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Example 1 with Trigger

use of de.gurkenlabs.litiengine.entities.Trigger in project litiengine by gurkenlabs.

the class MapObjectLoaderTests method testTriggerMapObjectLoader.

@Test
public void testTriggerMapObjectLoader() {
    TriggerMapObjectLoader loader = new TriggerMapObjectLoader();
    IEnvironment environment = mock(IEnvironment.class);
    IMapObject mapObject = mock(IMapObject.class);
    when(mapObject.getType()).thenReturn(MapObjectType.TRIGGER.name());
    when(mapObject.getId()).thenReturn(111);
    when(mapObject.getName()).thenReturn("testTrigger");
    when(mapObject.getLocation()).thenReturn(new Point(100, 100));
    when(mapObject.getWidth()).thenReturn(200);
    when(mapObject.getHeight()).thenReturn(200);
    when(mapObject.getDimension()).thenReturn(new Dimension(200, 200));
    when(mapObject.getCustomProperty(MapObjectProperty.TRIGGER_MESSAGE)).thenReturn("message");
    when(mapObject.getCustomProperty(MapObjectProperty.TRIGGER_ACTIVATION)).thenReturn(TriggerActivation.INTERACT.name());
    when(mapObject.getCustomProperty(MapObjectProperty.TRIGGER_TARGETS)).thenReturn("1,2,3");
    when(mapObject.getCustomProperty(MapObjectProperty.TRIGGER_ACTIVATORS)).thenReturn("4,5,6");
    when(mapObject.getCustomProperty(MapObjectProperty.TRIGGER_ONETIME)).thenReturn("false");
    Collection<IEntity> entities = loader.load(environment, mapObject);
    Optional<IEntity> opt = entities.stream().findFirst();
    assertTrue(opt.isPresent());
    IEntity entity = entities.stream().findFirst().get();
    assertNotNull(entity);
    assertEquals(entity.getMapId(), 111);
    assertEquals(entity.getName(), "testTrigger");
    assertEquals(entity.getLocation().getX(), 100, 0.0001);
    assertEquals(entity.getLocation().getY(), 100, 0.0001);
    Trigger trigger = (Trigger) entity;
    assertFalse(trigger.isOneTimeTrigger());
    assertEquals(TriggerActivation.INTERACT, trigger.getActivationType());
    assertArrayEquals(new Integer[] { 1, 2, 3 }, trigger.getTargets().toArray());
    assertArrayEquals(new Integer[] { 4, 5, 6 }, trigger.getActivators().toArray());
    assertEquals(200.0, trigger.getCollisionBoxWidth(), 0.0001);
    assertEquals(200.0, trigger.getCollisionBoxHeight(), 0.0001);
}
Also used : Trigger(de.gurkenlabs.litiengine.entities.Trigger) IEntity(de.gurkenlabs.litiengine.entities.IEntity) IMapObject(de.gurkenlabs.litiengine.environment.tilemap.IMapObject) Point(java.awt.Point) Dimension(java.awt.Dimension) Test(org.junit.jupiter.api.Test)

Example 2 with Trigger

use of de.gurkenlabs.litiengine.entities.Trigger in project litiengine by gurkenlabs.

the class Environment method add.

