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Example 96 with AMParticle

use of am2.particles.AMParticle in project ArsMagica2 by Mithion.

the class BuffList method addParticleToBuff.

public static boolean addParticleToBuff(AMParticle particle, EntityLiving ent, int priority, boolean exclusive, int buffID) {
    if (particlesForBuffID.get(buffID) >= maxParticlesPerBuff) {
        return false;
    }
    int count = particlesForBuffID.get(buffID);
    count++;
    particlesForBuffID.put(buffID, count);
    particle.AddParticleController(new ParticleLiveForBuffDuration(particle, ent, buffID, priority, exclusive));
    return true;
}
Also used : ParticleLiveForBuffDuration(am2.particles.ParticleLiveForBuffDuration)

Example 97 with AMParticle

use of am2.particles.AMParticle in project ArsMagica2 by Mithion.

the class Absorption method spawnParticles.

@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
    for (int i = 0; i < 25; ++i) {
        AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "sparkle", x, y - 1, z);
        if (particle != null) {
            particle.addRandomOffset(1, 1, 1);
            particle.AddParticleController(new ParticleFloatUpward(particle, 0, 0.1f, 1, false));
            particle.AddParticleController(new ParticleOrbitEntity(particle, target, 0.5f, 2, false).setIgnoreYCoordinate(true).SetTargetDistance(0.3f + rand.nextDouble() * 0.3));
            particle.setMaxAge(20);
            particle.setParticleScale(0.2f);
            particle.setRGBColorF(0f, 0.5f, 1f);
            if (colorModifier > -1) {
                particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
            }
        }
    }
}
Also used : AMParticle(am2.particles.AMParticle) ParticleOrbitEntity(am2.particles.ParticleOrbitEntity) ParticleFloatUpward(am2.particles.ParticleFloatUpward)

Example 98 with AMParticle

use of am2.particles.AMParticle in project ArsMagica2 by Mithion.

the class Appropriation method spawnParticles.

@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
    for (int i = 0; i < 5 + 5 * AMCore.config.getGFXLevel(); ++i) {
        AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "water_ball", x, y, z);
        if (particle != null) {
            particle.addRandomOffset(1, 1, 1);
            particle.setMaxAge(10);
            particle.setParticleScale(0.1f);
            particle.AddParticleController(new ParticleOrbitPoint(particle, x, y, z, 1, false).SetTargetDistance(world.rand.nextDouble() + 0.1f).SetOrbitSpeed(0.2f));
        }
    }
}
Also used : AMParticle(am2.particles.AMParticle) ParticleOrbitPoint(am2.particles.ParticleOrbitPoint) ParticleOrbitPoint(am2.particles.ParticleOrbitPoint)

Example 99 with AMParticle

use of am2.particles.AMParticle in project ArsMagica2 by Mithion.

the class Attract method spawnParticles.

@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
    AMParticle effect = (AMParticle) AMCore.instance.proxy.particleManager.spawn(world, "arcane", x, y, z);
    if (effect != null) {
        effect.addRandomOffset(1, 1, 1);
        effect.AddParticleController(new ParticleApproachPoint(effect, x, y, z, 0.025f, 0.025f, 1, false));
        effect.setRGBColorF(0.8f, 0.3f, 0.7f);
        if (colorModifier > -1) {
            effect.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
        }
    }
}
Also used : AMParticle(am2.particles.AMParticle) ParticleApproachPoint(am2.particles.ParticleApproachPoint)

Example 100 with AMParticle

use of am2.particles.AMParticle in project ArsMagica2 by Mithion.

the class BanishRain method spawnParticles.

@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
    for (int i = 0; i < 25; ++i) {
        AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "water_ball", x, y, z);
        if (particle != null) {
            particle.addRandomOffset(5, 4, 5);
            particle.AddParticleController(new ParticleFloatUpward(particle, 0f, 0.5f, 1, false));
            particle.setMaxAge(25 + rand.nextInt(10));
            if (colorModifier > -1) {
                particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
            }
        }
    }
}
Also used : AMParticle(am2.particles.AMParticle) ParticleFloatUpward(am2.particles.ParticleFloatUpward)

Aggregations

AMParticle (am2.particles.AMParticle)103 ParticleFloatUpward (am2.particles.ParticleFloatUpward)38 ParticleFadeOut (am2.particles.ParticleFadeOut)25 ParticleOrbitEntity (am2.particles.ParticleOrbitEntity)19 ParticleMoveOnHeading (am2.particles.ParticleMoveOnHeading)13 EntityLivingBase (net.minecraft.entity.EntityLivingBase)13 ParticleHoldPosition (am2.particles.ParticleHoldPosition)11 Entity (net.minecraft.entity.Entity)9 AMVector3 (am2.api.math.AMVector3)8 ISpellModifier (am2.api.spell.component.interfaces.ISpellModifier)8 Colour (am2.spell.modifiers.Colour)8 EntityPlayer (net.minecraft.entity.player.EntityPlayer)7 ItemStack (net.minecraft.item.ItemStack)7 ParticleOrbitPoint (am2.particles.ParticleOrbitPoint)6 SideOnly (cpw.mods.fml.relauncher.SideOnly)6 Block (net.minecraft.block.Block)6 EntityDragonPart (net.minecraft.entity.boss.EntityDragonPart)6 TileEntity (net.minecraft.tileentity.TileEntity)5 List (java.util.List)4 BuffEffectFrostSlowed (am2.buffs.BuffEffectFrostSlowed)3