirection.WEST;
        for (int i = 0; i < getRotation(); i++) dir = dir.getRotation(getFace().getOpposite());
        dir = new Vec3d(0, 0, 0).add(dir).rotateUndo(getFace(), Vec3d.center).toForgeDirection();
        if (!nullcells[dir.ordinal()])
            renderer.renderBox(new Vec3dCube(0 / 16D, 2 / 16D, 7 / 16D, 2 / 16D, 10 / 16D, 9 / 16D), wire);
        if (!nullcells[dir.getOpposite().ordinal()])
            renderer.renderBox(new Vec3dCube(14 / 16D, 2 / 16D, 7 / 16D, 16 / 16D, 10 / 16D, 9 / 16D), wire);
        renderer.renderBox(new Vec3dCube(0 / 16D, 10 / 16D, 7 / 16D, 16 / 16D, 12 / 16D, 9 / 16D), wire);
    }
    renderer.setColor(0xFFFFFF);
    renderer.resetTransformations();
    return true;
}
Also used : IIcon(net.minecraft.util.IIcon) ForgeDirection(net.minecraftforge.common.util.ForgeDirection) Vec3d(uk.co.qmunity.lib.vec.Vec3d) Vec3dCube(uk.co.qmunity.lib.vec.Vec3dCube) SideOnly(cpw.mods.fml.relauncher.SideOnly)

Example 4 with Vec3d

use of uk.co.qmunity.lib.vec.Vec3d in project BluePower by Qmunity.

the class GateBase method renderItem.

@Override
@SideOnly(Side.CLIENT)
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
    if (this instanceof ISilkyRemovable) {
        if (this instanceof IAdvancedSilkyRemovable) {
            ((IAdvancedSilkyRemovable) this).readSilkyData(null, 0, 0, 0, item.hasTagCompound() ? item.getTagCompound().getCompoundTag("tileData") : new NBTTagCompound());
        } else {
            readFromNBT(item.hasTagCompound() ? item.getTagCompound().getCompoundTag("tileData") : new NBTTagCompound());
        }
    }
    GL11.glPushMatrix();
    {
        RenderHelper rh = RenderHelper.instance;
        rh.reset();
        if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) {
            GL11.glTranslated(-0.25, 0.75, 0.25);
        }
        if (type == ItemRenderType.ENTITY && item.getItemFrame() != null) {
            GL11.glTranslated(19 / 32D, 8 / 16D, 1);
            GL11.glRotated(-90, 0, 0, 1);
            GL11.glRotated(90, 0, 1, 0);
        }
        if (type == ItemRenderType.INVENTORY && BluePower.proxy.isSneakingInGui()) {
            GuiScreen gui = Minecraft.getMinecraft().currentScreen;
            if (gui != null && gui instanceof GuiContainer) {
                GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F);
                GL11.glRotatef(-45F, 0.0F, 1.0F, 0.0F);
                GL11.glRotatef(-210F, 1.0F, 0.0F, 0.0F);
                GL11.glScaled(1.5, 1.5, 1.5);
                GL11.glTranslated(-0.5, 0, 0);
                GL11.glTranslated(0, -0.5, 0);
                GL11.glRotated(-90, 1, 0, 0);
                GL11.glTranslated(0, 0.5, 0);
            }
        }
        Tessellator.instance.startDrawingQuads();
        if (shouldRenderOnPass(0))
            renderStatic(new Vec3i(0, 0, 0), rh, RenderBlocks.getInstance(), 0);
        rh.reset();
        if (shouldRenderOnPass(1))
            renderStatic(new Vec3i(0, 0, 0), rh, RenderBlocks.getInstance(), 1);
        rh.reset();
        Tessellator.instance.draw();
        if (shouldRenderOnPass(0))
            renderDynamic(new Vec3d(0, 0, 0), 0, 0);
        if (shouldRenderOnPass(1))
            renderDynamic(new Vec3d(0, 0, 0), 0, 1);
    }
    GL11.glPopMatrix();
}
Also used : Vec3i(uk.co.qmunity.lib.vec.Vec3i) RenderHelper(uk.co.qmunity.lib.client.render.RenderHelper) IAdvancedSilkyRemovable(com.bluepowermod.api.block.IAdvancedSilkyRemovable) ISilkyRemovable(com.bluepowermod.api.block.ISilkyRemovable) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) GuiScreen(net.minecraft.client.gui.GuiScreen) GuiContainer(net.minecraft.client.gui.inventory.GuiContainer) Vec3d(uk.co.qmunity.lib.vec.Vec3d) SideOnly(cpw.mods.fml.relauncher.SideOnly)

Example 5 with Vec3d

use of uk.co.qmunity.lib.vec.Vec3d in project BluePower by Qmunity.

the class GateIntegratedCircuit method getDeviceOnSide.

@Override
public IRedstoneDevice getDeviceOnSide(ForgeDirection side) {
    side = new Vec3d(0, 0, 0).add(side).rotate(0, 90 * -getRotation(), 0).toForgeDirection();
    IPart p = getCircuitPartOnSide(side);
    if (p == null)
        return null;
    if (p instanceof IRedstoneDevice)
        return (IRedstoneDevice) p;
    return null;
}
Also used : IPart(uk.co.qmunity.lib.part.IPart) IRedstoneDevice(com.bluepowermod.api.wire.redstone.IRedstoneDevice) Vec3d(uk.co.qmunity.lib.vec.Vec3d)

Aggregations

Vec3d (uk.co.qmunity.lib.vec.Vec3d)7 IPart (uk.co.qmunity.lib.part.IPart)4 IScrewdriver (com.bluepowermod.api.misc.IScrewdriver)2 ItemPart (com.bluepowermod.item.ItemPart)2 PartRedwireFace (com.bluepowermod.part.wire.redstone.PartRedwireFace)2 PartRedwireFaceUninsulated (com.bluepowermod.part.wire.redstone.PartRedwireFace.PartRedwireFaceUninsulated)2 SideOnly (cpw.mods.fml.relauncher.SideOnly)2 IIcon (net.minecraft.util.IIcon)2 ForgeDirection (net.minecraftforge.common.util.ForgeDirection)2 RenderHelper (uk.co.qmunity.lib.client.render.RenderHelper)2 Vec3dCube (uk.co.qmunity.lib.vec.Vec3dCube)2 IAdvancedSilkyRemovable (com.bluepowermod.api.block.IAdvancedSilkyRemovable)1 ISilkyRemovable (com.bluepowermod.api.block.ISilkyRemovable)1 IBundledDevice (com.bluepowermod.api.wire.redstone.IBundledDevice)1 IRedstoneDevice (com.bluepowermod.api.wire.redstone.IRedstoneDevice)1 GuiScreen (net.minecraft.client.gui.GuiScreen)1 GuiContainer (net.minecraft.client.gui.inventory.GuiContainer)1 ItemStack (net.minecraft.item.ItemStack)1 NBTTagCompound (net.minecraft.nbt.NBTTagCompound)1 Vec3 (net.minecraft.util.Vec3)1