@Override
public void add(final IEntity entity) {
    if (entity == null) {
        return;
    }
    // set local map id if none is set for the entity
    if (entity.getMapId() == 0) {
        entity.setMapId(this.getLocalMapId());
    }
    if (entity instanceof Emitter) {
        Emitter emitter = (Emitter) entity;
        this.getGroundRenderables().add(emitter.getGroundRenderable());
        this.getOverlayRenderables().add(emitter.getOverlayRenderable());
        this.emitters.add(emitter);
    }
    if (entity instanceof ICombatEntity) {
        this.combatEntities.put(entity.getMapId(), (ICombatEntity) entity);
    }
    if (entity instanceof IMobileEntity) {
        this.mobileEntities.put(entity.getMapId(), (IMobileEntity) entity);
    }
    if (entity instanceof Prop) {
        this.props.add((Prop) entity);
    }
    if (entity instanceof Creature) {
        this.creatures.add((Creature) entity);
    }
    if (entity instanceof CollisionBox) {
        this.colliders.add((CollisionBox) entity);
    }
    if (entity instanceof LightSource) {
        this.lightSources.add((LightSource) entity);
    }
    if (entity instanceof Trigger) {
        this.triggers.add((Trigger) entity);
    }
    if (entity instanceof Spawnpoint) {
        this.spawnPoints.add((Spawnpoint) entity);
    }
    if (entity instanceof StaticShadow) {
        this.staticShadows.add((StaticShadow) entity);
    } else if (entity instanceof MapArea) {
        this.mapAreas.add((MapArea) entity);
    }
    for (String rawTag : entity.getTags()) {
        if (rawTag == null) {
            continue;
        }
        final String tag = rawTag.trim().toLowerCase();
        if (tag.isEmpty()) {
            continue;
        }
        if (this.entitiesByTag.containsKey(tag)) {
            this.entitiesByTag.get(tag).add(entity);
            continue;
        }
        this.entitiesByTag.put(tag, new CopyOnWriteArrayList<>());
        this.entitiesByTag.get(tag).add(entity);
    }
    // we need to load the new entity manually
    if (this.loaded) {
        this.load(entity);
    }
    this.entities.get(entity.getRenderType()).put(entity.getMapId(), entity);
    for (Consumer<IEntity> cons : this.entityAddedConsumers) {
        cons.accept(entity);
    }
}
Also used : Emitter(de.gurkenlabs.litiengine.graphics.particles.Emitter) ICombatEntity(de.gurkenlabs.litiengine.entities.ICombatEntity) Creature(de.gurkenlabs.litiengine.entities.Creature) Prop(de.gurkenlabs.litiengine.entities.Prop) IEntity(de.gurkenlabs.litiengine.entities.IEntity) MapArea(de.gurkenlabs.litiengine.environment.tilemap.MapArea) Trigger(de.gurkenlabs.litiengine.entities.Trigger) StaticShadow(de.gurkenlabs.litiengine.graphics.StaticShadow) IMobileEntity(de.gurkenlabs.litiengine.entities.IMobileEntity) LightSource(de.gurkenlabs.litiengine.graphics.LightSource) Spawnpoint(de.gurkenlabs.litiengine.environment.tilemap.Spawnpoint) CollisionBox(de.gurkenlabs.litiengine.entities.CollisionBox)

Example 3 with Trigger

use of de.gurkenlabs.litiengine.entities.Trigger in project litiengine by gurkenlabs.

the class TriggerMapObjectLoader method load.

@Override
public Collection<IEntity> load(IEnvironment environment, IMapObject mapObject) {
    if (MapObjectType.get(mapObject.getType()) != MapObjectType.TRIGGER) {
        throw new IllegalArgumentException("Cannot load a mapobject of the type " + mapObject.getType() + " with a loader of the type " + TriggerMapObjectLoader.class);
    }
    final String message = mapObject.getCustomProperty(MapObjectProperty.TRIGGER_MESSAGE);
    final TriggerActivation act = mapObject.getCustomProperty(MapObjectProperty.TRIGGER_ACTIVATION) != null ? TriggerActivation.valueOf(mapObject.getCustomProperty(MapObjectProperty.TRIGGER_ACTIVATION)) : TriggerActivation.COLLISION;
    final boolean oneTime = mapObject.getCustomPropertyBool(MapObjectProperty.TRIGGER_ONETIME);
    final int coolDown = mapObject.getCustomPropertyInt(MapObjectProperty.TRIGGER_COOLDOWN);
    final Trigger trigger = this.createTrigger(mapObject, act, message, oneTime, coolDown, mapObject);
    loadDefaultProperties(trigger, mapObject);
    this.loadTargets(mapObject, trigger);
    this.loadActivators(mapObject, trigger);
    Collection<IEntity> entities = super.load(environment, mapObject);
    entities.add(trigger);
    return entities;
}
Also used : TriggerActivation(de.gurkenlabs.litiengine.entities.Trigger.TriggerActivation) Trigger(de.gurkenlabs.litiengine.entities.Trigger) IEntity(de.gurkenlabs.litiengine.entities.IEntity)

