use of am2.particles.ParticleFloatUpward in project ArsMagica2 by Mithion.
the class Slowfall method spawnParticles.
@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
for (int i = 0; i < 25; ++i) {
AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "wind", x, y - 1, z);
if (particle != null) {
particle.addRandomOffset(1, 1, 1);
particle.AddParticleController(new ParticleFloatUpward(particle, 0, 0.1f, 1, false));
particle.AddParticleController(new ParticleOrbitEntity(particle, target, 0.5f, 2, false).setIgnoreYCoordinate(true).SetTargetDistance(0.3f + rand.nextDouble() * 0.3));
particle.setMaxAge(20);
particle.setParticleScale(0.2f);
if (colorModifier > -1) {
particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
}
}
}
}
use of am2.particles.ParticleFloatUpward in project ArsMagica2 by Mithion.
the class WaterBreathing method spawnParticles.
@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
for (int i = 0; i < 25; ++i) {
AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "water_ball", x, y - 1, z);
if (particle != null) {
particle.addRandomOffset(1, 1, 1);
particle.AddParticleController(new ParticleFloatUpward(particle, 0, 0.1f, 1, false));
particle.AddParticleController(new ParticleOrbitEntity(particle, target, 0.5f, 2, false).setIgnoreYCoordinate(true).SetTargetDistance(0.3f + rand.nextDouble() * 0.3));
particle.setMaxAge(20);
particle.setParticleScale(0.1f);
particle.SetParticleAlpha(0.2f);
if (colorModifier > -1) {
particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
}
}
}
}
use of am2.particles.ParticleFloatUpward in project ArsMagica2 by Mithion.
the class Absorption method spawnParticles.
@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
for (int i = 0; i < 25; ++i) {
AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "sparkle", x, y - 1, z);
if (particle != null) {
particle.addRandomOffset(1, 1, 1);
particle.AddParticleController(new ParticleFloatUpward(particle, 0, 0.1f, 1, false));
particle.AddParticleController(new ParticleOrbitEntity(particle, target, 0.5f, 2, false).setIgnoreYCoordinate(true).SetTargetDistance(0.3f + rand.nextDouble() * 0.3));
particle.setMaxAge(20);
particle.setParticleScale(0.2f);
particle.setRGBColorF(0f, 0.5f, 1f);
if (colorModifier > -1) {
particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
}
}
}
}
use of am2.particles.ParticleFloatUpward in project ArsMagica2 by Mithion.
the class BanishRain method spawnParticles.
@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
for (int i = 0; i < 25; ++i) {
AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "water_ball", x, y, z);
if (particle != null) {
particle.addRandomOffset(5, 4, 5);
particle.AddParticleController(new ParticleFloatUpward(particle, 0f, 0.5f, 1, false));
particle.setMaxAge(25 + rand.nextInt(10));
if (colorModifier > -1) {
particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
}
}
}
}
use of am2.particles.ParticleFloatUpward in project ArsMagica2 by Mithion.
the class Drought method spawnParticles.
@Override
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier) {
for (int i = 0; i < 25; ++i) {
AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(world, "ember", x + 0.5, y + 1, z + 0.5);
if (particle != null) {
particle.addRandomOffset(1, 0, 1);
particle.AddParticleController(new ParticleFloatUpward(particle, 0, 0.1f, 1, false));
particle.AddParticleController(new ParticleFadeOut(particle, 1, false).setFadeSpeed(0.05f));
particle.setAffectedByGravity();
particle.setRGBColorF(0.9f, 0.8f, 0.5f);
particle.setMaxAge(40);
particle.setParticleScale(0.1f);
if (colorModifier > -1) {
particle.setRGBColorF(((colorModifier >> 16) & 0xFF) / 255.0f, ((colorModifier >> 8) & 0xFF) / 255.0f, (colorModifier & 0xFF) / 255.0f);
}
}
}
}
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