use of am2.particles.ParticleFloatUpward in project ArsMagica2 by Mithion.
the class BlockMageLight method randomDisplayTick.
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random rand) {
int meta = par1World.getBlockMetadata(par2, par3, par4);
int color = ItemDye.field_150922_c[meta];
AMParticle particle = (AMParticle) AMCore.instance.proxy.particleManager.spawn(par1World, "sparkle", par2 + 0.5 + (rand.nextDouble() * 0.2f - 0.1f), par3 + 0.5, par4 + 0.5 + (rand.nextDouble() * 0.2f - 0.1f));
if (particle != null) {
particle.setIgnoreMaxAge(false);
particle.setMaxAge(10 + rand.nextInt(20));
particle.AddParticleController(new ParticleFloatUpward(particle, 0f, -0.01f, 1, false));
particle.AddParticleController(new ParticleGrow(particle, -0.005f, 1, false));
particle.setRGBColorI(color);
}
}
use of am2.particles.ParticleFloatUpward in project ArsMagica2 by Mithion.
the class ParticleManagerClient method spawnAuraParticles.
@Override
public void spawnAuraParticles(EntityLivingBase ent) {
if (!ent.worldObj.isRemote)
return;
int particleIndex = 15;
int particleBehaviour = 0;
float particleScale = 0;
float particleAlpha = 0;
boolean particleDefaultColor = true;
boolean particleRandomColor = true;
int particleColor = 0xFFFFFF;
int particleQuantity = 2;
float particleSpeed = 0.02f;
if (Minecraft.getMinecraft().thePlayer == ent) {
particleIndex = AMCore.config.getAuraIndex();
particleBehaviour = AMCore.config.getAuraBehaviour();
particleScale = AMCore.config.getAuraScale() / 10;
particleAlpha = AMCore.config.getAuraAlpha();
particleDefaultColor = AMCore.config.getAuraColorDefault();
particleRandomColor = AMCore.config.getAuraColorRandom();
particleColor = AMCore.config.getAuraColor();
particleQuantity = AMCore.config.getAuraQuantity();
particleSpeed = AMCore.config.getAuraSpeed() / 10;
} else {
ExtendedProperties entProperties = ExtendedProperties.For(ent);
particleIndex = entProperties.getAuraIndex();
particleBehaviour = entProperties.getAuraBehaviour();
particleScale = entProperties.getAuraScale() / 10;
particleAlpha = entProperties.getAuraAlpha();
particleDefaultColor = entProperties.getAuraColorDefault();
particleRandomColor = entProperties.getAuraColorRandomize();
particleColor = entProperties.getAuraColor();
particleQuantity = entProperties.getAuraQuantity();
particleSpeed = entProperties.getAuraSpeed() / 10;
}
if (// fix radiant particle's scaling issues...
particleIndex == 31)
particleScale /= 10;
if (ent.worldObj.isRemote && ent instanceof EntityPlayer && AMCore.proxy.playerTracker.hasAA((EntityPlayer) ent)) {
if (Minecraft.getMinecraft().thePlayer != ent || Minecraft.getMinecraft().gameSettings.thirdPersonView > 0) {
if (AMParticle.particleTypes[particleIndex].startsWith("lightning_bolts")) {
int type = Integer.parseInt(new String(new char[] { AMParticle.particleTypes[particleIndex].charAt(AMParticle.particleTypes[particleIndex].length() - 1) }));
if (ent.worldObj.rand.nextInt(100) < 90) {
BoltFromPointToPoint(ent.worldObj, ent.posX + (ent.worldObj.rand.nextFloat() - 0.5f), ent.posY + ent.getEyeHeight() - ent.height + (ent.worldObj.rand.nextFloat() * ent.height), ent.posZ + (ent.worldObj.rand.nextFloat() - 0.5f), ent.posX + (ent.worldObj.rand.nextFloat() - 0.5f), ent.posY + ent.getEyeHeight() - ent.height + (ent.worldObj.rand.nextFloat() * ent.height), ent.posZ + (ent.worldObj.rand.nextFloat() - 0.5f), type, -1);
} else {
BoltFromPointToPoint(ent.worldObj, ent.posX, ent.posY + ent.getEyeHeight() - 0.4, ent.posZ, ent.posX + (ent.worldObj.rand.nextFloat() * 10 - 5), ent.posY + (ent.worldObj.rand.nextFloat() * 10 - 5), ent.posZ + (ent.worldObj.rand.nextFloat() * 10 - 5), type, -1);
}
} else {
int offset = 0;
for (int i = 0; i < particleQuantity; ++i) {
AMParticle effect = spawn(ent.worldObj, AMParticle.particleTypes[particleIndex], ent.posX + (ent.worldObj.rand.nextFloat() - 0.5f), ent.posY + ent.getEyeHeight() - 0.5f + offset - (ent.worldObj.rand.nextFloat() * 0.5), ent.posZ + (ent.worldObj.rand.nextFloat() - 0.5f));
if (effect != null) {
effect.setIgnoreMaxAge(false);
effect.setMaxAge(40);
effect.setParticleScale(particleScale);
effect.SetParticleAlpha(particleAlpha);
effect.noClip = false;
if (!particleDefaultColor) {
if (particleRandomColor) {
effect.setRGBColorF(ent.worldObj.rand.nextFloat(), ent.worldObj.rand.nextFloat(), ent.worldObj.rand.nextFloat());
} else {
effect.setRGBColorI(particleColor);
}
}
switch(particleBehaviour) {
case // fade
0:
effect.AddParticleController(new ParticleFadeOut(effect, 1, false).setFadeSpeed(particleSpeed));
break;
case // float
1:
effect.AddParticleController(new ParticleFloatUpward(effect, 0.2f, particleSpeed, 1, false));
break;
case // sink
2:
effect.AddParticleController(new ParticleFloatUpward(effect, 0.2f, -particleSpeed, 1, false));
break;
case // orbit
3:
effect.AddParticleController(new ParticleOrbitEntity(effect, ent, particleSpeed, 1, false));
break;
case // arc
4:
effect.AddParticleController(new ParticleArcToEntity(effect, 1, ent, false).generateControlPoints().SetSpeed(particleSpeed));
break;
case // flee
5:
effect.AddParticleController(new ParticleFleeEntity(effect, ent, particleSpeed, 2D, 1, false));
break;
case // forward
6:
effect.AddParticleController(new ParticleMoveOnHeading(effect, ent.rotationYaw + 90, ent.rotationPitch, particleSpeed, 1, false));
break;
case // pendulum
7:
effect.AddParticleController(new ParticlePendulum(effect, 0.2f, particleSpeed, 1, false));
break;
case // grow
8:
effect.AddParticleController(new ParticleGrow(effect, particleSpeed, 1, false));
break;
}
}
}
}
}
}
}
Aggregations