Example 4 with Trigger

use of de.gurkenlabs.litiengine.entities.Trigger in project litiengine by gurkenlabs.

the class MapSelectionPanel method populateMapObjectTree.

private void populateMapObjectTree() {
    this.nodeRoot.setUserObject(new IconTreeListItem(Game.getEnvironment().getEntities().size() + " " + Resources.get("panel_mapselection_entities"), Icons.FOLDER));
    for (DefaultMutableTreeNode node : this.entityNodes) {
        node.removeAllChildren();
    }
    this.nodeLights.setUserObject(new IconTreeListItem(Game.getEnvironment().getLightSources().size() + " " + Resources.get("panel_mapselection_lights"), Icons.LIGHT));
    this.nodeProps.setUserObject(new IconTreeListItem(Game.getEnvironment().getProps().size() + " " + Resources.get("panel_mapselection_props"), Icons.PROP));
    this.nodeCreatures.setUserObject(new IconTreeListItem(Game.getEnvironment().getCreatures().size() + " " + Resources.get("panel_mapselection_creatures"), Icons.CREATURE));
    this.nodeTriggers.setUserObject(new IconTreeListItem(Game.getEnvironment().getTriggers().size() + " " + Resources.get("panel_mapselection_triggers"), Icons.TRIGGER));
    this.nodeSpawnpoints.setUserObject(new IconTreeListItem(Game.getEnvironment().getSpawnPoints().size() + " " + Resources.get("panel_mapselection_spawnpoints"), Icons.SPAWMPOINT));
    this.nodeCollisionBoxes.setUserObject(new IconTreeListItem(Game.getEnvironment().getCollisionBoxes().size() + " " + Resources.get("panel_mapselection_collboxes"), Icons.COLLISIONBOX));
    this.nodeMapAreas.setUserObject(new IconTreeListItem(Game.getEnvironment().getAreas().size() + " " + Resources.get("panel_mapselection_areas"), Icons.MAPAREA));
    this.nodeStaticShadows.setUserObject(new IconTreeListItem(Game.getEnvironment().getStaticShadows().size() + " " + Resources.get("panel_mapselection_shadow"), Icons.SHADOWBOX));
    this.nodeEmitter.setUserObject(new IconTreeListItem(Game.getEnvironment().getEmitters().size() + " " + Resources.get("panel_mapselection_emitter"), Icons.EMITTER));
    for (LightSource light : Game.getEnvironment().getLightSources()) {
        DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(light));
        this.nodeLights.add(node);
    }
    for (Prop prop : Game.getEnvironment().getProps()) {
        DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(prop));
        this.nodeProps.add(node);
    }
    for (Creature creature : Game.getEnvironment().getCreatures()) {
        DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(creature));
        this.nodeCreatures.add(node);
    }
    for (Trigger trigger : Game.getEnvironment().getTriggers()) {
        DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(trigger));
        this.nodeTriggers.add(node);
    }
    for (Spawnpoint spawn : Game.getEnvironment().getSpawnPoints()) {
        DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(spawn));
        this.nodeSpawnpoints.add(node);
    }
    for (CollisionBox coll : Game.getEnvironment().getCollisionBoxes()) {
        DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(coll));
        this.nodeCollisionBoxes.add(node);
    }
    for (MapArea area : Game.getEnvironment().getAreas()) {
        DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(area));
        this.nodeMapAreas.add(node);
    }
    for (StaticShadow shadow : Game.getEnvironment().getStaticShadows()) {
        DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(shadow));
        this.nodeStaticShadows.add(node);
    }
    for (Emitter emitter : Game.getEnvironment().getEmitters()) {
        DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(emitter));
        this.nodeEmitter.add(node);
    }
    this.entitiesTreeModel.reload();
}
Also used : Emitter(de.gurkenlabs.litiengine.graphics.particles.Emitter) Creature(de.gurkenlabs.litiengine.entities.Creature) Trigger(de.gurkenlabs.litiengine.entities.Trigger) StaticShadow(de.gurkenlabs.litiengine.graphics.StaticShadow) DefaultMutableTreeNode(javax.swing.tree.DefaultMutableTreeNode) Prop(de.gurkenlabs.litiengine.entities.Prop) MapArea(de.gurkenlabs.litiengine.environment.tilemap.MapArea) IconTreeListItem(de.gurkenlabs.utiliti.swing.IconTreeListItem) LightSource(de.gurkenlabs.litiengine.graphics.LightSource) Spawnpoint(de.gurkenlabs.litiengine.environment.tilemap.Spawnpoint) CollisionBox(de.gurkenlabs.litiengine.entities.CollisionBox)

