use of am2.particles.AMParticle in project ArsMagica2 by Mithion.
the class MeltArmor method spawnParticles.
@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "radiant", x + 0.5, y + 0.5, z + 0.5);
if (particle != null) {
particle.AddParticleController(new ParticleHoldPosition(particle, 20, 1, false));
particle.setMaxAge(20);
particle.setParticleScale(0.3f);
particle.setRGBColorF(0.7f, 0.4f, 0.2f);
particle.SetParticleAlpha(0.1f);
if (colorModifier > -1) {
particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
}
}
}
use of am2.particles.AMParticle in project ArsMagica2 by Mithion.
the class Beam method beginStackStage.
@Override
public SpellCastResult beginStackStage(ItemSpellBase item, ItemStack stack, EntityLivingBase caster, EntityLivingBase target, World world, double x, double y, double z, int side, boolean giveXP, int useCount) {
boolean shouldApplyEffect = useCount % 10 == 0;
double range = SpellUtils.instance.getModifiedDouble_Add(SpellModifiers.RANGE, stack, caster, target, world, 0);
boolean targetWater = SpellUtils.instance.modifierIsPresent(SpellModifiers.TARGET_NONSOLID_BLOCKS, stack, 0);
MovingObjectPosition mop = item.getMovingObjectPosition(caster, world, range, true, targetWater);
SpellCastResult result = null;
Vec3 beamHitVec = null;
Vec3 spellVec = null;
if (mop == null) {
beamHitVec = MathUtilities.extrapolateEntityLook(world, caster, range);
spellVec = beamHitVec;
} else if (mop.typeOfHit == MovingObjectType.ENTITY) {
if (shouldApplyEffect) {
Entity e = mop.entityHit;
if (e instanceof EntityDragonPart && ((EntityDragonPart) e).entityDragonObj instanceof EntityLivingBase)
e = (EntityLivingBase) ((EntityDragonPart) e).entityDragonObj;
result = SpellHelper.instance.applyStageToEntity(stack, caster, world, e, 0, giveXP);
if (result != SpellCastResult.SUCCESS) {
return result;
}
}
float rng = (float) mop.hitVec.distanceTo(Vec3.createVectorHelper(caster.posX, caster.posY, caster.posZ));
beamHitVec = MathUtilities.extrapolateEntityLook(world, caster, rng);
spellVec = beamHitVec;
} else {
if (shouldApplyEffect) {
result = SpellHelper.instance.applyStageToGround(stack, caster, world, mop.blockX, mop.blockY, mop.blockZ, mop.sideHit, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord, 0, giveXP);
if (result != SpellCastResult.SUCCESS) {
return result;
}
}
beamHitVec = mop.hitVec;
spellVec = Vec3.createVectorHelper(mop.blockX, mop.blockY, mop.blockZ);
}
if (world.isRemote && beamHitVec != null) {
AMBeam beam = (AMBeam) beams.get(caster.getEntityId());
double startX = caster.posX;
double startY = caster.posY + caster.getEyeHeight() - 0.2f;
double startZ = caster.posZ;
Affinity affinity = SpellUtils.instance.mainAffinityFor(stack);
int color = -1;
if (SpellUtils.instance.modifierIsPresent(SpellModifiers.COLOR, stack, 0)) {
ISpellModifier[] mods = SpellUtils.instance.getModifiersForStage(stack, 0);
int ordinalCount = 0;
for (ISpellModifier mod : mods) {
if (mod instanceof Colour) {
byte[] meta = SpellUtils.instance.getModifierMetadataFromStack(stack, mod, 0, ordinalCount++);
color = (int) mod.getModifier(SpellModifiers.COLOR, null, null, null, meta);
}
}
}
if (beam != null) {
if (beam.isDead || beam.getDistanceSqToEntity(caster) > 4) {
beams.remove(caster.getEntityId());
} else {
beam.setBeamLocationAndTarget(startX, startY, startZ, beamHitVec.xCoord, beamHitVec.yCoord, beamHitVec.zCoord);
}
} else {
if (affinity == Affinity.LIGHTNING) {