Example 5 with Trigger

use of de.gurkenlabs.litiengine.entities.Trigger in project litiengine by gurkenlabs.

the class EnvironmentTests method testTrigger.

@Test
public void testTrigger() {
    Trigger testTrigger = new Trigger(TriggerActivation.COLLISION, "test", "testmessage");
    testTrigger.setMapId(1);
    this.testEnvironment.add(testTrigger);
    assertNotNull(this.testEnvironment.getTrigger("test"));
    assertNotNull(this.testEnvironment.getTrigger(1));
    assertNotNull(this.testEnvironment.get(1));
    assertNotNull(this.testEnvironment.get("test"));
    assertEquals(1, this.testEnvironment.getByType(Trigger.class).size());
    assertEquals(1, this.testEnvironment.getEntities().size());
    this.testEnvironment.remove(testTrigger);
    assertNull(this.testEnvironment.getTrigger("test"));
    assertNull(this.testEnvironment.getTrigger(1));
    assertNull(this.testEnvironment.get(1));
    assertNull(this.testEnvironment.get("test"));
    assertEquals(0, this.testEnvironment.getByType(Trigger.class).size());
    assertEquals(0, this.testEnvironment.getEntities().size());
}
Also used : Trigger(de.gurkenlabs.litiengine.entities.Trigger) Test(org.junit.jupiter.api.Test) ParameterizedTest(org.junit.jupiter.params.ParameterizedTest)

Aggregations

Trigger (de.gurkenlabs.litiengine.entities.Trigger)7 IEntity (de.gurkenlabs.litiengine.entities.IEntity)5 CollisionBox (de.gurkenlabs.litiengine.entities.CollisionBox)3 Creature (de.gurkenlabs.litiengine.entities.Creature)3 Prop (de.gurkenlabs.litiengine.entities.Prop)3 MapArea (de.gurkenlabs.litiengine.environment.tilemap.MapArea)3 Spawnpoint (de.gurkenlabs.litiengine.environment.tilemap.Spawnpoint)3 LightSource (de.gurkenlabs.litiengine.graphics.LightSource)3 StaticShadow (de.gurkenlabs.litiengine.graphics.StaticShadow)3 Emitter (de.gurkenlabs.litiengine.graphics.particles.Emitter)3 Test (org.junit.jupiter.api.Test)3 ICombatEntity (de.gurkenlabs.litiengine.entities.ICombatEntity)2 IMobileEntity (de.gurkenlabs.litiengine.entities.IMobileEntity)2 TriggerActivation (de.gurkenlabs.litiengine.entities.Trigger.TriggerActivation)1 IMapObject (de.gurkenlabs.litiengine.environment.tilemap.IMapObject)1 IconTreeListItem (de.gurkenlabs.utiliti.swing.IconTreeListItem)1 Dimension (java.awt.Dimension)1 Point (java.awt.Point)1 DefaultMutableTreeNode (javax.swing.tree.DefaultMutableTreeNode)1 ParameterizedTest (org.junit.jupiter.params.ParameterizedTest)1