AMCore.instance.proxy.particleManager.BoltFromEntityToPoint(world, caster, beamHitVec.xCoord, beamHitVec.yCoord, beamHitVec.zCoord, 1, color == -1 ? affinity.color : color);
} else {
beam = (AMBeam) AMCore.instance.proxy.particleManager.BeamFromEntityToPoint(world, caster, beamHitVec.xCoord, beamHitVec.yCoord, beamHitVec.zCoord, color == -1 ? affinity.color : color);
if (beam != null) {
if (AMCore.instance.proxy.getProxyUtils().isLocalPlayerInFirstPerson())
beam.setFirstPersonPlayerCast();
beams.put(caster.getEntityId(), beam);
}
}
}
for (int i = 0; i < AMCore.config.getGFXLevel() + 1; ++i) {
AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, AMParticleIcons.instance.getParticleForAffinity(affinity), beamHitVec.xCoord, beamHitVec.yCoord, beamHitVec.zCoord);
if (particle != null) {
particle.setMaxAge(2);
particle.setParticleScale(0.1f);
particle.setIgnoreMaxAge(false);
if (color != -1)
particle.setRGBColorI(color);
particle.AddParticleController(new ParticleMoveOnHeading(particle, world.rand.nextDouble() * 360, world.rand.nextDouble() * 360, world.rand.nextDouble() * 0.2 + 0.02f, 1, false));
}
}
}
if (result != null && spellVec != null && shouldApplyEffect) {
ItemStack newItemStack = SpellUtils.instance.popStackStage(stack);
return SpellHelper.instance.applyStackStage(newItemStack, caster, target, spellVec.xCoord, spellVec.yCoord, spellVec.zCoord, mop != null ? mop.sideHit : 0, world, true, giveXP, 0);
} else {
return SpellCastResult.SUCCESS_REDUCE_MANA;
}
}
use of am2.particles.AMParticle in project ArsMagica2 by Mithion.
the class LifeDrain method spawnParticles.
@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
for (int i = 0; i < 15; ++i) {
AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "ember", x, y, z);
if (particle != null) {
particle.addRandomOffset(1, 1, 1);
particle.setIgnoreMaxAge(true);
particle.AddParticleController(new ParticleArcToEntity(particle, 1, caster, false).SetSpeed(0.03f).generateControlPoints());
particle.setRGBColorF(1, 0.2f, 0.2f);
particle.SetParticleAlpha(0.5f);
if (colorModifier > -1) {
particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
}
}
}
}
use of am2.particles.AMParticle in project ArsMagica2 by Mithion.
the class Light method spawnParticles.
@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
for (int i = 0; i < 5; ++i) {
AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "sparkle2", x, y, z);
if (particle != null) {
particle.addRandomOffset(1, 0.5, 1);
particle.addVelocity(rand.nextDouble() * 0.2 - 0.1, rand.nextDouble() * 0.2, rand.nextDouble() * 0.2 - 0.1);
particle.setAffectedByGravity();
particle.setDontRequireControllers();
particle.setMaxAge(5);
particle.setParticleScale(0.1f);
particle.setRGBColorF(0.6f, 0.2f, 0.8f);
if (colorModifier > -1) {
particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
}
}
}
}
use of am2.particles.AMParticle in project ArsMagica2 by Mithion.
the class MagicDamage method spawnParticles.
@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
for (int i = 0; i < 5; ++i) {
AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "arcane", x, y, z);
if (particle != null) {
particle.addRandomOffset(1, 0.5, 1);
particle.addVelocity(rand.nextDouble() * 0.2 - 0.1, rand.nextDouble() * 0.2, rand.nextDouble() * 0.2 - 0.1);
particle.setAffectedByGravity();
particle.setDontRequireControllers();
particle.setMaxAge(5);
particle.setParticleScale(0.1f);
if (colorModifier > -1) {
particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
}
}
}
}
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